فهرست منبع

Fix Fishing using values from the wrong config

nossr50 4 سال پیش
والد
کامیت
bdee0278a5

+ 8 - 8
src/main/java/com/gmail/nossr50/commands/skills/FishingCommand.java

@@ -1,6 +1,6 @@
 package com.gmail.nossr50.commands.skills;
 
-import com.gmail.nossr50.config.treasure.TreasureConfig;
+import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 import com.gmail.nossr50.datatypes.skills.SubSkillType;
 import com.gmail.nossr50.datatypes.treasure.Rarity;
@@ -55,19 +55,19 @@ public class FishingCommand extends SkillCommand {
             lootTier = fishingManager.getLootTier();
 
             // Item drop rates
-            commonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
-            uncommonTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
-            rareTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
-            epicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
-            legendaryTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
-            mythicTreasure = percent.format(TreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.MYTHIC) / 100.0);
+            commonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.COMMON) / 100.0);
+            uncommonTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.UNCOMMON) / 100.0);
+            rareTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.RARE) / 100.0);
+            epicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.EPIC) / 100.0);
+            legendaryTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.LEGENDARY) / 100.0);
+            mythicTreasure = percent.format(FishingTreasureConfig.getInstance().getItemDropRate(lootTier, Rarity.MYTHIC) / 100.0);
 
             // Magic hunter drop rates
             double totalEnchantChance = 0;
 
             for (Rarity rarity : Rarity.values()) {
                 if (rarity != Rarity.MYTHIC) {
-                    totalEnchantChance += TreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
+                    totalEnchantChance += FishingTreasureConfig.getInstance().getEnchantmentDropRate(lootTier, rarity);
                 }
             }
 

+ 0 - 9
src/main/java/com/gmail/nossr50/config/treasure/TreasureConfig.java

@@ -3,7 +3,6 @@ package com.gmail.nossr50.config.treasure;
 import com.gmail.nossr50.config.ConfigLoader;
 import com.gmail.nossr50.datatypes.treasure.ExcavationTreasure;
 import com.gmail.nossr50.datatypes.treasure.HylianTreasure;
-import com.gmail.nossr50.datatypes.treasure.Rarity;
 import com.gmail.nossr50.util.text.StringUtils;
 import org.bukkit.ChatColor;
 import org.bukkit.Material;
@@ -234,12 +233,4 @@ public class TreasureConfig extends ConfigLoader {
             hylianMap.put(dropper, new ArrayList<>());
         hylianMap.get(dropper).add(treasure);
     }
-
-    public double getItemDropRate(int tier, Rarity rarity) {
-        return config.getDouble("Item_Drop_Rates.Tier_" + tier + "." + rarity.toString());
-    }
-
-    public double getEnchantmentDropRate(int tier, Rarity rarity) {
-        return config.getDouble("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString());
-    }
 }

+ 2 - 3
src/main/java/com/gmail/nossr50/skills/fishing/FishingManager.java

@@ -5,7 +5,6 @@ import com.gmail.nossr50.config.AdvancedConfig;
 import com.gmail.nossr50.config.Config;
 import com.gmail.nossr50.config.experience.ExperienceConfig;
 import com.gmail.nossr50.config.treasure.FishingTreasureConfig;
-import com.gmail.nossr50.config.treasure.TreasureConfig;
 import com.gmail.nossr50.datatypes.experience.XPGainReason;
 import com.gmail.nossr50.datatypes.interactions.NotificationType;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
@@ -609,7 +608,7 @@ public class FishingManager extends SkillManager {
         FishingTreasure treasure = null;
 
         for (Rarity rarity : Rarity.values()) {
-            double dropRate = TreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
+            double dropRate = FishingTreasureConfig.getInstance().getItemDropRate(getLootTier(), rarity);
 
             if (diceRoll <= dropRate) {
 
@@ -660,7 +659,7 @@ public class FishingManager extends SkillManager {
 
         for (Rarity rarity : Rarity.values()) {
 
-            double dropRate = TreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
+            double dropRate = FishingTreasureConfig.getInstance().getEnchantmentDropRate(getLootTier(), rarity);
 
             if (diceRoll <= dropRate) {
                 // Make sure enchanted books always get some kind of enchantment.  --hoorigan