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GJ 13 жил өмнө
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Файлын зөрүү хэтэрхий том тул дарагдсан байна
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src/main/resources/locale/locale_cs_CZ.properties


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src/main/resources/locale/locale_cy.properties

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+Acrobatics.Ability.Proc=[[GREEN]]**Graceful Landing**
+Acrobatics.Combat.Proc=[[GWYRDD]] **osgoi\'r**
+Acrobatics.DodgeChance=[[RED]]Dodge Chance: [[YELLOW]]{0}
+Acrobatics.Effect.0=Roll
+Acrobatics.Effect.1=Reduces or Negates fall damage
+Acrobatics.Effect.2=Graceful Roll
+Acrobatics.Effect.3=Twice as effective as a normal Roll
+Acrobatics.Effect.4=Dodge
+Acrobatics.Effect.5=Reduce attack damage by half
+Acrobatics.Listener=Acrobateg
+Acrobatics.Roll.Chance=[[RED]]Roll Chance: [[YELLOW]]{0}
+Acrobatics.Roll.GraceChance=[[RED]]Graceful Roll Chance: [[YELLOW]]{0}
+Acrobatics.Roll.Text=**Rolled**
+Acrobatics.SkillName=ACROBATEG
+Acrobatics.Skillup=[[MELYN]] Acrobateg sgil cynyddu {0}. Cyfanswm ({1})
+Archery.Combat.DazeChance=[[RED]]Chance to Daze: [[YELLOW]]{0}
+Archery.Combat.RetrieveChance=[[RED]]Chance to Retrieve Arrows: [[YELLOW]]{0}
+Archery.Combat.SkillshotBonus=[[RED]]Skill Shot Bonus Damage: [[YELLOW]]{0}
+Archery.Effect.0=Skill Shot
+Archery.Effect.1=Increases damage done with bows
+Archery.Effect.2=Daze (Players)
+Archery.Effect.3=Disorients foes and deals 4 DMG
+Archery.Effect.4=Arrow Retrieval
+Archery.Effect.5=Chance to retrieve arrows from corpses
+Archery.Listener=Archery:
+Archery.SkillName=ARCHERY
+Archery.Skillup=[[MELYN]] sgiliau Saethyddiaeth cynyddu {0}. Cyfanswm ({1})
+Axes.Ability.Bonus.0=Axe Mastery
+Axes.Ability.Bonus.1=Bonus {0} damage
+Axes.Ability.Bonus.2=Impact
+Axes.Ability.Bonus.3=Deal {0} Bonus DMG to armor
+Axes.Ability.Bonus.4=Greater Impact
+Axes.Ability.Bonus.5=Deal {0} Bonus DMG to unarmored foes
+Axes.Ability.Lower=[[GRAY]]**YOU LOWER YOUR AXE**
+Axes.Ability.Ready=[[GREEN]]**YOU READY YOUR AXE**
+Axes.Combat.Cleave.Proc=[[DARK_RED]]Struck by CLEAVE!
+Axes.Combat.CritStruck=[[DARK_RED]]You were CRITICALLY hit!
+Axes.Combat.CritChance=[[RED]]Chance to critically strike: [[YELLOW]]{0}%
+Axes.Combat.CriticalHit=[[RED]]CRITICAL HIT!
+Axes.Combat.GI.Proc=[[GREEN]]**STRUCK WITH GREAT FORCE**
+Axes.Combat.GI.Struck=[[COCH]] ** ** BRIFO GAN EFFAITH FWYAF
+Axes.Combat.SS.Length=[[RED]]Skull Splitter Length: [[YELLOW]]{0}s
+Axes.Effect.0=Skull Splitter (Ability)
+Axes.Effect.1=Deal AoE Damage
+Axes.Effect.2=Critical Strikes
+Axes.Effect.3=Double Damage
+Axes.Effect.4=Axe Mastery
+Axes.Effect.5=Adds bonus DMG
+Axes.Effect.6=Impact
+Axes.Effect.7=Strike with enough force to shatter armor
+Axes.Effect.8=Greater Impact
+Axes.Effect.9=Deal bonus damage to unarmored foes
+Axes.Listener=Axes:
+Axes.SkillName=AXES
+Axes.Skills.SS.Off=[[RED]]**Skull Splitter has worn off**
+Axes.Skills.SS.On=actifadu Penglog Llorweddol
+Axes.Skills.SS.Refresh=[[GWYRDD]] Eich [[MELYN]] Penglog Llorweddol [[GWYRDD]] gallu ei hadnewyddu!
+Axes.Skills.SS.Other.Off=[[RED]]Skull Splitter[[GREEN]] has worn off for [[YELLOW]]{0}
+Axes.Skills.SS.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] Llorweddol Benglog!
+Axes.Skillup=[[MELYN]] sgiliau Echelau cynyddu {0}. Cyfanswm ({1})
+Excavation.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SHOVEL**
+Excavation.Ability.Ready=[[GREEN]]**YOU READY YOUR SHOVEL**
+Excavation.Effect.0=Giga Drill Breaker (ABILITY)
+Excavation.Effect.1=3x Drop Rate, 3x EXP, +Speed
+Excavation.Effect.2=Treasure Hunter
+Excavation.Effect.3=Ability to dig for treasure
+Excavation.Effect.Length=[[RED]]Giga Drill Breaker Length: [[YELLOW]]{0}s
+Excavation.Listener=Cloddio:
+Excavation.SkillName=CLODDIO
+Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Giga Drill Breaker has worn off**
+Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVATED**
+Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]Your [[YELLOW]]Giga Drill Breaker [[GREEN]]ability is refreshed!
+Excavation.Skills.GigaDrillBreaker.Other.Off=[[RED]]Giga Drill Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
+Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Giga Drill Breaker!
+Excavation.Skillup=[[YELLOW]]Excavation skill increased by {0}. Total ({1})
+Fishing.Ability.Info=[[RED]]Magic Hunter: [[GRAY]] **Improves With Treasure Hunter Rank**
+Fishing.Ability.Locked.0=DAN GLO HYD 150 + SKILL (YSGYTLAETH)
+Fishing.Ability.Rank=[[RED]]Treasure Hunter Rank: [[YELLOW]]{0}/5
+Fishing.Ability.Shake=[[RED]]Shake: [[YELLOW]]Tear items off mobs, mutilating them in the process ;_;
+Fishing.Effect.0=Treasure Hunter (Passive)
+Fishing.Effect.1=Fish up misc. objects
+Fishing.Effect.2=Magic Hunter
+Fishing.Effect.3=Find Enchanted Items
+Fishing.Effect.4=Shake (vs. Entities)
+Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
+Fishing.ItemFound=[[GRAY]]Treasure found!
+Fishing.Listener=Fishing:
+Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
+Fishing.SkillName=FISHING
+Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
+Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
+Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
+Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
+Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
+Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
+Herbalism.Ability.Lower=[[GRAY]]**YOU LOWER YOUR HOE**
+Herbalism.Ability.Ready=[[GREEN]]**YOU READY YOUR HOE**
+Herbalism.Effect.0=Green Terra (ABILITY)
+Herbalism.Effect.1=Spread the Terra, 3x Drops
+Herbalism.Effect.2=Green Thumb (Wheat)
+Herbalism.Effect.3=Auto-Plants wheat when harvesting
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
+Herbalism.Effect.6=Farmer\'s Diet
+Herbalism.Effect.7=Improves hunger restored from farmed foods
+Herbalism.Effect.8=Double Drops (All Herbs)
+Herbalism.Effect.9=Double the normal loot
+Herbalism.Listener=Meddygaeth lysieuol:
+Herbalism.SkillName=HERBALISM
+Herbalism.Skills.GTe.Off=[[RED]]**Green Terra has worn off**
+Herbalism.Skills.GTe.On=[[GREEN]]**GREEN TERRA ACTIVATED**
+Herbalism.Skills.GTe.Refresh=[[GWYRDD]] Eich [[MELYN]] Gwyrdd Terra [[GWYRDD]] gallu ei hadnewyddu!
+Herbalism.Skills.GTe.Other.Off=[[COCH]] gwyrdd terra [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0}
+Herbalism.Skills.GTe.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
+Herbalism.Skillup=[[YELLOW]]Herbalism skill increased by {0}. Total ({1})
+Mining.Ability.Length=[[COCH]] Hyd Torri\'r Super: [[MELYN]] {0} s
+Mining.Ability.Locked.0=LOCKED UNTIL 125+ SKILL (BLAST MINING)
+Mining.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (BIGGER BOMBS)
+Mining.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (DEMOLITIONS EXPERTISE)
+Mining.Ability.Lower=[[GRAY]]**YOU LOWER YOUR PICKAXE**
+Mining.Ability.Ready=[[GWYRDD]] ** CHI\'N BAROD EICH PICKAXE **
+Mining.Effect.0=Super Breaker (ABILITY)
+Mining.Effect.1=Speed+, Triple Drop Chance
+Mining.Effect.2=Double Drops
+Mining.Effect.3=Double the normal loot
+Mining.Effect.4=Blast Mining
+Mining.Effect.5=Bonuses to mining with TNT
+Mining.Effect.6=Bigger Bombs
+Mining.Effect.7=Increases TNT explosion radius
+Mining.Effect.8=Demolitions Expertise
+Mining.Effect.9=Decreases damage from TNT explosions
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
+Mining.Listener=Mwyngloddio:
+Mining.SkillName=MINING
+Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
+Mining.Skills.SuperBreaker.On=[[GREEN]]**SUPER BREAKER ACTIVATED**
+Mining.Skills.SuperBreaker.Other.Off=[[RED]]Super Breaker[[GREEN]] has worn off for [[YELLOW]]{0}
+Mining.Skills.SuperBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Super Breaker!
+Mining.Skills.SuperBreaker.Refresh=[[GWYRDD]] Eich [[MELYN]] Super Torri\'r [[GWYRDD]] gallu ei hadnewyddu!
+Mining.Skillup=[[MELYN]] sgiliau Mwyngloddio cynyddu {0}. Cyfanswm ({1})
+Mining.Blast.Boom=[[GRAY]]**BOOM**
+Mining.Blast.Effect.0=+35% ore yield
+Mining.Blast.Effect.1=+40% ore yield
+Mining.Blast.Effect.2=+45% ore yield, no debris
+Mining.Blast.Effect.3=+50% ore yield, no debris
+Mining.Blast.Effect.4=+55% ore yield, no debris, double drops
+Mining.Blast.Effect.5=+60% ore yield, no debris, double drops
+Mining.Blast.Effect.6=+65% ore yield, no debris, triple drops
+Mining.Blast.Effect.7=+70% ore yield, no debris, triple drops
+Mining.Blast.Radius.Increase=[[COCH]] Chwyth Cynnydd Radiws [[MELYN]] {0}
+Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
+Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
+Mining.Blast.Refresh=[[GWYRDD]] Eich [[MELYN]] Mwyngloddio Chwyth [[GWYRDD]] gallu ei hadnewyddu!
+Repair.Effect.0=Repair
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
+Repair.Effect.2=Repair Mastery
+Repair.Effect.3=Increased repair amount
+Repair.Effect.4=Super Repair
+Repair.Effect.5=Double effectiveness
+Repair.Effect.6=Diamond Repair ({0}+ SKILL)
+Repair.Effect.7=Repair Diamond Tools & Armor
+Repair.Effect.8=Arcane Forging
+Repair.Effect.9=Atgyweiriwch eitemau sydd hud
+Repair.Listener.Anvil=[[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
+Repair.Listener=Atgyweirio:
+Repair.SkillName=ATGYWEIRIO:
+Repair.Skills.AdeptDiamond=[[TYWYLL_COCH]] Dydych chi ddim yn ddigon medrus i drwsio Diemwnt.
+Repair.Skills.AdeptGold=[[TYWYLL COCH]] Dydych chi ddim yn ddigon medrus i drwsio Aur.
+Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
+Repair.Skills.AdeptStone=[[TYWYLL_COCH]] Dydych chi ddim yn ddigon medrus i drwsio cerrig.
+Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
+Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
+Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
+Repair.Skillup=[[MELYN]] sgiliau Atgyweirio cynyddu {0}. Cyfanswm ({1})
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
+Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
+Repair.Arcane.Fail=[[RED]]P\u0175er dirgel wedi gadael yr eitem barhaol
+Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
+Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
+Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
+Swords.Ability.Lower=[[GRAY]] ** I LEIHAU EICH CLEDDYF **
+Swords.Ability.Ready=[[GWYRDD]] ** CHI\'N BAROD EICH SWORD **
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
+Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
+Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
+Swords.Combat.Bleeding.Stopped=[[GRAY]] y gwaedu wedi [[GWYRDD]] rhoi\'r gorau i [[GRAY]]!
+Swords.Combat.Bleeding=[[GWYRDD]]** GELYN GWAEDU\'N**
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
+Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
+Swords.Combat.Countered=[[GWYRDD]] ** GWRTH-YMOSOD **
+Swords.Combat.SS.Struck=[[TYWYLL_COCH]] Taro gan Streiciau danheddog!
+Swords.Effect.0=Counter Attack
+Swords.Effect.1=Reflect 50% of damage taken
+Swords.Effect.2=Serrated Strikes (ABILITY)
+Swords.Effect.3=25% DMG AoE, Bleed+ AoE
+Swords.Effect.4=Serrated Strikes Bleed+
+Swords.Effect.5=5 Tick Bleed
+Swords.Effect.6=Bleed
+Swords.Effect.7=Apply a bleed DoT
+Swords.Listener=Swords:
+Swords.SkillName=SWORDS
+Swords.Skills.SS.Off=[[RED]]**Serrated Strikes has worn off**
+Swords.Skills.SS.On=[[GWYRDD]] ** Streiciau danheddog actifadu **
+Swords.Skills.SS.Refresh=[[GREEN]]Your [[YELLOW]]Serrated Strikes [[GREEN]]ability is refreshed!
+Swords.Skills.SS.Other.Off=[[COCH]] Streiciau danheddog [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0}
+Swords.Skills.SS.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] Streiciau danheddog!
+Swords.SS.Length=[[RED]]Serrated Strikes Length: [[YELLOW]]{0}s
+Taming.Ability.Bonus.0=Environmentally Aware
+Taming.Ability.Bonus.1=Wolves avoid danger
+Taming.Ability.Bonus.2=Ffwr Trwchus
+Taming.Ability.Bonus.3=1/2 Damage, Fire Resistance
+Taming.Ability.Bonus.4=Shock Proof
+Taming.Ability.Bonus.5=Explosives do 1/6 normal damage
+Taming.Ability.Bonus.6=Sharpened Claws
+Taming.Ability.Bonus.7=+2 Damage
+Taming.Ability.Bonus.8=Fast Food Service
+Taming.Ability.Bonus.9=50% Chance for heal on attack
+Taming.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (ENVIRONMENTALLY AWARE)
+Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
+Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
+Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
+Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
+Taming.Effect.0=Beast Lore
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
+Taming.Effect.10=Shock Proof
+Taming.Effect.11=Explosive Damage Reduction
+Taming.Effect.12=Call of the Wild
+Taming.Effect.13=Summon an animal to your side
+Taming.Effect.14=[[GRAY]]COTW (Ocelot): Crouch and left-click with {0} Fish in hand
+Taming.Effect.15=[[GRAY]]COTW (Wolf): Crouch and left-click with {0} Bones in hand
+Taming.Effect.16=Fast Food Service
+Taming.Effect.17=Chance for wolves to heal on attack
+Taming.Effect.2=Gore
+Taming.Effect.3=Critical Strike that applies Bleed
+Taming.Effect.4=Sharpened Claws
+Taming.Effect.5=Damage Bonus
+Taming.Effect.6=Environmentally Aware
+Taming.Effect.7=Cactus/Lava Phobia, Fall DMG Immune
+Taming.Effect.8=Thick Fur
+Taming.Effect.9=DMG Reduction, Fire Resistance
+Taming.Listener.Wolf=[[DARK_GRAY]] Eich sgrialu i blaidd yn \u00f4l i chi ...
+Taming.Listener=Taming:
+Taming.SkillName=TAMING
+Taming.Skillup=[[MELYN]] sgiliau Ddofi cynyddu {0}.\u00a0Cyfanswm ({1})
+Taming.Summon.Complete=[[GREEN]]Summoning complete
+Taming.Summon.Fail.Ocelot=[[RED]]You have too many ocelots nearby to summon any more.
+Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any more.
+Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
+Unarmed.Ability.Bonus.0=Iron Arm Style
+Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
+Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
+Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
+Unarmed.Effect.0=Berserk (ABILITY)
+Unarmed.Effect.1=+50% DMG, Breaks weak materials
+Unarmed.Effect.2=Disarm (Players)
+Unarmed.Effect.3=Drops the foes item held in hand
+Unarmed.Effect.4=Iron Arm Style
+Unarmed.Effect.5=Hardens your arm over time
+Unarmed.Effect.6=Arrow Deflect
+Unarmed.Effect.7=Deflect arrows
+Unarmed.Listener=Dim Arfau:
+Unarmed.SkillName=UNARMED
+Unarmed.Skills.Berserk.Off=[[COCH]] ** arno\'i hun wedi gwisgo i ffwrdd **
+Unarmed.Skills.Berserk.On=[[GREEN]]**BERSERK ACTIVATED**
+Unarmed.Skills.Berserk.Other.Off=[[COCH]] arno\'i hun [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0}
+Unarmed.Skills.Berserk.Other.On=[[GWYRDD]] {0} [[TYWYLL_GWYRDD]] wedi defnyddio [[COCH]] arno\'i hun!
+Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability is refreshed!
+Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
+Woodcutting.Ability.0=Chwythwr o ddail
+Woodcutting.Ability.1=Chwythu i ffwrdd yn gadael
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
+Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
+Woodcutting.Ability.Locked.0=DAN GLO HYD 100 SGILIAU (Chwythwr o ddail)
+Woodcutting.Effect.0=Tree Feller (ABILITY)
+Woodcutting.Effect.1=Make trees explode
+Woodcutting.Effect.2=Leaf Blower
+Woodcutting.Effect.3=Blow Away Leaves
+Woodcutting.Effect.4=Double Drops
+Woodcutting.Effect.5=Double the normal loot
+Woodcutting.Listener=Woodcutting:
+Woodcutting.SkillName=Torri coed
+Woodcutting.Skills.TreeFeller.Off=[[RED]]**Tree Feller has worn off**
+Woodcutting.Skills.TreeFeller.On=[[GREEN]]**TREE FELLER ACTIVATED**
+Woodcutting.Skills.TreeFeller.Refresh=[[GWYRDD]] Eich [[MELYN]] Feller Coed [[GWYRDD]] gallu ei hadnewyddu!
+Woodcutting.Skills.TreeFeller.Other.Off=[[COCH]] Feller Coed [[GWYRDD]] wedi gwisgo i ffwrdd ar gyfer [[MELYN]] {0}
+Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Tree Feller!
+Woodcutting.Skills.TreeFeller.Splinter=[[COCH]] EICH AXE GWAHANU I DDWSINAU O DARNAU!
+Woodcutting.Skills.TreeFellerThreshold=[[RED]]That tree is too large!
+Woodcutting.Skillup=[[YELLOW]]Woodcutting skill increased by {0}. Total ({1})
+Ability.Generic.Refresh=[[GREEN]]**ABILITIES REFRESHED!**
+Ability.Generic.Template.Lock=[[GRAY]]{0}
+Ability.Generic.Template=[[coch]]{0}: [[melyn]]{1}
+Combat.ArrowDeflect=[[WHITE]]**ARROW DEFLECT**
+Combat.BeastLore=[[GWYRDD]] ** bwystfil ll\u00ean **
+Combat.BeastLoreHealth=[[TYWYLL_AQUA]] Iechyd ([[GWYRDD]] {0} [[TYWYLL_AQUA]] / {1})
+Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
+Combat.BurningArrowHit=[[DARK_RED]]You were struck by a burning arrow!
+Combat.Gore=[[GREEN]]**GORED**
+Combat.Ignition=[[RED]]**IGNITION**
+Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
+Combat.TargetDazed=Target was [[DARK_RED]]Dazed
+Combat.TouchedFuzzy=[[DARK_RED]] cyffwrdd Fuzzy. Teimlo benysgafn.
+mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcc[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Senior Developer),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]issues.mcmmo.org[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,[[GOLD]] - [[GREEN]]http://bit.ly/H6XwFb[[GOLD]] Bukkit Forum Thread
+Commands.Ability.Off=Ability use toggled [[RED]]off
+Commands.Ability.On=Ability use toggled [[GREEN]]on
+Commands.AdminChat.Off=Admin Sgwrs unig [[COCH]] Oddi ar
+Commands.AdminChat.On=Admin Chat only [[GREEN]]On
+Commands.AdminToggle=[[COCH]] - sgwrs gweinyddol Toggle
+Commands.Disabled=[[COCH]] Mae\'r gorchymyn yn anabl.
+Commands.DoesNotExist=[[COCH]] nid Chwaraewr yn bodoli yn y gronfa ddata!
+Commands.GodMode.Disabled=[[YELLOW]]mcMMO Godmode Disabled
+Commands.GodMode.Enabled=[[YELLOW]]mcMMO Godmode Enabled
+Commands.GodMode.Forbidden=[mcMMO] God Mode not permitted on this world (See Permissions)
+Commands.Inspect=<player> [[RED]]- View detailed player info
+Commands.Invite.Accepted=[[GWYRDD]] Gwahodd Derbyniwyd. Yr ydych wedi ymuno parti {0}
+Commands.Invite.Success=[[GREEN]]Invite sent successfully.
+Commands.Leaderboards=<skill> <page> [[RED]]- Leaderboards
+Commands.mcgod=[[RED]]- Toggle GodMode
+Commands.mmoedit=[chwaraewr] <skill> <newvalue>  [[COCH]] - Targed addasu
+Commands.ModDescription=[[RED]]- Read brief mod description
+Commands.NoConsole=This command does not support console usage.
+Commands.Other=[[GREEN]]--OTHER COMMANDS--
+Commands.Party.Accept=[[RED]]- Accept party invite
+Commands.Party.Chat.Off=Party Chat only [[RED]]Off
+Commands.Party.Chat.On=Party Chat only [[GREEN]]On
+Commands.Party.Commands=[[GREEN]]--PARTY COMMANDS--
+Commands.Party.Invite.0=[[COCH]] RHYBUDD: [[GWYRDD]] fod wedi derbyn gwahoddiad i barti {0} o {1}
+Commands.Party.Invite.1=[[MELYN]] Math [[GWYRDD]]/accept[[MELYN]] i dderbyn y gwahoddiad
+Commands.Party.Invite=<player> [[RED]]- Send party invite
+Commands.Party.Join=Joined Party: {0}
+Commands.Party.Kick=[[COCH]] oeddech yn cicio o blaid {0}!
+Commands.Party.Leave=[[COCH]] Yr ydych wedi gadael y blaid honno
+Commands.Party.Members=[[GREEN]]Party Members: {0}
+Commands.Party.None=[[RED]]You are not in a party.
+Commands.Party.Quit=[[RED]]- Leave your current party
+Commands.Party.Teleport=<player> [[RED]]- Teleport to party member
+Commands.Party.Toggle=[[RED]]- Toggle Party Chat
+Commands.Party=<party-name> [[RED]]- Create/Join designated party
+Commands.PowerLevel.Leaderboard=[[MELYN]] - mcMMO [[GLAS]] Lefel P\u0175er [[MELYN]] Arweinwyr--
+Commands.PowerLevel=[[TYWYLL COCH]] LEFEL POWER: [[GWYRDD]] {0}
+Commands.Skill.Invalid=[[RED]]That is not a valid skillname!
+Commands.Skill.Leaderboard=[[YELLOW]]--mcMMO [[BLUE]]{0}[[YELLOW]] Leaderboard--
+Commands.SkillInfo=/<skill> [[RED]]- View detailed information about a skill
+Commands.Stats.Self=YOUR STATS
+Commands.Stats=[[RED]]- View your mcMMO stats
+Commands.ToggleAbility=[[RED]]- Toggle ability activation with right click
+mcMMO.MOTD=[[BLUE]]This server is running mcMMO {0}! \n Type [[YELLOW]]/mcmmo[[BLUE]] for help.
+mcMMO.NoInvites=[[RED]]You have no invites at this time
+mcMMO.NoPermission=[[DARK_RED]]Insufficient permissions.
+mcMMO.NoSkillNote=[[DARK_GRAY]]If you don\'t have access to a skill it will not be shown here.
+mcMMO.Website=[[GREEN]]http://forums.mcmmo.info[[BLUE]] - mcMMO Website
+Commands.Party.InParty=[[GWYRDD]]Parti: {0}
+Party.Forbidden=[mcMMO] Parties not permitted on this world (See Permissions)
+Party.Help.0=[[RED]]Proper usage is /party <party-name> to join or /party q to quit
+Party.Help.1=[[RED]]To join a passworded party, use /party <party-name> <password>
+Party.Help.2=[[RED]]Consult /party ? for more information
+Party.Help.3=[[RED]]Use /party <party-name> to join or /party q to quit
+Party.Help.4=[[RED]]To lock or unlock your party, use /party <lock/unlock>
+Party.Help.5=[[RED]]To password protect your party, use /party password <password>
+Party.Help.6=[[COCH]] I gicio chwaraewr o\'ch plaid, <player> cic defnydd / parti
+Party.Help.7=[[RED]]To transfer ownership of your party, use /party owner <player>
+Party.InformedOnJoin={0} [[GREEN]] has joined your party
+Party.InformedOnQuit={0} [[GWYRDD]] wedi gadael eich plaid
+Party.InvalidName=[[DARK_RED]]That is not a valid party name.
+Party.IsLocked=[[RED]]This party is already locked!
+Party.IsntLocked=[[RED]]This party is not locked!
+Party.Locked=[[RED]]Party is locked, only party leader may invite.
+Party.NotInYourParty=[[DARK_RED]]{0} is not in your party
+Party.NotOwner=[[DARK_RED]]You are not the party owner
+Party.PasswordSet=[[GWYRDD]] Blaid cyfrinair wedi ei osod i {0}
+Party.Player.Invalid=[[COCH]] Nid yw hynny\'n chwaraewr ddilys.
+Party.Teleport.Dead=[[COCH]] Ni allwch teleport y chwaraewr yn farw.
+Party.Teleport.Hurt=[[RED]]You\'ve been hurt in the last {0} seconds and cannnot teleport.
+Party.Teleport.Player=[[GREEN]]You have teleported to {0}.
+Party.Teleport.Target=[[GWYRDD]] {0} wedi teleported i chi.
+Party.Unlocked=[[GRAY]] Blaid yn cael ei gloi
+Commands.XPGain.Acrobatics=Falling
+Commands.XPGain.Archery=Attacking Monsters
+Commands.XPGain.Axes=Attacking Monsters
+Commands.XPGain.Excavation=Cloddio a dod o hyd i drysorau
+Commands.XPGain.Fishing=Pysgota (Ewch ffigur!)
+Commands.XPGain.Herbalism=Perlysiau cynaeafu
+Commands.XPGain.Mining=Mwyngloddio Cerrig a Mwyn
+Commands.XPGain.Repair=Repairing
+Commands.XPGain.Swords=Angenfilod ymosod
+Commands.XPGain.Taming=Anifeiliaid Taming, neu ymladd \u00e2\'ch bleiddiaid
+Commands.XPGain.Unarmed=Attacking Monsters
+Commands.XPGain.WoodCutting=Chopping down trees
+Commands.XPGain=[[DARK_GRAY]] Cael Profiad: [[GWYN]] {0}
+Commands.xplock.locked=[[GOLD]]Your XP BAR is now locked to {0}!
+Commands.xplock.unlocked=[[GOLD]]Your XP BAR is now [[GREEN]]UNLOCKED[[GOLD]]!
+Commands.xprate.over=[[RED]]mcMMO XP Rate Event is OVER!!
+Commands.xprate.proper.0=[[RED]]Proper usage to change the XP rate is /xprate <integer> <true/false>
+Commands.xprate.proper.1=[[RED]]Proper usage to restore the XP rate to default is /xprate reset
+Commands.xprate.proper.2=[[RED]]Please specify true or false to indicate if this is an xp event or not
+Commands.xprate.started.0=[[GOLD]]XP EVENT FOR mcMMO HAS STARTED!
+Commands.xprate.started.1=[[GOLD]]mcMMO XP RATE IS NOW {0}x!
+XPRate.Event=[[AUR]] mcMMO ar hyn o bryd mewn digwyddiad gyfradd XP! Gyfradd yn XP {0} x!
+Effects.Effects=EFFEITHIAU
+Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
+Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Archery=Canllaw yn dod yn fuan ...
+Guides.Axes=Guide coming soon...
+Guides.Excavation=[[DARK_AQUA]] Amdanom Cloddio:\n[[MELYN]] Cloddio yn y weithred o gloddio hyd faw i ddod o hyd drysorau.\n[[MELYN]] Trwy gloddio y tir y byddwch yn dod o hyd i drysorau.\n[[MELYN]] Po fwyaf y byddwch yn gwneud hyn y trysorau mwy gallwch ddod o hyd.\n[[DARK_AQUA]] Profiad Ennill:\n[[MELYN]] I ennill XP yn y sgil mae\'n rhaid i chi gloddio \u00e2 rhaw mewn llaw.\n[[MELYN]] Dim ond rhai deunyddiau yn cael ei godi am drysorau ac XP.\n[[DARK_AQUA]] Deunyddiau Cyt\u00fbn:\n[[MELYN]] Tywod Soul Glaswellt, Baw, Tywod, Clay, Gravel, myseliwm,\n[[DARK_AQUA]] Sut i ddefnyddio Torri\'r Drill Giga:\n[[MELYN]] Gyda rhaw yn llaw dde glicio i yn barod i\'ch offeryn.\n[[MELYN]] Unwaith yn y cyflwr hwn sydd gennych am 4 eiliad i wneud\n[[MELYN]] cysylltiad \u00e2 gwaith cloddio deunyddiau sy\'n gydnaws bydd hyn yn\n[[MELYN]] Activate Torri\'r Drill Giga.\n[[DARK_AQUA]] Beth yw Torri\'r Drill Giga?\n[[MELYN]] Drill Giga Torri\'r yn gallu gyda cooldown\n[[MELYN]] ynghlwm wrth sgiliau Cloddio. Mae\'n deirgwaith eich cyfle\n[[MELYN]] o ddod o hyd i drysorau ac yn galluogi toriad sydyn\n[[MELYN]] ar ddeunyddiau Cloddio.\n[[DARK_AQUA]] Sut mae Drysor Hunter gweithio?\n[[MELYN]] Bob trysor posibl ar gyfer cloddio wedi ei hun\n[[MELYN]] sgiliau lefel ofynnol iddo ollwng, o ganlyniad, mae\'n\n[[MELYN]] anodd dweud faint y mae\'n ei helpu chi.\n[[MELYN]] Dim ond yn cadw mewn cof bod yr uwch eich sgiliau Cloddio\n[[MELYN]] yw, y trysorau yn fwy y gellir ei weld.\n[[MELYN]] A hefyd yn cadw mewn cof bod pob math o Cloddio\n[[MELYN]] deunydd gydnaws ei restr unigryw ei hun o drysorau.\n[[MELYN]] Mewn geiriau eraill y byddwch yn dod o hyd i drysorau gwahanol yn Baw\n[[MELYN]] nag y byddech yn Gravel.\n[[DARK_AQUA]] Nodiadau am Cloddio:\n[[] MELYN] diferion Cloddio yn hollol customizeable\n[[MELYN]] Felly canlyniadau yn amrywio gweinydd \u00e2\'r gweinydd.
+Guides.Fishing=Guide coming soon...
+Guides.Herbalism=Guide coming soon...
+Guides.Mining=[[TYWYLL_AQUA]] Amdanom Mwyngloddio\n[[MELYN]] Mwyngloddio yn cynnwys cerrig a mwyngloddio mwynau.\u00a0Mae\'n darparu taliadau bonws\n[[MELYN]] i faint o ddeunyddiau gollwng wrth gloddio.\n\n[[TYWYLL_AQUA]] profiad a gafwyd\n[[MELYN]] I ennill XP yn y sgil, rhaid i chi gloddio gyda pickaxe mewn llaw.\n[[MELYN]] Dim ond rhai blociau wobr XP.\n\n[[TYWYLL_AQUA]] Deunyddiau Cyd-fynd\n[[MELYN]] Cerrig, Mwyn Glo, Haearn Mwyn, Mwyn Aur, Diemwnt Mwyn, Redstone Mwyn,\n[[MELYN]] Lapis Mwyn, Obsidian, Mossy cobl Cerrig, Ender Cerrig,\n[[MELYN]], carreg Glow ac Uffern Cerrig.\n\n[[TYWYLL_AQUA]] Sut i ddefnyddio Torri\'r Super\n[[MELYN]] Gyda pickaxe yn eich llaw, dde chlecia at barod eich offeryn.\n[[MELYN]] Unwaith yn y cyflwr hwn, mae gennych tua 4 eiliad i gysylltu\n[[MELYN]] gyda deunyddiau Mwyngloddio cydnaws, a fydd yn activate Super\n[[MELYN]] Torri\'r.\n\n[[TYWYLL_AQUA]] Beth yw Super Torri\'r?\n[[MELYN]] Super Torri\'r yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[MELYN]] sgiliau.\u00a0Mae\'n treblu\'r eich cyfle o eitemau ychwanegol ollwng a\n[[MELYN]] yn galluogi egwyl yn syth ar ddeunyddiau Mwyngloddio.\n\n[[TYWYLL_AQUA]] Sut i ddefnyddio Mwyngloddio Blast\n[[MELYN]] Gyda ffrwydrwr mewn llaw, sy\'n dur fflint at ball,\n[[MELYN]] de-gliciwch ar TNT o bellter.\u00a0Bydd hyn yn achosi i\'r TNT\n[[MELYN]] i ffrwydro ar unwaith.\n\n[[TYWYLL_AQUA]] Sut mae Mwyngloddio Chwyth?\n[[MELYN]] Mwyngloddio Blast yn gallu gyda cooldown ynghlwm wrth y Mwyngloddio\n[[MELYN]] sgiliau.\u00a0Mae\'n rhoi taliadau bonws wrth cloddio \u00e2 TNT ac yn caniat\u00e1u i chi\n[[MELYN]] i anghysbell ffrwydro TNT.\u00a0Mae tair rhan i Blast Mwyngloddio.\n[[MELYN]] Mae\'r rhan gyntaf yn Bomiau Bigger, sy\'n cynyddu\'r radiws chwyth.\n[[MELYN]] Yr ail yw Dymchweliadau Arbenigol, sy\'n lleihau difrod\n[[MELYN]] o ffrwydradau TNT.\u00a0Mae\'r drydedd ran yn syml yn cynyddu\'r\n[[MELYN]] swm y mwynau gostwng o TNT a lleihau\'r\n[[MELYN]] malurion gollwng.
+Guides.Repair=Guide coming soon...
+Guides.Swords=Canllaw yn dod yn fuan ...
+Guides.Taming=Canllaw yn dod yn fuan ...
+Guides.Unarmed=Guide coming soon...
+Guides.Woodcutting=Guide coming soon...
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
+Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
+Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
+Inspect.TooFar=[[RED]]You are too far away to inspect that player!
+Item.ChimaeraWing.Fail=**CHIMAERA WING FAILED!**
+Item.ChimaeraWing.Pass=**CHIMAERA ADAIN**
+Item.Injured.Wait=You were injured recently and must wait to use this. [[YELLOW]]({0}s)
+Skills.Disarmed=[[TYWYLL_COCH]] Rydych wedi cael eich diarfogi!
+Skills.Header=[[RED]]-----[][[GREEN]]{0}[[RED]][]-----
+Skills.NeedMore=[[TYWYLL_COCH]] y bydd angen mwy o
+Skills.Stats=[[YELLOW]]{0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
+Skills.TooTired=[[COCH]] Yr ydych yn rhy flinedig i ddefnyddio\'r gallu eto.
+Stats.Header.Combat=[[AUR]] - = GWRTHSEFYLL SGILIAU = -
+Stats.Header.Gathering=[[AUR]] -= CASGLU SGILIAU = = -
+Stats.Header.Misc=[[GOLD]]-=MISC SKILLS=-
+Stats.Own.Stats=[[GWYRDD]][mcMMO] Ystadegau

+ 27 - 21
src/main/resources/locale/locale_da.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]Du har fundet en skat!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GR\u00d8NNE FINGRE**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Minedrift:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Reparer
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Reparering
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Magisk energi har forladt genstanden for altid.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dning chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen er [[GREEN]]stoppet[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**MODSTANDEREN BL\u00d8DER**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**MODANGREBET**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Blad Bl\u00e6ser
 Woodcutting.Ability.1=Bl\u00e6s blade v\u00e6k
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=L\u00c5ST INDTIL 100+ I F\u00c6RDIGHED (BLAD BL\u00c6SER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=Effekter
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Vejledning kommer snart...
 Guides.Axes=Vejledning kommer snart...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Vejledning kommer snart...
 Guides.Taming=Vejledning kommer snart...
 Guides.Unarmed=Vejledning kommer snart...
 Guides.Woodcutting=Vejledning kommer snart...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]Du er for langt v\u00e6k til at inspicere denne spiller!

+ 27 - 21
src/main/resources/locale/locale_de.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magiej\u00e4ger
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[AQUA]]Du hast einen Schatz gefunden!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[AQUA]]Du hast etwas magisches gefunden...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Bergbau:
 Mining.SkillName=BERGBAU
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Deine [[YELLOW]]explosiv Bergbau [[GREEN]]F\u00e4higkeit ist erneuert!
 Repair.Effect.0=Reparieren
-Repair.Effect.1=Repariere Eisen Werkzeug & R\u00fcstungen
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Reparatur Beherrschung
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Reparatur
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]Deine Fertigkeit ist nicht hoch genug, um Steine zu reparieren.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]Du kannst keine gestapelten Gegenst\u00e4nde reparieren.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Reparatur Fertigkeit ist um  {0} gestiegen. Gesamt ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Erfolgsrate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Die geheimnisvolle Kraft hat den Gegenstand dauerhaft verlassen.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Blutungs-Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Das Bluten hat [[GREEN]]aufgeh\u00f6rt[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**Dein Feind blutet**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**Gegenangriff**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Gegenangriff
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]Du hast zu viele W\u00f6lfe in deiner N\u00e4he u
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pfeil Ablenkungs-Wahrscheinlichkeit: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Laubbl\u00e4ser
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=Gesperrt bis deine Fertigkeit 100+ erreicht hat (Laubbl\u00e4ser)
 Woodcutting.Effect.0=Baumf\u00e4ller (F\u00e4higkeit)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=Effekte
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 38 - 32
src/main/resources/locale/locale_es.properties

@@ -7,7 +7,7 @@ Acrobatics.Effect.2=Rodada Majestuosa
 Acrobatics.Effect.3=El doble de efectivo que una rodada normal
 Acrobatics.Effect.4=Esquivar
 Acrobatics.Effect.5=Reduce el da\u00f1o de ataque a la mitad
-Acrobatics.Listener=Acrobacias:
+Acrobatics.Listener=Acrobacias: 
 Acrobatics.Roll.Chance=[[RED]]Probabilidad de Rodar: [[YELLOW]]{0}%
 Acrobatics.Roll.GraceChance=[[RED]]Probabilidad de Rodada Majestuosa: [[YELLOW]]{0}%
 Acrobatics.Roll.Text=**Rodado**
@@ -22,7 +22,7 @@ Archery.Effect.2=Aturdir (Jugadores)
 Archery.Effect.3=Desorienta a los enemigos y saca 4 corazones de da\u00f1o
 Archery.Effect.4=Recuperaci\u00f3n de Flecha
 Archery.Effect.5=Probabilidad de recuperar flechas de los cadaveres
-Archery.Listener=Arquer\u00eda:
+Archery.Listener=Arquer\u00eda: 
 Archery.SkillName=ARQUER\u00cdA
 Archery.Skillup=[[YELLOW]]Habilidad de Arquer\u00eda incrementada en {0}. Total ({1})
 Axes.Ability.Bonus.0=Dominio del Hacha
@@ -50,7 +50,7 @@ Axes.Effect.6=Impacto
 Axes.Effect.7=Golpear con fuerza como para destruir armaduras
 Axes.Effect.8=Gran Impacto
 Axes.Effect.9=Hacer da\u00f1o bonus a los enemigos sin armadura
-Axes.Listener=Hachas:
+Axes.Listener=Hachas: 
 Axes.SkillName=HACHAS
 Axes.Skills.SS.Off=[[RED]]**Parte Cr\u00e1neos ha expirado**
 Axes.Skills.SS.On=[[GREEN]]**PARTE CR\u00c1NEOS ACTIVADO**
@@ -65,7 +65,7 @@ Excavation.Effect.1=Triple Drop, Tripe EXP, M\u00e1s Velocidad
 Excavation.Effect.2=Cazador de Tesoros
 Excavation.Effect.3=Habilidad para cavar por tesoros
 Excavation.Effect.Length=[[RED]]Duraci\u00f3n de Ultra Taladro Destructor: [[YELLOW]]{0}seg
-Excavation.Listener=Excavaci\u00f3n:
+Excavation.Listener=Excavaci\u00f3n: 
 Excavation.SkillName=EXCAVACI\u00d3N
 Excavation.Skills.GigaDrillBreaker.Off=[[RED]]**Ultra Taladro Destructor ha expirado**
 Excavation.Skills.GigaDrillBreaker.On=[[GREEN]]**GIGA DRILL BREAKER ACTIVADO**
@@ -83,15 +83,16 @@ Fishing.Effect.2=Cazador M\u00e1gico
 Fishing.Effect.3=Encuentra Objetos Encantados
 Fishing.Effect.4=Sacudir (contra Entidades)
 Fishing.Effect.5=Sacudir los items fuera de los monstruos con la ca\u00f1a de pescar
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]\u00a1Tesoro encontrado!
-Fishing.Listener=Pescador:
+Fishing.Listener=Pescador: 
 Fishing.MagicFound=[[GRAY]]Sientes un toque de magia con esta pesca...
 Fishing.SkillName=PESCADOR
 Fishing.Skillup=[[YELLOW]]Habilidad de Pescador incrementada en {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Dieta del Granjero: [[YELLOW]]Rango {0}
 Herbalism.Ability.GTe.Length=[[RED]]Duraci\u00f3n de Tierra Verde: [[YELLOW]]{0}seg
-Herbalism.Ability.GTh.Chance=[[RED]]Probabilidad de Pulgar Verde: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**PULGAR VERDE FALL\u00d3**
 Herbalism.Ability.GTh.Stage=[[RED]]Etapa de Pulgar Verde: [[YELLOW]]El trigo crece en etapa {0}
 Herbalism.Ability.GTh=[[GREEN]]**PULGAR VERDE**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Tierra Verde (HABILIDAD)
 Herbalism.Effect.1=Arar la Tierra, Triple Drops
 Herbalism.Effect.2=Pulgar Verde (Trigo)
 Herbalism.Effect.3=Planta trigo autom\u00e1ticamente al recolectar
-Herbalism.Effect.4=Pulgar Verde (Roca/Ladrillo de Piedra)
-Herbalism.Effect.5=Roca/Ladrillo de Piedra -> Mohoso usando Semillas
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Dieta del Granjero
 Herbalism.Effect.7=Aumenta el hambre restaurada por la comida cultivada
 Herbalism.Effect.8=Doble Drops (Todas las Hierbas)
@@ -131,9 +132,9 @@ Mining.Effect.6=Mayores Bombas
 Mining.Effect.7=Incrementa el radio de la explosi\u00f3n de TNT
 Mining.Effect.8=Experto en Demoliciones
 Mining.Effect.9=Reduce el da\u00f1o de las explosiones de TNT
-Mining.Effect.Decrease=[[RED]]Da\u00f1o Disminuido por Experto en Demoliciones: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
-Mining.Listener=Miner\u00eda:
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
+Mining.Listener=Miner\u00eda: 
 Mining.SkillName=MINER\u00cdA
 Mining.Skills.SuperBreaker.Off=[[RED]]**S\u00faper Destructor ha expirado**
 Mining.Skills.SuperBreaker.On=[[GREEN]]**S\u00daPER DESTRUCTOR ACTIVADO**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Miner\u00eda Explosiva: [[YELLOW]] Rango {0}/8 [[GRAY]]
 Mining.Blast.Other.On=[[GREEN]]\u00a1{0}[[DARK_GREEN]] us\u00f3 [[RED]]Miner\u00eda Explosiva!
 Mining.Blast.Refresh=[[GREEN]]\u00a1Tu habilidad de [[YELLOW]]Miner\u00eda Explosiva [[GREEN]]est\u00e1 refrescada!
 Repair.Effect.0=Reparaci\u00f3n
-Repair.Effect.1=Reparar Herramientas y Armaduras de Hierro
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Maestr\u00eda de la Reparaci\u00f3n
 Repair.Effect.3=Cantidad de reparaci\u00f3n Incrementada
 Repair.Effect.4=S\u00faper Reparaci\u00f3n
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]No tienes la suficiente habilidad para repar
 Repair.Skills.AdeptStone=[[DARK_RED]]No tienes la suficiente habilidad para reparar Piedra.
 Repair.Skills.FeltEasy=[[GRAY]]Eso ha sido f\u00e1cil.
 Repair.Skills.FullDurability=[[GRAY]]Esto est\u00e1 nuevo.
-Repair.Skills.Mastery=[[RED]]Maestr\u00eda de la Reparaci\u00f3n: [[YELLOW]]{0}% de durabilidad restaurada extra
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]No puedes reparar items apilados.
-Repair.Skills.Super.Chance=[[RED]]Probabilidad de S\u00faper Reparaci\u00f3n: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Habilidad de Reparaci\u00f3n incrementada en {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]Probabilidad de Degradaci\u00f3n en FA: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]Tasa de \u00c9xito de FA: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]El poder Arcano de este objeto ha disminu\u00eddo.
 Repair.Arcane.Fail=[[RED]]El objeto ha perdido permanentemente sus poderes Arcanos
 Repair.Arcane.Lost=[[RED]]No tienes habilidad suficiente para mantener ning\u00fan tipo de encantamientos.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]Has logrado mantener las energ\u00edas Arcanas de
 Repair.Arcane.Rank=[[RED]]Forja Arcana: [[YELLOW]]Rango {0}/4
 Swords.Ability.Lower=[[GRAY]]**BAJAS TU ESPADA**
 Swords.Ability.Ready=[[GREEN]]**PREPARASTE TU ESPADA**
-Swords.Combat.Bleed.Chance=[[RED]]Probabilidad de Sangrado: [[YELLOW]]{0}%
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Duraci\u00f3n del Sangrado: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTA: [[YELLOW]]1 Tick sucede cada 2 segundos
 Swords.Combat.Bleeding.Stopped=[[GRAY]]\u00a1El sangrado ha [[GREEN]]parado[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMIGO SANGRANDO**
-Swords.Combat.Counter.Chance=[[RED]]Probabilidad de Contra Ataque: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]\u00a1Alcanzado por un contra ataque!
 Swords.Combat.Countered=[[GREEN]]**CONTRA-ATACADO**
-Swords.Combat.Parry.Chance=[[RED]]Probabilidad de Bloqueo: [[YELLOW]]{0}%
 Swords.Combat.SS.Struck=[[DARK_RED]]\u00a1Golpeado por ATAQUE DENTADO!
 Swords.Effect.0=Contra Ataque
 Swords.Effect.1=Reflejar el 50% del da\u00f1o recibido
@@ -204,7 +210,7 @@ Swords.Effect.4=Ataque Dentado Sangriento+
 Swords.Effect.5=Sangrado de 5 Ticks
 Swords.Effect.6=Sangrado
 Swords.Effect.7=Aplicar sangrado que da\u00f1a con el tiempo
-Swords.Listener=Espadas:
+Swords.Listener=Espadas: 
 Swords.SkillName=ESPADAS
 Swords.Skills.SS.Off=[[RED]]**Ataque Dentado ha expirado**
 Swords.Skills.SS.On=[[GREEN]]**ATAQUE DENTADO ACTIVADO**
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=BLOQUEADO HASTA 250+ SKILL (PIEL GRUESA)
 Taming.Ability.Locked.2=BLOQUEADO HASTA 500+ SKILL (A PRUEBA DE GOLPES)
 Taming.Ability.Locked.3=BLOQUEADO HASTA 750+ SKILL (GARRAS AFILADAS)
 Taming.Ability.Locked.4=BLOQUEADO HASTA 50+ SKILL (SERVICIO DE COMIDA R\u00c1PIDA)
-Taming.Combat.Chance.Gore=[[RED]]Probabilidad de Mordisco: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Conocimiento de la Bestia
-Taming.Effect.1=Golpear con un hueso para inspeccionar lobos u ocelotes
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=A Prueba de Golpes
 Taming.Effect.11=Reducci\u00f3n de Da\u00f1o por Explosiones
 Taming.Effect.12=Llamado a la Naturaleza
@@ -247,7 +253,7 @@ Taming.Effect.7=Fobia al Cactus y a la Lava, Inmune al Da\u00f1o por Ca\u00eddas
 Taming.Effect.8=Piel Gruesa
 Taming.Effect.9=Da\u00f1o Reducido, Resistencia al Fuego
 Taming.Listener.Wolf=[[DARK_GRAY]]T\u00fa lobo se escabulle hacia t\u00ed...
-Taming.Listener=Domador:
+Taming.Listener=Domador: 
 Taming.SkillName=DOMADOR
 Taming.Skillup=[[YELLOW]]Habilidad de Domador incrementada en {0}. Total ({1})
 Taming.Summon.Complete=[[GREEN]]Invocaci\u00f3n completada
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]Tienes demasiados lobos cerca como para convocar
 Unarmed.Ability.Berserk.Length=[[RED]]Duraci\u00f3n de Enloquecido: [[YELLOW]]{0}seg
 Unarmed.Ability.Bonus.0=Estilo del Pu\u00f1o de Hierro
 Unarmed.Ability.Bonus.1=+{0} Mejora de DA\u00d1O
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Probabilidad de Desv\u00edo de Flechas: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Probabilidad de Desarmar: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**BAJAS TUS PU\u00d1OS**
 Unarmed.Ability.Ready=[[GREEN]]**LEVANTASTE LA GUARDIA**
 Unarmed.Effect.0=Enloquecido (HABILIDAD)
@@ -268,7 +274,7 @@ Unarmed.Effect.4=Estilo del Pu\u00f1o de Hierro
 Unarmed.Effect.5=Endurece su brazo con el tiempo
 Unarmed.Effect.6=Flecha Desviada
 Unarmed.Effect.7=Desviar flechas
-Unarmed.Listener=Desarmado:
+Unarmed.Listener=Desarmado: 
 Unarmed.SkillName=DESARMADO
 Unarmed.Skills.Berserk.Off=[[RED]]**Enloquecido ha expirado**
 Unarmed.Skills.Berserk.On=[[GREEN]]**ENLOQUECIDO ACTIVADO**
@@ -278,16 +284,16 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]\u00a1T\u00fa habilidad [[YELLOW]]Enloqu
 Unarmed.Skillup=[[YELLOW]]Habilidad de Desarmado incrementada en {0}. Total ({1})
 Woodcutting.Ability.0=Soplador de Hojas
 Woodcutting.Ability.1=Remover hojas
-Woodcutting.Ability.Chance.DDrop=[[RED]]Probabilidad de Doble Drop: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Duraci\u00f3n de Ca\u00edda de \u00c1rbol: [[YELLOW]]{0}seg
-Woodcutting.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ SKILL (SOPLADOR DE HOJAS)
+Woodcutting.Ability.Locked.0=BLOQUEADO HASTA HABILIDAD 100+ (SOPLADOR DE HOJAS)
 Woodcutting.Effect.0=Ca\u00edda de \u00c1rbol (HABILIDAD)
 Woodcutting.Effect.1=Hace que el \u00e1rbol explote
 Woodcutting.Effect.2=Soplador de Hojas
 Woodcutting.Effect.3=Remover Hojas
 Woodcutting.Effect.4=Doble Drops
 Woodcutting.Effect.5=El doble del bot\u00edn normal
-Woodcutting.Listener=Le\u00f1ador:
+Woodcutting.Listener=Le\u00f1ador: 
 Woodcutting.SkillName=LE\u00d1ADOR
 Woodcutting.Skills.TreeFeller.Off=[[RED]]**Caida de \u00c1rbol ha expirado**
 Woodcutting.Skills.TreeFeller.On=[[GREEN]]**CA\u00cdDA DE \u00c1RBOL ACTIVADA**
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]\u00a1mcMMO est\u00e1 ahora en un evento de rate de EXP! \u
 Effects.Effects=EFECTOS
 Effects.Level=[[DARK_GRAY]]Nivel: [[GREEN]]{0} [[DARK_AQUA]]EXP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Gu\u00eda pr\u00f3ximamente...
 Guides.Axes=Gu\u00eda pr\u00f3ximamente...
 Guides.Excavation=[[DARK_AQUA]]Sobre Excavaci\u00f3n:\n[[YELLOW]]Es el acto de excavar tierra para encontrar tesoros.\n[[YELLOW]]Cuanto m\u00e1s haces esto mas tesoros puedes encontrar.\n[[DARK_AQUA]]Ganancia de Experiencia:\n[[YELLOW]]Para obtener EXP en esta habilidad necesitas usar una pala.\n[[YELLOW]]Solo ciertos materiales pueden ser excavados para\n[[YELLOW]]obtener tesoros y EXP.\n[[DARK_AQUA]]Materiales Compatibles:\n[[YELLOW]]Pasto, Tierra, Arena, Arcilla, Grava y Arena del Infierno.\n[[DARK_AQUA]]Como usar Ultra Taladro Destructor:\n[[YELLOW]]Con una pala en mano hacer click derecho para prepararla.\n[[YELLOW]]Cuando est\u00e1 en este estado tienes cerca de 4 segundos para\n[[YELLOW]]hacer contacto con un material compatible para activar\n[[YELLOW]]la habilidad Ultra Taladro Destructor.\n[[DARK_AQUA]]\u00bfQu\u00e9 es Ultra Taladro Destructor?\n[[YELLOW]]Ultra Taladro Destructor es una habilidad limitada\n[[YELLOW]]relacionada a la habilidad de Excavaci\u00f3n. Triplica la\n[[YELLOW]]probabilidad de encontrar tesoros y activa destrucci\u00f3n\n[[YELLOW]]instant\u00e1nea de materiales de Excavaci\u00f3n.\n[[DARK_AQUA]]\u00bfC\u00f3mo funciona Cazados de Tesoros?\n[[YELLOW]]Cada posible tesoro de Excavaci\u00f3n tiene su propio nivel de\n[[YELLOW]]habilidad requerida para obtenerla, como resultado de esto\n[[YELLOW]]es dif\u00edcil decir cuanto te ayuda esto.\n[[YELLOW]]Solo recuerda que cuanto mayor nivel tengas, m\u00e1s tesoros\n[[YELLOW]]encontrar\u00e1s. Y tambi\u00e9n recuerda que cada tipo de material\n[[YELLOW]]de Excavaci\u00f3n tiene su propia lista de tesoros.\n[[YELLOW]]En otras palabras, encontrar\u00e1s diferentes tesoros en\n[[YELLOW]]Tierra que los que encontrar\u00edas en Grava.\n[[DARK_AQUA]]Notas sobre Excavaci\u00f3n:\n[[YELLOW]]Los drops son completamente personalizables, as\u00ed que\n[[YELLOW]]los resultados var\u00edan de un servidor a otro.
@@ -421,7 +427,7 @@ Guides.Swords=Gu\u00eda pr\u00f3ximamente...
 Guides.Taming=Gu\u00eda pr\u00f3ximamente...
 Guides.Unarmed=Gu\u00eda pr\u00f3ximamente...
 Guides.Woodcutting=Gu\u00eda pr\u00f3ximamente...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=Estad\u00edsticas de mcMMO para el Jugador Desconectado [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]Estad\u00edsticas de mcMMO para [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]\u00a1Est\u00e1s demasiado lejos como para inspeccionar a ese jugador!

+ 27 - 21
src/main/resources/locale/locale_fi.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Taikavoima on h\u00e4ipynyt esineest\u00e4 pysyv\u00e4sti.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Verenvuodatuksen mahdollisuus: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Verenvuodatus on [[GREEN]]loppunut[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTS
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 29 - 23
src/main/resources/locale/locale_fr.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=P\u00eache magique
 Fishing.Effect.3=Remonte des objets magiques
 Fishing.Effect.4=Secousse (sur monstres)
 Fishing.Effect.5=Fait tomber des objets des monstres avec une canne \u00e0 p\u00eache
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Tr\u00e9sor d\u00e9couvert !
 Fishing.Listener=P\u00eache :
 Fishing.MagicFound=[[GRAY]]Vous ressentez quelque chose de magique dans cette prise...
 Fishing.SkillName=P\u00caCHE
 Fishing.Skillup=[[YELLOW]]Le talent p\u00eache augmente de {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]R\u00e9gime de fermier : [[YELLOW]]Rang {0}
 Herbalism.Ability.GTe.Length=[[RED]]Dur\u00e9e de Main verte : [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Probabilit\u00e9 de Doigts verts : [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**DOIGTS VERTS \u00c9CHOU\u00c9**
 Herbalism.Ability.GTh.Stage=[[RED]]Doigts verts : [[YELLOW]] Le bl\u00e9 passe directement \u00e0 l\'\u00e9tape {0}
 Herbalism.Ability.GTh=[[GREEN]]**DOIGTS VERTS**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Main verte (Comp\u00e9tence)
 Herbalism.Effect.1=Propage les plantes / triple drops
 Herbalism.Effect.2=Doigts verts (Wheat)
 Herbalism.Effect.3=Replante le bl\u00e9 lors de la r\u00e9colte
-Herbalism.Effect.4=Doigts verts (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy  en utilisant des graines
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=R\u00e9gime de fermier
 Herbalism.Effect.7=Am\u00e9liore la nutrition des produits de la ferme
 Herbalism.Effect.8=Double drops
@@ -131,8 +132,8 @@ Mining.Effect.6=Grosses explosions
 Mining.Effect.7=Augmente le rayon d\'explosion de la TNT
 Mining.Effect.8=Expert en d\u00e9molition
 Mining.Effect.9=R\u00e9duit les d\u00e9g\u00e2ts provenant de la TNT
-Mining.Effect.Decrease=[[RED]]Expert en d\u00e9molition, r\u00e9duction de d\u00e9g\u00e2ts : [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Chance de double drop : [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Minage :
 Mining.SkillName=MINAGE
 Mining.Skills.SuperBreaker.Off=[[RED]]**Votre comp\u00e9tence Broyeur est termin\u00e9e**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Minage explosif : [[YELLOW]]Rang {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]]Minage explosif !
 Mining.Blast.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Minage Explosif[[GREEN]] est pr\u00eate !
 Repair.Effect.0=R\u00e9paration
-Repair.Effect.1=R\u00e9pare les outils et armures en fer
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Ma\u00eetrise du forgeage
 Repair.Effect.3=Am\u00e9liore la r\u00e9paration
 Repair.Effect.4=Superbe r\u00e9paration
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e
 Repair.Skills.AdeptStone=[[DARK_RED]]Vous n\'\u00eates pas suffisamment comp\u00e9tent pour r\u00e9parer la pierre.
 Repair.Skills.FeltEasy=[[GRAY]]Plut\u00f4t facile.
 Repair.Skills.FullDurability=[[GRAY]]C\'est d\u00e9j\u00e0 r\u00e9par\u00e9.
-Repair.Skills.Mastery=[[RED]]Ma\u00eetrise du forgeage : [[YELLOW]]Durabilit\u00e9 restaur\u00e9e augment\u00e9e de {0}%
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]Vous ne pouvez pas r\u00e9parer les objets empil\u00e9s.
-Repair.Skills.Super.Chance=[[RED]]Probabilit\u00e9 de superbe r\u00e9paration : [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Le talent R\u00e9paration augmente de {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]Forge arcanique, chance de d\u00e9gradation : [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]Forge arcanique, taux de succ\u00e8s : [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Les \u00e9nergies arcaniques ont \u00e9t\u00e9 affaiblies sur cet objet.
 Repair.Arcane.Fail=[[RED]]Les \u00e9nergies arcaniques ont quitt\u00e9 cet objet.
 Repair.Arcane.Lost=[[RED]]Vous n\'\u00e9tiez pas suffisamment comp\u00e9tent pour pr\u00e9server les enchantements.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]Vous avez pr\u00e9serv\u00e9 les \u00e9nergies ar
 Repair.Arcane.Rank=[[RED]]Forge arcanique : [[YELLOW]]Rang {0}/4
 Swords.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOTRE \u00c9P\u00c9E**
 Swords.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOTRE \u00c9P\u00c9E**
-Swords.Combat.Bleed.Chance=[[RED]]Chance de saignement : [[YELLOW]]{0}%
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Dur\u00e9e de saignement : [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE : [[YELLOW]]1 tick toutes les 2 secondes
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Le saignement s\'est [[GREEN]]arr\u00eat\u00e9[[GRAY]] !
 Swords.Combat.Bleeding=[[GREEN]]**L\'ENNEMI SAIGNE**
-Swords.Combat.Counter.Chance=[[RED]]Chance de contre-attaque : [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Touch\u00e9 par une contre-attaque !
 Swords.Combat.Countered=[[GREEN]]**CONTRE-ATTAQUE**
-Swords.Combat.Parry.Chance=[[RED]]Chance de parade : [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Frapp\u00e9 par ATTAQUE D\u00c9CHIRANTE !
 Swords.Effect.0=Contre-attaque
 Swords.Effect.1=Renvoie 50% des d\u00e9g\u00e2ts re\u00e7us
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=VERROUILL\u00c9 AVANT 250+ (Fourrure \u00e9paisse)
 Taming.Ability.Locked.2=VERROUILL\u00c9 AVANT 500+ (R\u00e9sistance aux chocs)
 Taming.Ability.Locked.3=VERROUILL\u00c9 AVANT 750+ (Griffes ac\u00e9r\u00e9es)
 Taming.Ability.Locked.4=VERROUILL\u00c9 AVANT 50+ (Fast food)
-Taming.Combat.Chance.Gore=[[RED]]Chance de morsure : [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Connaissances des b\u00eates
-Taming.Effect.1=Un coup d\'os inspecte les loups et ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=R\u00e9sistance aux chocs
 Taming.Effect.11=R\u00e9duction des d\u00e9g\u00e2ts explosifs
 Taming.Effect.12=Appel de la nature
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]Il y a d\u00e9j\u00e0 trop de loups dans les envi
 Unarmed.Ability.Berserk.Length=[[RED]]Dur\u00e9e de Berserk : [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Poings de fer
 Unarmed.Ability.Bonus.1=+{0} de d\u00e9g\u00e2ts
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Chance de d\u00e9viation de fl\u00e8che : [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Chance de d\u00e9sarmement : [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**VOUS ABAISSEZ VOS POINGS**
 Unarmed.Ability.Ready=[[GREEN]]**VOUS LEVEZ VOS POINGS**
 Unarmed.Effect.0=Berserk (Comp\u00e9tence)
@@ -277,8 +283,8 @@ Unarmed.Skills.Berserk.Other.On=[[GREEN]]{0}[[DARK_GREEN]] a utilis\u00e9 [[RED]
 Unarmed.Skills.Berserk.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Berserk [[GREEN]]est pr\u00eate !
 Unarmed.Skillup=[[YELLOW]]Le talent Poings augmente de {0}. Total ({1})
 Woodcutting.Ability.0=Soufflage
-Woodcutting.Ability.1=Souffle les feuilles
-Woodcutting.Ability.Chance.DDrop=[[RED]]Chance de double drop : [[YELLOW]]{0}%
+Woodcutting.Ability.1=Cong\u00e9s de coup
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Dur\u00e9e d\'Abbateur : [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=VERROUILL\u00c9 AVANT 100+ (Soufflage)
 Woodcutting.Effect.0=Abatteur (Comp\u00e9tence)
@@ -288,7 +294,7 @@ Woodcutting.Effect.3=Souffle les feuilles
 Woodcutting.Effect.4=Double drops
 Woodcutting.Effect.5=Double la quantit\u00e9 r\u00e9colt\u00e9e
 Woodcutting.Listener=B\u00fbcheronnage :
-Woodcutting.SkillName=B\u00dbCHERONNAGE
+Woodcutting.SkillName=COUPURE DE BOIS
 Woodcutting.Skills.TreeFeller.Off=[[RED]]**Votre comp\u00e9tence Abatteur est termin\u00e9e**
 Woodcutting.Skills.TreeFeller.On=[[GREEN]]**ABATTEUR ACTIV\u00c9**
 Woodcutting.Skills.TreeFeller.Refresh=[[GREEN]]Votre comp\u00e9tence [[YELLOW]]Abatteur [[GREEN]]est pr\u00eate !
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFETS
 Effects.Level=[[DARK_GRAY]]NIV : [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0} : [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]Ce joueur est hors-ligne, l\'inspection des joueurs hors-ligne est r\u00e9serv\u00e9 aux admins !
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 80 - 74
src/main/resources/locale/locale_it.properties


+ 27 - 21
src/main/resources/locale/locale_ko.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTS
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 27 - 21
src/main/resources/locale/locale_lv.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Zvejo\u0161ana:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Salabot
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]Tas lik\u0101s viegli.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Pretsitiens 
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFEKTI
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 27 - 21
src/main/resources/locale/locale_nl.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Vissen:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]Je bent nog niet sterk genoeg om steen te repareren.
 Repair.Skills.FeltEasy=[[GRAY]]Dat ging makkelijk.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane krachten hebben het voorwerp verlaten.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Kans op Bloeden: [[YELLOW{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Het bloeden is [[GREEN]]Gestopt[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**VIJAND BLOED**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pijl afwijking kans: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Bladblazer
 Woodcutting.Ability.1=Blaadjes wegblazen
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTEN
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 27 - 21
src/main/resources/locale/locale_no.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Blast Mining [[GREEN]]evne er oppdatert!
 Repair.Effect.0=Reparer
-Repair.Effect.1=Reparer Jern Verkt\u00f8y & Rustning
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Reparasjoner Mestring
 Repair.Effect.3=\u00d8kt reparasjon bel\u00f8p
 Repair.Effect.4=Super Reperasjon
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke dyktig nok til \u00e5 reparere stein.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]ReparasjonS dyktighet \u00f8kt med {0}. Totalt ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Suksess Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane kraften har forlatt objektet permanent
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f8dnings sjanse: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]Bl\u00f8dningen har [[GREEN]]stoppet[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**FIENDE BL\u00d8R**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]** Motangrep **
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Pil Avlednings Sjanse: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=L\u00f8vbl\u00e5ser
 Woodcutting.Ability.1=Bl\u00e5s bort blader
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO er for tiden i en XP Rate arrangement! XP rate er {0}
 Effects.Effects=EFFEKTER
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Bruksanvisning kommer snart...
 Guides.Axes=Bruksanvisning kommer snart...
 Guides.Excavation=[[DARK_AQUA]]Om graving:\n[[YELLOW]]Utgraving har muligheten til \u00e5 grave i jord for \u00e5 finne skatter.\n[[YELLOW]]Med \u00e5 grave i landet gir deg mulighet til \u00e5 skaffe skatter.\n[[YELLOW]]Jo mer du gj\u00f8r det jo mer skatter finner du.\n\n[[DARK_AQUA]]FERDIGHET SKAFFET:\n[[YELLOW]]For \u00e5 skaffe mer ferdigheter i dette m\u00e5 du grave med en spade i h\u00e5nda.\n[[YELLOW]]Bare noen materialer kan bli gravd opp for skatter og ferdigheter.\n[[DARK_AQUA]]Kompitable Materialer:\n[[YELLOW]]Gress, Jord, Sand, Clay, Grus, Mycelium, Sjel sand
@@ -421,7 +427,7 @@ Guides.Swords=Bruksanvisning kommer snart...
 Guides.Taming=Bruksanvisning kommer snart...
 Guides.Unarmed=Bruksanvisning kommer snart...
 Guides.Woodcutting=Bruksanvisning kommer snart...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 27 - 21
src/main/resources/locale/locale_pl.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTS
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

+ 27 - 21
src/main/resources/locale/locale_pt_BR.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Your [[YELLOW]]Blast Mining [[GREEN]]ability is refreshed!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]The bleeding has [[GREEN]]stopped[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTS
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.\n[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand\n\n[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.\n[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.\n\n[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it\'s\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.\n[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 257 - 257
src/main/resources/locale/locale_ru.properties


+ 27 - 21
src/main/resources/locale/locale_sv.properties

@@ -83,15 +83,16 @@ Fishing.Effect.2=Magic Hunter
 Fishing.Effect.3=Find Enchanted Items
 Fishing.Effect.4=Shake (vs. Entities)
 Fishing.Effect.5=Shake items off of mobs w/ fishing pole
+Fishing.Enchant.Chance=[[RED]]Magic Hunter Chance: [[YELLOW]]{0}
 Fishing.ItemFound=[[GRAY]]Treasure found!
 Fishing.Listener=Fishing:
 Fishing.MagicFound=[[GRAY]]You feel a touch of magic with this catch...
 Fishing.SkillName=FISHING
 Fishing.Skillup=[[YELLOW]]Fishing skill increased by {0}. Total ({1})
-Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Herbalism.Ability.DoubleDropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Herbalism.Ability.FD=[[RED]]Farmers Diet: [[YELLOW]]Rank {0}
 Herbalism.Ability.GTe.Length=[[RED]]Green Terra Length: [[YELLOW]]{0}s
-Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}%
+Herbalism.Ability.GTh.Chance=[[RED]]Green Thumb Chance: [[YELLOW]]{0}
 Herbalism.Ability.GTh.Fail=[[RED]]**GREEN THUMB FAIL**
 Herbalism.Ability.GTh.Stage=[[RED]]Green Thumb Stage: [[YELLOW]] Wheat grows in stage {0}
 Herbalism.Ability.GTh=[[GREEN]]**GREEN THUMB**
@@ -101,8 +102,8 @@ Herbalism.Effect.0=Green Terra (ABILITY)
 Herbalism.Effect.1=Spread the Terra, 3x Drops
 Herbalism.Effect.2=Green Thumb (Wheat)
 Herbalism.Effect.3=Auto-Plants wheat when harvesting
-Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick)
-Herbalism.Effect.5=Cobblestone/Stone Brick -> Mossy w/ Seeds
+Herbalism.Effect.4=Green Thumb (Cobble/Stone Brick/Dirt)
+Herbalism.Effect.5=Make bricks mossy, or make grass grow
 Herbalism.Effect.6=Farmer\'s Diet
 Herbalism.Effect.7=Improves hunger restored from farmed foods
 Herbalism.Effect.8=Double Drops (All Herbs)
@@ -131,8 +132,8 @@ Mining.Effect.6=Bigger Bombs
 Mining.Effect.7=Increases TNT explosion radius
 Mining.Effect.8=Demolitions Expertise
 Mining.Effect.9=Decreases damage from TNT explosions
-Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}%
-Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Mining.Effect.Decrease=[[RED]]Demolitions Expert Damage Decrease: [[YELLOW]]{0}
+Mining.Effect.DropChance=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Mining.Listener=Mining:
 Mining.SkillName=MINING
 Mining.Skills.SuperBreaker.Off=[[RED]]**Super Breaker has worn off**
@@ -155,7 +156,13 @@ Mining.Blast.Rank=[[RED]]Blast Mining: [[YELLOW]] Rank {0}/8 [[GRAY]]({1})
 Mining.Blast.Other.On=[[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Blast Mining!
 Mining.Blast.Refresh=[[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00f6rm\u00e5ga \u00e4r fulladdad!
 Repair.Effect.0=Repair
-Repair.Effect.1=Repair Iron Tools & Armor
+Repair.Effect.1=Repair Tools & Armor
+Repair.Effect.10=Gold Repair ({0}+ SKILL)
+Repair.Effect.11=Repair Gold Tools & Armor
+Repair.Effect.12=Iron Repair ({0}+ SKILL)
+Repair.Effect.13=Repair Iron Tools & Armor
+Repair.Effect.14=Stone Repair ({0}+ SKILL)
+Repair.Effect.15=Repair Stone Tools
 Repair.Effect.2=Repair Mastery
 Repair.Effect.3=Increased repair amount
 Repair.Effect.4=Super Repair
@@ -173,12 +180,12 @@ Repair.Skills.AdeptIron=[[DARK_RED]]You\'re not skilled enough to repair Iron.
 Repair.Skills.AdeptStone=[[DARK_RED]]You\'re not skilled enough to repair Stone.
 Repair.Skills.FeltEasy=[[GRAY]]That felt easy.
 Repair.Skills.FullDurability=[[GRAY]]That is at full durability.
-Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0}% durability restored
+Repair.Skills.Mastery=[[RED]]Repair Mastery: [[YELLOW]]Extra {0} durability restored
 Repair.Skills.StackedItems=[[DARK_RED]]You can\'t repair stacked items.
-Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}%
+Repair.Skills.Super.Chance=[[RED]]Super Repair Chance: [[YELLOW]]{0}
 Repair.Skillup=[[YELLOW]]Repair skill increased by {0}. Total ({1})
-Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}%
-Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}%
+Repair.Arcane.Chance.Downgrade=[[GRAY]]AF Downgrade Chance: [[YELLOW]]{0}
+Repair.Arcane.Chance.Success=[[GRAY]]AF Success Rate: [[YELLOW]]{0}
 Repair.Arcane.Downgrade=[[RED]]Arcane power has decreased for this item.
 Repair.Arcane.Fail=[[RED]]Arcane power has permanently left the item.
 Repair.Arcane.Lost=[[RED]]You were not skilled enough to keep any enchantments.
@@ -186,15 +193,14 @@ Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this it
 Repair.Arcane.Rank=[[RED]]Arcane Forging: [[YELLOW]]Rank {0}/4
 Swords.Ability.Lower=[[GRAY]]**YOU LOWER YOUR SWORD**
 Swords.Ability.Ready=[[GREEN]]**YOU READY YOUR SWORD**
-Swords.Combat.Bleed.Chance=[[RED]]Bl\u00f6dningschans: [[YELLOW]]{0} %
+Swords.Combat.Bleed.Chance=[[RED]]Bleed Chance: [[YELLOW]]{0}
 Swords.Combat.Bleed.Length=[[RED]]Bleed Length: [[YELLOW]]{0} ticks
 Swords.Combat.Bleed.Note=[[GRAY]]NOTE: [[YELLOW]]1 Tick happens every 2 seconds
 Swords.Combat.Bleeding.Stopped=[[GRAY]]F\u00f6rbl\u00f6dningen har [[GREEN]]stoppats[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**ENEMY BLEEDING**
-Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}%
+Swords.Combat.Counter.Chance=[[RED]]Counter Attack Chance: [[YELLOW]]{0}
 Swords.Combat.Counter.Hit=[[DARK_RED]]Hit with a counter-attack!
 Swords.Combat.Countered=[[GREEN]]**COUNTER-ATTACKED**
-Swords.Combat.Parry.Chance=[[RED]]Parry Chance: [[YELLOW]]{0} %
 Swords.Combat.SS.Struck=[[DARK_RED]]Struck by SERRATED STRIKES!
 Swords.Effect.0=Counter Attack
 Swords.Effect.1=Reflect 50% of damage taken
@@ -227,9 +233,9 @@ Taming.Ability.Locked.1=LOCKED UNTIL 250+ SKILL (THICK FUR)
 Taming.Ability.Locked.2=LOCKED UNTIL 500+ SKILL (SHOCK PROOF)
 Taming.Ability.Locked.3=LOCKED UNTIL 750+ SKILL (SHARPENED CLAWS)
 Taming.Ability.Locked.4=LOCKED UNTIL 50+ SKILL (FAST FOOD SERVICE)
-Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}%
+Taming.Combat.Chance.Gore=[[RED]]Gore Chance: [[YELLOW]]{0}
 Taming.Effect.0=Beast Lore
-Taming.Effect.1=Bone-whacking inspects wolves/ocelots
+Taming.Effect.1=Bone-whacking inspects wolves & ocelots
 Taming.Effect.10=Shock Proof
 Taming.Effect.11=Explosive Damage Reduction
 Taming.Effect.12=Call of the Wild
@@ -256,8 +262,8 @@ Taming.Summon.Fail.Wolf=[[RED]]You have too many wolves nearby to summon any mor
 Unarmed.Ability.Berserk.Length=[[RED]]Berserk Length: [[YELLOW]]{0}s
 Unarmed.Ability.Bonus.0=Iron Arm Style
 Unarmed.Ability.Bonus.1=+{0} DMG Upgrade
-Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}%
-Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}%
+Unarmed.Ability.Chance.ArrowDeflect=[[RED]]Arrow Deflect Chance: [[YELLOW]]{0}
+Unarmed.Ability.Chance.Disarm=[[RED]]Disarm Chance: [[YELLOW]]{0}
 Unarmed.Ability.Lower=[[GRAY]]**YOU LOWER YOUR FISTS**
 Unarmed.Ability.Ready=[[GREEN]]**YOU READY YOUR FISTS**
 Unarmed.Effect.0=Berserk (ABILITY)
@@ -278,7 +284,7 @@ Unarmed.Skills.Berserk.Refresh=[[GREEN]]Your [[YELLOW]]Berserk [[GREEN]]ability
 Unarmed.Skillup=[[YELLOW]]Unarmed skill increased by {0}. Total ({1})
 Woodcutting.Ability.0=Leaf Blower
 Woodcutting.Ability.1=Blow away leaves
-Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}%
+Woodcutting.Ability.Chance.DDrop=[[RED]]Double Drop Chance: [[YELLOW]]{0}
 Woodcutting.Ability.Length=[[RED]]Tree Feller Length: [[YELLOW]]{0}s
 Woodcutting.Ability.Locked.0=LOCKED UNTIL 100+ SKILL (LEAF BLOWER)
 Woodcutting.Effect.0=Tree Feller (ABILITY)
@@ -409,7 +415,7 @@ XPRate.Event=[[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
 Effects.Effects=EFFECTS
 Effects.Level=[[DARK_GRAY]]LVL: [[GREEN]]{0} [[DARK_AQUA]]XP[[YELLOW]]([[GOLD]]{1}[[YELLOW]]/[[GOLD]]{2}[[YELLOW]])
 Effects.Template=[[DARK_AQUA]]{0}: [[GREEN]]{1}
-Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving gracefully in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.\n\n[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level\n[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
 Guides.Archery=Guide coming soon...
 Guides.Axes=Guide coming soon...
 Guides.Excavation=[DARK_AQUA]]Om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vning \u00e4r n\u00e4r man gr\u00e4ver f\u00f6r att leta efter skatter.\n[[YELLOW]]Du hittar skatter genom att gr\u00e4va i marken.\n[[YELLOW]]Ju mer du g\u00f6r detta, desto fler skatter kommer du hitta.\n\n[[DARK_AQUA]]:XP \u00d6KNING\n[[YELLOW]]F\u00f6r att f\u00e5 XP m\u00e5ste du gr\u00e4va med en spade i din hand.\n[[YELLOW]]Man f\u00e5r bara XP av vissa material.\n[[DARK_AQUA]]Kompatibla Material:\n[[YELLOW]]Gr\u00e4s, Jord, Sand, Lera, Grus, Mycelium, Sj\u00e4lssand\n\n[[DARK_AQUA]]Hur du anv\u00e4nder Mega Gr\u00e4varen:\n[[YELLOW]]H\u00f6gerklicka med en spade i din hand.\n[[YELLOW]]N\u00e4r du har gjort det har du 4 sekunder p\u00e5 dig att\n[[YELLOW]]b\u00f6rja gr\u00e4va snabbt och aktivera\n[[YELLOW]] Mega Gr\u00e4varen.\n[[DARK_AQUA]]Vad \u00e4r Mega Gr\u00e4varen?\n[[YELLOW]]Mega Gr\u00e4varen \u00e4r en f\u00f6rm\u00e5ga med pauser\n[[YELLOW]]som \u00e4r till f\u00f6r Gr\u00e4vningsf\u00e4rdigheten\n[[YELLOW]]att hitta skatter och f\u00f6r att gr\u00e4va snabbare\n[[YELLOW]]p\u00e5 Gr\u00e4vningsmaterial\n\n[[DARK_AQUA]]Hur funkar Skatt Letare?\n[[YELLOW]]Varenda m\u00f6jliga skatt f\u00f6r Gr\u00e4vning kr\u00e4ver en viss\n[[YELLOW]]f\u00f6rm\u00e5gelevel  f\u00f6r att droppas, och som ett resultat \u00e4r det\n[[YELLOW]]sv\u00e5rt att s\u00e4ga hur mycket det hj\u00e4lper dig.\n[[YELLOW]]T\u00e4nk bara p\u00e5 att ju h\u00f6gre din Gr\u00e4vningsf\u00f6rm\u00e5ga\n[[YELLOW]]\u00e4r, desto fler skatter kan du hitta.\n[[YELLOW]]Kom ocks\u00e5 ih\u00e5g att varje gr\u00e4vnings-\n[[YELLOW]]kompatibelt material har en unik lista med olika skatter.\n[[YELLOW]]Det betyder att du kommer hitta andra saker i jord\n[[YELLOW]]\u00e4n vad du hittar i grus.\n[[DARK_AQUA]]Noteringar om Gr\u00e4vning:\n[[YELLOW]]Gr\u00e4vnings droppar \u00e4r helt anpassningsbara\n[[YELLOW]]S\u00e5 resultatet varierar fr\u00e5n server till server.
@@ -421,7 +427,7 @@ Guides.Swords=Guide coming soon...
 Guides.Taming=Guide coming soon...
 Guides.Unarmed=Guide coming soon...
 Guides.Woodcutting=Guide coming soon...
-Inspect.Offline=[[RED]]That player is offline, inspecting offline players is limited to Ops!
+Inspect.Offline=[[RED]]You do not have permission to inspect offline players!
 Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
 Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
 Inspect.TooFar=[[RED]]You are too far away to inspect that player!

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