Browse Source

Fixing duplicate files

cerevisiae 14 years ago
parent
commit
bf1381213e
1 changed files with 0 additions and 867 deletions
  1. 0 867
      vminecraftCommands.java

+ 0 - 867
vminecraftCommands.java

@@ -1,867 +0,0 @@
-import java.io.IOException;
-import java.lang.reflect.InvocationTargetException;
-import java.lang.reflect.Method;
-import java.util.logging.Level;
-import java.util.logging.Logger;
-
-//=====================================================================
-//Class:	vMinecraftCommands
-//Use:		Encapsulates all commands added by this mod
-//Author:	nos, trapalice, cerevisiae
-//=====================================================================
-public class vMinecraftCommands{
-	//Log output
-    protected static final Logger log = Logger.getLogger("Minecraft");
-    static final int EXIT_FAIL = 0,
-    		  		 EXIT_SUCCESS = 1,
-    		  		 EXIT_CONTINUE = 2;
-    
-    //The list of commands for vMinecraft
-    public static commandList cl = new commandList();
-
-	//=====================================================================
-	//Function:	loadCommands
-	//Input:	None
-	//Output:	None
-	//Use:		Imports all the commands into the command list
-	//=====================================================================
-    public static void loadCommands(){
-		//If we had commands we would add them here.
-        cl.register("/tp", "teleport");
-        cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
-        cl.register("/reload", "reload");
-        cl.register("/rules", "rules", "Displays the rules");
-        cl.register("/fabulous", "fabulous", "makes text SUUUPER");
-        cl.register("/whois", "whois", "/whois [user]");
-        cl.register("/who", "who");
-        cl.register("/say", "say");
-        cl.register("/slay", "slay", "Kill target player");
-        cl.register("/ezmodo", "invuln", "Toggle invulnerability");
-        cl.register("/ezlist", "ezlist", "List invulnerable players");
-        cl.register("/heal", "heal", "heal yourself or other players");
-        cl.register("/suicide", "suicide", "kill yourself... you loser");
-        cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
-        cl.register("/modify", "modifySplit");
-        cl.register("/me", "me");
-        cl.registerAlias("/playerlist", "/who");
-        cl.registerAlias("/suicide", "/wrists");
-        cl.registerAlias("/clearinventory", "/ci");
-    }
-    
-    //=====================================================================
-	//Function:	me (/me)
-	//Input:	Player player: The player using the command
-	//Output:	int: Exit Code
-	//Use:		The player uses this to emote, but now its colorful.
-	//=====================================================================
-    public static int me(Player player, String[] args)
-    {
-        String str = etc.combineSplit(0, args, " ");
-        if (args.length < 1) {return EXIT_FAIL;}
-        vMinecraftChat.emote(player, str);
-        return EXIT_SUCCESS;
-    }
-    
-	//=====================================================================
-	//Function:	adminChatToggle (/a)
-	//Input:	Player player: The player using the command
-	//Output:	int: Exit Code
-	//Use:		Toggles the player into admin chat. Every message they
-        //              send will be piped to admin chat.
-	//=====================================================================
-    public static int adminChatToggle(Player player, String[] args)
-	{
-	    if(vMinecraftSettings.getInstance().adminChatToggle())
-	    {
-			//If the player is already toggled for admin chat, remove them
-			if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) {
-	                    player.sendMessage(Colors.Red + "Admin Chat Toggle = off");
-	                    vMinecraftSettings.getInstance().removeAdminToggled(player.getName());
-			//Otherwise include them
-		} else {
-	                player.sendMessage(Colors.Blue + "Admin Chat Toggled on");
-	                vMinecraftSettings.getInstance().addAdminToggled(player.getName());
-			}
-	       return EXIT_SUCCESS;		
-	    }
-	    return EXIT_FAIL;
-	}
-	//=====================================================================
-	//Function:	heal (/heal)
-	//Input:	Player player: The player using the command
-    //			String[] args: The arguments for the command. Should be a
-    //						   player name or blank
-	//Output:	int: Exit Code
-	//Use:		Heals yourself or a specified player.
-	//=====================================================================
-    public static int heal(Player player, String[] args)
-    {
-        if(vMinecraftSettings.getInstance().cmdHeal())
-        {
-        	//If a target wasn't specified, heal the user.
-            if (args.length < 1){
-            	player.setHealth(20);
-            	player.sendMessage("Your health is restored");
-            //If a target was specified, try to find them and then heal them
-            //Otherwise report the error
-            } else if (args.length > 0){
-            	Player playerTarget = etc.getServer().matchPlayer(args[0]);
-            		
-            	if (playerTarget != null){
-            		playerTarget.setHealth(20);
-            		player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget));
-            		playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player));
-            	}
-            	else if (playerTarget == null){
-            		vMinecraftChat.gmsg(Colors.Rose + "Couldn't find that player");
-            	}
-            }
-    		return EXIT_SUCCESS;
-        }
-        return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	suicide (/suicide, /wrists)
-	//Input:	Player player: The player using the command
-    //			String[] args: Ignored
-	//Output:	int: Exit Code
-	//Use:		Kills yourself
-	//=====================================================================
-    public static int suicide(Player player, String[] args)
-    {
-        if(vMinecraftSettings.getInstance().cmdSuicide())
-        {
-        	//Set your health to 0. Not much to it.
-            player.setHealth(0);
-            return EXIT_SUCCESS;
-        }
-        return EXIT_FAIL;
-    }
-    
-	//=====================================================================
-	//Function:	teleport (/tp)
-	//Input:	Player player: The player using the command
-    //			String[] args: The arguments for the command. Should be a
-    //						   player name
-	//Output:	int: Exit Code
-	//Use:		Teleports the user to another player
-	//=====================================================================
-	public static int teleport(Player player, String[] args)
-	{
-		//Get if the command is enabled
-		if(vMinecraftSettings.getInstance().cmdTp())
-		{
-			//Make sure a player has been specified and return an error if not
-			if (args.length < 1) {
-				player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]");
-			} else {
-
-				//Find the player by name
-				Player playerTarget = etc.getServer().matchPlayer(args[0]);
-				
-				//Target player isn't found
-				if(playerTarget == null)
-					player.sendMessage(Colors.Rose + "Can't find user "
-							+ args[0] + ".");
-				//If it's you, return witty message
-				else if (player.getName().equalsIgnoreCase(args[0]))
-					player.sendMessage(Colors.Rose + "You're already here!");
-					
-				//If the player is higher rank than you, inform the user
-				else if (!player.hasControlOver(playerTarget))
-					player.sendMessage(Colors.Red +
-							"That player has higher permissions than you.");
-				
-				//If the player exists transport the user to the player
-				else {
-					log.log(Level.INFO, player.getName() + " teleported to " +
-							playerTarget.getName());
-					player.teleportTo(playerTarget);
-					
-				//Otherwise inform the user that the player doesn't exist
-				}
-			}
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-    
-	//=====================================================================
-	//Function:	masstp (/masstp)
-	//Input:	Player player: The player using the command
-    //			String[] args: Should be empty or is ignored
-	//Output:	int: Exit Code
-	//Use:		Teleports all players to the user
-	//=====================================================================
-	public static int masstp(Player player, String[] args)
-	{
-		//If the command is enabled
-		if(vMinecraftSettings.getInstance().cmdMasstp()) {
-			//Go through all players and move them to the user
-			for (Player p : etc.getServer().getPlayerList()) {
-				if (!p.hasControlOver(player)) {
-					p.teleportTo(player);
-				}
-			}
-			//Inform the user that the command has executed successfully
-			player.sendMessage(Colors.Blue+"Summoning successful.");
-			
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-    
-	//=====================================================================
-	//Function:	tphere (/tphere)
-	//Input:	Player player: The player using the command
-    //			String[] args: The arguments for the command. Should be a
-    //						   player name
-	//Output:	int: Exit Code
-	//Use:		Teleports the user to another player
-	//=====================================================================
-	public static int tphere(Player player, String[] args)
-	{
-		//Check if the command is enabled.
-		if (vMinecraftSettings.getInstance().cmdTphere()) {
-			//Make sure a player is specified
-			if (args.length < 1) {
-				player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]");
-			} else {
-				//Get the player by name
-				Player playerTarget = etc.getServer().matchPlayer(args[0]);
-				
-				//If the target doesn't exist
-				if(playerTarget == null)
-					player.sendMessage(Colors.Rose + "Can't find user " + args[0] + ".");
-				//If the player has a higher rank than the user, return error
-				else if (!player.hasControlOver(playerTarget)) 
-					player.sendMessage(Colors.Red + "That player has higher permissions than you.");
-				//If the user teleports themselves, mock them
-				else if (player.getName().equalsIgnoreCase(args[0])) 
-					player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!");
-				//If the target exists, teleport them to the user
-				 else {
-					log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self.");
-					playerTarget.teleportTo(player);
-				}
-			}
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-    
-	//=====================================================================
-	//Function:	reload (/reload)
-	//Input:	Player player: The player using the command
-    //			String[] args: Ignored
-	//Output:	int: Exit Code
-	//Use:		Reloads the settings for vMinecraft
-	//=====================================================================
-	public static int reload(Player player, String[] args)
-	{
-		vMinecraftSettings.getInstance().loadSettings();
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	rules (/rules)
-	//Input:	Player player: The player using the command
-    //			String[] args: Ignored
-	//Output:	int: Exit Code
-	//Use:		Lists the rules
-	//=====================================================================
-	public static int rules(Player player, String[] args)
-	{
-		//If the rules exist
-		if(vMinecraftSettings.getInstance().cmdRules()
-				&& vMinecraftSettings.getInstance().getRules().length > 0) {
-			
-			//Apply QuakeCode Colors to the rules
-			String[] rules = vMinecraftChat.applyColors(
-					vMinecraftSettings.getInstance().getRules());
-			//Display them
-			for (String str : rules ) {
-				if(!str.isEmpty())
-					player.sendMessage(Colors.Blue + str);
-				else
-					player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!");
-			}
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	fabulous (/fabulous)
-	//Input:	Player player: The player using the command
-    //			String[] args: The message to apply the effect to
-	//Output:	int: Exit Code
-	//Use:		Makes the text rainbow colored
-	//=====================================================================
-	public static int fabulous(Player player, String[] args)
-	{
-		//If the command is enabled
-		if(vMinecraftSettings.getInstance().cmdFabulous()) {
-			
-			//Format the name
-			String playerName = Colors.White + "<"
-					+ vMinecraftChat.getName(player) + Colors.White +"> ";
-			//Make sure a message has been specified
-			if (args.length < 1) {return EXIT_FAIL;}
-			String str  = " ";
-			
-			//Merge the message again
-			str = etc.combineSplit(0, args, " ");
-			
-			//Output for server
-			log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
-			
-			//Prepend the player name and cut into lines.
-			vMinecraftChat.gmsg(playerName + vMinecraftChat.rainbow(str));
-
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	whois (/whois)
-	//Input:	Player player: The player using the command
-    //			String[] args: The player to find info on
-	//Output:	int: Exit Code
-	//Use:		Displays information about the player specified
-	//=====================================================================
-	public static int whois(Player player, String[] args)
-	{
-		//If the command is enabled
-		if (vMinecraftSettings.getInstance().cmdWhoIs()) {
-			//If a player is specified
-			if (args.length < 1) 
-				player.sendMessage(Colors.Rose + "Usage is /whois [player]");
-			else {
-				//Get the player by name
-				Player playerTarget = null;
-				for( Player p : etc.getServer().getPlayerList())
-				{
-					if (p.getName().equalsIgnoreCase(args[0]))
-					{
-						playerTarget = p;
-					}
-				}
-				//If the player exists
-				if (playerTarget != null){
-
-					//Displaying the information
-					player.sendMessage(Colors.Blue + "Whois results for " +
-							vMinecraftChat.getName(playerTarget));
-					//Group
-					for(String group: playerTarget.getGroups())
-					player.sendMessage(Colors.Blue + "Groups: " + group);
-					//Admin
-					player.sendMessage(Colors.Blue+"Admin: " +
-							String.valueOf(playerTarget.isAdmin()));
-					//IP
-					player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP());
-					//Restrictions
-					player.sendMessage(Colors.Blue+"Can ignore restrictions: " +
-							String.valueOf(playerTarget.canIgnoreRestrictions()));
-
-				//Give the user an error if the player doesn't exist
-				} else {
-					player.sendMessage(Colors.Rose+"Player not found.");
-				}
-			}
-			return EXIT_SUCCESS;
-		}
-		return EXIT_SUCCESS;
-	}
-
-	//=====================================================================
-	//Function:	who (/who)
-	//Input:	Player player: The player using the command
-    //			String[] args: Ignored
-	//Output:	int: Exit Code
-	//Use:		Displays the connected players
-	//=====================================================================
-	public static int who(Player player, String[] args)
-	{
-		//If the command is enabled
-		if (vMinecraftSettings.getInstance().cmdWho()) {
-			//Loop through all players counting them and adding to the list
-			int count=0;
-			String tempList = "";
-			for( Player p : etc.getServer().getPlayerList())
-			{
-				if(p != null){
-					if(count == 0)
-						tempList += vMinecraftChat.getName(p);
-					else
-						tempList += Colors.White + ", " + vMinecraftChat.getName(p);
-					count++;
-				}
-			}
-			//Get the max players from the config
-			PropertiesFile server = new PropertiesFile("server.properties");
-			try {
-				server.load();
-			} catch (IOException e) {
-				e.printStackTrace();
-			}
-			int maxPlayers = server.getInt("max-players");
-			
-			//Output the player list
-			vMinecraftChat.sendMessage(player, Colors.Rose + "Player List ("
-					+ count + "/" + maxPlayers +"): " + tempList);
-			
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	say (/say)
-	//Input:	Player player: The player using the command
-    //			String[] args: The message to apply the effect to
-	//Output:	int: Exit Code
-	//Use:		Announces the message to all players
-	//=====================================================================
-	public static int say(Player player, String[] args)
-	{
-		//If the command is enabled
-		if (vMinecraftSettings.getInstance().cmdSay()) {   
-			//Make sure a message is supplied or output an error
-			if (args.length < 1) {
-				player.sendMessage(Colors.Rose + "Usage is /say [message]");
-			}
-			//Display the message globally
-			vMinecraftChat.gmsg(Colors.Yellow + etc.combineSplit(0, args, " "));
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	slay (/slay)
-	//Input:	Player player: The player using the command
-    //			String[] args: The target for the command
-	//Output:	int: Exit Code
-	//Use:		Kill the target player
-	//=====================================================================
-	public static int slay(Player player, String[] args)
-	{
-		//Check if the command is enabled
-		if(vMinecraftSettings.getInstance().cmdEzModo()) {
-			//Get the player by name
-			Player playerTarget = etc.getServer().matchPlayer(args[0]);
-			//If the player doesn't exist don't run
-			if(playerTarget == null)
-				return EXIT_FAIL;
-			//If the player isn't invulnerable kill them
-			if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) {
-				playerTarget.setHealth(0);
-				vMinecraftChat.gmsg(vMinecraftChat.getName(player)
-						+ Colors.LightBlue + " has slain "
-						+ vMinecraftChat.getName(playerTarget));
-			//Otherwise output error to the user
-			} else {
-				player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha");
-			}
-			return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	invuln (/ezmodo)
-	//Input:	Player player: The player using the command
-    //			String[] args: The target for the command
-	//Output:	int: Exit Code
-	//Use:		Kill the target player
-	//=====================================================================
-	public static int invuln(Player player, String[] args)
-	{
-		//If the command is enabled
-		if (vMinecraftSettings.getInstance().cmdEzModo()) {
-			//If the player is already invulnerable, turn ezmodo off.
-			if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
-				player.sendMessage(Colors.Red + "ezmodo = off");
-				vMinecraftSettings.getInstance().removeEzModo(player.getName());
-			//Otherwise make them invulnerable
-			} else {
-				player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?");
-				player.sendMessage(Colors.Rose + "kimo-i");
-				player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne");
-				player.sendMessage(Colors.Red + "**Laughter**");
-				vMinecraftSettings.getInstance().addEzModo(player.getName());
-				player.setHealth(vMinecraftSettings.getInstance().ezModoHealth());
-			}
-            return EXIT_SUCCESS;
-		}
-		return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	ezlist (/ezlist)
-	//Input:	Player player: The player using the command
-    //			String[] args: Ignored
-	//Output:	int: Exit Code
-	//Use:		List all invulnerable players
-	//=====================================================================
-	public static int ezlist(Player player, String[] args)
-	{
-		//If the feature is enabled list the players
-        if(vMinecraftSettings.getInstance().cmdEzModo()) {
-            player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList());
-            return EXIT_SUCCESS;
-        }
-        return EXIT_FAIL;
-	}
-
-	//=====================================================================
-	//Function:	modifySplit (/modify)
-	//Input:	Player player: The player using the command
-    //			String[] args: Player, Command, Arguments
-	//Output:	int: Exit Code
-	//Use:		List all invulnerable players
-	//=====================================================================
-	public static int modifySplit(Player player, String[] args)
-	{
-		//Exploit fix for people giving themselves commands
-		if(args[1].equals("commands"))
-			return EXIT_FAIL;
-		return EXIT_CONTINUE;
-	}
-
-	//=====================================================================
-	//Function:	Time Reverse
-	//Input:	long time: The time to reverse to.
-	//Output:	int: Exit Code
-	//Use:		List all invulnerable players
-	//=====================================================================
-	public static int timeReverse(long tarTime)
-	{
-		long curTime = etc.getServer().getRelativeTime();
-		//if(cur)
-		return EXIT_SUCCESS;
-	}
-}
-
-//=====================================================================
-//Class:	commandList
-//Use:		The list of commands that will be checked for
-//Author:	cerevisiae
-//=====================================================================
-class commandList {
-	command[] commands;
-  protected static final Logger log = Logger.getLogger("Minecraft");
-  static final int EXIT_FAIL = 0,
-				   EXIT_SUCCESS = 1,
-				   EXIT_CONTINUE = 2;
-  
-	//=====================================================================
-	//Function:	commandList
-	//Input:	None
-	//Output:	None
-	//Use:		Initialize the array of commands
-	//=====================================================================
-	public commandList(){
-		commands = new command[0];
-	}
-
-	//=====================================================================
-	//Function:	register
-	//Input:	String name: The name of the command
-	//			String func: The function to be called
-	//Output:	boolean: Whether the command was input successfully or not
-	//Use:		Registers a command to the command list for checking later
-	//=====================================================================
-	public boolean register(String name, String func){
-		
-		//If the command list isn't empty
-		if(commands.length > 0)
-		{
-			//Check to make sure the command doesn't already exist
-			for(int i = 0; i < commands.length; i++)
-				if(commands[i].getName().equalsIgnoreCase(name))
-					return false;
-			
-			//Create a new temp array
-			command[] temp = new command[commands.length + 1];
-			//Copy the old command list over
-			System.arraycopy(commands, 0, temp, 0, commands.length);
-			//Set commands to equal the new array
-			commands = temp;
-		} else {
-			commands = new command[1];
-		}
-
-		//Add the new function to the list
-		commands[commands.length - 1] = new command(name, func);
-		
-		//exit successfully
-		return true;
-	}
-
-	//=====================================================================
-	//Function:	register
-	//Input:	String name: The name of the command
-	//			String func: The function to be called
-	//			String info: The information for the command to put in help
-	//Output:	boolean: Whether the command was input successfully or not
-	//Use:		Registers a command to the command list for checking later
-	//=====================================================================
-	public boolean register(String name, String func, String info){
-		//Add to the /help list
-		etc.getInstance().addCommand(name, info);
-		
-		//Finish registering
-		return register(name, func);
-	}
-	
-	//=====================================================================
-	//Function:	register
-	//Input:	String name: The name of the command
-	//			String func: The function to be called
-	//Output:	boolean: Whether the command was input successfully or not
-	//Use:		Registers a command to the command list for checking later
-	//=====================================================================
-	public boolean registerAlias(String name, String com, String[] args){
-		
-		//If the command list isn't empty
-		if(commands.length > 0)
-		{
-			//Check to make sure the command doesn't already exist
-			for(int i = 0; i < commands.length; i++)
-				if(commands[i].getName().equalsIgnoreCase(name))
-					return false;
-			
-			//Create a new temp array
-			command[] temp = new command[commands.length + 1];
-			//Copy the old command list over
-			System.arraycopy(commands, 0, temp, 0, commands.length);
-			//Set commands to equal the new array
-			commands = temp;
-		} else {
-			commands = new command[1];
-		}
-
-		//Add the new function to the list
-		commands[commands.length - 1] = new commandRef(name, com, args);
-		
-		//exit successfully
-		return true;
-	}
-	
-	//=====================================================================
-	//Function:	register
-	//Input:	String name: The name of the command
-	//			String func: The function to be called
-	//Output:	boolean: Whether the command was input successfully or not
-	//Use:		Registers a command to the command list for checking later
-	//=====================================================================
-	public boolean registerAlias(String name, String com){
-		
-		//If the command list isn't empty
-		if(commands.length > 0)
-		{
-			//Check to make sure the command doesn't already exist
-			for(int i = 0; i < commands.length; i++)
-				if(commands[i].getName().equalsIgnoreCase(name))
-					return false;
-			
-			//Create a new temp array
-			command[] temp = new command[commands.length + 1];
-			//Copy the old command list over
-			System.arraycopy(commands, 0, temp, 0, commands.length);
-			//Set commands to equal the new array
-			commands = temp;
-		} else {
-			commands = new command[1];
-		}
-		
-		//Add the new function to the list
-		commands[commands.length - 1] = new commandRef(name, com);
-		
-		//exit successfully
-		return true;
-	}
-
-	//=====================================================================
-	//Function:	call
-	//Input:	String name: The name of the command to be run
-	//Output:	boolean: If the command was called successfully
-	//Use:		Attempts to call a command
-	//=====================================================================
-	public int call(String name, Player player, String[] arg){
-		//Make sure the user has access to the command
-		if(!player.canUseCommand(name)) {
-			return EXIT_FAIL;
-		}
-		//Search for the command
-		for(command cmd : commands)
-		{
-			//When found
-			if(cmd.getName().equalsIgnoreCase(name))
-			{
-				try {
-					//Call the command and return results
-					return cmd.call(player, arg);
-				} catch (SecurityException e) {
-					log.log(Level.SEVERE, "Exception while running command", e);
-				} catch (IllegalArgumentException e) {
-					log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e);
-					return EXIT_FAIL;
-				}
-			}
-		}
-		
-		//Something went wrong
-		return EXIT_FAIL;
-	}
-	
-	
-	
-	//=====================================================================
-	//Class:	command
-	//Use:		The specific command
-	//Author:	cerevisiae
-	//=====================================================================
-	private class command
-	{
-		private String commandName;
-		private String function;
-
-		//=====================================================================
-		//Function:	command
-		//Input:	None
-		//Output:	None
-		//Use:		Initialize the command
-		//=====================================================================
-		public command(String name, String func){
-			commandName = name;
-			function = func;
-		}
-
-
-		//=====================================================================
-		//Function:	getName
-		//Input:	None
-		//Output:	String: The command name
-		//Use:		Returns the command name
-		//=====================================================================
-		public String getName(){return commandName;}
-
-
-		//=====================================================================
-		//Function:	call
-		//Input:	String[] arg: The arguments for the command
-		//Output:	boolean: If the command was called successfully
-		//Use:		Attempts to call the command
-		//=====================================================================
-		int call(Player player, String[] arg)
-		{
-			
-				Method m;
-				try {
-					m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class);
-					m.setAccessible(true);
-					return (Integer) m.invoke(null, player, arg);
-				} catch (SecurityException e) {
-					e.printStackTrace();
-				} catch (NoSuchMethodException e) {
-					e.printStackTrace();
-				} catch (IllegalArgumentException e) {
-					e.printStackTrace();
-				} catch (IllegalAccessException e) {
-					e.printStackTrace();
-				} catch (InvocationTargetException e) {
-					e.printStackTrace();
-				}
-				return 1;
-		}
-	}
-	
-	//=====================================================================
-	//Class:	commandRef
-	//Use:		A command referencing another command
-	//Author:	cerevisiae
-	//=====================================================================
-	private class commandRef extends command
-	{
-		private String reference;
-		private String[] args;
-
-		//=====================================================================
-		//Function:	command
-		//Input:	String name: The command name
-		//			String com: The command to run
-		//			String[] arg: the arguments to apply
-		//Output:	None
-		//Use:		Initialize the command
-		//=====================================================================
-		public commandRef(String name, String com, String[] arg){
-			super(name, "");
-			reference = com;
-			args = arg;
-		}
-
-		//=====================================================================
-		//Function:	command
-		//Input:	String name: The command name
-		//			String com: The command to run
-		//Output:	None
-		//Use:		Initialize the command
-		//=====================================================================
-		public commandRef(String name, String com){
-			super(name, "");
-			reference = com;
-			args = null;
-		}
-
-
-		//=====================================================================
-		//Function:	call
-		//Input:	String[] arg: The arguments for the command
-		//Output:	boolean: If the command was called successfully
-		//Use:		Attempts to call the command
-		//=====================================================================
-		int call(Player player, String[] arg)
-		{
-			if(args != null) {
-				String[] temp = new String[args.length];
-				System.arraycopy(args, 0, temp, 0, args.length);
-				//Insert the arguments into the pre-set arguments
-				int lastSet = 0,
-					argCount = 0;
-				for(String argument : temp)
-				{
-					if(argument.startsWith("%"))
-					{
-						int argNum = Integer.parseInt(argument.substring(1));
-						if( argNum < arg.length )
-						{
-							temp[lastSet] = arg[argNum];
-							argCount++;
-						}
-					}
-					lastSet++;
-				}
-				//Append the rest of the arguments to the argument array
-				if(lastSet < temp.length + arg.length - argCount)
-				{
-					String[] temp2 = new String[temp.length + arg.length - argCount];
-					System.arraycopy(temp, 0, temp2, 0, temp.length);
-					System.arraycopy(arg, argCount, temp2,
-						temp.length, arg.length - argCount);
-					temp = temp2;
-				}
-				
-			//Call the referenced command
-				player.command(reference + " " + etc.combineSplit(0, temp, " "));
-			} else
-				player.command(reference);
-			return EXIT_SUCCESS;
-		}
-	}
-}