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Use dropItem instead of dropItemNaturally (#3644)

This could possibly eliminate a few issues.
LogGits 6 years ago
parent
commit
d2b8c527ad
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/main/java/com/gmail/nossr50/party/ShareHandler.java

+ 1 - 1
src/main/java/com/gmail/nossr50/party/ShareHandler.java

@@ -157,7 +157,7 @@ public final class ShareHandler {
 
     private static void awardDrop(Player winningPlayer, ItemStack drop) {
         if (winningPlayer.getInventory().addItem(drop).size() != 0) {
-            winningPlayer.getWorld().dropItemNaturally(winningPlayer.getLocation(), drop);
+            winningPlayer.getWorld().dropItem(winningPlayer.getLocation(), drop);
         }
 
         winningPlayer.updateInventory();