@@ -61,6 +61,10 @@ public class Staves {
public static void altFire(Material type, Player attacker, mcMMO plugin) {
Projectile projectile;
+ if (attacker.getItemInHand().getAmount() > 1) {
+ return;
+ }
+
switch (type) {
case BLAZE_ROD:
projectile = attacker.launchProjectile(Fireball.class);