瀏覽代碼

Change priority of sheep shearing
Cleanup

NuclearW 13 年之前
父節點
當前提交
d0d9868b5f

+ 0 - 3
src/main/java/com/gmail/nossr50/datatypes/treasure/FishingTreasure.java

@@ -3,13 +3,11 @@ package com.gmail.nossr50.datatypes.treasure;
 import org.bukkit.inventory.ItemStack;
 
 public class FishingTreasure extends Treasure {
-	
 	private int maxLevel;
 
 	public FishingTreasure(ItemStack drop, int xp, Double dropChance, int dropLevel, int maxLevel) {
 		super(drop, xp, dropChance, dropLevel);
 		this.setMaxLevel(maxLevel);
-		// TODO Auto-generated constructor stub
 	}
 
 	public int getMaxLevel() {
@@ -19,5 +17,4 @@ public class FishingTreasure extends Treasure {
 	public void setMaxLevel(int maxLevel) {
 		this.maxLevel = maxLevel;
 	}
-
 }

+ 1 - 1
src/main/java/com/gmail/nossr50/listeners/mcPlayerListener.java

@@ -78,7 +78,7 @@ public class mcPlayerListener implements Listener
 		plugin = instance;
 	}
 	
-	@EventHandler(ignoreCancelled = true)
+	@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
 	public void onSheepUndressing(PlayerShearEntityEvent event)
 	{
 	    Player player = event.getPlayer();