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Merge pull request #46 from gmcferrin/patch-1

Minor bugfixing, add repair for bows & leather armor
The Yeti 13 years ago
parent
commit
ce3fe8fd21

+ 11 - 3
src/main/java/com/gmail/nossr50/config/LoadProperties.java

@@ -32,7 +32,7 @@ public class LoadProperties
 	
 	
 	public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
 	public static String xplock, MySQLtablePrefix, MySQLuserName, MySQLserverName, MySQLdbName, MySQLdbPass, mctop, addxp,
 	xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
 	xprate, mcability, mcmmo, mcc, mcrefresh, mcgod, stats, mmoedit, ptp, party, myspawn, whois, invite, accept, clearmyspawn, nWood,
-	nStone, nIron, nGold, nDiamond, locale;
+	nStone, nIron, nGold, nDiamond, locale, nString, nLeather;
 	
 	
 	public static int mfishing, mwatch, xpbar_x, xpbar_y, xpicon_x, xpicon_y, mstring, mbucket, mweb,
 	public static int mfishing, mwatch, xpbar_x, xpbar_y, xpicon_x, xpicon_y, mstring, mbucket, mweb,
 	chimaeraId, msandstone, mcocoa, water_thunder, cure_self, cure_other, mslimeballs, mbones, msulphur, mslowsand,
 	chimaeraId, msandstone, mcocoa, water_thunder, cure_self, cure_other, mslimeballs, mbones, msulphur, mslowsand,
@@ -40,7 +40,7 @@ public class LoadProperties
 	msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport,
 	msugar, mpumpkin, mwheat, mgold, mdiamond, miron, mredstone, mlapis, mobsidian, mnetherrack, mglowstone, mcoal, mstone, MySQLport,
 	xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
 	xpGainMultiplier, superBreakerCooldown, greenTerraCooldown, gigaDrillBreakerCooldown, treeFellerCooldown,
 	berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
 	berserkCooldown, serratedStrikeCooldown, skullSplitterCooldown, abilityDurabilityLoss,
-	feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond;
+	feathersConsumedByChimaeraWing, bonesConsumedByCOTW, repairdiamondlevel, rWood, rStone, rIron, rGold, rDiamond, rString, rLeather;
 	
 	
 	public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
 	public static double xpbackground_r, xpbackground_g, xpbackground_b, xpborder_r, xpborder_g, xpborder_b, fishing_r, fishing_g, fishing_b, acrobatics_r, acrobatics_g, acrobatics_b, archery_r, archery_g, archery_b, axes_r, axes_g, axes_b,
 	excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
 	excavation_r, excavation_g, excavation_b, herbalism_r, herbalism_g, herbalism_b, mining_r, mining_g, mining_b,
@@ -342,6 +342,10 @@ public class LoadProperties
 	    	write("Skills.Repair.Diamond.Level_Required", 50);
 	    	write("Skills.Repair.Diamond.Level_Required", 50);
 	    	write("Skills.Repair.Iron.ID", 265);
 	    	write("Skills.Repair.Iron.ID", 265);
 	    	write("Skills.Repair.Iron.Name", "Iron Bars");
 	    	write("Skills.Repair.Iron.Name", "Iron Bars");
+		write("Skills.Repair.String.ID", 287);
+	        write("Skills.Repair.String.Name", "String");
+	        write("Skills.Repair.Leather.ID", 334);
+	        write("Skills.Repair.String.Name", "Leather")
 	    	write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
 	    	write("Skills.Herbalism.Green_Thumb.Cobble_To_Mossy", true);
 	    	write("Skills.Excavation.Requires_Shovel", true);
 	    	write("Skills.Excavation.Requires_Shovel", true);
 	    	write("Skills.Mining.Requires_Pickaxe", true);
 	    	write("Skills.Mining.Requires_Pickaxe", true);
@@ -540,7 +544,11 @@ public class LoadProperties
 	        rDiamond =   readInteger("Skills.Repair.Diamond.ID", 264);
 	        rDiamond =   readInteger("Skills.Repair.Diamond.ID", 264);
 	        nDiamond =  readString("Skills.Repair.Diamond.Name", "Diamond");          
 	        nDiamond =  readString("Skills.Repair.Diamond.Name", "Diamond");          
 	        rIron =   readInteger("Skills.Repair.Iron.ID", 265);
 	        rIron =   readInteger("Skills.Repair.Iron.ID", 265);
-	        nIron =  readString("Skills.Repair.Iron.Name", "Iron Bars");  
+	        nIron =  readString("Skills.Repair.Iron.Name", "Iron Bars");
+	        rString = readInteger("Skills.Repair.String.ID", 287);
+	        nString = readString("Skills.Repair.String.Name", "String");
+	        rLeather = readInteger("Skills.Repair.Leather.ID", 334);
+	        nLeather = readString("Skills.Repair.String.Name", "Leather");
 
 
 	    	cocoabeans = readBoolean("Excavation.Drops.Cocoa_Beans", true);
 	    	cocoabeans = readBoolean("Excavation.Drops.Cocoa_Beans", true);
 	    	mushrooms = readBoolean("Excavation.Drops.Mushrooms", true);
 	    	mushrooms = readBoolean("Excavation.Drops.Mushrooms", true);

+ 21 - 27
src/main/java/com/gmail/nossr50/m.java

@@ -178,10 +178,10 @@ public class m
 	{
 	{
 		int id = item.getTypeId();
 		int id = item.getTypeId();
 		if(tier == 1){
 		if(tier == 1){
-			if((id == 276 || id == 277 || id == 278 || id == 279 || id == 293)){
-				return 33;
+			if((id == 283 || id == 284 || id == 285 || id == 286 || id == 294)){
+				return 33; //GOLD
 			} else {
 			} else {
-				return 60;
+				return 60; //WOOD
 			}
 			}
 		} else if (tier == 2){
 		} else if (tier == 2){
 			return 132;
 			return 132;
@@ -268,7 +268,8 @@ public class m
 
 
 	public static boolean isSwords(ItemStack is)
 	public static boolean isSwords(ItemStack is)
 	{
 	{
-		return is.getTypeId() == 268 || is.getTypeId() == 267 || is.getTypeId() == 272 || is.getTypeId() == 283 || is.getTypeId() == 276;
+		int id = is.getTypeId();
+		return id == 268 || id == 267 || id == 272 || id == 283 || id == 276;
 	}
 	}
 	
 	
 	public static boolean isHoe(ItemStack is)
 	public static boolean isHoe(ItemStack is)
@@ -277,35 +278,28 @@ public class m
 		return id == 290 || id == 291 || id == 292 || id == 293 || id == 294;
 		return id == 290 || id == 291 || id == 292 || id == 293 || id == 294;
 	}
 	}
 	
 	
-	public static boolean isShovel(ItemStack is){
-		return is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256;
+	public static boolean isShovel(ItemStack is)
+	{	
+		int id = is.getTypeId();
+		return id == 269 || id == 273 || id == 277 || id == 284 || id == 256;
 	}
 	}
 	
 	
-	public static boolean isAxes(ItemStack is){
-		if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){
-			return true;
-		} else {
-			return false;
-		}
+	public static boolean isAxes(ItemStack is)
+	{	
+		int id = is.getTypeId();
+		return id == 271 || id == 258 || id == 286 || id == 279 || id == 275;
 	}
 	}
+	
 	public static boolean isMiningPick(ItemStack is)
 	public static boolean isMiningPick(ItemStack is)
 	{
 	{
-		if(is.getTypeId() == 270 || is.getTypeId() == 274 || is.getTypeId() == 285 || is.getTypeId() == 257 || is.getTypeId() == 278)
-		{
-			return true;
-		} else {
-			return false;
-		}
-	}
-	public boolean isGold(ItemStack is)
-	{
-		int i = is.getTypeId();
-		if(i == 283 || i == 284 || i == 285 || i == 286 || i == 294 || i == 314 || i == 315 || i == 316 || i == 317){
-			return true;
-		} else {
-			return false;
-		}
+		int id = is.getTypeId();
+		return id == 270 || id == 274 || id == 285 || id == 257 || id == 278;
 	}
 	}
+//	public boolean isGold(ItemStack is)
+//	{
+//		int id = is.getTypeId();
+//		return id == 283 || id == 284 || id == 285 || id == 286 || id == 294 || id == 314 || id == 315 || id == 316 || id == 317;
+//	}
 	public static void convertToMySQL()
 	public static void convertToMySQL()
 	{
 	{
 		if(!LoadProperties.useMySQL)
 		if(!LoadProperties.useMySQL)

+ 77 - 4
src/main/java/com/gmail/nossr50/skills/Repair.java

@@ -47,7 +47,10 @@ public class Repair {
 	private static String nDiamond =  LoadProperties.nDiamond;        
 	private static String nDiamond =  LoadProperties.nDiamond;        
 	private static int rIron =  LoadProperties.rIron;
 	private static int rIron =  LoadProperties.rIron;
 	private static String nIron =  LoadProperties.nIron;
 	private static String nIron =  LoadProperties.nIron;
-
+	private static int rString =  LoadProperties.rString;
+	private static String nString =  LoadProperties.nString;
+	private static int rLeather =  LoadProperties.rLeather;
+	private static String nLeather =  LoadProperties.nLeather;
 
 
 	public static void repairCheck(Player player, ItemStack is, Block block){
 	public static void repairCheck(Player player, ItemStack is, Block block){
 		PlayerProfile PP = Users.getProfile(player);
 		PlayerProfile PP = Users.getProfile(player);
@@ -120,6 +123,21 @@ public class Repair {
 							SpoutStuff.playRepairNoise(player);
 							SpoutStuff.playRepairNoise(player);
 					} 
 					} 
 
 
+					//LEATHER ARMOR
+					else if (isLeatherArmor(is) && hasItem(player, rLeather)){
+						removeItem(player, rLeather);
+						repairItem(player, enchants, enchantsLevel);
+
+						durabilityAfter = player.getItemInHand().getDurability();
+						dif = (short) (durabilityBefore - durabilityAfter);
+						dif = (short) (dif * 1); //Boost XP
+						PP.addXP(SkillType.REPAIR, dif*10, player);
+
+						//CLANG CLANG
+						if(LoadProperties.spoutEnabled)
+							SpoutStuff.playRepairNoise(player);
+					} 
+
 					//UNABLE TO REPAIR
 					//UNABLE TO REPAIR
 					else {
 					else {
 						needMoreVespeneGas(is, player);
 						needMoreVespeneGas(is, player);
@@ -231,7 +249,26 @@ public class Repair {
 						//CLANG CLANG
 						//CLANG CLANG
 						if(LoadProperties.spoutEnabled)
 						if(LoadProperties.spoutEnabled)
 							SpoutStuff.playRepairNoise(player);
 							SpoutStuff.playRepairNoise(player);
-					} 
+					}
+					
+					//BOW
+					else if(isBow(is) && hasItem(player, rString)){
+						removeItem(player, rString);
+						repairItem(player, enchants, enchantsLevel);
+
+						durabilityAfter = player.getItemInHand().getDurability();
+						dif = (short) (durabilityBefore - durabilityAfter);
+						
+						//STRING NERF
+						dif = (short) (dif / 2);
+						
+						PP.addXP(SkillType.REPAIR, dif*10, player);
+
+						
+						//CLANG CLANG
+						if(LoadProperties.spoutEnabled)
+							SpoutStuff.playRepairNoise(player);
+					}
 
 
 					//UNABLE TO REPAIR
 					//UNABLE TO REPAIR
 					else {
 					else {
@@ -362,7 +399,11 @@ public class Repair {
 	public static boolean isArmor(ItemStack is){
 	public static boolean isArmor(ItemStack is){
 		return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || //IRON
 		return is.getTypeId() == 306 || is.getTypeId() == 307 ||is.getTypeId() == 308 ||is.getTypeId() == 309 || //IRON
 				is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || //DIAMOND
 				is.getTypeId() == 310 ||is.getTypeId() == 311 ||is.getTypeId() == 312 ||is.getTypeId() == 313 || //DIAMOND
-				is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317; //GOLD
+				is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317 || //GOLD
+				is.getTypeId() == 298 || is.getTypeId() == 299 || is.getTypeId() == 300 || is.getTypeId() == 301; //LEATHER
+	}
+	public static boolean isLeatherArmor(ItemStack is){
+		return is.getTypeId() == 298 || is.getTypeId() == 299 || is.getTypeId() == 300 || is.getTypeId() == 301;
 	}
 	}
 	public static boolean isGoldArmor(ItemStack is){
 	public static boolean isGoldArmor(ItemStack is){
 		return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
 		return is.getTypeId() == 314 || is.getTypeId() == 315 || is.getTypeId() == 316 || is.getTypeId() == 317;
@@ -379,7 +420,8 @@ public class Repair {
 				is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
 				is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293 || //DIAMOND
 				is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294 || //GOLD
 				is.getTypeId() == 283 || is.getTypeId() == 285 || is.getTypeId() == 286 || is.getTypeId() == 284 || is.getTypeId() == 294 || //GOLD
 				is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
 				is.getTypeId() == 268 || is.getTypeId() == 269 || is.getTypeId() == 270 || is.getTypeId() == 271 || is.getTypeId() == 290 ||//WOOD
-				is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291;  //STONE
+				is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275|| is.getTypeId() == 291 ||  //STONE
+				is.getTypeId() == 261; //BOW
 	}
 	}
 	public static boolean isStoneTools(ItemStack is){
 	public static boolean isStoneTools(ItemStack is){
 		return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
 		return is.getTypeId() == 272 || is.getTypeId() == 273 || is.getTypeId() == 274 || is.getTypeId() == 275 || is.getTypeId() == 291;
@@ -396,6 +438,9 @@ public class Repair {
 	public static boolean isDiamondTools(ItemStack is){
 	public static boolean isDiamondTools(ItemStack is){
 		return is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293;
 		return is.getTypeId() == 276 || is.getTypeId() == 277 || is.getTypeId() == 278 || is.getTypeId() == 279 || is.getTypeId() == 293;
 	}
 	}
+	public static boolean isBow(ItemStack is){
+		return is.getTypeId() == 261;
+	}
 	public static void removeItem(Player player, int typeid)
 	public static void removeItem(Player player, int typeid)
 	{
 	{
 		ItemStack[] inventory = player.getInventory().getContents();
 		ItemStack[] inventory = player.getInventory().getContents();
@@ -450,6 +495,11 @@ public class Repair {
 			ramt = Material.SHEARS.getMaxDurability() / 2;
 			ramt = Material.SHEARS.getMaxDurability() / 2;
 			break;
 			break;
 			
 			
+		//BOW
+		case 261:
+			ramt = Material.BOW.getMaxDurability() / 3;
+			break;
+			
 		/* WOOD TOOLS */
 		/* WOOD TOOLS */
 			
 			
 		//WOOD SWORD
 		//WOOD SWORD
@@ -624,6 +674,25 @@ public class Repair {
 		case 317:
 		case 317:
 			ramt = Material.GOLD_BOOTS.getMaxDurability() / 4;
 			ramt = Material.GOLD_BOOTS.getMaxDurability() / 4;
 			break;			
 			break;			
+		
+		/* LEATHER ARMOR */
+		
+		//LEATHER HELMET
+		case 298:
+			ramt = Material.LEATHER_HELMET.getMaxDurability() / 5;
+			break;
+		//LEATHER CHESTPLATE
+		case 299:
+			ramt = Material.LEATHER_CHESTPLATE.getMaxDurability() / 8;
+			break;
+		//LEATHER LEGGINGS
+		case 300:
+			ramt = Material.LEATHER_LEGGINGS.getMaxDurability() / 7;
+			break;
+		//LEATHER BOOTS
+		case 301:
+			ramt = Material.LEATHER_BOOTS.getMaxDurability() / 4;
+			break;			
 		}
 		}
 		
 		
 		return repairCalculate(player, durability, ramt);
 		return repairCalculate(player, durability, ramt);
@@ -652,6 +721,10 @@ public class Repair {
 			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
 			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GRAY+ nIron);
 		} else if (isGoldArmor(is) && !hasItem(player, rGold)){
 		} else if (isGoldArmor(is) && !hasItem(player, rGold)){
 			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
 			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.GOLD+ nGold);
+		} else if (isLeatherArmor(is) && !hasItem(player, rLeather)){
+			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.YELLOW+ nLeather);
+		} else if (isBow(is) && !hasItem(player, rString)){
+			player.sendMessage(mcLocale.getString("Skills.NeedMore")+" "+ChatColor.YELLOW+ nString);
 		} else if (is.getAmount() > 1)
 		} else if (is.getAmount() > 1)
 			player.sendMessage(mcLocale.getString("Skills.StackedItems"));
 			player.sendMessage(mcLocale.getString("Skills.StackedItems"));
 	}
 	}