| 
					
				 | 
			
			
				@@ -4,6 +4,8 @@ Version 2.1.51 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     Locales can now be overriden by placing a file with an appropriate name inside /plugins/mcMMO/locales/ (Thanks mikroskeem) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     NOTES 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    You can find the up to date current en_US locale entries here: https://github.com/mcMMO-Dev/mcMMO/blob/master/src/main/resources/locale/locale_en_US.properties 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    You do NOT have to replace the whole locale, you can replace only the strings you want to! 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     Locales only support ASCII and UTF16 characters at the moment, so you'll need to run special characters through a UTF16 converter (google it) to get them to work, I'll be fixing this in the future! 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     The locale name must match the internal file you are overriding (ie: locale_en_US.properties) 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     Locale will first check for a users locale file, if it doesn't exist it will use internal resources (files inside the JAR) 
			 |