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															-package com.gmail.nossr50; 
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															-import org.bukkit.ChatColor; 
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															-import org.bukkit.Location; 
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															-import org.bukkit.entity.Animals; 
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															-import org.bukkit.entity.Creeper; 
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															-import org.bukkit.entity.Entity; 
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															-import org.bukkit.entity.Monster; 
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															-import org.bukkit.entity.PigZombie; 
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															-import org.bukkit.entity.Player; 
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															-import org.bukkit.entity.Skeleton; 
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															-import org.bukkit.entity.Spider; 
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															-import org.bukkit.entity.Squid; 
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															-import org.bukkit.entity.Wolf; 
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															-import org.bukkit.entity.Zombie; 
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															-import org.bukkit.event.entity.EntityDamageByEntityEvent; 
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															-import org.bukkit.event.entity.EntityDamageByProjectileEvent; 
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															-import org.bukkit.event.entity.EntityDamageEvent; 
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															-import org.bukkit.inventory.ItemStack; 
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															-import com.gmail.nossr50.datatypes.PlayerProfile; 
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															- 
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															-public class mcCombat { 
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															-	private static mcMMO plugin; 
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															-	public mcCombat(mcMMO instance) { 
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															-    	plugin = instance; 
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															-    } 
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															-	public static void playerVersusPlayerChecks(Entity x, Player attacker, EntityDamageByEntityEvent event){ 
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															-    	if(x instanceof Player){ 
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															-    		if(mcLoadProperties.pvp == false){ 
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															-    			event.setCancelled(true); 
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															-    			return; 
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															-    		} 
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															-    		PlayerProfile PPa = mcUsers.getProfile(attacker); 
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															-    		Player defender = (Player)x; 
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															-    		PlayerProfile PPd = mcUsers.getProfile(defender); 
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															-    		 
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															-    		/* 
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															-    		 * COMPATABILITY CHECKS (Stuff that wouldn't happen normally in MC basically...) 
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															-    		 */ 
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															-    		if(mcUsers.getProfile(defender) == null) 
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															-    			mcUsers.addUser(defender); 
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															-    		if(attacker != null && defender != null && mcUsers.getProfile(attacker).inParty() && mcUsers.getProfile(defender).inParty()){ 
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															-				if(mcParty.getInstance().inSameParty(defender, attacker)){ 
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															-					event.setCancelled(true); 
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															-					return; 
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															-				} 
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															-    		} 
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															-    		/* 
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															-    		 * AXE CRITICAL CHECK 
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															-    		 */ 
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															-    		axeCriticalCheck(attacker, event, x); 
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															-    		if(!mcConfig.getInstance().isBleedTracked(x)){ 
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															-    			bleedCheck(attacker, x); 
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															-    		} 
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															-			if(defender != null && mcPermissions.getInstance().unarmed(attacker) && attacker.getItemInHand().getTypeId() == 0){ 
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															-				 
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															-				//Bonus just for having unarmed 
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															-				int bonus = 2; 
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															-				if (PPa.getUnarmedInt() >= 250) 
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															-					bonus++; 
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															-				if (PPa.getUnarmedInt() >= 500) 
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															-					bonus++; 
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															-				event.setDamage(calculateDamage(event, bonus)); 
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															-				 
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															-				//PROC 
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															-				if(simulateUnarmedProc(attacker)){ 
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															-					Location loc = defender.getLocation(); 
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															-					if(defender.getItemInHand() != null && defender.getItemInHand().getTypeId() != 0){ 
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															-						attacker.sendMessage(ChatColor.DARK_RED+"You have hit with great force."); 
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															-						defender.sendMessage(ChatColor.DARK_RED+"You have been disarmed!"); 
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															-						ItemStack item = defender.getItemInHand(); 
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															-					if(item != null){ 
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															-						loc.getWorld().dropItemNaturally(loc, item); 
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															-						ItemStack itemx = null; 
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															-						defender.setItemInHand(itemx); 
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															-						} 
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															-					} 
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															-				} 
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															-			} 
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															-			/* 
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															-    		 * PVP XP 
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															-    		 */ 
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															-    		if(attacker != null && defender != null && mcLoadProperties.pvpxp){ 
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															-    			if(PPd.inParty() && PPa.inParty() && mcParty.getInstance().inSameParty(attacker, defender)) 
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															-    				return; 
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															-    			if(System.currentTimeMillis() >= PPd.getRespawnATS() + 5000 && defender.getHealth() >= 1){ 
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															-	    			if(mcm.isAxes(attacker.getItemInHand())) 
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															-	    				PPa.addAxesXP((event.getDamage() * 3) * mcLoadProperties.pvpxprewardmodifier); 
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															-	    			if(mcm.isSwords(attacker.getItemInHand())) 
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															-	    				PPa.addSwordsXP((event.getDamage() * 3) * mcLoadProperties.pvpxprewardmodifier); 
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															-	    			if(attacker.getItemInHand().getTypeId() == 0) 
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															-	    				PPa.addUnarmedXP((event.getDamage() * 3) * mcLoadProperties.pvpxprewardmodifier); 
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															-    			} 
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															-    		} 
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															-    		/* 
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															-    		 * CHECK FOR LEVEL UPS 
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															-    		 */ 
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															-    		mcSkills.XpCheck(attacker); 
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															-		} 
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															-    } 
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															-    public static void playerVersusSquidChecks(EntityDamageByEntityEvent event, Player attacker, Entity x, int type){ 
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															-    	PlayerProfile PPa = mcUsers.getProfile(attacker); 
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															-    	if(x instanceof Squid){ 
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															-    		if(!mcConfig.getInstance().isBleedTracked(x)){ 
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															-    			bleedCheck(attacker, x); 
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															-    		} 
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															-			Squid defender = (Squid)event.getEntity(); 
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															-			if(mcm.isSwords(attacker.getItemInHand()) && defender.getHealth() > 0 && mcPermissions.getInstance().swords(attacker)){ 
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															-					PPa.addSwordsXP(10 * mcLoadProperties.xpGainMultiplier); 
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															-			} 
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															-			mcSkills.XpCheck(attacker); 
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															-			if(mcm.isAxes(attacker.getItemInHand())  
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															-					&& defender.getHealth() > 0  
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															-					&& mcPermissions.getInstance().axes(attacker)){ 
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															-					PPa.addAxesXP(10 * mcLoadProperties.xpGainMultiplier); 
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															-					mcSkills.XpCheck(attacker); 
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															-			} 
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															-			if(mcm.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ 
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															-				if(PPa.getAxesInt() >= 500){ 
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															-					event.setDamage(calculateDamage(event, 4)); 
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														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 * UNARMED VS SQUID 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(type == 0 && mcPermissions.getInstance().unarmed(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(defender.getHealth() <= 0) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			//Bonus just for having unarmed 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			int bonus = 2; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if (PPa.getUnarmedInt() >= 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if (PPa.getUnarmedInt() >= 500) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			event.setDamage(calculateDamage(event, bonus)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			//XP 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(defender.getHealth() != 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					PPa.addUnarmedXP(10 * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					mcSkills.XpCheck(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void playerVersusAnimalsChecks(Entity x, Player attacker, EntityDamageByEntityEvent event, int type){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	PlayerProfile PPa = mcUsers.getProfile(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(x instanceof Animals){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(!mcConfig.getInstance().isBleedTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			bleedCheck(attacker, x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			Animals defender = (Animals)event.getEntity(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(mcm.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(defender.getHealth() <= 0) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(PPa.getAxesInt() >= 500){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(type == 0 && mcPermissions.getInstance().unarmed(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				//Bonus just for having unarmed 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				int bonus = 2; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if (PPa.getUnarmedInt() >= 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if (PPa.getUnarmedInt() >= 500) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				event.setDamage(calculateDamage(event, bonus)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void playerVersusMonsterChecks(EntityDamageByEntityEvent event, Player attacker, Entity x, int type){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	PlayerProfile PPa = mcUsers.getProfile(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(x instanceof Monster){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 * AXE PROC CHECKS 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		axeCriticalCheck(attacker, event, x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(!mcConfig.getInstance().isBleedTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			bleedCheck(attacker, x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			Monster defender = (Monster)event.getEntity(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(mcm.isSwords(attacker.getItemInHand())  
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					&& defender.getHealth() > 0  
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					&& mcPermissions.getInstance().swords(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(!mcConfig.getInstance().isMobSpawnTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Creeper) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addSwordsXP((event.getDamage() * 4) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Spider) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addSwordsXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Skeleton) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addSwordsXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Zombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addSwordsXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof PigZombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addSwordsXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					mcSkills.XpCheck(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(mcm.isAxes(attacker.getItemInHand())  
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					&& defender.getHealth() > 0  
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					&& mcPermissions.getInstance().axes(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(!mcConfig.getInstance().isMobSpawnTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Creeper) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					PPa.addAxesXP((event.getDamage() * 4) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Spider) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addAxesXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Skeleton) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addAxesXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Zombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addAxesXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof PigZombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addAxesXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					mcSkills.XpCheck(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 * AXE DAMAGE SCALING && LOOT CHECKS 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(mcm.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(PPa.getAxesInt() >= 500){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(type == 0 && mcPermissions.getInstance().unarmed(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(defender.getHealth() <= 0) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			//Bonus just for having unarmed 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			int bonus = 2; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if (PPa.getUnarmedInt() >= 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if (PPa.getUnarmedInt() >= 500) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				bonus++; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			event.setDamage(calculateDamage(event, bonus)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			//XP 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(!mcConfig.getInstance().isMobSpawnTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(x instanceof Creeper) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				PPa.addUnarmedXP((event.getDamage() * 4) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(x instanceof Spider) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				PPa.addUnarmedXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(x instanceof Skeleton) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				PPa.addUnarmedXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(x instanceof Zombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				PPa.addUnarmedXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(x instanceof PigZombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				PPa.addUnarmedXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			mcSkills.XpCheck(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	public static void archeryCheck(EntityDamageByProjectileEvent event){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	Entity y = event.getDamager(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	Entity x = event.getEntity(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(event.getProjectile().toString().equals("CraftArrow") && x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		Player defender = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		PlayerProfile PPd = mcUsers.getProfile(defender); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(PPd == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			mcUsers.addUser(defender); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getTypeId() == 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    		if(defender != null && PPd.getUnarmedInt() >= 1000){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			if(Math.random() * 1000 <= 500){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				defender.sendMessage(ChatColor.WHITE+"**ARROW DEFLECT**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    		} else if(defender != null && Math.random() * 1000 <= (PPd.getUnarmedInt() / 2)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			defender.sendMessage(ChatColor.WHITE+"**ARROW DEFLECT**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 * If attacker is player 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(y instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		Player attacker = (Player)y; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		PlayerProfile PPa = mcUsers.getProfile(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(event.getProjectile().toString().equals("CraftArrow") && mcPermissions.getInstance().archery(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(!mcConfig.getInstance().isTracked(x) && event.getDamage() > 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				mcConfig.getInstance().addArrowTrack(x, 0); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(attacker != null){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					if(Math.random() * 1000 <= PPa.getArcheryInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    						mcConfig.getInstance().addArrowCount(x, 1); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(event.getDamage() > 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					if(attacker != null){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        					if(Math.random() * 1000 <= PPa.getArcheryInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        						mcConfig.getInstance().addArrowCount(x, 1); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 * IGNITION 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(Math.random() * 100 >= 75){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				int ignition = 20;	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 200) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					ignition+=20; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 400) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					ignition+=20; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 600) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					ignition+=20; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 800) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					ignition+=20; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					ignition+=20; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				Player Defender = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				if(!mcParty.getInstance().inSameParty(attacker, Defender)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        					event.getEntity().setFireTicks(ignition); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        					attacker.sendMessage(ChatColor.RED+"**IGNITION**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        					Defender.sendMessage(ChatColor.DARK_RED+"You were struck by a burning arrow!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			event.getEntity().setFireTicks(ignition); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			attacker.sendMessage(ChatColor.RED+"**IGNITION**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 * Defender is Monster 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(x instanceof Monster){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 * TRACK ARROWS USED AGAINST THE ENTITY 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 50 && PPa.getArcheryInt() < 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 250 && PPa.getArcheryInt() < 575) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 2)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 575 && PPa.getArcheryInt() < 725) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 3)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 725 && PPa.getArcheryInt() < 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 5)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			//XP 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(!mcConfig.getInstance().isMobSpawnTracked(x)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(x instanceof Creeper) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					PPa.addArcheryXP((event.getDamage() * 4) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Spider) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addArcheryXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Skeleton) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addArcheryXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Zombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addArcheryXP((event.getDamage() * 2) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof PigZombie) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						PPa.addArcheryXP((event.getDamage() * 3) * mcLoadProperties.xpGainMultiplier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 * Defender is Animals	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(x instanceof Animals){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 50 && PPa.getArcheryInt() < 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 250 && PPa.getArcheryInt() < 575) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 2)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 575 && PPa.getArcheryInt() < 725) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 3)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 725 && PPa.getArcheryInt() < 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 5)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 * Defender is Squid 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(x instanceof Squid){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 50 && PPa.getArcheryInt() < 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 250 && PPa.getArcheryInt() < 575) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 2)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 575 && PPa.getArcheryInt() < 725) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 3)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 725 && PPa.getArcheryInt() < 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(PPa.getArcheryInt() >= 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(calculateDamage(event, 5)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 * Attacker is Player 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(mcLoadProperties.pvp == false){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			Player defender = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			PlayerProfile PPd = mcUsers.getProfile(defender); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 * Stuff for the daze proc 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		if(PPa.inParty() && PPd.inParty()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					if(mcParty.getInstance().inSameParty(defender, attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    						event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    						return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		 * PVP XP 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		if(mcLoadProperties.pvpxp && !mcParty.getInstance().inSameParty(attacker, defender)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			PPa.addArcheryXP((event.getDamage() * 3) * mcLoadProperties.pvpxprewardmodifier); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				/* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				 * DAZE PROC 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				 */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		Location loc = defender.getLocation(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(Math.random() * 10 > 5){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					loc.setPitch(90); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						loc.setPitch(-90); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(PPa.getArcheryInt() >= 1000){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			if(Math.random() * 1000 <= 500){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    				defender.teleportTo(loc); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    				defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy."); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    				attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} else if(Math.random() * 2000 <= PPa.getArcheryInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			defender.teleportTo(loc); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				defender.sendMessage(ChatColor.DARK_RED+"Touched Fuzzy. Felt Dizzy."); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				attacker.sendMessage("Target was "+ChatColor.DARK_RED+"Dazed"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(PPa.getArcheryInt() >= 50 && PPa.getArcheryInt() < 250) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setDamage(calculateDamage(event, 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			if(PPa.getArcheryInt() >= 250 && PPa.getArcheryInt() < 575) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setDamage(calculateDamage(event, 2)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			if(PPa.getArcheryInt() >= 575 && PPa.getArcheryInt() < 725) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setDamage(calculateDamage(event, 3)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			if(PPa.getArcheryInt() >= 725 && PPa.getArcheryInt() < 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setDamage(calculateDamage(event, 4)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    			if(PPa.getArcheryInt() >= 1000) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	    				event.setDamage(calculateDamage(event, 5)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		mcSkills.XpCheck(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	public static boolean simulateUnarmedProc(Player player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		PlayerProfile PP = mcUsers.getProfile(player); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(PP.getUnarmedInt() >= 1000){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(Math.random() * 4000 <= 1000){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			return true; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(Math.random() * 4000 <= PP.getUnarmedInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			return true; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		return false; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void bleedCheck(Player attacker, Entity x){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	PlayerProfile PPa = mcUsers.getProfile(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(mcPermissions.getInstance().swords(attacker) && mcm.isSwords(attacker.getItemInHand())){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(PPa.getSwordsInt() >= 750){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(Math.random() * 1000 >= 750){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(!(x instanceof Player)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						mcConfig.getInstance().addToBleedQue(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						Player target = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						mcUsers.getProfile(target).addBleedTicks(3); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} else if (Math.random() * 1000 <= PPa.getSwordsInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(!(x instanceof Player)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					mcConfig.getInstance().addToBleedQue(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					Player target = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					mcUsers.getProfile(target).addBleedTicks(2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				attacker.sendMessage(ChatColor.GREEN+"**ENEMY BLEEDING**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static int calculateDamage(EntityDamageEvent event, int dmg){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	return event.getDamage() + dmg; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void dealDamage(Entity target, int dmg){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(target instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		((Player) target).damage(dmg); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(target instanceof Animals){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		((Animals) target).damage(dmg); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(target instanceof Monster){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		((Monster) target).damage(dmg); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void applyAoeDamage(Player attacker, EntityDamageByEntityEvent event, Entity x){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	int targets = 0; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	targets = mcm.getTier(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	for(Entity derp : x.getWorld().getEntities()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(mcm.getDistance(x.getLocation(), derp.getLocation()) < 5){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Player target = (Player)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(mcParty.getInstance().inSameParty(attacker, target)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(!target.getName().equals(attacker.getName()) && targets >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					target.damage(event.getDamage() / 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					target.sendMessage(ChatColor.DARK_RED+"Struck by CLEAVE!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Monster  && targets >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Monster target = (Monster)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				target.damage(event.getDamage() / 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Wolf){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Animals  && targets >= 1){					 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Animals target = (Animals)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				target.damage(event.getDamage() / 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void applySerratedStrikes(Player attacker, EntityDamageByEntityEvent event, Entity x){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	int targets = 0; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	targets = mcm.getTier(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	for(Entity derp : x.getWorld().getEntities()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(mcm.getDistance(x.getLocation(), derp.getLocation()) < 5){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Player target = (Player)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(mcParty.getInstance().inSameParty(attacker, target)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(!target.getName().equals(attacker.getName()) && targets >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					target.damage(event.getDamage() / 4); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					target.sendMessage(ChatColor.DARK_RED+"Struck by Serrated Strikes!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				mcUsers.getProfile(target).addBleedTicks(5); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Monster && targets >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(!mcConfig.getInstance().isBleedTracked(derp)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					mcConfig.getInstance().addToBleedQue(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Monster target = (Monster)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				target.damage(event.getDamage() / 4); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Wolf){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(derp instanceof Animals && targets >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(!mcConfig.getInstance().isBleedTracked(derp)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					mcConfig.getInstance().addToBleedQue(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Animals target = (Animals)derp; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				target.damage(event.getDamage() / 4); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				targets--; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		//attacker.sendMessage(ChatColor.GREEN+"**SERRATED STRIKES HIT "+(mcm.getTier(attacker)-targets)+" FOES**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void axeCriticalCheck(Player attacker, EntityDamageByEntityEvent event, Entity x){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	PlayerProfile PPa = mcUsers.getProfile(attacker); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(mcm.isAxes(attacker.getItemInHand()) && mcPermissions.getInstance().axes(attacker)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		if(PPa.getAxesInt() >= 750){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(Math.random() * 1000 <= 750){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					Player player = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    					player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        				event.setDamage(event.getDamage() * 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} else if(Math.random() * 1000 <= PPa.getAxesInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				Player player = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				player.sendMessage(ChatColor.DARK_RED + "You were CRITICALLY hit!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(event.getDamage() * 2 - event.getDamage() / 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    				event.setDamage(event.getDamage() * 2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				attacker.sendMessage(ChatColor.RED+"CRITICAL HIT!"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void parryCheck(Player defender, EntityDamageByEntityEvent event, Entity y){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	PlayerProfile PPd = mcUsers.getProfile(defender); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	if(defender != null && mcm.isSwords(defender.getItemInHand())  
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    			&& mcPermissions.getInstance().swords(defender)){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			if(PPd.getSwordsInt() >= 900){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(Math.random() * 3000 <= 900){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					defender.sendMessage(ChatColor.GREEN+"**PARRIED**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(y instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						Player attacker = (Player)y; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						attacker.sendMessage(ChatColor.GREEN+"**PARRIED**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				if(Math.random() * 3000 <= PPd.getSwordsInt()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					event.setCancelled(true); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					defender.sendMessage(ChatColor.YELLOW+"*CLANG* SUCCESSFUL PARRY *CLANG*"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					defender.getItemInHand().setDurability((short) (defender.getItemInHand().getDurability() + 1)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					if(y instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						Player attacker = (Player)y; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-						attacker.sendMessage(ChatColor.DARK_RED+"**TARGET HAS PARRIED THAT ATTACK**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-					} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-				} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-			} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public static void bleedSimulate(){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	//Add items from Que list to BleedTrack list 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	for(Entity x : mcConfig.getInstance().getBleedQue()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		mcConfig.getInstance().addBleedTrack(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	//Clear list 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	mcConfig.getInstance().clearBleedQue(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	//Cleanup any dead entities from the list 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	for(Entity x : mcConfig.getInstance().getBleedRemovalQue()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    		mcConfig.getInstance().removeBleedTrack(x); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	//Clear bleed removal list 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	mcConfig.getInstance().clearBleedRemovalQue(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	//Bleed monsters/animals 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        for(Entity x : mcConfig.getInstance().getBleedTracked()){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	if(x == null){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        		continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	if(mcm.getHealth(x) <= 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        		continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    if(x instanceof Animals){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    	((Animals) x).damage(2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	     
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    if(x instanceof Monster){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    	((Monster) x).damage(2); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	     
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    /* - Lets try something else... 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    if(x instanceof Player){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    	Player player = (Player)x; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    	if(player.getHealth() >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		player.damage(1); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		player.sendMessage(ChatColor.RED+"**BLEED**"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		if(player.getHealth() <= 0){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			mcUsers.getProfile(player).setBleedTicks(0); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		if(mcUsers.getProfile(player).getBleedTicks() >= 1){ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			mcUsers.getProfile(player).setBleedTicks(mcUsers.getProfile(player).getBleedTicks() - 1); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    			if(mcUsers.getProfile(player).getBleedTicks() <= 0) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    				mcConfig.getInstance().addToBleedRemovalQue(x); //Add for removal if bleedticks are 0 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    		} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    	} 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    	    */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-         
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-	 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-} 
														 | 
														
														 | 
														
															 
														 |