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Fixed an error where Greater Impact was confused with Armor Impact

TfT_02 12 years ago
parent
commit
de93b11c25

+ 2 - 1
src/main/java/com/gmail/nossr50/config/AdvancedConfig.java

@@ -57,9 +57,10 @@ public class AdvancedConfig extends ConfigLoader {
     public int getAxesCriticalPVEModifier() { return config.getInt("Skills.Axes.AxesCritical_PVE_Modifier", 2); }
     
     public int getGreaterImpactChance() { return config.getInt("Skills.Axes.GreaterImpact_Chance", 25); }
-    public int getGreaterImpactIncreaseLevel() { return config.getInt("Skills.Axes.GreaterImpact_IncreaseLevel", 50); }
     public double getGreaterImpactModifier() { return config.getDouble("Skills.Axes.GreaterImpact_KnockbackModifier", 1.5); }
     public int getGreaterImpactBonusDamage() { return config.getInt("Skills.Axes.GreaterImpact_BonusDamage", 2); }
+
+    public int getArmorImpactIncreaseLevel() { return config.getInt("Skills.Axes.ArmorImpact_IncreaseLevel", 50); }
     
     /* EXCAVATION */
     //Nothing to configure, everything is already configurable in config.yml

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/combat/Axes.java

@@ -129,7 +129,7 @@ public class Axes {
             short durabilityDamage = 1; //Start with 1 durability damage
 
             /* Every 30 Skill Levels you gain 1 durability damage */
-            int impactIncreaseLevel = advancedConfig.getGreaterImpactIncreaseLevel();
+            int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
             durabilityDamage += (int) ((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel);
 
             if (!hasArmor(targetPlayer)) {

+ 1 - 1
src/main/resources/advanced.yml

@@ -42,9 +42,9 @@ Skills:
         AxesCritical_PVP_Modifier: 1.5
         AxesCritical_PVE_Modifier: 2
         GreaterImpact_Chance: 25
-        GreaterImpact_IncreaseLevel: 50
         GreaterImpact_KnockbackModifier: 1.5
         GreaterImpact_BonusDamage: 2
+        ArmorImpact_IncreaseLevel: 50
     Fishing:
         Shake_UnlockLevel: 150
         Enchantment_Chance: 10