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@@ -41,368 +41,388 @@ import com.gmail.nossr50.skills.Swords;
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import com.gmail.nossr50.skills.Taming;
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import com.gmail.nossr50.skills.Unarmed;
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-public class Combat
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-{
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- public static void combatChecks(EntityDamageByEntityEvent event, mcMMO pluginx)
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- {
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- if (event.getDamage() == 0 || event.getEntity().isDead())
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+public class Combat {
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+
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+ /**
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+ * Apply combat modifiers and process and XP gain.
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+ *
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+ * @param event The event to run the combat checks on.
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+ * @param pluginx mcMMO plugin instance
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+ */
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+ public static void combatChecks(EntityDamageByEntityEvent event, mcMMO pluginx) {
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+ if (event.getDamage() == 0 || event.getEntity().isDead()) {
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return;
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+ }
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- Entity damager = event.getDamager();
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+ Entity damager = event.getDamager();
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LivingEntity target = (LivingEntity) event.getEntity();
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int damage = event.getDamage();
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EntityType damagerType = damager.getType();
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EntityType targetType = target.getType();
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- switch (damagerType)
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- {
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+ switch (damagerType) {
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case PLAYER:
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Player attacker = (Player) event.getDamager();
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ItemStack itemInHand = attacker.getItemInHand();
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PlayerProfile PPa = Users.getProfile(attacker);
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- combatAbilityChecks(attacker, PPa);
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+ combatAbilityChecks(attacker);
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- if (m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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- {
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- if (!pluginx.misc.bleedTracker.contains(target))
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+ if (m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker)) {
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+ if (!pluginx.misc.bleedTracker.contains(target)) {
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Swords.bleedCheck(attacker, target, pluginx);
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+ }
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- if (PPa.getSerratedStrikesMode())
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+ if (PPa.getSerratedStrikesMode()) {
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Swords.applySerratedStrikes(attacker, event, pluginx);
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+ }
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- if (targetType.equals(EntityType.PLAYER))
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+ if (targetType.equals(EntityType.PLAYER)) {
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PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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- else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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- PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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+ }
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+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())){
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+ PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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+ }
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}
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- else if (m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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- {
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+ else if (m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker)) {
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Axes.axesBonus(attacker, event);
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Axes.axeCriticalCheck(attacker, event, pluginx);
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Axes.impact(attacker, target, event);
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- if (PPa.getSkullSplitterMode())
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+ if (PPa.getSkullSplitterMode()) {
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Axes.applyAoeDamage(attacker, event, pluginx);
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-
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- if (targetType.equals(EntityType.PLAYER))
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+ }
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+
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+ if (targetType.equals(EntityType.PLAYER)) {
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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- else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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+ }
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+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
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+ }
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}
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- else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker))
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- {
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+ else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker)) {
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Unarmed.unarmedBonus(attacker, event);
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- if (PPa.getBerserkMode())
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+ if (PPa.getBerserkMode()) {
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event.setDamage(damage + (damage / 2));
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+ }
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- if (targetType.equals(EntityType.PLAYER))
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- {
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+ if (targetType.equals(EntityType.PLAYER)) {
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Unarmed.disarmProcCheck(attacker, (Player) target);
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PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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}
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- else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
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PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
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+ }
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}
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- else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF))
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- {
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+ else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF)) {
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Wolf wolf = (Wolf) target;
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String message = "Combat.BeastLore" + " ";
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int health = wolf.getHealth();
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event.setCancelled(true);
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- if (wolf.isTamed())
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- {
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+ if (wolf.isTamed()) {
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message.concat(mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)}) + " ");
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message.concat(mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {health}));
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}
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- else
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+ else {
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message.concat(mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {health}));
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+ }
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attacker.sendMessage(message);
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}
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+ break;
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+
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case WOLF:
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- {
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Wolf wolf = (Wolf) damager;
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- if (wolf.isTamed() && wolf.getOwner() instanceof Player)
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- {
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+ if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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Player master = (Player) wolf.getOwner();
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PlayerProfile PPo = Users.getProfile(master);
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- if (mcPermissions.getInstance().taming(master))
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- {
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+ if (mcPermissions.getInstance().taming(master)) {
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Taming.fastFoodService(PPo, wolf, event);
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Taming.sharpenedClaws(PPo, event);
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Taming.gore(PPo, event, master, pluginx);
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Taming.rewardXp(event, pluginx, master);
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}
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}
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- }
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+ break;
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case ARROW:
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archeryCheck((EntityDamageByEntityEvent)event, pluginx);
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+ break;
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+
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+ default:
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+ break;
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}
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- if (targetType.equals(EntityType.PLAYER))
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- {
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+ if (targetType.equals(EntityType.PLAYER)) {
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Swords.counterAttackChecks(event);
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Acrobatics.dodgeChecks(event);
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}
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}
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- public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
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- {
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- //Check to see if any abilities need to be activated
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- if(PPa.getAxePreparationMode())
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- Skills.abilityCheck(attacker, SkillType.AXES);
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- if(PPa.getSwordsPreparationMode())
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- Skills.abilityCheck(attacker, SkillType.SWORDS);
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- if(PPa.getFistsPreparationMode())
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- Skills.abilityCheck(attacker, SkillType.UNARMED);
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- }
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-
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- public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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- {
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- Arrow arrow = (Arrow)event.getDamager();
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- Entity y = arrow.getShooter();
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- Entity x = event.getEntity();
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- if(x instanceof Player)
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- {
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- Player defender = (Player)x;
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- PlayerProfile PPd = Users.getProfile(defender);
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- if(PPd == null)
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- Users.addUser(defender);
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- if(mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getTypeId() == 0)
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- {
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- if(defender != null && PPd.getSkillLevel(SkillType.UNARMED) >= 1000)
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- {
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- if(Math.random() * 1000 <= 500)
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- {
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- event.setCancelled(true);
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- defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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- return;
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- }
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- } else if(defender != null && Math.random() * 1000 <= (PPd.getSkillLevel(SkillType.UNARMED) / 2))
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- {
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- event.setCancelled(true);
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- defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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- return;
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- }
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- }
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- }
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- /*
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- * If attacker is player
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- */
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- if(y instanceof Player)
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- {
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- Player attacker = (Player)y;
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- PlayerProfile PPa = Users.getProfile(attacker);
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- int damage = event.getDamage();
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- if(mcPermissions.getInstance().archery(attacker) && damage > 0)
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- {
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- Archery.trackArrows(pluginx, x, PPa);
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-
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- /*
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- * IGNITION
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- */
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- Archery.ignitionCheck(x, attacker);
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- /*
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- * Defender is Monster
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- */
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- if(!pluginx.misc.mobSpawnerList.contains(x.getEntityId()))
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- {
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- int xp = getXp(x, damage);
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- PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
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- }
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- /*
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- * Attacker is Player
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- */
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- if(x instanceof Player){
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- Player defender = (Player)x;
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- PlayerProfile PPd = Users.getProfile(defender);
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- /*
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- * Stuff for the daze proc
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- */
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- if(PPa.inParty() && PPd.inParty())
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- {
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- if(Party.getInstance().inSameParty(defender, attacker))
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- {
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- event.setCancelled(true);
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- return;
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- }
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- }
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- /*
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- * PVP XP
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- */
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- if(LoadProperties.pvpxp && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis() && !attacker.getName().equals(defender.getName()))
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- {
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- int xp = (int) ((damage * 2) * 10);
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- PPa.addXP(SkillType.ARCHERY, xp, attacker);
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- }
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- /*
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- * DAZE PROC
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- */
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- Archery.dazeCheck(defender, attacker);
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- }
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- }
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- Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason CUSTOM
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- */
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- public static void dealDamage(LivingEntity target, int dmg){
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- dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason cause
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param cause DamageCause to pass to damage event
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- */
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- public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
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- if(LoadProperties.eventCallback) {
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- EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
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- Bukkit.getPluginManager().callEvent(ede);
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- if(ede.isCancelled()) return;
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-
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- target.damage(ede.getDamage());
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- } else {
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- target.damage(dmg);
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param attacker Player to pass to event as damager
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- */
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- public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
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- if(LoadProperties.eventCallback) {
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- EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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- Bukkit.getPluginManager().callEvent(ede);
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- if(ede.isCancelled()) return;
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-
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- target.damage(ede.getDamage());
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- } else {
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- target.damage(dmg);
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- }
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- }
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-
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- private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType)
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- {
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- if (!LoadProperties.pvpxp)
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- return;
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-
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- PlayerProfile PPd = Users.getProfile(defender);
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-
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- if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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- && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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- && defender.getHealth() >= 1)
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- {
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- //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the mob
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- int hpLeft = defender.getHealth(), xpinc = 0;
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-
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- if(hpLeft < damage)
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- {
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- if(hpLeft > 0)
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- xpinc = hpLeft;
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- else
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- xpinc = 0;
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- } else
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- xpinc = damage;
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-
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- int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
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- PPa.addXP(skillType, xp*10, attacker);
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- Skills.XpCheckSkill(skillType, attacker);
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- }
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- }
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-
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- private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType)
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- {
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- int xp = getXp(target, damage);
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- PPa.addXP(skillType, xp*10, attacker);
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- Skills.XpCheckSkill(skillType, attacker);
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- }
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-
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- public static int getXp(Entity entity, int damage)
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- {
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- int xp = 0;
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- if(entity instanceof LivingEntity)
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- {
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- LivingEntity le = (LivingEntity) entity;
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- //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the entity
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- int hpLeft = le.getHealth();
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- int xpinc = 0;
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-
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- if(hpLeft < damage)
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- {
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- if(hpLeft > 0)
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- xpinc = hpLeft;
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- else
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- xpinc = 0;
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- }
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- else
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- xpinc = damage;
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-
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- if(entity instanceof Animals)
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- xp = (int) (xpinc * LoadProperties.animalXP);
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- else
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- {
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- EntityType type = entity.getType();
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- switch(type){
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- case BLAZE:
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- xp = (int) (xpinc * LoadProperties.blazeXP);
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- break;
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- case CAVE_SPIDER:
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- xp = (int) (xpinc * LoadProperties.cavespiderXP);
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- break;
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- case CREEPER:
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- xp = (int) (xpinc * LoadProperties.creeperXP);
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- break;
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- case ENDER_DRAGON:
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- xp = (int) (xpinc * LoadProperties.enderdragonXP);
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- break;
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- case ENDERMAN:
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- xp = (int) (xpinc * LoadProperties.endermanXP);
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- break;
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- case GHAST:
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- xp = (int) (xpinc * LoadProperties.ghastXP);
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- break;
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- case MAGMA_CUBE:
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|
|
- xp = (int) (xpinc * LoadProperties.magmacubeXP);
|
|
|
- break;
|
|
|
- case PIG_ZOMBIE:
|
|
|
- xp = (int) (xpinc * LoadProperties.pigzombieXP);
|
|
|
- break;
|
|
|
- case SILVERFISH:
|
|
|
- xp = (int) (xpinc * LoadProperties.silverfishXP);
|
|
|
- break;
|
|
|
- case SKELETON:
|
|
|
- xp = (int) (xpinc * LoadProperties.skeletonXP);
|
|
|
- break;
|
|
|
- case SLIME:
|
|
|
- xp = (int) (xpinc * LoadProperties.slimeXP);
|
|
|
- break;
|
|
|
- case SPIDER:
|
|
|
- xp = (int) (xpinc * LoadProperties.spiderXP);
|
|
|
- break;
|
|
|
- case ZOMBIE:
|
|
|
- xp = (int) (xpinc * LoadProperties.zombieXP);
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
- return xp;
|
|
|
- }
|
|
|
+ /**
|
|
|
+ * Process combat abilities based on weapon preparation modes.
|
|
|
+ *
|
|
|
+ * @param attacker The player attacking
|
|
|
+ */
|
|
|
+ public static void combatAbilityChecks(Player attacker) {
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
+
|
|
|
+ if (PPa.getAxePreparationMode()) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.AXES);
|
|
|
+ }
|
|
|
+ else if (PPa.getSwordsPreparationMode()) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.SWORDS);
|
|
|
+ }
|
|
|
+ else if (PPa.getFistsPreparationMode()) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.UNARMED);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Process archery abilities.
|
|
|
+ *
|
|
|
+ * @param event The event to run the archery checks on.
|
|
|
+ * @param pluginx mcMMO plugin instance
|
|
|
+ */
|
|
|
+ public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
|
|
|
+ Arrow arrow = (Arrow) event.getDamager();
|
|
|
+ LivingEntity shooter = arrow.getShooter();
|
|
|
+ Entity entity = event.getEntity();
|
|
|
+
|
|
|
+ if (entity instanceof Player) {
|
|
|
+ Player defender = (Player) entity;
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
+ boolean deflect = false;
|
|
|
+
|
|
|
+ if (mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getType().equals(Material.AIR)) {
|
|
|
+ if (PPd.getSkillLevel(SkillType.UNARMED) >= 1000 && (Math.random() * 1000 <= 500)) {
|
|
|
+ deflect = true;
|
|
|
+ }
|
|
|
+ else if (Math.random() * 1000 <= (PPd.getSkillLevel(SkillType.UNARMED) / 2)) {
|
|
|
+ deflect = true;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (deflect) {
|
|
|
+ event.setCancelled(true);
|
|
|
+ defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect"));
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (shooter instanceof Player) {
|
|
|
+ Player attacker = (Player) shooter;
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
+ int damage = event.getDamage();
|
|
|
+
|
|
|
+ if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
|
|
|
+ Archery.trackArrows(pluginx, entity, PPa);
|
|
|
+ Archery.ignitionCheck(entity, attacker);
|
|
|
+
|
|
|
+ if (!pluginx.misc.mobSpawnerList.contains(entity.getEntityId())) {
|
|
|
+ int xp = getXp((LivingEntity) entity, damage);
|
|
|
+ PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (entity instanceof Player) {
|
|
|
+ Player defender = (Player) entity;
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
+
|
|
|
+ if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
|
|
|
+ event.setCancelled(true);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (LoadProperties.pvpxp && (((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis()) && !attacker.getName().equals(defender.getName())) {
|
|
|
+ int xp = (damage * 2) * 10; //What's the 2 for? Should this be a multiplier from file instead?
|
|
|
+ PPa.addXP(SkillType.ARCHERY, xp, attacker);
|
|
|
+ }
|
|
|
+
|
|
|
+ Archery.dazeCheck(defender, attacker);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason CUSTOM
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ */
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg) {
|
|
|
+ dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason cause
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ * @param cause DamageCause to pass to damage event
|
|
|
+ */
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
|
|
+ if (LoadProperties.eventCallback) {
|
|
|
+ EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
|
|
|
+
|
|
|
+ Bukkit.getPluginManager().callEvent(ede);
|
|
|
+
|
|
|
+ if (ede.isCancelled()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ target.damage(ede.getDamage());
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ target.damage(dmg);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ * @param attacker Player to pass to event as damager
|
|
|
+ */
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
|
|
+ if (LoadProperties.eventCallback) {
|
|
|
+ EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
|
|
+
|
|
|
+ Bukkit.getPluginManager().callEvent(ede);
|
|
|
+
|
|
|
+ if (ede.isCancelled()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ target.damage(ede.getDamage());
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ target.damage(dmg);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType) {
|
|
|
+ if (!LoadProperties.pvpxp) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
+ int health = defender.getHealth();
|
|
|
+
|
|
|
+ if ((System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000) && (((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()) && health >= 1) {
|
|
|
+ int xp = capXP(health, damage);
|
|
|
+
|
|
|
+ xp = (int) (xp * 2 * LoadProperties.pvpxprewardmodifier);
|
|
|
+ PPa.addXP(skillType, xp * 10, attacker);
|
|
|
+ Skills.XpCheckSkill(skillType, attacker);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType) {
|
|
|
+ int xp = getXp(target, damage);
|
|
|
+
|
|
|
+ PPa.addXP(skillType, xp * 10, attacker);
|
|
|
+ Skills.XpCheckSkill(skillType, attacker);
|
|
|
+ }
|
|
|
+
|
|
|
+ private static int capXP(int hpLeft, int damage) {
|
|
|
+ int xp;
|
|
|
+
|
|
|
+ if (hpLeft < damage) {
|
|
|
+ if (hpLeft > 0) {
|
|
|
+ xp = hpLeft;
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ xp = 0;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ xp = damage;
|
|
|
+ }
|
|
|
+
|
|
|
+ return xp;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Get the XP gained from damaging a non-player mob
|
|
|
+ *
|
|
|
+ * @param entity Entity being damaged
|
|
|
+ * @param damage Damage to be dealt to the mob
|
|
|
+ * @return XP gained
|
|
|
+ */
|
|
|
+ public static int getXp(LivingEntity entity, int damage) {
|
|
|
+ int xp = capXP(entity.getHealth(), damage);
|
|
|
+
|
|
|
+ if (entity instanceof Animals) {
|
|
|
+ xp = (int) (xp * LoadProperties.animalXP);
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ EntityType type = entity.getType();
|
|
|
+
|
|
|
+ switch (type) {
|
|
|
+ case BLAZE:
|
|
|
+ xp = (int) (xp * LoadProperties.blazeXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CAVE_SPIDER:
|
|
|
+ xp = (int) (xp * LoadProperties.cavespiderXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CREEPER:
|
|
|
+ xp = (int) (xp * LoadProperties.creeperXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ENDER_DRAGON:
|
|
|
+ xp = (int) (xp * LoadProperties.enderdragonXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ENDERMAN:
|
|
|
+ xp = (int) (xp * LoadProperties.endermanXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case GHAST:
|
|
|
+ xp = (int) (xp * LoadProperties.ghastXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case MAGMA_CUBE:
|
|
|
+ xp = (int) (xp * LoadProperties.magmacubeXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case PIG_ZOMBIE:
|
|
|
+ xp = (int) (xp * LoadProperties.pigzombieXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SILVERFISH:
|
|
|
+ xp = (int) (xp * LoadProperties.silverfishXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SKELETON:
|
|
|
+ xp = (int) (xp * LoadProperties.skeletonXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SLIME:
|
|
|
+ xp = (int) (xp * LoadProperties.slimeXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SPIDER:
|
|
|
+ xp = (int) (xp * LoadProperties.spiderXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ZOMBIE:
|
|
|
+ xp = (int) (xp * LoadProperties.zombieXP);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ return xp;
|
|
|
+ }
|
|
|
}
|