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@@ -27,6 +27,8 @@ import com.gmail.nossr50.util.player.UserManager;
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import com.google.common.collect.ImmutableMap;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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+import org.bukkit.attribute.Attribute;
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+import org.bukkit.attribute.AttributeInstance;
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import org.bukkit.entity.*;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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@@ -48,12 +50,12 @@ public final class CombatUtils {
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private CombatUtils() {}
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- private static AbstractPersistentDataLayer getPersistentData() {
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+ private static @NotNull AbstractPersistentDataLayer getPersistentData() {
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return mcMMO.getCompatibilityManager().getPersistentDataLayer();
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}
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//Likely.. because who knows what plugins are throwing around
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- public static boolean isDamageLikelyFromNormalCombat(DamageCause damageCause) {
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+ public static boolean isDamageLikelyFromNormalCombat(@NotNull DamageCause damageCause) {
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switch (damageCause) {
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case ENTITY_ATTACK:
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case ENTITY_SWEEP_ATTACK:
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@@ -64,12 +66,11 @@ public final class CombatUtils {
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}
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}
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- public static boolean hasWeakenedDamage(LivingEntity livingEntity) {
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+ public static boolean hasWeakenedDamage(@NotNull LivingEntity livingEntity) {
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return livingEntity.hasPotionEffect(PotionEffectType.WEAKNESS);
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}
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-
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- private static void processSwordCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
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+ private static void processSwordCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
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if (event.getCause() == DamageCause.THORNS) {
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return;
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}
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@@ -119,43 +120,19 @@ public final class CombatUtils {
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printFinalDamageDebug(player, event, mcMMOPlayer);
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}
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- private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event, @NotNull McMMOPlayer mcMMOPlayer, @Nullable String... extraInfoLines) {
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+ private static void printFinalDamageDebug(@NotNull Player player, @NotNull EntityDamageByEntityEvent event, @NotNull McMMOPlayer mcMMOPlayer, @Nullable String @Nullable ... extraInfoLines) {
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if(mcMMOPlayer.isDebugMode()) {
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player.sendMessage("Final Damage value after mcMMO modifiers: "+ event.getFinalDamage());
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if(extraInfoLines != null) {
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for(String str : extraInfoLines) {
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- player.sendMessage(str);
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+ if(str != null)
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+ player.sendMessage(str);
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}
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}
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}
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}
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-// public static void strengthDebug(Player player) {
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-// BukkitPlatform bukkitPlatform = (BukkitPlatform) mcMMO.getPlatformManager().getPlatform();
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-// Bukkit.broadcastMessage("Strength: "+bukkitPlatform.getPlayerAttackStrength(player));
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-//
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-// Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
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-// Bukkit.broadcastMessage("1 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
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-// }, 1);
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-//
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-// Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
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-// Bukkit.broadcastMessage("5 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
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-// }, 5);
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-//
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-// Bukkit.getScheduler().scheduleSyncDelayedTask(mcMMO.p, () -> {
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-// Bukkit.broadcastMessage("80 Tick Delay: " + bukkitPlatform.getPlayerAttackStrength(player));
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-// }, 20 * 4);
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-//
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-// Bukkit.broadcastMessage("");
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-//
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-//// if(isPlayerFullStrength(player)) {
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-//// Bukkit.broadcastMessage("Full Strength!");
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-//// } else {
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-//// Bukkit.broadcastMessage("Not full strength!");
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-//// }
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-// }
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-
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- private static void processAxeCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
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+ private static void processAxeCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
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if (event.getCause() == DamageCause.THORNS) {
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return;
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}
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@@ -207,7 +184,7 @@ public final class CombatUtils {
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printFinalDamageDebug(player, event, mcMMOPlayer);
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}
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- private static void processUnarmedCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event) {
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+ private static void processUnarmedCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event) {
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if (event.getCause() == DamageCause.THORNS) {
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return;
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}
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@@ -251,7 +228,7 @@ public final class CombatUtils {
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printFinalDamageDebug(player, event, mcMMOPlayer);
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}
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- private static void processTamingCombat(LivingEntity target, Player master, Wolf wolf, EntityDamageByEntityEvent event) {
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+ private static void processTamingCombat(@NotNull LivingEntity target, @Nullable Player master, @NotNull Wolf wolf, @NotNull EntityDamageByEntityEvent event) {
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double initialDamage = event.getDamage();
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double finalDamage = initialDamage;
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@@ -280,12 +257,12 @@ public final class CombatUtils {
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}
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applyScaledModifiers(initialDamage, finalDamage, event);
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- processCombatXP(mcMMOPlayer, target, PrimarySkillType.TAMING);
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+ processCombatXP(mcMMOPlayer, target, PrimarySkillType.TAMING, 3);
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}
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}
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- private static void processArcheryCombat(LivingEntity target, Player player, EntityDamageByEntityEvent event, Projectile arrow) {
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+ private static void processArcheryCombat(@NotNull LivingEntity target, @NotNull Player player, @NotNull EntityDamageByEntityEvent event, @NotNull Projectile arrow) {
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double initialDamage = event.getDamage();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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@@ -339,7 +316,7 @@ public final class CombatUtils {
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*
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* @param event The event to run the combat checks on.
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*/
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- public static void processCombatAttack(EntityDamageByEntityEvent event, Entity painSourceRoot, LivingEntity target) {
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+ public static void processCombatAttack(@NotNull EntityDamageByEntityEvent event, @NotNull Entity painSourceRoot, @NotNull LivingEntity target) {
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Entity painSource = event.getDamager();
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EntityType entityType = painSource.getType();
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@@ -469,7 +446,7 @@ public final class CombatUtils {
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* This cleans up names from displaying in chat as hearts
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* @param entity target entity
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*/
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- public static void fixNames(LivingEntity entity)
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+ public static void fixNames(@NotNull LivingEntity entity)
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{
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List<MetadataValue> metadataValue = entity.getMetadata("mcMMO_oldName");
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@@ -488,7 +465,7 @@ public final class CombatUtils {
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* @param subSkillType the specific limit break skill for calculations
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* @return the RAW damage bonus from Limit Break which is applied before reductions
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*/
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- public static int getLimitBreakDamage(Player attacker, LivingEntity defender, SubSkillType subSkillType) {
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+ public static int getLimitBreakDamage(@NotNull Player attacker, @NotNull LivingEntity defender, @NotNull SubSkillType subSkillType) {
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if(defender instanceof Player) {
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Player playerDefender = (Player) defender;
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return getLimitBreakDamageAgainstQuality(attacker, subSkillType, getArmorQualityLevel(playerDefender));
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@@ -505,7 +482,7 @@ public final class CombatUtils {
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* @param armorQualityLevel Armor quality level
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* @return the RAW damage boost after its been mutated by armor quality
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*/
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- public static int getLimitBreakDamageAgainstQuality(Player attacker, SubSkillType subSkillType, int armorQualityLevel) {
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+ public static int getLimitBreakDamageAgainstQuality(@NotNull Player attacker, @NotNull SubSkillType subSkillType, int armorQualityLevel) {
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int rawDamageBoost = RankUtils.getRank(attacker, subSkillType);
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if(armorQualityLevel <= 4) {
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@@ -524,7 +501,7 @@ public final class CombatUtils {
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* @param defender target defending player
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* @return the armor quality of the defending player
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*/
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- public static int getArmorQualityLevel(Player defender) {
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+ public static int getArmorQualityLevel(@NotNull Player defender) {
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int armorQualityLevel = 0;
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for(ItemStack itemStack : defender.getInventory().getArmorContents()) {
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@@ -541,7 +518,7 @@ public final class CombatUtils {
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* @param itemStack target item stack
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* @return the armor quality of a specific Item Stack
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*/
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- private static int getArmorQuality(ItemStack itemStack) {
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+ private static int getArmorQuality(@NotNull ItemStack itemStack) {
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return mcMMO.getMaterialMapStore().getTier(itemStack.getType().getKey().getKey());
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}
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@@ -550,7 +527,7 @@ public final class CombatUtils {
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* @param player target entity
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* @return true if the player has access to the limit break
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*/
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- public static boolean canUseLimitBreak(Player player, LivingEntity target, SubSkillType subSkillType) {
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+ public static boolean canUseLimitBreak(@NotNull Player player, LivingEntity target, @NotNull SubSkillType subSkillType) {
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if(target instanceof Player || AdvancedConfig.getInstance().canApplyLimitBreakPVE()) {
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return RankUtils.hasUnlockedSubskill(player, subSkillType)
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&& Permissions.isSubSkillEnabled(player, subSkillType);
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@@ -566,7 +543,7 @@ public final class CombatUtils {
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* @param damage Amount of damage to attempt to do
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*/
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@Deprecated
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- public static void dealDamage(LivingEntity target, double damage) {
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+ public static void dealDamage(@NotNull LivingEntity target, double damage) {
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dealDamage(target, damage, DamageCause.CUSTOM, null);
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}
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@@ -578,7 +555,7 @@ public final class CombatUtils {
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* @param attacker Player to pass to event as damager
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*/
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@Deprecated
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- public static void dealDamage(LivingEntity target, double damage, LivingEntity attacker) {
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+ public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull LivingEntity attacker) {
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dealDamage(target, damage, DamageCause.CUSTOM, attacker);
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}
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@@ -606,7 +583,7 @@ public final class CombatUtils {
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* @param attacker Player to pass to event as damager
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*/
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@Deprecated
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- public static void dealDamage(LivingEntity target, double damage, DamageCause cause, Entity attacker) {
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+ public static void dealDamage(@NotNull LivingEntity target, double damage, @NotNull DamageCause cause, @Nullable Entity attacker) {
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if (target.isDead()) {
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return;
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}
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@@ -623,7 +600,7 @@ public final class CombatUtils {
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return processingNoInvulnDamage;
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}
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- public static void dealNoInvulnerabilityTickDamage(LivingEntity target, double damage, Entity attacker) {
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+ public static void dealNoInvulnerabilityTickDamage(@NotNull LivingEntity target, double damage, Entity attacker) {
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if (target.isDead()) {
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return;
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}
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@@ -649,19 +626,19 @@ public final class CombatUtils {
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processingNoInvulnDamage = false;
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}
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- public static void removeIgnoreDamageMetadata(LivingEntity target) {
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+ public static void removeIgnoreDamageMetadata(@NotNull LivingEntity target) {
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target.removeMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.p);
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}
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- public static void applyIgnoreDamageMetadata(LivingEntity target) {
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+ public static void applyIgnoreDamageMetadata(@NotNull LivingEntity target) {
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target.setMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY, mcMMO.metadataValue);
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}
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- public static boolean hasIgnoreDamageMetadata(LivingEntity target) {
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+ public static boolean hasIgnoreDamageMetadata(@NotNull LivingEntity target) {
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return target.getMetadata(mcMMO.CUSTOM_DAMAGE_METAKEY).size() != 0;
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}
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- public static void dealNoInvulnerabilityTickDamageRupture(LivingEntity target, double damage, Entity attacker, int toolTier) {
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+ public static void dealNoInvulnerabilityTickDamageRupture(@NotNull LivingEntity target, double damage, Entity attacker, int toolTier) {
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if (target.isDead()) {
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return;
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}
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@@ -706,7 +683,7 @@ public final class CombatUtils {
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* @param damage The initial damage amount
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* @param type The type of skill being used
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*/
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- public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, PrimarySkillType type) {
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+ public static void applyAbilityAoE(@NotNull Player attacker, @NotNull LivingEntity target, double damage, Map<DamageModifier, Double> modifiers, @NotNull PrimarySkillType type) {
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int numberOfTargets = getTier(attacker.getInventory().getItemInMainHand()); // The higher the weapon tier, the more targets you hit
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double damageAmount = Math.max(damage, 1);
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@@ -754,7 +731,7 @@ public final class CombatUtils {
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* @param target The defending entity
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* @param primarySkillType The skill being used
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*/
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- public static void processCombatXP(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType) {
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+ public static void processCombatXP(@NotNull McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType) {
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processCombatXP(mcMMOPlayer, target, primarySkillType, 1.0);
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}
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@@ -766,7 +743,7 @@ public final class CombatUtils {
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* @param primarySkillType The skill being used
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* @param multiplier final XP result will be multiplied by this
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*/
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- public static void processCombatXP(McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType, double multiplier) {
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+ public static void processCombatXP(@NotNull McMMOPlayer mcMMOPlayer, LivingEntity target, PrimarySkillType primarySkillType, double multiplier) {
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double baseXP = 0;
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XPGainReason xpGainReason;
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@@ -849,7 +826,7 @@ public final class CombatUtils {
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* @param entity The defending Entity
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* @return true if the Entity should be damaged, false otherwise.
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*/
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- private static boolean shouldBeAffected(Player player, Entity entity) {
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+ private static boolean shouldBeAffected(@NotNull Player player, @NotNull Entity entity) {
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if (entity instanceof Player) {
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Player defender = (Player) entity;
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@@ -879,10 +856,12 @@ public final class CombatUtils {
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return getFakeDamageFinalResult(player, entity, 1.0) != 0;
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}
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else if (entity instanceof Tameable) {
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- if (isFriendlyPet(player, (Tameable) entity)) {
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+ Tameable tameableEntity = (Tameable) entity;
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+
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+ if (isFriendlyPet(player, tameableEntity)) {
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// isFriendlyPet ensures that the Tameable is: Tamed, owned by a player, and the owner is in the same party
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// So we can make some assumptions here, about our casting and our check
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- Player owner = (Player) ((Tameable) entity).getOwner();
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+ Player owner = (Player) tameableEntity.getOwner();
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return Permissions.friendlyFire(player) && Permissions.friendlyFire(owner);
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}
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}
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@@ -897,7 +876,7 @@ public final class CombatUtils {
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* @param eventDamage The damage from the event the entity is involved in
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* @return true if the entity is invincible, false otherwise
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*/
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- public static boolean isInvincible(LivingEntity entity, double eventDamage) {
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+ public static boolean isInvincible(@NotNull LivingEntity entity, double eventDamage) {
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/*
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* So apparently if you do more damage to a LivingEntity than its last damage int you bypass the invincibility.
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* So yeah, this is for that.
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@@ -912,7 +891,7 @@ public final class CombatUtils {
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* @param pet The entity to check.
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* @return true if the entity is friendly, false otherwise
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*/
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- public static boolean isFriendlyPet(Player attacker, Tameable pet) {
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+ public static boolean isFriendlyPet(@NotNull Player attacker, @NotNull Tameable pet) {
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if (pet.isTamed()) {
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AnimalTamer tamer = pet.getOwner();
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@@ -927,12 +906,12 @@ public final class CombatUtils {
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}
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@Deprecated
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- public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage) {
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+ public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, new EnumMap<>(ImmutableMap.of(DamageModifier.BASE, damage)));
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}
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@Deprecated
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- public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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+ public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
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if (damageEvent.isCancelled()) {
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@@ -942,27 +921,27 @@ public final class CombatUtils {
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return damageEvent.getFinalDamage();
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}
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- public static boolean canDamage(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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+ public static boolean canDamage(@NotNull Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = sendEntityDamageEvent(attacker, target, damageCause, damage);
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return !damageEvent.isCancelled();
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}
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- public static EntityDamageEvent sendEntityDamageEvent(Entity attacker, Entity target, DamageCause damageCause, double damage) {
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+ public static @NotNull EntityDamageEvent sendEntityDamageEvent(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause damageCause, double damage) {
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EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, damageCause, damage) : new FakeEntityDamageByEntityEvent(attacker, target, damageCause, damage);
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mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
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return damageEvent;
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}
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- public static double getFakeDamageFinalResult(Entity attacker, Entity target, Map<DamageModifier, Double> modifiers) {
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+ public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull Map<DamageModifier, Double> modifiers) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, modifiers);
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}
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- public static double getFakeDamageFinalResult(Entity attacker, Entity target, double damage, Map<DamageModifier, Double> modifiers) {
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+ public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, double damage, @NotNull Map<DamageModifier, Double> modifiers) {
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return getFakeDamageFinalResult(attacker, target, DamageCause.ENTITY_ATTACK, getScaledModifiers(damage, modifiers));
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}
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- public static double getFakeDamageFinalResult(Entity attacker, Entity target, DamageCause cause, Map<DamageModifier, Double> modifiers) {
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+ public static double getFakeDamageFinalResult(@Nullable Entity attacker, @NotNull Entity target, @NotNull DamageCause cause, @NotNull Map<DamageModifier, Double> modifiers) {
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EntityDamageEvent damageEvent = attacker == null ? new FakeEntityDamageEvent(target, cause, modifiers) : new FakeEntityDamageByEntityEvent(attacker, target, cause, modifiers);
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mcMMO.p.getServer().getPluginManager().callEvent(damageEvent);
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@@ -973,7 +952,7 @@ public final class CombatUtils {
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return damageEvent.getFinalDamage();
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}
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- private static Map<DamageModifier, Double> getModifiers(EntityDamageEvent event) {
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+ private static @NotNull Map<DamageModifier, Double> getModifiers(@NotNull EntityDamageEvent event) {
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Map<DamageModifier, Double> modifiers = new HashMap<>();
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for (DamageModifier modifier : DamageModifier.values()) {
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modifiers.put(modifier, event.getDamage(modifier));
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@@ -982,7 +961,7 @@ public final class CombatUtils {
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return modifiers;
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}
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- private static Map<DamageModifier, Double> getScaledModifiers(double damage, Map<DamageModifier, Double> modifiers) {
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+ private static @NotNull Map<DamageModifier, Double> getScaledModifiers(double damage, @NotNull Map<DamageModifier, Double> modifiers) {
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Map<DamageModifier, Double> scaledModifiers = new HashMap<>();
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for (DamageModifier modifier : modifiers.keySet()) {
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@@ -997,7 +976,7 @@ public final class CombatUtils {
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return scaledModifiers;
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}
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- public static EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, EntityDamageByEntityEvent event) {
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+ public static @NotNull EntityDamageByEntityEvent applyScaledModifiers(double initialDamage, double finalDamage, @NotNull EntityDamageByEntityEvent event) {
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// No additional damage
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if (initialDamage == finalDamage) {
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return event;
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@@ -1025,7 +1004,7 @@ public final class CombatUtils {
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* @param inHand The item to check the tier of
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* @return the tier of the item
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*/
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- private static int getTier(ItemStack inHand) {
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+ private static int getTier(@NotNull ItemStack inHand) {
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int tier = 0;
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if (ItemUtils.isWoodTool(inHand)) {
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@@ -1052,7 +1031,7 @@ public final class CombatUtils {
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return tier;
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}
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- public static void handleHealthbars(Entity attacker, LivingEntity target, double damage, mcMMO plugin) {
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+ public static void handleHealthbars(@NotNull Entity attacker, @NotNull LivingEntity target, double damage, @NotNull mcMMO plugin) {
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if (!(attacker instanceof Player)) {
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return;
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}
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@@ -1069,4 +1048,13 @@ public final class CombatUtils {
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MobHealthbarUtils.handleMobHealthbars(target, damage, plugin);
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}
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+
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+ public static void modifyMoveSpeed(@NotNull LivingEntity livingEntity, double multiplier) {
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+ AttributeInstance attributeInstance = livingEntity.getAttribute(Attribute.GENERIC_MOVEMENT_SPEED);
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+
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+ if(attributeInstance != null) {
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+ double normalSpeed = attributeInstance.getBaseValue();
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+ attributeInstance.setBaseValue(normalSpeed * multiplier);
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+ }
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+ }
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}
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