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@@ -3,7 +3,6 @@ package com.gmail.nossr50.skills;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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-import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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@@ -17,280 +16,266 @@ import com.gmail.nossr50.config.LoadProperties;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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-public class Herbalism
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-{
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- public static void greenTerra(Player player, Block block){
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- PlayerInventory inventory = player.getInventory();
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- boolean hasSeeds = inventory.contains(Material.SEEDS);
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- if(block.getType().equals(Material.COBBLESTONE) || block.getType().equals(Material.DIRT) || block.getType().equals(Material.SMOOTH_BRICK)){
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- if(!hasSeeds)
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- player.sendMessage("You need more seeds to spread Green Terra");
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- if(hasSeeds && !block.getType().equals(Material.WHEAT))
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- {
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- inventory.removeItem(new ItemStack(Material.SEEDS, 1));
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- player.updateInventory();
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- if(LoadProperties.enableSmoothToMossy && block.getType().equals(Material.SMOOTH_BRICK))
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- block.setData((byte) 0x1);
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- if(LoadProperties.enableDirtToGrass && block.getType().equals(Material.DIRT))
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- block.setType(Material.GRASS);
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- if(LoadProperties.enableCobbleToMossy && block.getType().equals(Material.COBBLESTONE))
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- block.setType(Material.MOSSY_COBBLESTONE);
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- }
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- }
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- }
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-
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- public static Boolean canBeGreenTerra(Block block){
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- switch(block.getType()){
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- case BROWN_MUSHROOM:
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- case CACTUS:
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- case COBBLESTONE:
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- case CROPS:
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- case DIRT:
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- case JACK_O_LANTERN:
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- case MELON_BLOCK:
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- case PUMPKIN:
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- case RED_MUSHROOM:
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- case RED_ROSE:
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- case SMOOTH_BRICK:
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- case SUGAR_CANE_BLOCK:
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- case VINE:
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- case WATER_LILY:
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- case YELLOW_FLOWER:
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- return true;
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- }
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- return false;
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+public class Herbalism {
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+
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+ /**
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+ * Activate the Green Terra ability.
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+ *
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+ * @param player The player activating the ability
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+ * @param block The block to be changed by Green Terra
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+ */
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+ public static void greenTerra(Player player, Block block) {
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+ PlayerInventory inventory = player.getInventory();
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+ boolean hasSeeds = inventory.contains(Material.SEEDS);
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+ Material type = block.getType();
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+
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+ if (!hasSeeds) {
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+ player.sendMessage("You need more seeds to spread Green Terra");
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+ }
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+ else if (hasSeeds && !block.getType().equals(Material.WHEAT)) {
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+ inventory.removeItem(new ItemStack(Material.SEEDS, 1));
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+ player.updateInventory();
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+
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+ if (LoadProperties.enableSmoothToMossy && type.equals(Material.SMOOTH_BRICK)) {
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+ block.setData((byte) 0x1);
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+ }
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+ else if (LoadProperties.enableDirtToGrass && type.equals(Material.DIRT)) {
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+ block.setType(Material.GRASS);
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+ }
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+ else if (LoadProperties.enableCobbleToMossy && type.equals(Material.COBBLESTONE)) {
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+ block.setType(Material.MOSSY_COBBLESTONE);
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+ }
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+ }
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+ }
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+
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+ /**
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+ * Check if a block can be made mossy.
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+ *
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+ * @param material The type of Block to check
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+ * @return true if the block can be made mossy, false otherwise
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+ */
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+ public static Boolean makeMossy(Material type) {
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+ switch (type) {
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+ case COBBLESTONE:
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+ case DIRT:
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+ case SMOOTH_BRICK:
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+ return true;
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+
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+ default:
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+ return false;
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+ }
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+ }
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+
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+ /**
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+ * Check if a block is affected by Herbalism abilities.
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+ *
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+ * @param type The type of Block to check
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+ * @return true if the block is affected, false otherwise
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+ */
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+ public static Boolean canBeGreenTerra(Material type){
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+ switch (type) {
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+ case BROWN_MUSHROOM:
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+ case CACTUS:
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+ case CROPS:
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+ case JACK_O_LANTERN:
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+ case MELON_BLOCK:
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+ case PUMPKIN:
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+ case RED_MUSHROOM:
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+ case RED_ROSE:
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+ case SUGAR_CANE_BLOCK:
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+ case VINE:
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+ case WATER_LILY:
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+ case YELLOW_FLOWER:
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+ return true;
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+
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+ default:
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+ return false;
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+ }
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+ }
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+
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+ /**
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+ * Check for extra Herbalism drops.
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+ *
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+ * @param block The block to check for extra drops
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+ * @param player The player getting extra drops
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+ * @param event The event to use for Green Thumb
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+ * @param plugin mcMMO plugin instance
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+ */
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+ public static void herbalismProcCheck(final Block block, Player player, BlockBreakEvent event, mcMMO plugin) {
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+ final PlayerProfile PP = Users.getProfile(player);
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+ int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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+ int id = block.getTypeId();
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+ Material type = block.getType();
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+ Byte data = block.getData();
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+ Location loc = block.getLocation();
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+ Material mat = null;
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+ int xp = 0;
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+ int catciDrops = 0;
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+ int caneDrops = 0;
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+
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+ switch (type) {
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+ case BROWN_MUSHROOM:
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+ case RED_MUSHROOM:
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+ if (data != (byte) 0x5) {
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+ mat = Material.getMaterial(id);
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+ xp = LoadProperties.mmushroom;
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+ }
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+ break;
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+
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+ case CACTUS:
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+ for (int y = 0; y <= 2; y++) {
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+ Block b = block.getRelative(0, y, 0);
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+ if (b.getType().equals(Material.CACTUS)) {
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+ mat = Material.CACTUS;
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+ if (!plugin.misc.blockWatchList.contains(b)) {
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+ if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel)) {
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+ catciDrops++;
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+ }
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+ xp += LoadProperties.mcactus;
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+ }
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+ }
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+ }
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+ break;
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+
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+ case CROPS:
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+ if (data == (byte) 0x7) {
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+ mat = Material.WHEAT;
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+ xp = LoadProperties.mwheat;
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+ greenThumb(block, player, event, plugin);
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+ }
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+ break;
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+
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+ case MELON_BLOCK:
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+ if (data != (byte) 0x5) {
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+ mat = Material.MELON;
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+ xp = LoadProperties.mmelon;
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+ }
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+ break;
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+
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+ case NETHER_WARTS:
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+ if (data == (byte) 0x3) {
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+ mat = Material.NETHER_STALK;
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+ xp = LoadProperties.mnetherwart;
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+ }
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+ break;
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+
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+ case PUMPKIN:
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+ case JACK_O_LANTERN:
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+ if (!plugin.misc.blockWatchList.contains(block)) {
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+ mat = Material.getMaterial(id);
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+ xp = LoadProperties.mpumpkin;
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+ }
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+ break;
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+
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+ case RED_ROSE:
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+ case YELLOW_FLOWER:
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+ if (!plugin.misc.blockWatchList.contains(block)) {
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+ mat = Material.getMaterial(id);
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+ xp = LoadProperties.mflower;
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+ }
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+ break;
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+
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+ case SUGAR_CANE_BLOCK:
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+ for (int y = 0; y <= 2; y++) {
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+ Block b = block.getRelative(0, y, 0);
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+ if (b.getType().equals(Material.SUGAR_CANE_BLOCK)) {
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+ mat = Material.SUGAR_CANE;
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+ if (!plugin.misc.blockWatchList.contains(b)) {
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+ if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel)) {
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+ caneDrops++;
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+ }
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+ xp += LoadProperties.msugar;
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+ }
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+ }
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+ }
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+ break;
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+
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+ case VINE:
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+ if (!plugin.misc.blockWatchList.contains(block)) {
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+ mat = type;
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+ xp = LoadProperties.mvines;
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+ }
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+ break;
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+
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+ case WATER_LILY:
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+ if (data != (byte) 0x5) {
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+ mat = type;
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+ xp = LoadProperties.mlilypad;
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+ }
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+ break;
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+
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+ default:
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+ break;
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+ }
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+
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+ ItemStack is = new ItemStack(mat);
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+
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+ if (herbLevel > 1000 || (Math.random() * 1000 <= herbLevel)) {
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+ if (type.equals(Material.CACTUS)) {
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+ m.mcDropItems(loc, is, catciDrops);
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+ }
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+ else if (type.equals(Material.MELON_BLOCK)) {
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+ m.mcDropItems(loc, is, 3);
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+ m.mcRandomDropItems(loc, is, 50, 4);
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+ }
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+ else if (type.equals(Material.NETHER_WARTS)) {
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+ m.mcDropItems(loc, is, 2);
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+ m.mcRandomDropItems(loc, is, 50, 3);
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+ }
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+ else if (type.equals(Material.SUGAR_CANE_BLOCK)) {
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+ m.mcDropItems(loc, is, caneDrops);
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+ }
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+ else {
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+ m.mcDropItem(loc, is);
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+ }
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+ }
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+
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+ PP.addXP(SkillType.HERBALISM, xp, player);
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+ Skills.XpCheckSkill(SkillType.HERBALISM, player);
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}
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}
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-
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- public static void herbalismProcCheck(final Block block, Player player, BlockBreakEvent event, mcMMO plugin)
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- {
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- final PlayerProfile PP = Users.getProfile(player);
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- int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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- int type = block.getTypeId();
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- Location loc = block.getLocation();
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- ItemStack is = null;
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- Material mat = null;
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- PlayerInventory inventory = player.getInventory();
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- boolean hasSeeds = inventory.contains(Material.SEEDS);
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-
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- if(plugin.misc.blockWatchList.contains(block))
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- {
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- return;
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- }
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-
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- //Wheat
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- if(type == 59 && block.getData() == (byte) 0x7)
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- {
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- is = new ItemStack(Material.WHEAT, 1);
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- PP.addXP(SkillType.HERBALISM, LoadProperties.mwheat, player);
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-
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- if(player != null)
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- {
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- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
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- m.mcDropItem(loc, is);
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- }
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-
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- //GREEN THUMB
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- if(hasSeeds && PP.getGreenTerraMode() || hasSeeds && (herbLevel >= 1500 || (Math.random() * 1500 <= herbLevel)))
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- {
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- event.setCancelled(true);
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- m.mcDropItem(loc, is);
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- //DROP SOME SEEDS
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- is = new ItemStack(Material.SEEDS, 1);
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- m.mcDropItem(loc, is);
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-
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- Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
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- public void run() {
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- block.setType(Material.CROPS);
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- //This replants the wheat at a certain stage in development based on Herbalism Skill
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- if(!PP.getGreenTerraMode())
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- {
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- if (PP.getSkillLevel(SkillType.HERBALISM) >= 600)
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- block.setData((byte) 0x4);
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- else if (PP.getSkillLevel(SkillType.HERBALISM) >= 400)
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- block.setData((byte) 0x3);
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- else if (PP.getSkillLevel(SkillType.HERBALISM) >= 200)
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- block.setData((byte) 0x2);
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- else
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- block.setData((byte) 0x1);
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- } else
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+
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+ /**
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+ * Apply the Green Thumb ability.
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+ *
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+ * @param block The block to apply the ability to
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+ * @param player The player using the ability
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+ * @param event The event triggering the ability
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+ * @param plugin mcMMO plugin instance
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+ */
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+ private static void greenThumb(final Block block, Player player, BlockBreakEvent event, mcMMO plugin) {
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+ final PlayerProfile PP = Users.getProfile(player);
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+ int herbLevel = PP.getSkillLevel(SkillType.HERBALISM);
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+ PlayerInventory inventory = player.getInventory();
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+ boolean hasSeeds = inventory.contains(Material.SEEDS);
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+ Location loc = block.getLocation();
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+
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+ if (hasSeeds && PP.getGreenTerraMode() || hasSeeds && (herbLevel >= 1500 || (Math.random() * 1500 <= herbLevel))) {
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+ event.setCancelled(true);
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+ m.mcDropItem(loc, new ItemStack(Material.WHEAT, 1));
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+ m.mcDropItems(loc, new ItemStack(Material.SEEDS, 1), 3);
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+
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+ Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
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+ public void run() {
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+ block.setType(Material.CROPS);
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+
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+ //This replants the wheat at a certain stage in development based on Herbalism Skill
|
|
|
|
+ if (!PP.getGreenTerraMode()) {
|
|
|
|
+ if (PP.getSkillLevel(SkillType.HERBALISM) >= 600)
|
|
block.setData((byte) 0x4);
|
|
block.setData((byte) 0x4);
|
|
|
|
+ else if (PP.getSkillLevel(SkillType.HERBALISM) >= 400)
|
|
|
|
+ block.setData((byte) 0x3);
|
|
|
|
+ else if (PP.getSkillLevel(SkillType.HERBALISM) >= 200)
|
|
|
|
+ block.setData((byte) 0x2);
|
|
|
|
+ else
|
|
|
|
+ block.setData((byte) 0x1);
|
|
}
|
|
}
|
|
- }, 1);
|
|
|
|
-
|
|
|
|
- inventory.removeItem(new ItemStack(Material.SEEDS, 1));
|
|
|
|
- player.updateInventory();
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- //Nether Wart
|
|
|
|
- if(type == 115 && block.getData() == (byte) 0x3)
|
|
|
|
- {
|
|
|
|
- is = new ItemStack(Material.NETHER_STALK, 1);
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mnetherwart, player);
|
|
|
|
- if(player != null)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItems(loc, is, 2);
|
|
|
|
- m.mcRandomDropItems(loc, is, 50, 3);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- /*
|
|
|
|
- * We need to check not-wheat and not-netherwart stuff for if it was placed by the player or not
|
|
|
|
- */
|
|
|
|
- if(block.getData() != (byte) 5)
|
|
|
|
- {
|
|
|
|
- //Cactus
|
|
|
|
- if(type == 81){
|
|
|
|
- //Setup the loop
|
|
|
|
- World world = block.getWorld();
|
|
|
|
- Block[] blockArray = new Block[3];
|
|
|
|
- blockArray[0] = block;
|
|
|
|
- blockArray[1] = world.getBlockAt(block.getX(), block.getY()+1, block.getZ());
|
|
|
|
- blockArray[2] = world.getBlockAt(block.getX(), block.getY()+2, block.getZ());
|
|
|
|
-
|
|
|
|
- Material[] materialArray = new Material[3];
|
|
|
|
- materialArray[0] = blockArray[0].getType();
|
|
|
|
- materialArray[1] = blockArray[1].getType();
|
|
|
|
- materialArray[2] = blockArray[2].getType();
|
|
|
|
-
|
|
|
|
- byte[] byteArray = new byte[3];
|
|
|
|
- byteArray[0] = blockArray[0].getData();
|
|
|
|
- byteArray[1] = blockArray[0].getData();
|
|
|
|
- byteArray[2] = blockArray[0].getData();
|
|
|
|
-
|
|
|
|
- int x = 0;
|
|
|
|
- for(Block target : blockArray)
|
|
|
|
- {
|
|
|
|
- if(materialArray[x] == Material.CACTUS)
|
|
|
|
- {
|
|
|
|
- is = new ItemStack(Material.CACTUS, 1);
|
|
|
|
- if(byteArray[x] != (byte) 5)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItem(target.getLocation(), is);
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mcactus, player);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- x++;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- //Sugar Canes
|
|
|
|
- if(type == 83)
|
|
|
|
- {
|
|
|
|
- //Setup the loop
|
|
|
|
- World world = block.getWorld();
|
|
|
|
- Block[] blockArray = new Block[3];
|
|
|
|
- blockArray[0] = block;
|
|
|
|
- blockArray[1] = world.getBlockAt(block.getX(), block.getY()+1, block.getZ());
|
|
|
|
- blockArray[2] = world.getBlockAt(block.getX(), block.getY()+2, block.getZ());
|
|
|
|
-
|
|
|
|
- Material[] materialArray = new Material[3];
|
|
|
|
- materialArray[0] = blockArray[0].getType();
|
|
|
|
- materialArray[1] = blockArray[1].getType();
|
|
|
|
- materialArray[2] = blockArray[2].getType();
|
|
|
|
-
|
|
|
|
- byte[] byteArray = new byte[3];
|
|
|
|
- byteArray[0] = blockArray[0].getData();
|
|
|
|
- byteArray[1] = blockArray[0].getData();
|
|
|
|
- byteArray[2] = blockArray[0].getData();
|
|
|
|
-
|
|
|
|
- int x = 0;
|
|
|
|
- for(Block target : blockArray)
|
|
|
|
- {
|
|
|
|
- if(materialArray[x] == Material.SUGAR_CANE_BLOCK)
|
|
|
|
- {
|
|
|
|
- is = new ItemStack(Material.SUGAR_CANE, 1);
|
|
|
|
- //Check for being placed by the player
|
|
|
|
- if(byteArray[x] != (byte) 5)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItem(target.getLocation(), is);
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.msugar, player);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- x++;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- //Pumpkins
|
|
|
|
- if((type == 91 || type == 86))
|
|
|
|
- {
|
|
|
|
- mat = Material.getMaterial(block.getTypeId());
|
|
|
|
- is = new ItemStack(mat, 1);
|
|
|
|
- if(player != null)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItem(loc, is);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mpumpkin, player);
|
|
|
|
- }
|
|
|
|
- //Melon
|
|
|
|
- if(type == 103)
|
|
|
|
- {
|
|
|
|
- is = new ItemStack(Material.MELON, 1);
|
|
|
|
- if(player != null)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItems(loc, is, 3);
|
|
|
|
- m.mcRandomDropItems(loc, is, 50, 4);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mmelon, player);
|
|
|
|
- }
|
|
|
|
- //Mushroom
|
|
|
|
- if(type == 39 || type == 40)
|
|
|
|
- {
|
|
|
|
- mat = Material.getMaterial(block.getTypeId());
|
|
|
|
- is = new ItemStack(mat, 1);
|
|
|
|
- if(player != null)
|
|
|
|
- {
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- {
|
|
|
|
- m.mcDropItem(loc, is);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mmushroom, player);
|
|
|
|
- }
|
|
|
|
- //Flower
|
|
|
|
- if(type == 37 || type == 38){
|
|
|
|
- mat = Material.getMaterial(block.getTypeId());
|
|
|
|
- is = new ItemStack(mat, 1);
|
|
|
|
- if(player != null){
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- m.mcDropItem(loc, is);
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mflower, player);
|
|
|
|
- }
|
|
|
|
- //Lily Pads
|
|
|
|
- if(type == 111)
|
|
|
|
- {
|
|
|
|
- is = new ItemStack(Material.WATER_LILY, 1);
|
|
|
|
- if(player != null){
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- m.mcDropItem(loc, is);
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mlilypad, player);
|
|
|
|
- }
|
|
|
|
- //Vines
|
|
|
|
- if(type == 106){
|
|
|
|
- is = new ItemStack(Material.VINE, 1, (byte)0, (byte)0);
|
|
|
|
- if(player != null){
|
|
|
|
- if(herbLevel > 1000 || (Math.random() * 1000 <= herbLevel))
|
|
|
|
- m.mcDropItem(loc, is);
|
|
|
|
- }
|
|
|
|
- PP.addXP(SkillType.HERBALISM, LoadProperties.mvines, player);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- Skills.XpCheckSkill(SkillType.HERBALISM, player);
|
|
|
|
|
|
+ else
|
|
|
|
+ block.setData((byte) 0x4);
|
|
|
|
+ }
|
|
|
|
+ }, 1);
|
|
|
|
+
|
|
|
|
+ inventory.removeItem(new ItemStack(Material.SEEDS, 1));
|
|
|
|
+ player.updateInventory();
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|