Selaa lähdekoodia

That was an incredibly stupid way to get those permissions.

GJ 12 vuotta sitten
vanhempi
sitoutus
bf4d70e8be

+ 1 - 1
src/main/java/com/gmail/nossr50/datatypes/McMMOPlayer.java

@@ -50,7 +50,7 @@ public class McMMOPlayer {
                 continue;
             }
 
-            if (type.getPermissions(player)) {
+            if (player.hasPermission("mcmmo.skills." + type.toString().toLowerCase())) {
                 powerLevel += profile.getSkillLevel(type);
             }
         }

+ 0 - 52
src/main/java/com/gmail/nossr50/skills/utilities/SkillType.java

@@ -1,11 +1,8 @@
 package com.gmail.nossr50.skills.utilities;
 
-import org.bukkit.entity.Player;
-
 import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.config.Config;
 import com.gmail.nossr50.locale.LocaleLoader;
-import com.gmail.nossr50.util.Permissions;
 import com.gmail.nossr50.util.StringUtils;
 
 public enum SkillType {
@@ -67,55 +64,6 @@ public enum SkillType {
         return tool;
     }
 
-    /**
-     * Get the base permissions associated with this skill.
-     *
-     * @param player The player to check the permissions for
-     * @return true if the player has permissions, false otherwise
-     */
-    public boolean getPermissions(Player player) {
-        switch (this) {
-        case ACROBATICS:
-            return Permissions.acrobatics(player);
-
-        case ARCHERY:
-            return Permissions.archery(player);
-
-        case AXES:
-            return Permissions.axes(player);
-
-        case EXCAVATION:
-            return Permissions.excavation(player);
-
-        case FISHING:
-            return Permissions.fishing(player);
-
-        case HERBALISM:
-            return Permissions.herbalism(player);
-
-        case MINING:
-            return Permissions.mining(player);
-
-        case REPAIR:
-            return Permissions.repair(player);
-
-        case SWORDS:
-            return Permissions.swords(player);
-
-        case TAMING:
-            return Permissions.taming(player);
-
-        case UNARMED:
-            return Permissions.unarmed(player);
-
-        case WOODCUTTING:
-            return Permissions.woodcutting(player);
-
-        default:
-            return false;
-        }
-    }
-
     public double getXpModifier() {
         return xpModifier;
     }