Browse Source

gradle part 2

nossr50 6 years ago
parent
commit
d98b077be3
28 changed files with 674 additions and 643 deletions
  1. 3 0
      .gitignore
  2. BIN
      mcMMO-core/.gradle/4.10/fileHashes/fileHashes.bin
  3. BIN
      mcMMO-core/.gradle/4.10/fileHashes/fileHashes.lock
  4. BIN
      mcMMO-core/.gradle/4.10/taskHistory/taskHistory.bin
  5. BIN
      mcMMO-core/.gradle/4.10/taskHistory/taskHistory.lock
  6. BIN
      mcMMO-core/.gradle/buildOutputCleanup/buildOutputCleanup.lock
  7. BIN
      mcMMO-core/.gradle/buildOutputCleanup/outputFiles.bin
  8. 26 0
      mcMMO-core/build.gradle
  9. 1 1
      mcMMO-core/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java
  10. 30 30
      mcMMO-core/src/main/java/com/gmail/nossr50/listeners/EntityListener.java
  11. 3 3
      mcMMO-core/src/main/java/com/gmail/nossr50/listeners/InventoryListener.java
  12. 18 17
      mcMMO-core/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java
  13. 4 4
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java
  14. 8 8
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/herbalism/Herbalism.java
  15. 12 12
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java
  16. 99 99
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/mining/Mining.java
  17. 2 2
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java
  18. 3 3
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/taming/Taming.java
  19. 3 3
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java
  20. 1 1
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java
  21. 2 2
      mcMMO-core/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java
  22. 213 213
      mcMMO-core/src/main/java/com/gmail/nossr50/util/BlockUtils.java
  23. 19 19
      mcMMO-core/src/main/java/com/gmail/nossr50/util/HolidayManager.java
  24. 208 208
      mcMMO-core/src/main/java/com/gmail/nossr50/util/ItemUtils.java
  25. 8 8
      mcMMO-core/src/main/java/com/gmail/nossr50/util/MaterialUtils.java
  26. 3 2
      mcMMO-core/src/main/java/com/gmail/nossr50/util/MobHealthbarUtils.java
  27. 7 7
      mcMMO-core/src/main/java/com/gmail/nossr50/util/StringUtils.java
  28. 1 1
      mcMMO-core/src/main/java/net/shatteredlands/shatt/backup/ZipLibrary.java

+ 3 - 0
.gitignore

@@ -11,6 +11,9 @@
 /lib
 
 # gradle
+*.bin
+*.lock
+bin
 /.gradle
 /mcMMO-core/.gradle
 /mcMMO-core/gradle

BIN
mcMMO-core/.gradle/4.10/fileHashes/fileHashes.bin


BIN
mcMMO-core/.gradle/4.10/fileHashes/fileHashes.lock


BIN
mcMMO-core/.gradle/4.10/taskHistory/taskHistory.bin


BIN
mcMMO-core/.gradle/4.10/taskHistory/taskHistory.lock


BIN
mcMMO-core/.gradle/buildOutputCleanup/buildOutputCleanup.lock


BIN
mcMMO-core/.gradle/buildOutputCleanup/outputFiles.bin


+ 26 - 0
mcMMO-core/build.gradle

@@ -8,9 +8,35 @@ version '2.2.0-SNAPSHOT'
 sourceCompatibility = 1.8
 
 repositories {
+    
     mavenCentral()
+    
+    // Spigot & Bukkit
+    maven { url = 'https://hub.spigotmc.org/nexus/content/repositories/snapshots/' }
+    maven { url = 'https://oss.sonatype.org/content/repositories/snapshots' }
+
+    // World Edit
+    maven { url = "http://maven.sk89q.com/repo/" }
+
+    // Tomcat
+
+    // bStats
+    maven { url = "https://repo.codemc.org/repository/maven-public" }
+
+    mavenLocal() // -- needed for craftbukkit / spigot
+
 }
 
 dependencies {
+    compileOnly 'org.spigotmc:spigot-api:1.13.2-R0.1-SNAPSHOT' // Spigot API
+
+    compileOnly 'com.sk89q.worldguard:worldguard-core:7.0.0-SNAPSHOT' // World Guard
+    compileOnly 'com.sk89q.worldguard:worldguard-legacy:7.0.0-SNAPSHOT' // World Guard Legacy (NEEDED)
+
+    compileOnly 'org.bstats:bstats:1.4' // bStats
+
+    compileOnly 'org.apache.tomcat:tomcat-jdbc:7.0.52' // tomcat JDBC
+    compileOnly 'org.apache.tomcat:tomcat-juli:7.0.52' // tomcat juli
+
     testCompile group: 'junit', name: 'junit', version: '4.12'
 }

+ 1 - 1
mcMMO-core/src/main/java/com/gmail/nossr50/datatypes/skills/subskills/acrobatics/Roll.java

@@ -68,7 +68,7 @@ public class Roll extends AcrobaticsSubSkill {
             return false;
 
         switch (entityDamageEvent.getCause()) {
-            case DamageCause.FALL:
+            case FALL:
 
                 //Grab the player
                 McMMOPlayer mcMMOPlayer = EventUtils.getMcMMOPlayer(entityDamageEvent.getEntity());

+ 30 - 30
mcMMO-core/src/main/java/com/gmail/nossr50/listeners/EntityListener.java

@@ -432,22 +432,22 @@ public class EntityListener implements Listener {
                 TamingManager tamingManager = UserManager.getPlayer(player).getTamingManager();
 
                 switch (cause) {
-                    case DamageCause.CONTACT:
-                    case DamageCause.FIRE:
-                    case DamageCause.LAVA:
+                    case CONTACT:
+                    case FIRE:
+                    case LAVA:
                         if (tamingManager.canUseEnvironmentallyAware()) {
                             tamingManager.processEnvironmentallyAware(wolf, event.getDamage());
                         }
                         return;
 
-                    case DamageCause.FALL:
+                    case FALL:
                         if (tamingManager.canUseEnvironmentallyAware()) {
                             event.setCancelled(true);
                         }
                         return;
 
-                    case DamageCause.ENTITY_ATTACK:
-                    case DamageCause.PROJECTILE:
+                    case ENTITY_ATTACK:
+                    case PROJECTILE:
                         if (tamingManager.canUseThickFur()) {
                             event.setDamage(Taming.processThickFur(wolf, event.getDamage()));
 
@@ -457,23 +457,23 @@ public class EntityListener implements Listener {
                         }
                         return;
 
-                    case DamageCause.FIRE_TICK:
+                    case FIRE_TICK:
                         if (tamingManager.canUseThickFur()) {
                             Taming.processThickFurFire(wolf);
                         }
                         return;
 
-                    case DamageCause.MAGIC:
-                    case DamageCause.POISON:
-                    case DamageCause.WITHER:
+                    case MAGIC:
+                    case POISON:
+                    case WITHER:
                         if (tamingManager.canUseHolyHound()) {
                             Taming.processHolyHound(wolf, event.getDamage());
                         }
                         return;
 
-                    case DamageCause.BLOCK_EXPLOSION:
-                    case DamageCause.ENTITY_EXPLOSION:
-                    case DamageCause.LIGHTNING:
+                    case BLOCK_EXPLOSION:
+                    case ENTITY_EXPLOSION:
+                    case LIGHTNING:
                         if (tamingManager.canUseShockProof()) {
                             event.setDamage(Taming.processShockProof(wolf, event.getDamage()));
 
@@ -559,9 +559,9 @@ public class EntityListener implements Listener {
         LivingEntity entity = event.getEntity();
 
         switch (event.getSpawnReason()) {
-            case SpawnReason.NETHER_PORTAL:
-            case SpawnReason.SPAWNER:
-            case SpawnReason.SPAWNER_EGG:
+            case NETHER_PORTAL:
+            case SPAWNER:
+            case SPAWNER_EGG:
                 entity.setMetadata(mcMMO.entityMetadataKey, mcMMO.metadataValue);
 
                 Entity passenger = entity.getPassenger();
@@ -571,7 +571,7 @@ public class EntityListener implements Listener {
                 }
                 return;
 
-            case SpawnReason.BREEDING:
+            case BREEDING:
                 entity.setMetadata(mcMMO.bredMetadataKey, mcMMO.metadataValue);
                 return;
 
@@ -727,25 +727,25 @@ public class EntityListener implements Listener {
          * if we find something is giving too much of a bonus
          */
         switch (player.getInventory().getItemInMainHand().getType()) {
-            case Material.BAKED_POTATO: /*
+            case BAKED_POTATO: /*
                                 * RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @
                                 * 1000
                                 */
-            case Material.BEETROOT:
-            case Material.BREAD: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
-            case Material.CARROT: /*
+            case BEETROOT:
+            case BREAD: /* RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @ 1000 */
+            case CARROT: /*
                                * RESTORES 2 HUNGER - RESTORES 4 1/2 HUNGER @
                                * 1000
                                */
-            case Material.GOLDEN_CARROT: /*
+            case GOLDEN_CARROT: /*
                                  * RESTORES 3 HUNGER - RESTORES 5 1/2 HUNGER @
                                  * 1000
                                  */
-            case Material.MUSHROOM_STEW: /*
+            case MUSHROOM_STEW: /*
                                  * RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @
                                  * 1000
                                  */
-            case Material.PUMPKIN_PIE: /*
+            case PUMPKIN_PIE: /*
                                * RESTORES 4 HUNGER - RESTORES 6 1/2 HUNGER @
                                * 1000
                                */
@@ -754,19 +754,19 @@ public class EntityListener implements Listener {
                 }
                 return;
 
-            case Material.COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
-            case Material.MELON_SLICE: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
-            case Material.POISONOUS_POTATO: /*
+            case COOKIE: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
+            case MELON_SLICE: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
+            case POISONOUS_POTATO: /*
                                     * RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER
                                     * @ 1000
                                     */
-            case Material.POTATO: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
+            case POTATO: /* RESTORES 1/2 HUNGER - RESTORES 2 HUNGER @ 1000 */
                 if (Permissions.isSubSkillEnabled(player, SubSkillType.HERBALISM_FARMERS_DIET)) {
                     event.setFoodLevel(UserManager.getPlayer(player).getHerbalismManager().farmersDiet(newFoodLevel));
                 }
                 return;
 
-            case Material.COOKED_SALMON: /*
+            case COOKED_SALMON: /*
                                * RESTORES 2 1/2 HUNGER - RESTORES 5 HUNGER @
                                * 1000
                                */
@@ -775,7 +775,7 @@ public class EntityListener implements Listener {
                 }
                 return;
 
-            case Material.SALMON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
+            case SALMON: /* RESTORES 1 HUNGER - RESTORES 2 1/2 HUNGER @ 1000 */
                 if (Permissions.isSubSkillEnabled(player, SubSkillType.FISHING_FISHERMANS_DIET)) {
                     event.setFoodLevel(UserManager.getPlayer(player).getFishingManager().handleFishermanDiet(Fishing.fishermansDietRankLevel2, newFoodLevel));
                 }

+ 3 - 3
mcMMO-core/src/main/java/com/gmail/nossr50/listeners/InventoryListener.java

@@ -231,11 +231,11 @@ public class InventoryListener implements Listener {
 
         if (click.isShiftClick()) {
             switch (slot) {
-                case SlotType.FUEL:
+                case FUEL:
                     AlchemyPotionBrewer.scheduleCheck(player, stand);
                     return;
-                case SlotType.CONTAINER:
-                case SlotType.QUICKBAR:
+                case CONTAINER:
+                case QUICKBAR:
                     if (!AlchemyPotionBrewer.isValidIngredient(player, clicked)) {
                         return;
                     }

+ 18 - 17
mcMMO-core/src/main/java/com/gmail/nossr50/listeners/PlayerListener.java

@@ -37,6 +37,7 @@ import org.bukkit.entity.*;
 import org.bukkit.event.EventHandler;
 import org.bukkit.event.EventPriority;
 import org.bukkit.event.Listener;
+import org.bukkit.event.block.Action;
 import org.bukkit.event.entity.EntityPickupItemEvent;
 import org.bukkit.event.entity.PlayerDeathEvent;
 import org.bukkit.event.player.*;
@@ -251,7 +252,7 @@ public class PlayerListener implements Listener {
         FishingManager fishingManager = UserManager.getPlayer(player).getFishingManager();
 
         switch (event.getState()) {
-            case State.CAUGHT_FISH:
+            case CAUGHT_FISH:
                 //TODO Update to new API once available! Waiting for case CAUGHT_TREASURE:
                 Item fishingCatch = (Item) event.getCaught();
 
@@ -270,7 +271,7 @@ public class PlayerListener implements Listener {
                 }
                 return;
 
-            case State.IN_GROUND:
+            case IN_GROUND:
                 Block block = player.getTargetBlock(null, 100);
 
                 if (fishingManager.canIceFish(block)) {
@@ -325,21 +326,21 @@ public class PlayerListener implements Listener {
         //event.setExpToDrop(event.getExpToDrop()); //Redundant?
 
         switch (event.getState()) {
-            case State.FISHING:
+            case FISHING:
                 if (fishingManager.canMasterAngler()) {
                     fishingManager.masterAngler(event.getHook());
                     fishingManager.setFishingTarget();
                 }
                 return;
 
-            case State.CAUGHT_FISH:
+            case CAUGHT_FISH:
                 if(fishingManager.exploitPrevention(event.getHook().getBoundingBox()))
                     return;
                 fishingManager.handleFishing((Item) caught);
                 fishingManager.setFishingTarget();
                 return;
 
-            case State.CAUGHT_ENTITY:
+            case CAUGHT_ENTITY:
                 if (fishingManager.canShake(caught)) {
                     fishingManager.shakeCheck((LivingEntity) caught);
                     fishingManager.setFishingTarget();
@@ -514,7 +515,7 @@ public class PlayerListener implements Listener {
         ItemStack heldItem = player.getInventory().getItemInMainHand();
 
         switch (event.getAction()) {
-            case Action.RIGHT_CLICK_BLOCK:
+            case RIGHT_CLICK_BLOCK:
                 Material type = block.getType();
 
                 if (!Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() || player.isSneaking()) {
@@ -554,7 +555,7 @@ public class PlayerListener implements Listener {
 
                 break;
 
-            case Action.LEFT_CLICK_BLOCK:
+            case LEFT_CLICK_BLOCK:
                 type = block.getType();
 
                 if (!Config.getInstance().getAbilitiesOnlyActivateWhenSneaking() || player.isSneaking()) {
@@ -615,7 +616,7 @@ public class PlayerListener implements Listener {
         ItemStack heldItem = player.getInventory().getItemInMainHand();
 
         switch (event.getAction()) {
-            case Action.RIGHT_CLICK_BLOCK:
+            case RIGHT_CLICK_BLOCK:
                 if(player.getInventory().getItemInOffHand().getType() != Material.AIR && !player.isInsideVehicle() && !player.isSneaking()) {
                     break;
                 }
@@ -646,12 +647,12 @@ public class PlayerListener implements Listener {
 
                 if (heldItem.getType() == Material.BONE_MEAL) {
                     switch (blockState.getType()) {
-                        case Material.BEETROOTS:
-                        case Material.CARROT:
-                        case Material.COCOA:
-                        case Material.WHEAT:
-                        case Material.NETHER_WART_BLOCK:
-                        case Material.POTATO:
+                        case BEETROOTS:
+                        case CARROT:
+                        case COCOA:
+                        case WHEAT:
+                        case NETHER_WART_BLOCK:
+                        case POTATO:
                             mcMMO.getPlaceStore().setFalse(blockState);
                     }
                 }
@@ -673,7 +674,7 @@ public class PlayerListener implements Listener {
                 }
                 break;
 
-            case Action.RIGHT_CLICK_AIR:
+            case RIGHT_CLICK_AIR:
                 if(player.getInventory().getItemInOffHand().getType() != Material.AIR && !player.isInsideVehicle() && !player.isSneaking()) {
                     break;
                 }
@@ -700,8 +701,8 @@ public class PlayerListener implements Listener {
 
                 break;
 
-            case Action.LEFT_CLICK_AIR:
-            case Action.LEFT_CLICK_BLOCK:
+            case LEFT_CLICK_AIR:
+            case LEFT_CLICK_BLOCK:
 
                 if (!player.isSneaking()) {
                     break;

+ 4 - 4
mcMMO-core/src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java

@@ -284,18 +284,18 @@ public class FishingManager extends SkillManager {
 
             // Extra processing depending on the mob and drop type
             switch (target.getType()) {
-                case EntityType.PLAYER:
+                case PLAYER:
                     Player targetPlayer = (Player) target;
 
                     switch (drop.getType()) {
-                        case Material.PLAYER_HEAD:
+                        case PLAYER_HEAD:
                             drop.setDurability((short) 3);
                             SkullMeta skullMeta = (SkullMeta) drop.getItemMeta();
                             skullMeta.setOwningPlayer(targetPlayer);
                             drop.setItemMeta(skullMeta);
                             break;
 
-                        case Material.BEDROCK:
+                        case BEDROCK:
                             if (TreasureConfig.getInstance().getInventoryStealEnabled()) {
                                 PlayerInventory inventory = targetPlayer.getInventory();
                                 int length = inventory.getContents().length;
@@ -323,7 +323,7 @@ public class FishingManager extends SkillManager {
                     }
                     break;
 
-                case EntityType.SHEEP:
+                case SHEEP:
                     Sheep sheep = (Sheep) target;
 
                     if (drop.getType().name().endsWith("WOOL")) {

+ 8 - 8
mcMMO-core/src/main/java/com/gmail/nossr50/skills/herbalism/Herbalism.java

@@ -20,20 +20,20 @@ public class Herbalism {
      */
     protected static boolean convertGreenTerraBlocks(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.COBBLESTONE_WALL:
+            case COBBLESTONE_WALL:
                 blockState.setType(Material.MOSSY_COBBLESTONE_WALL);
                 return true;
 
-            case Material.STONE_BRICKS:
+            case STONE_BRICKS:
                 blockState.setType(Material.MOSSY_STONE_BRICKS);
                 return true;
 
-            case Material.DIRT :
-            case Material.GRASS_PATH :
+            case DIRT :
+            case GRASS_PATH :
                 blockState.setType(Material.GRASS_BLOCK);
                 return true;
 
-            case Material.COBBLESTONE :
+            case COBBLESTONE :
                 blockState.setType(Material.MOSSY_COBBLESTONE);
                 return true;
 
@@ -118,9 +118,9 @@ public class Herbalism {
      */
     protected static boolean convertShroomThumb(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.DIRT :
-            case Material.GRASS_BLOCK:
-            case Material.GRASS_PATH :
+            case DIRT :
+            case GRASS_BLOCK:
+            case GRASS_PATH :
                 blockState.setType(Material.MYCELIUM);
                 return true;
 

+ 12 - 12
mcMMO-core/src/main/java/com/gmail/nossr50/skills/herbalism/HerbalismManager.java

@@ -283,27 +283,27 @@ public class HerbalismManager extends SkillManager {
         Material seed = null;
 
         switch (blockState.getType()) {
-            case Material.CARROTS:
+            case CARROTS:
                 seed = Material.CARROT;
                 break;
 
-            case Material.WHEAT:
+            case WHEAT:
                 seed = Material.WHEAT_SEEDS;
                 break;
 
-            case Material.NETHER_WART:
+            case NETHER_WART:
                 seed = Material.NETHER_WART;
                 break;
 
-            case Material.POTATOES:
+            case POTATOES:
                 seed = Material.POTATO;
                 break;
 
-            case Material.BEETROOTS:
+            case BEETROOTS:
                 seed = Material.BEETROOT_SEEDS;
                 break;
 
-            case Material.COCOA:
+            case COCOA:
                 seed = Material.COCOA_BEANS;
                 break;
 
@@ -338,9 +338,9 @@ public class HerbalismManager extends SkillManager {
 
         switch (blockState.getType()) {
 
-            case Material.POTATOES:
-            case Material.CARROTS:
-            case Material.WHEAT:
+            case POTATOES:
+            case CARROTS:
+            case WHEAT:
 
                 if (greenTerra) {
                     crops.setAge(3);
@@ -350,8 +350,8 @@ public class HerbalismManager extends SkillManager {
                 }
                 break;
 
-            case Material.BEETROOTS:
-            case Material.NETHER_WART:
+            case BEETROOTS:
+            case NETHER_WART:
 
                 if (greenTerra || greenThumbStage > 2) {
                     crops.setAge(2);
@@ -364,7 +364,7 @@ public class HerbalismManager extends SkillManager {
                 }
                break;
 
-            case Material.COCOA:
+            case COCOA:
 
                 if (greenTerra || getGreenThumbStage() > 1) {
                     crops.setAge(1);

+ 99 - 99
mcMMO-core/src/main/java/com/gmail/nossr50/skills/mining/Mining.java

@@ -34,59 +34,59 @@ public class Mining {
         Material blockType = blockState.getType();
 
         switch (blockType) {
-            case Material.END_STONE:
-            case Material.TERRACOTTA:
-            case Material.CLAY:
-            case Material.IRON_ORE:
-            case Material.MOSSY_COBBLESTONE:
-            case Material.NETHERRACK:
-            case Material.OBSIDIAN:
-            case Material.SANDSTONE:
-            case Material.BLACK_GLAZED_TERRACOTTA:
-            case Material.BLACK_TERRACOTTA:
-            case Material.BLUE_GLAZED_TERRACOTTA:
-            case Material.BLUE_TERRACOTTA:
-            case Material.BROWN_GLAZED_TERRACOTTA:
-            case Material.BROWN_TERRACOTTA:
-            case Material.CYAN_GLAZED_TERRACOTTA:
-            case Material.CYAN_TERRACOTTA:
-            case Material.GRAY_GLAZED_TERRACOTTA:
-            case Material.GRAY_TERRACOTTA:
-            case Material.GREEN_GLAZED_TERRACOTTA:
-            case Material.GREEN_TERRACOTTA:
-            case Material.LIGHT_BLUE_GLAZED_TERRACOTTA:
-            case Material.LIGHT_BLUE_TERRACOTTA:
-            case Material.LIGHT_GRAY_GLAZED_TERRACOTTA:
-            case Material.LIGHT_GRAY_TERRACOTTA:
-            case Material.LIME_GLAZED_TERRACOTTA:
-            case Material.LIME_TERRACOTTA:
-            case Material.MAGENTA_GLAZED_TERRACOTTA:
-            case Material.MAGENTA_TERRACOTTA:
-            case Material.ORANGE_GLAZED_TERRACOTTA:
-            case Material.ORANGE_TERRACOTTA:
-            case Material.PINK_GLAZED_TERRACOTTA:
-            case Material.PINK_TERRACOTTA:
-            case Material.PURPLE_GLAZED_TERRACOTTA:
-            case Material.PURPLE_TERRACOTTA:
-            case Material.RED_GLAZED_TERRACOTTA:
-            case Material.RED_TERRACOTTA:
-            case Material.WHITE_GLAZED_TERRACOTTA:
-            case Material.WHITE_TERRACOTTA:
-            case Material.YELLOW_GLAZED_TERRACOTTA:
-            case Material.YELLOW_TERRACOTTA:
+            case END_STONE:
+            case TERRACOTTA:
+            case CLAY:
+            case IRON_ORE:
+            case MOSSY_COBBLESTONE:
+            case NETHERRACK:
+            case OBSIDIAN:
+            case SANDSTONE:
+            case BLACK_GLAZED_TERRACOTTA:
+            case BLACK_TERRACOTTA:
+            case BLUE_GLAZED_TERRACOTTA:
+            case BLUE_TERRACOTTA:
+            case BROWN_GLAZED_TERRACOTTA:
+            case BROWN_TERRACOTTA:
+            case CYAN_GLAZED_TERRACOTTA:
+            case CYAN_TERRACOTTA:
+            case GRAY_GLAZED_TERRACOTTA:
+            case GRAY_TERRACOTTA:
+            case GREEN_GLAZED_TERRACOTTA:
+            case GREEN_TERRACOTTA:
+            case LIGHT_BLUE_GLAZED_TERRACOTTA:
+            case LIGHT_BLUE_TERRACOTTA:
+            case LIGHT_GRAY_GLAZED_TERRACOTTA:
+            case LIGHT_GRAY_TERRACOTTA:
+            case LIME_GLAZED_TERRACOTTA:
+            case LIME_TERRACOTTA:
+            case MAGENTA_GLAZED_TERRACOTTA:
+            case MAGENTA_TERRACOTTA:
+            case ORANGE_GLAZED_TERRACOTTA:
+            case ORANGE_TERRACOTTA:
+            case PINK_GLAZED_TERRACOTTA:
+            case PINK_TERRACOTTA:
+            case PURPLE_GLAZED_TERRACOTTA:
+            case PURPLE_TERRACOTTA:
+            case RED_GLAZED_TERRACOTTA:
+            case RED_TERRACOTTA:
+            case WHITE_GLAZED_TERRACOTTA:
+            case WHITE_TERRACOTTA:
+            case YELLOW_GLAZED_TERRACOTTA:
+            case YELLOW_TERRACOTTA:
                 handleMiningDrops(blockState);
                 return;
 
-            case Material.COAL_ORE:
-            case Material.DIAMOND_ORE:
-            case Material.EMERALD_ORE:
-            case Material.GLOWSTONE:
-            case Material.LAPIS_ORE:
-            case Material.PACKED_ICE:
-            case Material.NETHER_QUARTZ_ORE:
-            case Material.REDSTONE_ORE:
-            case Material.STONE:
-            case Material.PRISMARINE:
+            case COAL_ORE:
+            case DIAMOND_ORE:
+            case EMERALD_ORE:
+            case GLOWSTONE:
+            case LAPIS_ORE:
+            case PACKED_ICE:
+            case NETHER_QUARTZ_ORE:
+            case REDSTONE_ORE:
+            case STONE:
+            case PRISMARINE:
                 Misc.dropItem(Misc.getBlockCenter(blockState), new ItemStack(blockState.getType()));
                 return;
 
@@ -105,55 +105,55 @@ public class Mining {
      */
     protected static void handleMiningDrops(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.COAL_ORE:
-            case Material.DIAMOND_ORE:
-            case Material.EMERALD_ORE:
-            case Material.END_STONE:
-            case Material.GLOWSTONE:
-            case Material.GOLD_ORE:
-            case Material.TERRACOTTA:
-            case Material.IRON_ORE:
-            case Material.LAPIS_ORE:
-            case Material.MOSSY_COBBLESTONE:
-            case Material.NETHERRACK:
-            case Material.OBSIDIAN:
-            case Material.PACKED_ICE:
-            case Material.REDSTONE_ORE:
-            case Material.SANDSTONE:
-            case Material.BLACK_GLAZED_TERRACOTTA:
-            case Material.BLACK_TERRACOTTA:
-            case Material.BLUE_GLAZED_TERRACOTTA:
-            case Material.BLUE_TERRACOTTA:
-            case Material.BROWN_GLAZED_TERRACOTTA:
-            case Material.BROWN_TERRACOTTA:
-            case Material.CYAN_GLAZED_TERRACOTTA:
-            case Material.CYAN_TERRACOTTA:
-            case Material.GRAY_GLAZED_TERRACOTTA:
-            case Material.GRAY_TERRACOTTA:
-            case Material.GREEN_GLAZED_TERRACOTTA:
-            case Material.GREEN_TERRACOTTA:
-            case Material.LIGHT_BLUE_GLAZED_TERRACOTTA:
-            case Material.LIGHT_BLUE_TERRACOTTA:
-            case Material.LIGHT_GRAY_GLAZED_TERRACOTTA:
-            case Material.LIGHT_GRAY_TERRACOTTA:
-            case Material.LIME_GLAZED_TERRACOTTA:
-            case Material.LIME_TERRACOTTA:
-            case Material.MAGENTA_GLAZED_TERRACOTTA:
-            case Material.MAGENTA_TERRACOTTA:
-            case Material.ORANGE_GLAZED_TERRACOTTA:
-            case Material.ORANGE_TERRACOTTA:
-            case Material.PINK_GLAZED_TERRACOTTA:
-            case Material.PINK_TERRACOTTA:
-            case Material.PURPLE_GLAZED_TERRACOTTA:
-            case Material.PURPLE_TERRACOTTA:
-            case Material.RED_GLAZED_TERRACOTTA:
-            case Material.RED_TERRACOTTA:
-            case Material.WHITE_GLAZED_TERRACOTTA:
-            case Material.WHITE_TERRACOTTA:
-            case Material.YELLOW_GLAZED_TERRACOTTA:
-            case Material.YELLOW_TERRACOTTA:
-            case Material.STONE:
-            case Material.NETHER_QUARTZ_ORE:
+            case COAL_ORE:
+            case DIAMOND_ORE:
+            case EMERALD_ORE:
+            case END_STONE:
+            case GLOWSTONE:
+            case GOLD_ORE:
+            case TERRACOTTA:
+            case IRON_ORE:
+            case LAPIS_ORE:
+            case MOSSY_COBBLESTONE:
+            case NETHERRACK:
+            case OBSIDIAN:
+            case PACKED_ICE:
+            case REDSTONE_ORE:
+            case SANDSTONE:
+            case BLACK_GLAZED_TERRACOTTA:
+            case BLACK_TERRACOTTA:
+            case BLUE_GLAZED_TERRACOTTA:
+            case BLUE_TERRACOTTA:
+            case BROWN_GLAZED_TERRACOTTA:
+            case BROWN_TERRACOTTA:
+            case CYAN_GLAZED_TERRACOTTA:
+            case CYAN_TERRACOTTA:
+            case GRAY_GLAZED_TERRACOTTA:
+            case GRAY_TERRACOTTA:
+            case GREEN_GLAZED_TERRACOTTA:
+            case GREEN_TERRACOTTA:
+            case LIGHT_BLUE_GLAZED_TERRACOTTA:
+            case LIGHT_BLUE_TERRACOTTA:
+            case LIGHT_GRAY_GLAZED_TERRACOTTA:
+            case LIGHT_GRAY_TERRACOTTA:
+            case LIME_GLAZED_TERRACOTTA:
+            case LIME_TERRACOTTA:
+            case MAGENTA_GLAZED_TERRACOTTA:
+            case MAGENTA_TERRACOTTA:
+            case ORANGE_GLAZED_TERRACOTTA:
+            case ORANGE_TERRACOTTA:
+            case PINK_GLAZED_TERRACOTTA:
+            case PINK_TERRACOTTA:
+            case PURPLE_GLAZED_TERRACOTTA:
+            case PURPLE_TERRACOTTA:
+            case RED_GLAZED_TERRACOTTA:
+            case RED_TERRACOTTA:
+            case WHITE_GLAZED_TERRACOTTA:
+            case WHITE_TERRACOTTA:
+            case YELLOW_GLAZED_TERRACOTTA:
+            case YELLOW_TERRACOTTA:
+            case STONE:
+            case NETHER_QUARTZ_ORE:
                 Misc.dropItems(Misc.getBlockCenter(blockState), blockState.getBlock().getDrops());
                 return;
 

+ 2 - 2
mcMMO-core/src/main/java/com/gmail/nossr50/skills/smelting/SmeltingManager.java

@@ -56,11 +56,11 @@ public class SmeltingManager extends SkillManager {
             ItemStack item = null;
 
             switch (blockState.getType()) {
-                case Material.IRON_ORE:
+                case IRON_ORE:
                     item = new ItemStack(Material.IRON_INGOT);
                     break;
 
-                case Material.GOLD_ORE:
+                case GOLD_ORE:
                     item = new ItemStack(Material.GOLD_INGOT);
                     break;
 

+ 3 - 3
mcMMO-core/src/main/java/com/gmail/nossr50/skills/taming/Taming.java

@@ -44,13 +44,13 @@ public class Taming {
 
     protected static String getCallOfTheWildFailureMessage(EntityType type) {
         switch (type) {
-            case EntityType.OCELOT:
+            case OCELOT:
                 return "Taming.Summon.Fail.Ocelot";
 
-            case EntityType.WOLF:
+            case WOLF:
                 return "Taming.Summon.Fail.Wolf";
 
-            case EntityType.HORSE:
+            case HORSE:
                 return "Taming.Summon.Fail.Horse";
 
             default:

+ 3 - 3
mcMMO-core/src/main/java/com/gmail/nossr50/skills/taming/TamingManager.java

@@ -298,16 +298,16 @@ public class TamingManager extends SkillManager {
             addToTracker(entity);
 
             switch (type) {
-                case EntityType.OCELOT:
+                case OCELOT:
                     ((Ocelot) entity).setCatType(Ocelot.Type.values()[1 + Misc.getRandom().nextInt(3)]);
                     break;
 
-                case EntityType.WOLF:
+                case WOLF:
                     entity.setMaxHealth(20.0);
                     entity.setHealth(entity.getMaxHealth());
                     break;
 
-                case EntityType.HORSE:
+                case HORSE:
                     Horse horse = (Horse) entity;
 
                     entity.setMaxHealth(15.0 + (Misc.getRandom().nextDouble() * 15));

+ 1 - 1
mcMMO-core/src/main/java/com/gmail/nossr50/skills/unarmed/UnarmedManager.java

@@ -77,7 +77,7 @@ public class UnarmedManager extends SkillManager {
         BlockData data = blockState.getBlockData();
 
         switch (blockState.getType()) {
-            case Material.STONE_BRICKS:
+            case STONE_BRICKS:
                 if (!Unarmed.blockCrackerSmoothBrick) {
                     return false;
                 }

+ 2 - 2
mcMMO-core/src/main/java/com/gmail/nossr50/skills/woodcutting/WoodcuttingManager.java

@@ -57,8 +57,8 @@ public class WoodcuttingManager extends SkillManager {
         int xp = Woodcutting.getExperienceFromLog(blockState, ExperienceGainMethod.DEFAULT);
 
         switch (blockState.getType()) {
-            case Material.BROWN_MUSHROOM_BLOCK:
-            case Material.RED_MUSHROOM_BLOCK:
+            case BROWN_MUSHROOM_BLOCK:
+            case RED_MUSHROOM_BLOCK:
                 break;
 
             default:

+ 213 - 213
mcMMO-core/src/main/java/com/gmail/nossr50/util/BlockUtils.java

@@ -37,90 +37,90 @@ public final class BlockUtils {
      */
     public static boolean canActivateAbilities(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.BLACK_BED:
-            case Material.BLUE_BED:
-            case Material.BROWN_BED:
-            case Material.CYAN_BED:
-            case Material.GRAY_BED:
-            case Material.GREEN_BED:
-            case Material.LIGHT_BLUE_BED:
-            case Material.LIGHT_GRAY_BED:
-            case Material.LIME_BED:
-            case Material.MAGENTA_BED:
-            case Material.ORANGE_BED:
-            case Material.PINK_BED:
-            case Material.PURPLE_BED:
-            case Material.RED_BED:
-            case Material.WHITE_BED:
-            case Material.YELLOW_BED:
-            case Material.BREWING_STAND :
-            case Material.BOOKSHELF :
-            case Material.CAKE:
-            case Material.CHEST :
-            case Material.DISPENSER :
-            case Material.ENCHANTING_TABLE:
-            case Material.ENDER_CHEST :
-            case Material.OAK_FENCE_GATE:
-            case Material.ACACIA_FENCE_GATE :
-            case Material.DARK_OAK_FENCE_GATE :
-            case Material.SPRUCE_FENCE_GATE :
-            case Material.BIRCH_FENCE_GATE :
-            case Material.JUNGLE_FENCE_GATE :
-            case Material.FURNACE :
-            case Material.JUKEBOX :
-            case Material.LEVER :
-            case Material.NOTE_BLOCK :
-            case Material.STONE_BUTTON :
-            case Material.OAK_BUTTON:
-            case Material.BIRCH_BUTTON:
-            case Material.ACACIA_BUTTON:
-            case Material.DARK_OAK_BUTTON:
-            case Material.JUNGLE_BUTTON:
-            case Material.SPRUCE_BUTTON:
-            case Material.ACACIA_TRAPDOOR:
-            case Material.BIRCH_TRAPDOOR:
-            case Material.DARK_OAK_TRAPDOOR:
-            case Material.JUNGLE_TRAPDOOR:
-            case Material.OAK_TRAPDOOR:
-            case Material.SPRUCE_TRAPDOOR:
-            case Material.WALL_SIGN :
-            case Material.CRAFTING_TABLE:
-            case Material.BEACON :
-            case Material.ANVIL :
-            case Material.DROPPER :
-            case Material.HOPPER :
-            case Material.TRAPPED_CHEST :
-            case Material.IRON_DOOR :
-            case Material.IRON_TRAPDOOR :
-            case Material.OAK_DOOR:
-            case Material.ACACIA_DOOR :
-            case Material.SPRUCE_DOOR :
-            case Material.BIRCH_DOOR :
-            case Material.JUNGLE_DOOR :
-            case Material.DARK_OAK_DOOR :
-            case Material.OAK_FENCE:
-            case Material.ACACIA_FENCE :
-            case Material.DARK_OAK_FENCE :
-            case Material.BIRCH_FENCE :
-            case Material.JUNGLE_FENCE :
-            case Material.SPRUCE_FENCE :
-            case Material.ARMOR_STAND :
-            case Material.BLACK_SHULKER_BOX :
-            case Material.BLUE_SHULKER_BOX :
-            case Material.BROWN_SHULKER_BOX :
-            case Material.CYAN_SHULKER_BOX :
-            case Material.GRAY_SHULKER_BOX :
-            case Material.GREEN_SHULKER_BOX :
-            case Material.LIGHT_BLUE_SHULKER_BOX :
-            case Material.LIME_SHULKER_BOX :
-            case Material.MAGENTA_SHULKER_BOX :
-            case Material.ORANGE_SHULKER_BOX :
-            case Material.PINK_SHULKER_BOX :
-            case Material.PURPLE_SHULKER_BOX :
-            case Material.RED_SHULKER_BOX :
-            case Material.LIGHT_GRAY_SHULKER_BOX:
-            case Material.WHITE_SHULKER_BOX :
-            case Material.YELLOW_SHULKER_BOX :
+            case BLACK_BED:
+            case BLUE_BED:
+            case BROWN_BED:
+            case CYAN_BED:
+            case GRAY_BED:
+            case GREEN_BED:
+            case LIGHT_BLUE_BED:
+            case LIGHT_GRAY_BED:
+            case LIME_BED:
+            case MAGENTA_BED:
+            case ORANGE_BED:
+            case PINK_BED:
+            case PURPLE_BED:
+            case RED_BED:
+            case WHITE_BED:
+            case YELLOW_BED:
+            case BREWING_STAND :
+            case BOOKSHELF :
+            case CAKE:
+            case CHEST :
+            case DISPENSER :
+            case ENCHANTING_TABLE:
+            case ENDER_CHEST :
+            case OAK_FENCE_GATE:
+            case ACACIA_FENCE_GATE :
+            case DARK_OAK_FENCE_GATE :
+            case SPRUCE_FENCE_GATE :
+            case BIRCH_FENCE_GATE :
+            case JUNGLE_FENCE_GATE :
+            case FURNACE :
+            case JUKEBOX :
+            case LEVER :
+            case NOTE_BLOCK :
+            case STONE_BUTTON :
+            case OAK_BUTTON:
+            case BIRCH_BUTTON:
+            case ACACIA_BUTTON:
+            case DARK_OAK_BUTTON:
+            case JUNGLE_BUTTON:
+            case SPRUCE_BUTTON:
+            case ACACIA_TRAPDOOR:
+            case BIRCH_TRAPDOOR:
+            case DARK_OAK_TRAPDOOR:
+            case JUNGLE_TRAPDOOR:
+            case OAK_TRAPDOOR:
+            case SPRUCE_TRAPDOOR:
+            case WALL_SIGN :
+            case CRAFTING_TABLE:
+            case BEACON :
+            case ANVIL :
+            case DROPPER :
+            case HOPPER :
+            case TRAPPED_CHEST :
+            case IRON_DOOR :
+            case IRON_TRAPDOOR :
+            case OAK_DOOR:
+            case ACACIA_DOOR :
+            case SPRUCE_DOOR :
+            case BIRCH_DOOR :
+            case JUNGLE_DOOR :
+            case DARK_OAK_DOOR :
+            case OAK_FENCE:
+            case ACACIA_FENCE :
+            case DARK_OAK_FENCE :
+            case BIRCH_FENCE :
+            case JUNGLE_FENCE :
+            case SPRUCE_FENCE :
+            case ARMOR_STAND :
+            case BLACK_SHULKER_BOX :
+            case BLUE_SHULKER_BOX :
+            case BROWN_SHULKER_BOX :
+            case CYAN_SHULKER_BOX :
+            case GRAY_SHULKER_BOX :
+            case GREEN_SHULKER_BOX :
+            case LIGHT_BLUE_SHULKER_BOX :
+            case LIME_SHULKER_BOX :
+            case MAGENTA_SHULKER_BOX :
+            case ORANGE_SHULKER_BOX :
+            case PINK_SHULKER_BOX :
+            case PURPLE_SHULKER_BOX :
+            case RED_SHULKER_BOX :
+            case LIGHT_GRAY_SHULKER_BOX:
+            case WHITE_SHULKER_BOX :
+            case YELLOW_SHULKER_BOX :
                 return false;
 
             default :
@@ -139,114 +139,114 @@ public final class BlockUtils {
      */
     public static boolean canActivateTools(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.BLACK_BED:
-            case Material.BLUE_BED:
-            case Material.BROWN_BED:
-            case Material.CYAN_BED:
-            case Material.GRAY_BED:
-            case Material.GREEN_BED:
-            case Material.LIGHT_BLUE_BED:
-            case Material.LIGHT_GRAY_BED:
-            case Material.LIME_BED:
-            case Material.MAGENTA_BED:
-            case Material.ORANGE_BED:
-            case Material.PINK_BED:
-            case Material.PURPLE_BED:
-            case Material.RED_BED:
-            case Material.WHITE_BED:
-            case Material.YELLOW_BED:
-            case Material.BREWING_STAND :
-            case Material.BOOKSHELF :
-            case Material.CAKE:
-            case Material.CHEST :
-            case Material.DISPENSER :
-            case Material.ENCHANTING_TABLE:
-            case Material.ENDER_CHEST :
-            case Material.OAK_FENCE_GATE:
-            case Material.ACACIA_FENCE_GATE :
-            case Material.DARK_OAK_FENCE_GATE :
-            case Material.SPRUCE_FENCE_GATE :
-            case Material.BIRCH_FENCE_GATE :
-            case Material.JUNGLE_FENCE_GATE :
-            case Material.FURNACE :
-            case Material.JUKEBOX :
-            case Material.LEVER :
-            case Material.NOTE_BLOCK :
-            case Material.STONE_BUTTON :
-            case Material.OAK_BUTTON:
-            case Material.BIRCH_BUTTON:
-            case Material.ACACIA_BUTTON:
-            case Material.DARK_OAK_BUTTON:
-            case Material.JUNGLE_BUTTON:
-            case Material.SPRUCE_BUTTON:
-            case Material.ACACIA_TRAPDOOR:
-            case Material.BIRCH_TRAPDOOR:
-            case Material.DARK_OAK_TRAPDOOR:
-            case Material.JUNGLE_TRAPDOOR:
-            case Material.OAK_TRAPDOOR:
-            case Material.SPRUCE_TRAPDOOR:
-            case Material.WALL_SIGN :
-            case Material.CRAFTING_TABLE:
-            case Material.BEACON :
-            case Material.ANVIL :
-            case Material.DROPPER :
-            case Material.HOPPER :
-            case Material.TRAPPED_CHEST :
-            case Material.IRON_DOOR :
-            case Material.IRON_TRAPDOOR :
-            case Material.OAK_DOOR:
-            case Material.ACACIA_DOOR :
-            case Material.SPRUCE_DOOR :
-            case Material.BIRCH_DOOR :
-            case Material.JUNGLE_DOOR :
-            case Material.DARK_OAK_DOOR :
-            case Material.OAK_FENCE:
-            case Material.ACACIA_FENCE :
-            case Material.DARK_OAK_FENCE :
-            case Material.BIRCH_FENCE :
-            case Material.JUNGLE_FENCE :
-            case Material.SPRUCE_FENCE :
-            case Material.ARMOR_STAND :
-            case Material.BLACK_SHULKER_BOX :
-            case Material.BLUE_SHULKER_BOX :
-            case Material.BROWN_SHULKER_BOX :
-            case Material.CYAN_SHULKER_BOX :
-            case Material.GRAY_SHULKER_BOX :
-            case Material.GREEN_SHULKER_BOX :
-            case Material.LIGHT_BLUE_SHULKER_BOX :
-            case Material.LIME_SHULKER_BOX :
-            case Material.MAGENTA_SHULKER_BOX :
-            case Material.ORANGE_SHULKER_BOX :
-            case Material.PINK_SHULKER_BOX :
-            case Material.PURPLE_SHULKER_BOX :
-            case Material.RED_SHULKER_BOX :
-            case Material.LIGHT_GRAY_SHULKER_BOX:
-            case Material.WHITE_SHULKER_BOX :
-            case Material.YELLOW_SHULKER_BOX :
-            case Material.STRIPPED_ACACIA_LOG:
-            case Material.STRIPPED_ACACIA_WOOD:
-            case Material.STRIPPED_BIRCH_LOG:
-            case Material.STRIPPED_BIRCH_WOOD:
-            case Material.STRIPPED_DARK_OAK_LOG:
-            case Material.STRIPPED_DARK_OAK_WOOD:
-            case Material.STRIPPED_JUNGLE_LOG:
-            case Material.STRIPPED_JUNGLE_WOOD:
-            case Material.STRIPPED_OAK_LOG:
-            case Material.STRIPPED_OAK_WOOD:
-            case Material.STRIPPED_SPRUCE_LOG:
-            case Material.STRIPPED_SPRUCE_WOOD:
-            case Material.ACACIA_LOG:
-            case Material.ACACIA_WOOD:
-            case Material.BIRCH_LOG:
-            case Material.BIRCH_WOOD:
-            case Material.DARK_OAK_LOG:
-            case Material.DARK_OAK_WOOD:
-            case Material.JUNGLE_LOG:
-            case Material.JUNGLE_WOOD:
-            case Material.OAK_LOG:
-            case Material.OAK_WOOD:
-            case Material.SPRUCE_LOG:
-            case Material.SPRUCE_WOOD:
+            case BLACK_BED:
+            case BLUE_BED:
+            case BROWN_BED:
+            case CYAN_BED:
+            case GRAY_BED:
+            case GREEN_BED:
+            case LIGHT_BLUE_BED:
+            case LIGHT_GRAY_BED:
+            case LIME_BED:
+            case MAGENTA_BED:
+            case ORANGE_BED:
+            case PINK_BED:
+            case PURPLE_BED:
+            case RED_BED:
+            case WHITE_BED:
+            case YELLOW_BED:
+            case BREWING_STAND :
+            case BOOKSHELF :
+            case CAKE:
+            case CHEST :
+            case DISPENSER :
+            case ENCHANTING_TABLE:
+            case ENDER_CHEST :
+            case OAK_FENCE_GATE:
+            case ACACIA_FENCE_GATE :
+            case DARK_OAK_FENCE_GATE :
+            case SPRUCE_FENCE_GATE :
+            case BIRCH_FENCE_GATE :
+            case JUNGLE_FENCE_GATE :
+            case FURNACE :
+            case JUKEBOX :
+            case LEVER :
+            case NOTE_BLOCK :
+            case STONE_BUTTON :
+            case OAK_BUTTON:
+            case BIRCH_BUTTON:
+            case ACACIA_BUTTON:
+            case DARK_OAK_BUTTON:
+            case JUNGLE_BUTTON:
+            case SPRUCE_BUTTON:
+            case ACACIA_TRAPDOOR:
+            case BIRCH_TRAPDOOR:
+            case DARK_OAK_TRAPDOOR:
+            case JUNGLE_TRAPDOOR:
+            case OAK_TRAPDOOR:
+            case SPRUCE_TRAPDOOR:
+            case WALL_SIGN :
+            case CRAFTING_TABLE:
+            case BEACON :
+            case ANVIL :
+            case DROPPER :
+            case HOPPER :
+            case TRAPPED_CHEST :
+            case IRON_DOOR :
+            case IRON_TRAPDOOR :
+            case OAK_DOOR:
+            case ACACIA_DOOR :
+            case SPRUCE_DOOR :
+            case BIRCH_DOOR :
+            case JUNGLE_DOOR :
+            case DARK_OAK_DOOR :
+            case OAK_FENCE:
+            case ACACIA_FENCE :
+            case DARK_OAK_FENCE :
+            case BIRCH_FENCE :
+            case JUNGLE_FENCE :
+            case SPRUCE_FENCE :
+            case ARMOR_STAND :
+            case BLACK_SHULKER_BOX :
+            case BLUE_SHULKER_BOX :
+            case BROWN_SHULKER_BOX :
+            case CYAN_SHULKER_BOX :
+            case GRAY_SHULKER_BOX :
+            case GREEN_SHULKER_BOX :
+            case LIGHT_BLUE_SHULKER_BOX :
+            case LIME_SHULKER_BOX :
+            case MAGENTA_SHULKER_BOX :
+            case ORANGE_SHULKER_BOX :
+            case PINK_SHULKER_BOX :
+            case PURPLE_SHULKER_BOX :
+            case RED_SHULKER_BOX :
+            case LIGHT_GRAY_SHULKER_BOX:
+            case WHITE_SHULKER_BOX :
+            case YELLOW_SHULKER_BOX :
+            case STRIPPED_ACACIA_LOG:
+            case STRIPPED_ACACIA_WOOD:
+            case STRIPPED_BIRCH_LOG:
+            case STRIPPED_BIRCH_WOOD:
+            case STRIPPED_DARK_OAK_LOG:
+            case STRIPPED_DARK_OAK_WOOD:
+            case STRIPPED_JUNGLE_LOG:
+            case STRIPPED_JUNGLE_WOOD:
+            case STRIPPED_OAK_LOG:
+            case STRIPPED_OAK_WOOD:
+            case STRIPPED_SPRUCE_LOG:
+            case STRIPPED_SPRUCE_WOOD:
+            case ACACIA_LOG:
+            case ACACIA_WOOD:
+            case BIRCH_LOG:
+            case BIRCH_WOOD:
+            case DARK_OAK_LOG:
+            case DARK_OAK_WOOD:
+            case JUNGLE_LOG:
+            case JUNGLE_WOOD:
+            case OAK_LOG:
+            case OAK_WOOD:
+            case SPRUCE_LOG:
+            case SPRUCE_WOOD:
                 return false;
 
             default :
@@ -274,15 +274,15 @@ public final class BlockUtils {
      */
     public static boolean canMakeMossy(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.COBBLESTONE :
-            case Material.DIRT :
-            case Material.GRASS_PATH :
+            case COBBLESTONE :
+            case DIRT :
+            case GRASS_PATH :
                 return true;
 
-            case Material.STONE_BRICKS:
+            case STONE_BRICKS:
                 return true;
 
-            case Material.COBBLESTONE_WALL:
+            case COBBLESTONE_WALL:
                 return true;
 
             default :
@@ -356,12 +356,12 @@ public final class BlockUtils {
      */
     public static boolean isLeaves(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.OAK_LEAVES:
-            case Material.ACACIA_LEAVES:
-            case Material.BIRCH_LEAVES:
-            case Material.DARK_OAK_LEAVES:
-            case Material.JUNGLE_LEAVES:
-            case Material.SPRUCE_LEAVES:
+            case OAK_LEAVES:
+            case ACACIA_LEAVES:
+            case BIRCH_LEAVES:
+            case DARK_OAK_LEAVES:
+            case JUNGLE_LEAVES:
+            case SPRUCE_LEAVES:
                 return true;
 
             default :
@@ -378,8 +378,8 @@ public final class BlockUtils {
      */
     public static boolean affectedByFluxMining(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.IRON_ORE :
-            case Material.GOLD_ORE :
+            case IRON_ORE :
+            case GOLD_ORE :
                 return true;
 
             default :
@@ -397,10 +397,10 @@ public final class BlockUtils {
      */
     public static boolean canActivateHerbalism(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.DIRT :
-            case Material.GRASS :
-            case Material.GRASS_PATH :
-            case Material.FARMLAND:
+            case DIRT :
+            case GRASS :
+            case GRASS_PATH :
+            case FARMLAND:
                 return false;
 
             default :
@@ -418,7 +418,7 @@ public final class BlockUtils {
      */
     public static boolean affectedByBlockCracker(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.STONE_BRICKS:
+            case STONE_BRICKS:
                 return true;
 
             default :
@@ -435,9 +435,9 @@ public final class BlockUtils {
      */
     public static boolean canMakeShroomy(BlockState blockState) {
         switch (blockState.getType()) {
-            case Material.DIRT :
-            case Material.GRASS :
-            case Material.GRASS_PATH :
+            case DIRT :
+            case GRASS :
+            case GRASS_PATH :
                 return true;
 
             default :

+ 19 - 19
mcMMO-core/src/main/java/com/gmail/nossr50/util/HolidayManager.java

@@ -60,30 +60,30 @@ public final class HolidayManager {
 
         public static FakeSkillType getByStatistic(Statistic statistic) {
             switch (statistic) {
-                case Statistic.DAMAGE_TAKEN:
+                case DAMAGE_TAKEN:
                     return FakeSkillType.MACHO;
-                case Statistic.JUMP:
+                case JUMP:
                     return FakeSkillType.JUMPING;
-                case Statistic.DROP:
+                case DROP:
                     return FakeSkillType.THROWING;
-                case Statistic.MINE_BLOCK:
-                case Statistic.BREAK_ITEM:
+                case MINE_BLOCK:
+                case BREAK_ITEM:
                     return FakeSkillType.WRECKING;
-                case Statistic.CRAFT_ITEM:
+                case CRAFT_ITEM:
                     return FakeSkillType.CRAFTING;
-                case Statistic.WALK_ONE_CM:
+                case WALK_ONE_CM:
                     return FakeSkillType.WALKING;
-                case Statistic.SWIM_ONE_CM:
+                case SWIM_ONE_CM:
                     return FakeSkillType.SWIMMING;
-                case Statistic.FALL_ONE_CM:
+                case FALL_ONE_CM:
                     return FakeSkillType.FALLING;
-                case Statistic.CLIMB_ONE_CM:
+                case CLIMB_ONE_CM:
                     return FakeSkillType.CLIMBING;
-                case Statistic.FLY_ONE_CM:
+                case FLY_ONE_CM:
                     return FakeSkillType.FLYING;
-                case Statistic.WALK_UNDER_WATER_ONE_CM:
+                case WALK_UNDER_WATER_ONE_CM:
                     return FakeSkillType.DIVING;
-                case Statistic.PIG_ONE_CM:
+                case PIG_ONE_CM:
                     return FakeSkillType.PIGGY;
                 default:
                     return FakeSkillType.UNKNOWN;
@@ -334,20 +334,20 @@ public final class HolidayManager {
 
         int modifier;
         switch (statistic) {
-            case Statistic.DAMAGE_TAKEN:
+            case DAMAGE_TAKEN:
                 modifier = 500;
                 break;
-            case Statistic.JUMP:
+            case JUMP:
                 modifier = 500;
                 break;
-            case Statistic.DROP:
+            case DROP:
                 modifier = 200;
                 break;
-            case Statistic.MINE_BLOCK:
-            case Statistic.BREAK_ITEM:
+            case MINE_BLOCK:
+            case BREAK_ITEM:
                 modifier = 500;
                 break;
-            case Statistic.CRAFT_ITEM:
+            case CRAFT_ITEM:
                 modifier = 100;
                 break;
             default:

+ 208 - 208
mcMMO-core/src/main/java/com/gmail/nossr50/util/ItemUtils.java

@@ -24,7 +24,7 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.BOW:
+            case BOW:
                 return true;
 
             default:
@@ -42,11 +42,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_SWORD:
-            case Material.GOLDEN_SWORD:
-            case Material.IRON_SWORD:
-            case Material.STONE_SWORD:
-            case Material.WOODEN_SWORD:
+            case DIAMOND_SWORD:
+            case GOLDEN_SWORD:
+            case IRON_SWORD:
+            case STONE_SWORD:
+            case WOODEN_SWORD:
                 return true;
 
             default:
@@ -64,11 +64,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_HOE:
-            case Material.GOLDEN_HOE:
-            case Material.IRON_HOE:
-            case Material.STONE_HOE:
-            case Material.WOODEN_HOE:
+            case DIAMOND_HOE:
+            case GOLDEN_HOE:
+            case IRON_HOE:
+            case STONE_HOE:
+            case WOODEN_HOE:
                 return true;
 
             default:
@@ -86,11 +86,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_SHOVEL:
-            case Material.GOLDEN_SHOVEL:
-            case Material.IRON_SHOVEL:
-            case Material.STONE_SHOVEL:
-            case Material.WOODEN_SHOVEL:
+            case DIAMOND_SHOVEL:
+            case GOLDEN_SHOVEL:
+            case IRON_SHOVEL:
+            case STONE_SHOVEL:
+            case WOODEN_SHOVEL:
                 return true;
 
             default:
@@ -108,11 +108,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_AXE:
-            case Material.GOLDEN_AXE:
-            case Material.IRON_AXE:
-            case Material.STONE_AXE:
-            case Material.WOODEN_AXE:
+            case DIAMOND_AXE:
+            case GOLDEN_AXE:
+            case IRON_AXE:
+            case STONE_AXE:
+            case WOODEN_AXE:
                 return true;
 
             default:
@@ -130,11 +130,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_PICKAXE:
-            case Material.GOLDEN_PICKAXE:
-            case Material.IRON_PICKAXE:
-            case Material.STONE_PICKAXE:
-            case Material.WOODEN_PICKAXE:
+            case DIAMOND_PICKAXE:
+            case GOLDEN_PICKAXE:
+            case IRON_PICKAXE:
+            case STONE_PICKAXE:
+            case WOODEN_PICKAXE:
                 return true;
 
             default:
@@ -166,11 +166,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_HELMET:
-            case Material.GOLDEN_HELMET:
-            case Material.IRON_HELMET:
-            case Material.CHAINMAIL_HELMET:
-            case Material.LEATHER_HELMET:
+            case DIAMOND_HELMET:
+            case GOLDEN_HELMET:
+            case IRON_HELMET:
+            case CHAINMAIL_HELMET:
+            case LEATHER_HELMET:
                 return true;
 
             default:
@@ -188,11 +188,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_CHESTPLATE:
-            case Material.GOLDEN_CHESTPLATE:
-            case Material.IRON_CHESTPLATE:
-            case Material.CHAINMAIL_CHESTPLATE:
-            case Material.LEATHER_CHESTPLATE:
+            case DIAMOND_CHESTPLATE:
+            case GOLDEN_CHESTPLATE:
+            case IRON_CHESTPLATE:
+            case CHAINMAIL_CHESTPLATE:
+            case LEATHER_CHESTPLATE:
                 return true;
 
             default:
@@ -210,11 +210,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_LEGGINGS:
-            case Material.GOLDEN_LEGGINGS:
-            case Material.IRON_LEGGINGS:
-            case Material.CHAINMAIL_LEGGINGS:
-            case Material.LEATHER_LEGGINGS:
+            case DIAMOND_LEGGINGS:
+            case GOLDEN_LEGGINGS:
+            case IRON_LEGGINGS:
+            case CHAINMAIL_LEGGINGS:
+            case LEATHER_LEGGINGS:
                 return true;
 
             default:
@@ -232,11 +232,11 @@ public final class ItemUtils {
         Material type = item.getType();
 
         switch (type) {
-            case Material.DIAMOND_BOOTS:
-            case Material.GOLDEN_BOOTS:
-            case Material.IRON_BOOTS:
-            case Material.CHAINMAIL_BOOTS:
-            case Material.LEATHER_BOOTS:
+            case DIAMOND_BOOTS:
+            case GOLDEN_BOOTS:
+            case IRON_BOOTS:
+            case CHAINMAIL_BOOTS:
+            case LEATHER_BOOTS:
                 return true;
 
             default:
@@ -272,10 +272,10 @@ public final class ItemUtils {
      */
     public static boolean isLeatherArmor(ItemStack item) {
         switch (item.getType()) {
-            case Material.LEATHER_BOOTS:
-            case Material.LEATHER_CHESTPLATE:
-            case Material.LEATHER_HELMET:
-            case Material.LEATHER_LEGGINGS:
+            case LEATHER_BOOTS:
+            case LEATHER_CHESTPLATE:
+            case LEATHER_HELMET:
+            case LEATHER_LEGGINGS:
                 return true;
 
             default:
@@ -291,10 +291,10 @@ public final class ItemUtils {
      */
     public static boolean isGoldArmor(ItemStack item) {
         switch (item.getType()) {
-            case Material.GOLDEN_BOOTS:
-            case Material.GOLDEN_CHESTPLATE:
-            case Material.GOLDEN_HELMET:
-            case Material.GOLDEN_LEGGINGS:
+            case GOLDEN_BOOTS:
+            case GOLDEN_CHESTPLATE:
+            case GOLDEN_HELMET:
+            case GOLDEN_LEGGINGS:
                 return true;
 
             default:
@@ -310,10 +310,10 @@ public final class ItemUtils {
      */
     public static boolean isIronArmor(ItemStack item) {
         switch (item.getType()) {
-            case Material.IRON_BOOTS:
-            case Material.IRON_CHESTPLATE:
-            case Material.IRON_HELMET:
-            case Material.IRON_LEGGINGS:
+            case IRON_BOOTS:
+            case IRON_CHESTPLATE:
+            case IRON_HELMET:
+            case IRON_LEGGINGS:
                 return true;
 
             default:
@@ -329,10 +329,10 @@ public final class ItemUtils {
      */
     public static boolean isDiamondArmor(ItemStack item) {
         switch (item.getType()) {
-            case Material.DIAMOND_BOOTS:
-            case Material.DIAMOND_CHESTPLATE:
-            case Material.DIAMOND_HELMET:
-            case Material.DIAMOND_LEGGINGS:
+            case DIAMOND_BOOTS:
+            case DIAMOND_CHESTPLATE:
+            case DIAMOND_HELMET:
+            case DIAMOND_LEGGINGS:
                 return true;
 
             default:
@@ -348,10 +348,10 @@ public final class ItemUtils {
      */
     public static boolean isChainmailArmor(ItemStack item) {
         switch (item.getType()) {
-            case Material.CHAINMAIL_BOOTS:
-            case Material.CHAINMAIL_CHESTPLATE:
-            case Material.CHAINMAIL_HELMET:
-            case Material.CHAINMAIL_LEGGINGS:
+            case CHAINMAIL_BOOTS:
+            case CHAINMAIL_CHESTPLATE:
+            case CHAINMAIL_HELMET:
+            case CHAINMAIL_LEGGINGS:
                 return true;
 
             default:
@@ -377,11 +377,11 @@ public final class ItemUtils {
      */
     public static boolean isStoneTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.STONE_AXE:
-            case Material.STONE_HOE:
-            case Material.STONE_PICKAXE:
-            case Material.STONE_SHOVEL:
-            case Material.STONE_SWORD:
+            case STONE_AXE:
+            case STONE_HOE:
+            case STONE_PICKAXE:
+            case STONE_SHOVEL:
+            case STONE_SWORD:
                 return true;
 
             default:
@@ -397,11 +397,11 @@ public final class ItemUtils {
      */
     public static boolean isWoodTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.WOODEN_AXE:
-            case Material.WOODEN_HOE:
-            case Material.WOODEN_PICKAXE:
-            case Material.WOODEN_SHOVEL:
-            case Material.WOODEN_SWORD:
+            case WOODEN_AXE:
+            case WOODEN_HOE:
+            case WOODEN_PICKAXE:
+            case WOODEN_SHOVEL:
+            case WOODEN_SWORD:
                 return true;
 
             default:
@@ -417,9 +417,9 @@ public final class ItemUtils {
      */
     public static boolean isStringTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.BOW:
-            case Material.CARROT_ON_A_STICK:
-            case Material.FISHING_ROD:
+            case BOW:
+            case CARROT_ON_A_STICK:
+            case FISHING_ROD:
                 return true;
 
             default:
@@ -435,11 +435,11 @@ public final class ItemUtils {
      */
     public static boolean isGoldTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.GOLDEN_AXE:
-            case Material.GOLDEN_HOE:
-            case Material.GOLDEN_PICKAXE:
-            case Material.GOLDEN_SHOVEL:
-            case Material.GOLDEN_SWORD:
+            case GOLDEN_AXE:
+            case GOLDEN_HOE:
+            case GOLDEN_PICKAXE:
+            case GOLDEN_SHOVEL:
+            case GOLDEN_SWORD:
                 return true;
 
             default:
@@ -455,14 +455,14 @@ public final class ItemUtils {
      */
     public static boolean isIronTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.BUCKET:
-            case Material.FLINT_AND_STEEL:
-            case Material.IRON_AXE:
-            case Material.IRON_HOE:
-            case Material.IRON_PICKAXE:
-            case Material.IRON_SHOVEL:
-            case Material.IRON_SWORD:
-            case Material.SHEARS:
+            case BUCKET:
+            case FLINT_AND_STEEL:
+            case IRON_AXE:
+            case IRON_HOE:
+            case IRON_PICKAXE:
+            case IRON_SHOVEL:
+            case IRON_SWORD:
+            case SHEARS:
                 return true;
 
             default:
@@ -478,11 +478,11 @@ public final class ItemUtils {
      */
     public static boolean isDiamondTool(ItemStack item) {
         switch (item.getType()) {
-            case Material.DIAMOND_AXE:
-            case Material.DIAMOND_HOE:
-            case Material.DIAMOND_PICKAXE:
-            case Material.DIAMOND_SHOVEL:
-            case Material.DIAMOND_SWORD:
+            case DIAMOND_AXE:
+            case DIAMOND_HOE:
+            case DIAMOND_PICKAXE:
+            case DIAMOND_SHOVEL:
+            case DIAMOND_SWORD:
                 return true;
 
             default:
@@ -498,12 +498,12 @@ public final class ItemUtils {
      */
     public static boolean isEnchantable(ItemStack item) {
         switch (item.getType()) {
-            case Material.ENCHANTED_BOOK:
-            case Material.SHEARS:
-            case Material.FISHING_ROD:
-            case Material.CARROT_ON_A_STICK:
-            case Material.FLINT_AND_STEEL:
-            case Material.TRIDENT:
+            case ENCHANTED_BOOK:
+            case SHEARS:
+            case FISHING_ROD:
+            case CARROT_ON_A_STICK:
+            case FLINT_AND_STEEL:
+            case TRIDENT:
                 return true;
 
             default:
@@ -553,21 +553,21 @@ public final class ItemUtils {
      */
     public static boolean isMiningDrop(ItemStack item) {
         switch (item.getType()) {
-            case Material.COAL:
-            case Material.COAL_ORE:
-            case Material.DIAMOND:
-            case Material.DIAMOND_ORE:
-            case Material.EMERALD:
-            case Material.EMERALD_ORE:
-            case Material.GOLD_ORE:
-            case Material.IRON_ORE:
-            case Material.LAPIS_ORE:
-            case Material.REDSTONE_ORE: // Should we also have Glowing Redstone Ore here?
-            case Material.REDSTONE:
-            case Material.GLOWSTONE_DUST: // Should we also have Glowstone here?
-            case Material.QUARTZ:
-            case Material.NETHER_QUARTZ_ORE:
-            case Material.LAPIS_LAZULI:
+            case COAL:
+            case COAL_ORE:
+            case DIAMOND:
+            case DIAMOND_ORE:
+            case EMERALD:
+            case EMERALD_ORE:
+            case GOLD_ORE:
+            case IRON_ORE:
+            case LAPIS_ORE:
+            case REDSTONE_ORE: // Should we also have Glowing Redstone Ore here?
+            case REDSTONE:
+            case GLOWSTONE_DUST: // Should we also have Glowstone here?
+            case QUARTZ:
+            case NETHER_QUARTZ_ORE:
+            case LAPIS_LAZULI:
                 return true;
 
             default:
@@ -583,29 +583,29 @@ public final class ItemUtils {
      */
     public static boolean isHerbalismDrop(ItemStack item) {
         switch (item.getType()) {
-            case Material.WHEAT:
-            case Material.WHEAT_SEEDS:
-            case Material.CARROT:
-            case Material.CHORUS_FRUIT:
-            case Material.CHORUS_FLOWER:
-            case Material.POTATO:
-            case Material.BEETROOT:
-            case Material.BEETROOT_SEEDS:
-            case Material.NETHER_WART:
-            case Material.BROWN_MUSHROOM:
-            case Material.RED_MUSHROOM:
-            case Material.ROSE_RED:
-            case Material.DANDELION_YELLOW:
-            case Material.CACTUS:
-            case Material.SUGAR_CANE:
-            case Material.MELON:
-            case Material.MELON_SEEDS:
-            case Material.PUMPKIN:
-            case Material.PUMPKIN_SEEDS:
-            case Material.LILY_PAD:
-            case Material.VINE:
-            case Material.TALL_GRASS:
-            case Material.COCOA_BEANS:
+            case WHEAT:
+            case WHEAT_SEEDS:
+            case CARROT:
+            case CHORUS_FRUIT:
+            case CHORUS_FLOWER:
+            case POTATO:
+            case BEETROOT:
+            case BEETROOT_SEEDS:
+            case NETHER_WART:
+            case BROWN_MUSHROOM:
+            case RED_MUSHROOM:
+            case ROSE_RED:
+            case DANDELION_YELLOW:
+            case CACTUS:
+            case SUGAR_CANE:
+            case MELON:
+            case MELON_SEEDS:
+            case PUMPKIN:
+            case PUMPKIN_SEEDS:
+            case LILY_PAD:
+            case VINE:
+            case TALL_GRASS:
+            case COCOA_BEANS:
                 return true;
 
             default:
@@ -621,48 +621,48 @@ public final class ItemUtils {
      */
     public static boolean isMobDrop(ItemStack item) {
         switch (item.getType()) {
-            case Material.STRING:
-            case Material.FEATHER:
-            case Material.CHICKEN:
-            case Material.COOKED_CHICKEN:
-            case Material.LEATHER:
-            case Material.BEEF:
-            case Material.COOKED_BEEF:
-            case Material.PORKCHOP:
-            case Material.COOKED_PORKCHOP:
-            case Material.WHITE_WOOL:
-            case Material.BLACK_WOOL:
-            case Material.BLUE_WOOL:
-            case Material.BROWN_WOOL:
-            case Material.CYAN_WOOL:
-            case Material.GRAY_WOOL:
-            case Material.GREEN_WOOL:
-            case Material.LIGHT_BLUE_WOOL:
-            case Material.LIGHT_GRAY_WOOL:
-            case Material.LIME_WOOL:
-            case Material.MAGENTA_WOOL:
-            case Material.ORANGE_WOOL:
-            case Material.PINK_WOOL:
-            case Material.PURPLE_WOOL:
-            case Material.RED_WOOL:
-            case Material.YELLOW_WOOL:
-            case Material.IRON_INGOT:
-            case Material.SNOWBALL:
-            case Material.BLAZE_ROD:
-            case Material.SPIDER_EYE:
-            case Material.GUNPOWDER:
-            case Material.ENDER_PEARL:
-            case Material.GHAST_TEAR:
-            case Material.MAGMA_CREAM:
-            case Material.BONE:
-            case Material.ARROW:
-            case Material.SLIME_BALL:
-            case Material.NETHER_STAR:
-            case Material.ROTTEN_FLESH:
-            case Material.GOLD_NUGGET:
-            case Material.EGG:
-            case Material.ROSE_RED:
-            case Material.COAL:
+            case STRING:
+            case FEATHER:
+            case CHICKEN:
+            case COOKED_CHICKEN:
+            case LEATHER:
+            case BEEF:
+            case COOKED_BEEF:
+            case PORKCHOP:
+            case COOKED_PORKCHOP:
+            case WHITE_WOOL:
+            case BLACK_WOOL:
+            case BLUE_WOOL:
+            case BROWN_WOOL:
+            case CYAN_WOOL:
+            case GRAY_WOOL:
+            case GREEN_WOOL:
+            case LIGHT_BLUE_WOOL:
+            case LIGHT_GRAY_WOOL:
+            case LIME_WOOL:
+            case MAGENTA_WOOL:
+            case ORANGE_WOOL:
+            case PINK_WOOL:
+            case PURPLE_WOOL:
+            case RED_WOOL:
+            case YELLOW_WOOL:
+            case IRON_INGOT:
+            case SNOWBALL:
+            case BLAZE_ROD:
+            case SPIDER_EYE:
+            case GUNPOWDER:
+            case ENDER_PEARL:
+            case GHAST_TEAR:
+            case MAGMA_CREAM:
+            case BONE:
+            case ARROW:
+            case SLIME_BALL:
+            case NETHER_STAR:
+            case ROTTEN_FLESH:
+            case GOLD_NUGGET:
+            case EGG:
+            case ROSE_RED:
+            case COAL:
                 return true;
 
             default:
@@ -678,31 +678,31 @@ public final class ItemUtils {
      */
     public static boolean isWoodcuttingDrop(ItemStack item) {
         switch (item.getType()) {
-            case Material.ACACIA_LOG:
-            case Material.BIRCH_LOG:
-            case Material.DARK_OAK_LOG:
-            case Material.JUNGLE_LOG:
-            case Material.OAK_LOG:
-            case Material.SPRUCE_LOG:
-            case Material.STRIPPED_ACACIA_LOG:
-            case Material.STRIPPED_BIRCH_LOG:
-            case Material.STRIPPED_DARK_OAK_LOG:
-            case Material.STRIPPED_JUNGLE_LOG:
-            case Material.STRIPPED_OAK_LOG:
-            case Material.STRIPPED_SPRUCE_LOG:
-            case Material.ACACIA_SAPLING:
-            case Material.SPRUCE_SAPLING:
-            case Material.BIRCH_SAPLING:
-            case Material.DARK_OAK_SAPLING:
-            case Material.JUNGLE_SAPLING:
-            case Material.OAK_SAPLING:
-            case Material.ACACIA_LEAVES:
-            case Material.BIRCH_LEAVES:
-            case Material.DARK_OAK_LEAVES:
-            case Material.JUNGLE_LEAVES:
-            case Material.OAK_LEAVES:
-            case Material.SPRUCE_LEAVES:
-            case Material.APPLE:
+            case ACACIA_LOG:
+            case BIRCH_LOG:
+            case DARK_OAK_LOG:
+            case JUNGLE_LOG:
+            case OAK_LOG:
+            case SPRUCE_LOG:
+            case STRIPPED_ACACIA_LOG:
+            case STRIPPED_BIRCH_LOG:
+            case STRIPPED_DARK_OAK_LOG:
+            case STRIPPED_JUNGLE_LOG:
+            case STRIPPED_OAK_LOG:
+            case STRIPPED_SPRUCE_LOG:
+            case ACACIA_SAPLING:
+            case SPRUCE_SAPLING:
+            case BIRCH_SAPLING:
+            case DARK_OAK_SAPLING:
+            case JUNGLE_SAPLING:
+            case OAK_SAPLING:
+            case ACACIA_LEAVES:
+            case BIRCH_LEAVES:
+            case DARK_OAK_LEAVES:
+            case JUNGLE_LEAVES:
+            case OAK_LEAVES:
+            case SPRUCE_LEAVES:
+            case APPLE:
                 return true;
 
             default:

+ 8 - 8
mcMMO-core/src/main/java/com/gmail/nossr50/util/MaterialUtils.java

@@ -8,14 +8,14 @@ public final class MaterialUtils {
 
     protected static boolean isOre(Material data) {
         switch (data) {
-            case Material.COAL_ORE:
-            case Material.DIAMOND_ORE:
-            case Material.NETHER_QUARTZ_ORE:
-            case Material.GOLD_ORE:
-            case Material.IRON_ORE:
-            case Material.LAPIS_ORE:
-            case Material.REDSTONE_ORE:
-            case Material.EMERALD_ORE:
+            case COAL_ORE:
+            case DIAMOND_ORE:
+            case NETHER_QUARTZ_ORE:
+            case GOLD_ORE:
+            case IRON_ORE:
+            case LAPIS_ORE:
+            case REDSTONE_ORE:
+            case EMERALD_ORE:
                 return true;
             default:
                 return mcMMO.getModManager().isCustomOre(data);

+ 3 - 2
mcMMO-core/src/main/java/com/gmail/nossr50/util/MobHealthbarUtils.java

@@ -7,6 +7,7 @@ import com.gmail.nossr50.datatypes.meta.OldName;
 import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.runnables.MobHealthDisplayUpdaterTask;
 import org.bukkit.ChatColor;
+import org.bukkit.entity.EntityType;
 import org.bukkit.entity.LivingEntity;
 import org.bukkit.entity.Player;
 import org.bukkit.event.entity.EntityDamageByEntityEvent;
@@ -155,8 +156,8 @@ public final class MobHealthbarUtils {
      */
     private static boolean isBoss(LivingEntity livingEntity) {
         switch (livingEntity.getType()) {
-            case EntityType.ENDER_DRAGON:
-            case EntityType.WITHER:
+            case ENDER_DRAGON:
+            case WITHER:
                 return true;
 
             default:

+ 7 - 7
mcMMO-core/src/main/java/com/gmail/nossr50/util/StringUtils.java

@@ -42,13 +42,13 @@ public class StringUtils {
 
     public static String getFriendlyConfigBlockDataString(BlockData data) {
         switch(data.getMaterial()){
-            case Material.CHORUS_FLOWER:
-            case Material.COCOA:
-            case Material.WHEAT:
-            case Material.BEETROOTS:
-            case Material.CARROTS:
-            case Material.POTATOES:
-            case Material.NETHER_WART: {
+            case CHORUS_FLOWER:
+            case COCOA:
+            case WHEAT:
+            case BEETROOTS:
+            case CARROTS:
+            case POTATOES:
+            case NETHER_WART: {
                 if (data instanceof Ageable) {
                     Ageable ageData = (Ageable) data;
                     if (ageData.getAge() == ageData.getMaximumAge()) {

+ 1 - 1
mcMMO-core/src/main/java/net/shatteredlands/shatt/ZipLibrary.java → mcMMO-core/src/main/java/net/shatteredlands/shatt/backup/ZipLibrary.java

@@ -1,4 +1,4 @@
-package net.shatteredlands.shatt;
+package net.shatteredlands.shatt.backup;
 
 import com.gmail.nossr50.config.Config;
 import com.gmail.nossr50.mcMMO;