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Merge branch 'master' of github.com:mcMMO-Dev/mcMMO into configurable

nossr50 6 years ago
parent
commit
b27d46f0cc

+ 33 - 0
Changelog.txt

@@ -154,6 +154,39 @@ Version 2.2.0
     Added API method to check if a skill was being level capped
     Added API method to check if a skill was being level capped
     Added 'UndefinedSkillBehaviour' for trying to use a method that has no behaviour defined for the provided skill
     Added 'UndefinedSkillBehaviour' for trying to use a method that has no behaviour defined for the provided skill
 
 
+Version 2.1.66
+    Fixed a bug that could happen if a player was removed from the DB when using MySQL/MariaDB when the user was offline
+    Fixed a minor memory leak for MySQL
+
+Version 2.1.65
+    Corrected a bug that would cause RetroMode to use Linear formula regardless of setting
+
+Version 2.1.64
+    Corrected how Standard mode (1-100 scaling) XP to next level was calculated, it is now a true 1:10 ratio with Retro (1-1000) scale, which is how it was intended to be to begin with
+    Fixed a bug that caused skill messages to spam nearby players
+    (API) method to get XP in FormulaManager has been renamed to getXPtoNextLevel(...), this shouldn't break anything as plugins should be using our Experience API methods instead of this
+    (API) Added method getLevel(Player player, PrimarySkillType primarySkillType) to ExperienceAPI.java
+
+
+    NOTE: The net result of this change is it will take a bit longer to level with Standard, but it should not be a drastic change. You might not even notice it.
+    Standard is meant to take the same amount of time to level from levels 1-100 as it takes Retro to do 1-1000, this change corrects from errors in the code that made Standard actually take less XP than Retro despite intending for it to be a cosmetic difference in progression.
+    I made a google sheet visualizing the difference between Standard and Retro Mode using default settings and Linear formula - https://docs.google.com/spreadsheets/d/1VlJtvNHlypACHyz_zulEdhgLwFjL01xMPkqlnu0XBSs/edit?usp=sharing
+
+Version 2.1.63
+    Fixed Armor Impact not scaling by skill rank
+    Significantly Buffed the amount of durability damage incurred by a successful Armor Impact
+    Added new setting to advanced.yml 'Skills.Axes.ArmorImpact.DamagePerRank' which is multiplied against Armor Impact's skill level to determine damage done to armor
+    Fixed a bug that caused creative mode players to gain XP when qualifying for early game XP boosts
+    Removed the damage cap setting for Armor Impact, it is inherently capped now based on its max rank and damage setting
+    Updated hu_HU locale (thanks andris155)
+    Updated ja_JP locale (thanks snake)
+
+    NOTES:
+    Armor Impact only has a 25% chance to go off, and for it to only incur 20 durability damage seemed incredibly underwhelming, I've buffed it quite a bit.
+    You can change it back to its underwhelming self by setting DamagePerRank to 1.0
+    Based on feedback I may tweak the number again or other properties of this skill
+>>>>>>> ff1bb0deed61cda7daa75a374da3942de9e2e172
+
 Version 2.1.62
 Version 2.1.62
     Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
     Added a new admin notification system, sensitive commands will print chat messages to "admins" (players with either Operator status or admin chat permission)
     Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)
     Added a setting to disable the new admin notifications to config.yml 'General.AdminNotifications' (this will be more configurable in 2.2)

+ 1 - 1
pom.xml

@@ -212,7 +212,7 @@
         <dependency>
         <dependency>
             <groupId>org.spigotmc</groupId>
             <groupId>org.spigotmc</groupId>
             <artifactId>spigot-api</artifactId>
             <artifactId>spigot-api</artifactId>
-            <version>1.14.1-R0.1-SNAPSHOT</version>
+            <version>1.14.2-R0.1-SNAPSHOT</version>
             <scope>provided</scope>
             <scope>provided</scope>
         </dependency>
         </dependency>
         <dependency>
         <dependency>

+ 19 - 2
src/main/java/com/gmail/nossr50/api/ExperienceAPI.java

@@ -629,11 +629,28 @@ public final class ExperienceAPI {
      * @param skillType The skill to get the level for
      * @param skillType The skill to get the level for
      * @return the level of a given skill
      * @return the level of a given skill
      * @throws InvalidSkillException if the given skill is not valid
      * @throws InvalidSkillException if the given skill is not valid
+     * @deprecated Use getLevel(Player player, PrimarySkillType skillType) instead
      */
      */
+    @Deprecated
     public static int getLevel(Player player, String skillType) {
     public static int getLevel(Player player, String skillType) {
         return getPlayer(player).getSkillLevel(getSkillType(skillType));
         return getPlayer(player).getSkillLevel(getSkillType(skillType));
     }
     }
 
 
+    /**
+     * Get the level a player has in a specific skill.
+     * </br>
+     * This function is designed for API usage.
+     *
+     * @param player The player to get the level for
+     * @param skillType The skill to get the level for
+     * @return the level of a given skill
+     *
+     * @throws InvalidSkillException if the given skill is not valid
+     */
+    public static int getLevel(Player player, PrimarySkillType skillType) {
+        return getPlayer(player).getSkillLevel(skillType);
+    }
+
     /**
     /**
      * Get the level an offline player has in a specific skill.
      * Get the level an offline player has in a specific skill.
      * </br>
      * </br>
@@ -975,7 +992,7 @@ public final class ExperienceAPI {
      * @throws InvalidFormulaTypeException if the given formulaType is not valid
      * @throws InvalidFormulaTypeException if the given formulaType is not valid
      */
      */
     public static int getXpNeededToLevel(int level) {
     public static int getXpNeededToLevel(int level) {
-        return mcMMO.getFormulaManager().getCachedXpToLevel(level, mcMMO.getConfigManager().getConfigLeveling().getFormulaType());
+        return mcMMO.getFormulaManager().getXPtoNextLevel(level, mcMMO.getConfigManager().getConfigLeveling().getFormulaType());
     }
     }
 
 
     /**
     /**
@@ -988,7 +1005,7 @@ public final class ExperienceAPI {
      * @throws InvalidFormulaTypeException if the given formulaType is not valid
      * @throws InvalidFormulaTypeException if the given formulaType is not valid
      */
      */
     public static int getXpNeededToLevel(int level, String formulaType) {
     public static int getXpNeededToLevel(int level, String formulaType) {
-        return mcMMO.getFormulaManager().getCachedXpToLevel(level, getFormulaType(formulaType));
+        return mcMMO.getFormulaManager().getXPtoNextLevel(level, getFormulaType(formulaType));
     }
     }
 
 
     /**
     /**

+ 9 - 1
src/main/java/com/gmail/nossr50/commands/database/McremoveCommand.java

@@ -5,6 +5,7 @@ import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.util.commands.CommandUtils;
 import com.gmail.nossr50.util.commands.CommandUtils;
 import com.gmail.nossr50.util.player.UserManager;
 import com.gmail.nossr50.util.player.UserManager;
 import com.google.common.collect.ImmutableList;
 import com.google.common.collect.ImmutableList;
+import org.bukkit.Bukkit;
 import org.bukkit.command.Command;
 import org.bukkit.command.Command;
 import org.bukkit.command.CommandSender;
 import org.bukkit.command.CommandSender;
 import org.bukkit.command.TabExecutor;
 import org.bukkit.command.TabExecutor;
@@ -12,6 +13,7 @@ import org.bukkit.util.StringUtil;
 
 
 import java.util.ArrayList;
 import java.util.ArrayList;
 import java.util.List;
 import java.util.List;
+import java.util.UUID;
 
 
 public class McremoveCommand implements TabExecutor {
 public class McremoveCommand implements TabExecutor {
     @Override
     @Override
@@ -24,7 +26,13 @@ public class McremoveCommand implements TabExecutor {
                     return true;
                     return true;
                 }
                 }
 
 
-                if (mcMMO.getDatabaseManager().removeUser(playerName)) {
+                UUID uuid = null;
+
+                if(Bukkit.getPlayer(playerName) != null) {
+                    uuid = Bukkit.getPlayer(playerName).getUniqueId();
+                }
+
+                if (mcMMO.getDatabaseManager().removeUser(playerName, uuid)) {
                     sender.sendMessage(LocaleLoader.getString("Commands.mcremove.Success", playerName));
                     sender.sendMessage(LocaleLoader.getString("Commands.mcremove.Success", playerName));
                 } else {
                 } else {
                     sender.sendMessage(playerName + " could not be removed from the database."); // Pretty sure this should NEVER happen.
                     sender.sendMessage(playerName + " could not be removed from the database."); // Pretty sure this should NEVER happen.

+ 2 - 28
src/main/java/com/gmail/nossr50/config/AdvancedConfig.java

@@ -267,22 +267,6 @@ public class AdvancedConfig extends ConfigValidated {
             reason.add(SKILLS + "." + AXES + "." + GREATER_IMPACT + "." + BONUS_DAMAGE + " should be at least 1!");
             reason.add(SKILLS + "." + AXES + "." + GREATER_IMPACT + "." + BONUS_DAMAGE + " should be at least 1!");
         }
         }
 
 
-        if (getArmorImpactIncreaseLevel() < 1) {
-            reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + INCREASE_LEVEL + " should be at least 1!");
-        }
-
-        if (getImpactChance() < 1) {
-            reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + CHANCE + " should be at least 1!");
-        }
-
-        if (getArmorImpactMaxDurabilityDamage() < 1) {
-            reason.add(SKILLS + "." + AXES + "." + ARMOR_IMPACT + "." + MAX_PERCENTAGE_DURABILITY_DAMAGE + " should be at least 1!");
-        }
-
-        if (getSkullSplitterModifier() < 1) {
-            reason.add(SKILLS + "." + AXES + "." + SKULL_SPLITTER + DAMAGE_MODIFIER + " should be at least 1!");
-        }
-
         /*if (getFishermanDietRankChange() < 1) {
         /*if (getFishermanDietRankChange() < 1) {
             reason.add(SKILLS + "." + FISHING + ".FishermansDiet.RankChange should be at least 1!");
             reason.add(SKILLS + "." + FISHING + ".FishermansDiet.RankChange should be at least 1!");
         }*/
         }*/
@@ -657,18 +641,8 @@ public class AdvancedConfig extends ConfigValidated {
         return getDoubleValue(SKILLS, AXES, GREATER_IMPACT, BONUS_DAMAGE);
         return getDoubleValue(SKILLS, AXES, GREATER_IMPACT, BONUS_DAMAGE);
     }
     }
 
 
-    public int getArmorImpactIncreaseLevel() {
-        int increaseLevel = getIntValue(SKILLS, AXES, ARMOR_IMPACT, INCREASE_LEVEL);
-
-        if (mcMMO.isRetroModeEnabled())
-            return increaseLevel * 10;
-
-        return increaseLevel;
-    }
-
-    public double getImpactChance() {
-        return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, CHANCE);
-    }
+    public double getImpactChance() { return config.getDouble("Skills.Axes.ArmorImpact.Chance", 25.0D); }
+    public double getImpactDurabilityDamageMultiplier() { return config.getDouble("Skills.Axes.ArmorImpact.DamagePerRank", 6.5D); }
 
 
     public double getArmorImpactMaxDurabilityDamage() {
     public double getArmorImpactMaxDurabilityDamage() {
         return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, MAX_PERCENTAGE_DURABILITY_DAMAGE);
         return getDoubleValue(SKILLS, AXES, ARMOR_IMPACT, MAX_PERCENTAGE_DURABILITY_DAMAGE);

+ 5 - 1
src/main/java/com/gmail/nossr50/config/hocon/playerleveling/ConfigSectionSkillLevelCap.java

@@ -20,7 +20,8 @@ public class ConfigSectionSkillLevelCap {
     @Setting(value = "Level-Cap",
     @Setting(value = "Level-Cap",
             comment = "Players will be unable to level past this value" +
             comment = "Players will be unable to level past this value" +
                     "\nThe cap is the same for both Retro and Standard, " +
                     "\nThe cap is the same for both Retro and Standard, " +
-                    "so a cap of 50 will be the same value in either mode.")
+                    "so a cap of 50 will be the same value in either mode." +
+                    "\nA level cap of 0 or below will result in no level cap.")
     private int levelCap = LEVEL_CAP_DEFAULT;
     private int levelCap = LEVEL_CAP_DEFAULT;
 
 
     /*
     /*
@@ -32,6 +33,9 @@ public class ConfigSectionSkillLevelCap {
     }
     }
 
 
     public int getLevelCap() {
     public int getLevelCap() {
+        if(levelCap <= 0)
+            return Integer.MAX_VALUE;
+
         return levelCap;
         return levelCap;
     }
     }
 }
 }

+ 9 - 1
src/main/java/com/gmail/nossr50/database/DatabaseManager.java

@@ -30,9 +30,17 @@ public interface DatabaseManager {
      * Remove a user from the database.
      * Remove a user from the database.
      *
      *
      * @param playerName The name of the user to remove
      * @param playerName The name of the user to remove
+     * @param uuid player UUID, can be null
      * @return true if the user was successfully removed, false otherwise
      * @return true if the user was successfully removed, false otherwise
      */
      */
-    boolean removeUser(String playerName);
+    public boolean removeUser(String playerName, UUID uuid);
+
+    /**
+     * Removes any cache used for faster lookups
+     * Currently only used for SQL
+     * @param uuid target UUID to cleanup
+     */
+    public void cleanupUser(UUID uuid);
 
 
     /**
     /**
      * Save a user to the database.
      * Save a user to the database.

+ 7 - 1
src/main/java/com/gmail/nossr50/database/FlatfileDatabaseManager.java

@@ -209,7 +209,8 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
         mcMMO.p.getLogger().info("Purged " + removedPlayers + " users from the database.");
         mcMMO.p.getLogger().info("Purged " + removedPlayers + " users from the database.");
     }
     }
 
 
-    public boolean removeUser(String playerName) {
+    public boolean removeUser(String playerName, UUID uuid) {
+        //NOTE: UUID is unused for FlatFile for this interface implementation
         boolean worked = false;
         boolean worked = false;
 
 
         BufferedReader in = null;
         BufferedReader in = null;
@@ -260,6 +261,11 @@ public final class FlatfileDatabaseManager implements DatabaseManager {
         return worked;
         return worked;
     }
     }
 
 
+    @Override
+    public void cleanupUser(UUID uuid) {
+        //Not used in FlatFile
+    }
+
     public boolean saveUser(PlayerProfile profile) {
     public boolean saveUser(PlayerProfile profile) {
         String playerName = profile.getPlayerName();
         String playerName = profile.getPlayerName();
         UUID uuid = profile.getUniqueId();
         UUID uuid = profile.getUniqueId();

+ 9 - 1
src/main/java/com/gmail/nossr50/database/SQLDatabaseManager.java

@@ -176,7 +176,7 @@ public final class SQLDatabaseManager implements DatabaseManager {
         mcMMO.p.getLogger().info("Purged " + purged + " users from the database.");
         mcMMO.p.getLogger().info("Purged " + purged + " users from the database.");
     }
     }
 
 
-    public boolean removeUser(String playerName) {
+    public boolean removeUser(String playerName, UUID uuid) {
         boolean success = false;
         boolean success = false;
         Connection connection = null;
         Connection connection = null;
         PreparedStatement statement = null;
         PreparedStatement statement = null;
@@ -202,12 +202,20 @@ public final class SQLDatabaseManager implements DatabaseManager {
         }
         }
 
 
         if (success) {
         if (success) {
+            if(uuid != null)
+                cleanupUser(uuid);
+
             Misc.profileCleanup(playerName);
             Misc.profileCleanup(playerName);
         }
         }
 
 
         return success;
         return success;
     }
     }
 
 
+    public void cleanupUser(UUID uuid) {
+        if(cachedUserIDs.containsKey(uuid))
+            cachedUserIDs.remove(uuid);
+    }
+
     public boolean saveUser(PlayerProfile profile) {
     public boolean saveUser(PlayerProfile profile) {
         boolean success = true;
         boolean success = true;
         PreparedStatement statement = null;
         PreparedStatement statement = null;

+ 5 - 0
src/main/java/com/gmail/nossr50/datatypes/party/Party.java

@@ -193,7 +193,12 @@ public class Party {
     }
     }
 
 
     public int getXpToLevel() {
     public int getXpToLevel() {
+<<<<<<< HEAD
         return mcMMO.getFormulaManager().getPartyCachedXpToLevel(level);
         return mcMMO.getFormulaManager().getPartyCachedXpToLevel(level);
+=======
+        FormulaType formulaType = ExperienceConfig.getInstance().getFormulaType();
+        return (mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType)) * (getOnlineMembers().size() + Config.getInstance().getPartyXpCurveMultiplier());
+>>>>>>> ff1bb0deed61cda7daa75a374da3942de9e2e172
     }
     }
 
 
     public String getXpToLevelPercentage() {
     public String getXpToLevelPercentage() {

+ 8 - 2
src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java

@@ -56,6 +56,7 @@ import org.bukkit.entity.Player;
 import org.bukkit.inventory.ItemStack;
 import org.bukkit.inventory.ItemStack;
 import org.bukkit.metadata.FixedMetadataValue;
 import org.bukkit.metadata.FixedMetadataValue;
 import org.bukkit.plugin.Plugin;
 import org.bukkit.plugin.Plugin;
+import sun.security.krb5.Config;
 
 
 import java.util.HashMap;
 import java.util.HashMap;
 import java.util.Map;
 import java.util.Map;
@@ -514,6 +515,9 @@ public class McMMOPlayer {
      * @param xp    Experience amount to process
      * @param xp    Experience amount to process
      */
      */
     public void beginUnsharedXpGain(PrimarySkillType skill, float xp, XPGainReason xpGainReason, XPGainSource xpGainSource) {
     public void beginUnsharedXpGain(PrimarySkillType skill, float xp, XPGainReason xpGainReason, XPGainSource xpGainSource) {
+        if(player.getGameMode() == GameMode.CREATIVE)
+            return;
+
         applyXpGain(skill, modifyXpGain(skill, xp), xpGainReason, xpGainSource);
         applyXpGain(skill, modifyXpGain(skill, xp), xpGainReason, xpGainSource);
 
 
         if (party == null) {
         if (party == null) {
@@ -767,8 +771,7 @@ public class McMMOPlayer {
      * @return Modified experience
      * @return Modified experience
      */
      */
     private float modifyXpGain(PrimarySkillType primarySkillType, float xp) {
     private float modifyXpGain(PrimarySkillType primarySkillType, float xp) {
-        if (player.getGameMode() == GameMode.CREATIVE
-                || ((primarySkillType.getMaxLevel() <= getSkillLevel(primarySkillType))
+        if (((primarySkillType.getMaxLevel() <= getSkillLevel(primarySkillType))
                 && mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType))
                 && mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType))
                 || (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getPowerLevel().getLevelCap() <= getPowerLevel())) {
                 || (mcMMO.getPlayerLevelingSettings().getConfigSectionLevelCaps().getPowerLevel().getLevelCap() <= getPowerLevel())) {
             return 0;
             return 0;
@@ -1016,5 +1019,8 @@ public class McMMOPlayer {
         if (inParty()) {
         if (inParty()) {
             party.removeOnlineMember(thisPlayer);
             party.removeOnlineMember(thisPlayer);
         }
         }
+
+        //Remove user from cache
+        mcMMO.getDatabaseManager().cleanupUser(thisPlayer.getUniqueId());
     }
     }
 }
 }

+ 1 - 1
src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java

@@ -392,7 +392,7 @@ public class PlayerProfile {
         int level = (mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().isCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType);
         int level = (mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().isCumulativeCurveEnabled()) ? UserManager.getPlayer(playerName).getPowerLevel() : skills.get(primarySkillType);
         FormulaType formulaType = mcMMO.getConfigManager().getConfigLeveling().getFormulaType();
         FormulaType formulaType = mcMMO.getConfigManager().getConfigLeveling().getFormulaType();
 
 
-        return mcMMO.getFormulaManager().getCachedXpToLevel(level, formulaType);
+        return mcMMO.getFormulaManager().getXPtoNextLevel(level, formulaType);
     }
     }
 
 
     private int getChildSkillLevel(PrimarySkillType primarySkillType) {
     private int getChildSkillLevel(PrimarySkillType primarySkillType) {

+ 11 - 11
src/main/java/com/gmail/nossr50/datatypes/skills/PrimarySkillType.java

@@ -64,6 +64,12 @@ public enum PrimarySkillType {
     WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
     WOODCUTTING(WoodcuttingManager.class, Color.OLIVE, SuperAbilityType.TREE_FELLER, ToolType.AXE,
             ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));
             ImmutableList.of(SubSkillType.WOODCUTTING_LEAF_BLOWER, SubSkillType.WOODCUTTING_TREE_FELLER, SubSkillType.WOODCUTTING_HARVEST_LUMBER));
 
 
+    private Class<? extends SkillManager> managerClass;
+    private Color skillColor;
+    private SuperAbilityType ability;
+    private ToolType tool;
+    private List<SubSkillType> subSkillTypes;
+
     public static final List<String> SKILL_NAMES;
     public static final List<String> SKILL_NAMES;
     public static final List<String> SUBSKILL_NAMES;
     public static final List<String> SUBSKILL_NAMES;
     public static final List<PrimarySkillType> CHILD_SKILLS;
     public static final List<PrimarySkillType> CHILD_SKILLS;
@@ -99,19 +105,13 @@ public enum PrimarySkillType {
         NON_CHILD_SKILLS = ImmutableList.copyOf(nonChildSkills);
         NON_CHILD_SKILLS = ImmutableList.copyOf(nonChildSkills);
     }
     }
 
 
-    private Class<? extends SkillManager> managerClass;
-    private Color runescapeColor;
-    private SuperAbilityType ability;
-    private ToolType tool;
-    private List<SubSkillType> subSkillTypes;
-
-    PrimarySkillType(Class<? extends SkillManager> managerClass, Color runescapeColor, List<SubSkillType> subSkillTypes) {
-        this(managerClass, runescapeColor, null, null, subSkillTypes);
+    private PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, List<SubSkillType> subSkillTypes) {
+        this(managerClass, skillColor, null, null, subSkillTypes);
     }
     }
 
 
-    PrimarySkillType(Class<? extends SkillManager> managerClass, Color runescapeColor, SuperAbilityType ability, ToolType tool, List<SubSkillType> subSkillTypes) {
+    private PrimarySkillType(Class<? extends SkillManager> managerClass, Color skillColor, SuperAbilityType ability, ToolType tool, List<SubSkillType> subSkillTypes) {
         this.managerClass = managerClass;
         this.managerClass = managerClass;
-        this.runescapeColor = runescapeColor;
+        this.skillColor = skillColor;
         this.ability = ability;
         this.ability = ability;
         this.tool = tool;
         this.tool = tool;
         this.subSkillTypes = subSkillTypes;
         this.subSkillTypes = subSkillTypes;
@@ -241,7 +241,7 @@ public enum PrimarySkillType {
     }
     }
 
 
 /*    public void celebrateLevelUp(Player player) {
 /*    public void celebrateLevelUp(Player player) {
-        ParticleEffectUtils.fireworkParticleShower(player, runescapeColor);
+        ParticleEffectUtils.fireworkParticleShower(player, skillColor);
     }*/
     }*/
 
 
     public boolean shouldProcess(Entity target) {
     public boolean shouldProcess(Entity target) {

+ 1 - 3
src/main/java/com/gmail/nossr50/skills/axes/Axes.java

@@ -14,9 +14,7 @@ public class Axes {
     public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
     public static double criticalHitPVPModifier = AdvancedConfig.getInstance().getCriticalStrikesPVPModifier();
     public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
     public static double criticalHitPVEModifier = AdvancedConfig.getInstance().getCriticalStrikesPVEModifier();
 
 
-    public static int impactIncreaseLevel = AdvancedConfig.getInstance().getArmorImpactIncreaseLevel();
-    //public static double impactChance                = AdvancedConfig.getInstance().getImpactChance();
-    public static double impactMaxDurabilityModifier = AdvancedConfig.getInstance().getArmorImpactMaxDurabilityDamage() / 100D;
+    public static double impactChance                = AdvancedConfig.getInstance().getImpactChance();
 
 
     public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
     public static double greaterImpactBonusDamage = AdvancedConfig.getInstance().getGreaterImpactBonusDamage();
     //public static double greaterImpactChance              = AdvancedConfig.getInstance().getGreaterImpactChance();
     //public static double greaterImpactChance              = AdvancedConfig.getInstance().getGreaterImpactChance();

+ 5 - 4
src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

@@ -1,5 +1,6 @@
 package com.gmail.nossr50.skills.axes;
 package com.gmail.nossr50.skills.axes;
 
 
+import com.gmail.nossr50.config.AdvancedConfig;
 import com.gmail.nossr50.datatypes.interactions.NotificationType;
 import com.gmail.nossr50.datatypes.interactions.NotificationType;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
 import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
@@ -112,19 +113,19 @@ public class AxesManager extends SkillManager {
      * @param target The {@link LivingEntity} being affected by Impact
      * @param target The {@link LivingEntity} being affected by Impact
      */
      */
     public void impactCheck(LivingEntity target) {
     public void impactCheck(LivingEntity target) {
-        int durabilityDamage = getImpactDurabilityDamage();
+        double durabilityDamage = getImpactDurabilityDamage();
 
 
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
             if (armor != null && ItemUtils.isArmor(armor)) {
             if (armor != null && ItemUtils.isArmor(armor)) {
                 if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
                 if (RandomChanceUtil.isActivationSuccessful(SkillActivationType.RANDOM_STATIC_CHANCE, SubSkillType.AXES_ARMOR_IMPACT, getPlayer())) {
-                    SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
+                    SkillUtils.handleDurabilityChange(armor, durabilityDamage, 1);
                 }
                 }
             }
             }
         }
         }
     }
     }
 
 
-    public int getImpactDurabilityDamage() {
-        return 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
+    public double getImpactDurabilityDamage() {
+        return AdvancedConfig.getInstance().getImpactDurabilityDamageMultiplier() * RankUtils.getRank(getPlayer(), SubSkillType.AXES_ARMOR_IMPACT);
     }
     }
 
 
     /**
     /**

+ 97 - 73
src/main/java/com/gmail/nossr50/util/experience/FormulaManager.java

@@ -13,20 +13,29 @@ public class FormulaManager {
     private static File formulaFile = new File(mcMMO.getFlatFileDirectory() + "formula.yml");
     private static File formulaFile = new File(mcMMO.getFlatFileDirectory() + "formula.yml");
 
 
     // Experience needed to reach a level, cached values to improve conversion speed
     // Experience needed to reach a level, cached values to improve conversion speed
-    private final Map<Integer, Integer> experienceNeededLinear = new HashMap<>();
-    private final Map<Integer, Integer> experienceNeededExponential = new HashMap<>();
+    private Map<Integer, Integer> experienceNeededRetroLinear;
+    private Map<Integer, Integer> experienceNeededStandardLinear;
+    private Map<Integer, Integer> experienceNeededRetroExponential;
+    private Map<Integer, Integer> experienceNeededStandardExponential;
 
 
     private FormulaType previousFormula;
     private FormulaType previousFormula;
 
 
-    //Used for XP formula scaling
-    private boolean retroModeEnabled;
-
     public FormulaManager() {
     public FormulaManager() {
         /* Setting for Classic Mode (Scales a lot of stuff up by * 10) */
         /* Setting for Classic Mode (Scales a lot of stuff up by * 10) */
-        retroModeEnabled = mcMMO.isRetroModeEnabled();
+        initExperienceNeededMaps();
         loadFormula();
         loadFormula();
     }
     }
 
 
+    /**
+     * Initialize maps used for XP to next level
+     */
+    private void initExperienceNeededMaps() {
+        experienceNeededRetroLinear = new HashMap<>();
+        experienceNeededRetroExponential = new HashMap<>();
+        experienceNeededStandardLinear = new HashMap<>();
+        experienceNeededStandardExponential = new HashMap<>();
+    }
+
     /**
     /**
      * Get the formula type that was used before converting
      * Get the formula type that was used before converting
      *
      *
@@ -50,7 +59,7 @@ public class FormulaManager {
      * the amount of levels and experience, using the previously
      * the amount of levels and experience, using the previously
      * used formula type.
      * used formula type.
      *
      *
-     * @param skillLevel   Amount of levels
+     * @param skillLevel Amount of levels
      * @param skillXPLevel Amount of experience
      * @param skillXPLevel Amount of experience
      * @return The total amount of experience
      * @return The total amount of experience
      */
      */
@@ -58,7 +67,7 @@ public class FormulaManager {
         int totalXP = 0;
         int totalXP = 0;
 
 
         for (int level = 0; level < skillLevel; level++) {
         for (int level = 0; level < skillLevel; level++) {
-            totalXP += getCachedXpToLevel(level, previousFormula);
+            totalXP += getXPtoNextLevel(level, previousFormula);
         }
         }
 
 
         totalXP += skillXPLevel;
         totalXP += skillXPLevel;
@@ -71,28 +80,17 @@ public class FormulaManager {
      * the new formula type.
      * the new formula type.
      *
      *
      * @param primarySkillType skill where new levels and experience are calculated for
      * @param primarySkillType skill where new levels and experience are calculated for
-     * @param experience       total amount of experience
-     * @param formulaType      The new {@link FormulaType}
+     * @param experience total amount of experience
+     * @param formulaType The new {@link FormulaType}
      * @return the amount of levels and experience
      * @return the amount of levels and experience
      */
      */
     public int[] calculateNewLevel(PrimarySkillType primarySkillType, int experience, FormulaType formulaType) {
     public int[] calculateNewLevel(PrimarySkillType primarySkillType, int experience, FormulaType formulaType) {
         int newLevel = 0;
         int newLevel = 0;
         int remainder = 0;
         int remainder = 0;
-        int maxLevel = mcMMO.getPlayerLevelingSettings().getLevelCap(primarySkillType);
-
-        while (experience > 0 && newLevel < Integer.MAX_VALUE) {
-            //Level Cap
-            if (mcMMO.getPlayerLevelingSettings().isLevelCapEnabled(primarySkillType)) {
-                //Break the loop if we're at the cap
-                if (newLevel + 1 > mcMMO.getPlayerLevelingSettings().getLevelCap(primarySkillType))
-                    break;
-
-                //If the maximum level is at or below our starting level, then the player can't level up anymore
-                if (maxLevel <= mcMMO.getPlayerLevelingSettings().getConfigSectionLevelingGeneral().getStartingLevel())
-                    return new int[]{newLevel, remainder};
-            }
+        int maxLevel = mcMMO.getConfigManager().getConfigLeveling().getLevelCap(primarySkillType);
 
 
-            int experienceToNextLevel = getCachedXpToLevel(newLevel, formulaType);
+        while (experience > 0 && newLevel < maxLevel) {
+            int experienceToNextLevel = getXPtoNextLevel(newLevel, formulaType);
 
 
             if (experience - experienceToNextLevel < 0) {
             if (experience - experienceToNextLevel < 0) {
                 remainder = experience;
                 remainder = experience;
@@ -103,7 +101,7 @@ public class FormulaManager {
             experience -= experienceToNextLevel;
             experience -= experienceToNextLevel;
         }
         }
 
 
-        return new int[]{newLevel, remainder};
+        return new int[]{ newLevel, remainder };
     }
     }
 
 
     /**
     /**
@@ -111,77 +109,102 @@ public class FormulaManager {
      * if cache doesn't contain the given value it is calculated and added
      * if cache doesn't contain the given value it is calculated and added
      * to the cached data.
      * to the cached data.
      *
      *
-     * @param level       level to check
+     * @param level level to check
      * @param formulaType The {@link FormulaType} used
      * @param formulaType The {@link FormulaType} used
      * @return amount of experience needed to reach next level
      * @return amount of experience needed to reach next level
      */
      */
-    public int getCachedXpToLevel(int level, FormulaType formulaType) {
-        int experience;
-
+    public int getXPtoNextLevel(int level, FormulaType formulaType) {
         /**
         /**
          * Retro mode XP requirements are the default requirements
          * Retro mode XP requirements are the default requirements
          * Standard mode XP requirements are multiplied by a factor of 10
          * Standard mode XP requirements are multiplied by a factor of 10
          */
          */
-        int xpNeededMultiplier = retroModeEnabled ? 1 : 10;
 
 
+        //TODO: When the heck is Unknown used?
         if (formulaType == FormulaType.UNKNOWN) {
         if (formulaType == FormulaType.UNKNOWN) {
             formulaType = FormulaType.LINEAR;
             formulaType = FormulaType.LINEAR;
         }
         }
 
 
-        int base = mcMMO.getConfigManager().getConfigLeveling().getBase(formulaType);
-        double multiplier = mcMMO.getConfigManager().getConfigLeveling().getMultiplier(formulaType);
-        double exponent = mcMMO.getConfigManager().getConfigLeveling().getExponentialExponent();
+        return processXPToNextLevel(level, formulaType);
+    }
 
 
-        switch (formulaType) {
-            case LINEAR:
-                if (!experienceNeededLinear.containsKey(level)) {
-                    experience = (int) Math.floor(xpNeededMultiplier * (base + level * multiplier));
-                    experienceNeededLinear.put(level, experience);
-                }
+    /**
+     * Gets the value of XP needed for the next level based on the level Scaling, the level, and the formula type
+     * @param level target level
+     * @param formulaType target formulaType
+     */
+    private int processXPToNextLevel(int level, FormulaType formulaType) {
+        if(mcMMO.isRetroModeEnabled())
+        {
+            return processXPRetroToNextLevel(level, formulaType);
+        } else {
+            return processStandardXPToNextLevel(level, formulaType);
+        }
+    }
 
 
-                return experienceNeededLinear.get(level);
+    /**
+     * Calculate the XP needed for the next level for the linear formula for Standard scaling (1-100)
+     * @param level target level
+     * @return raw xp needed to reach the next level
+     */
+    private int processStandardXPToNextLevel(int level, FormulaType formulaType) {
+        Map<Integer, Integer> experienceMapRef = formulaType == FormulaType.LINEAR ? experienceNeededStandardLinear : experienceNeededStandardExponential;
 
 
-            case EXPONENTIAL:
-                if (!experienceNeededExponential.containsKey(level)) {
-                    experience = (int) Math.floor(xpNeededMultiplier * (multiplier * Math.pow(level, exponent) + base));
-                    experienceNeededExponential.put(level, experience);
-                }
+        if(!experienceMapRef.containsKey(level)) {
+            int experienceSum = 0;
+            int retroIndex = (level * 10) + 1;
 
 
-                return experienceNeededExponential.get(level);
+            //Sum the range of levels in Retro that this Standard level would represent
+            for(int x = retroIndex; x < (retroIndex + 10); x++) {
+                //calculateXPNeeded doesn't cache results so we use that instead of invoking the Retro XP methods to avoid memory bloat
+                experienceSum += calculateXPNeeded(x, formulaType);
+            }
 
 
-            default:
-                return 0;
+            experienceMapRef.put(level, experienceSum);
         }
         }
+
+        return experienceMapRef.get(level);
     }
     }
 
 
     /**
     /**
-     * Get the cached amount of experience needed to reach the next party level,
-     * if cache doesn't contain the given value it is calculated and added
-     * to the cached data.
-     * <p>
-     * Parties use the exponential leveling formula
-     *
-     * @param level level to check
-     * @return amount of experience needed to reach next level
+     * Calculates the XP to next level for Retro Mode scaling
+     * Results are cached to reduce needless operations
+     * @param level target level
+     * @param formulaType target formula type
+     * @return raw xp needed to reach the next level based on formula type
      */
      */
-    public int getPartyCachedXpToLevel(int level) {
-        int experience;
+    private int processXPRetroToNextLevel(int level, FormulaType formulaType) {
+        Map<Integer, Integer> experienceMapRef = formulaType == FormulaType.LINEAR ? experienceNeededRetroLinear : experienceNeededRetroExponential;
 
 
-        /**
-         * Retro mode XP requirements are the default requirements
-         * Standard mode XP requirements are multiplied by a factor of 10
-         */
-        int base = mcMMO.getConfigManager().getConfigLeveling().getBase(FormulaType.EXPONENTIAL);
-        double multiplier = mcMMO.getConfigManager().getConfigLeveling().getMultiplier(FormulaType.EXPONENTIAL);
-        double exponent = mcMMO.getConfigManager().getConfigLeveling().getExponentialExponent();
-
-        if (!experienceNeededExponential.containsKey(level)) {
-            experience = (int) Math.floor((multiplier * Math.pow(level, exponent) + base));
-            experience *= mcMMO.getConfigManager().getConfigParty().getPartyXP().getPartyLevel().getPartyXpCurveMultiplier();
-            experienceNeededExponential.put(level, experience);
+        if (!experienceMapRef.containsKey(level)) {
+            int experience = calculateXPNeeded(level, formulaType);
+            experienceMapRef.put(level, experience);
         }
         }
 
 
-        return experienceNeededExponential.get(level);
+        return experienceMapRef.get(level);
+    }
+
+    /**
+     * Does the actual math to get the XP needed for a level in RetroMode scaling
+     * Standard uses a sum of RetroMode XP needed levels for its own thing, so it uses this too
+     * @param level target level
+     * @param formulaType target formulatype
+     * @return the raw XP needed for the next level based on formula type
+     */
+    private int calculateXPNeeded(int level, FormulaType formulaType) {
+        int base = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getBase(formulaType);
+        double multiplier = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getMultiplier(formulaType);
+
+        switch(formulaType) {
+            case LINEAR:
+                return (int) Math.floor(base + level * multiplier);
+            case EXPONENTIAL:
+                double exponent = mcMMO.getConfigManager().getConfigLeveling().getConfigExperienceFormula().getExponentialExponent();
+                return (int) Math.floor(multiplier * Math.pow(level, exponent) + base);
+            default:
+                //TODO: Should never be called
+                mcMMO.p.getLogger().severe("Invalid formula specified for calculation, defaulting to Linear");
+                return calculateXPNeeded(level, FormulaType.LINEAR);
+        }
     }
     }
 
 
     /**
     /**
@@ -206,8 +229,9 @@ public class FormulaManager {
 
 
         try {
         try {
             formulasFile.save(formulaFile);
             formulasFile.save(formulaFile);
-        } catch (Exception e) {
+        }
+        catch (Exception e) {
             e.printStackTrace();
             e.printStackTrace();
         }
         }
     }
     }
-}
+}

+ 4 - 9
src/main/java/com/gmail/nossr50/util/player/NotificationManager.java

@@ -53,19 +53,14 @@ public class NotificationManager {
      * Sends players notifications from mcMMO
      * Sends players notifications from mcMMO
      * This does this by sending out an event so other plugins can cancel it
      * This does this by sending out an event so other plugins can cancel it
      * This event in particular is provided with a source player, and players near the source player are sent the information
      * This event in particular is provided with a source player, and players near the source player are sent the information
-     *
-     * @param source           the source player for this event
+     * @param targetPlayer the recipient player for this message
      * @param notificationType type of notification
      * @param notificationType type of notification
      * @param key              Locale Key for the string to use with this event
      * @param key              Locale Key for the string to use with this event
      * @param values           values to be injected into the locale string
      * @param values           values to be injected into the locale string
      */
      */
-    public static void sendNearbyPlayersInformation(Player source, NotificationType notificationType, String key, String... values) {
-        Location location = source.getLocation();
-        for (Player otherPlayer : source.getWorld().getPlayers()) {
-            if (otherPlayer != source && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
-                sendPlayerInformation(otherPlayer, notificationType, key, values);
-            }
-        }
+    public static void sendNearbyPlayersInformation(Player targetPlayer, NotificationType notificationType, String key, String... values)
+    {
+        sendPlayerInformation(targetPlayer, notificationType, key, values);
     }
     }
 
 
     public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values) {
     public static void sendPlayerInformation(Player player, NotificationType notificationType, String key, String... values) {

+ 2 - 2
src/main/java/com/gmail/nossr50/util/skills/SkillUtils.java

@@ -116,7 +116,7 @@ public class SkillUtils {
 
 
         for (Player otherPlayer : player.getWorld().getPlayers()) {
         for (Player otherPlayer : player.getWorld().getPlayers()) {
             if (otherPlayer != player && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
             if (otherPlayer != player && Misc.isNear(location, otherPlayer.getLocation(), Misc.SKILL_MESSAGE_MAX_SENDING_DISTANCE)) {
-                NotificationManager.sendNearbyPlayersInformation(player, notificationType, key, player.getName());
+                NotificationManager.sendNearbyPlayersInformation(otherPlayer, notificationType, key, player.getName());
             }
             }
         }
         }
     }
     }
@@ -225,7 +225,7 @@ public class SkillUtils {
      * @param durabilityModifier the amount to modify the durability by
      * @param durabilityModifier the amount to modify the durability by
      * @param maxDamageModifier  the amount to adjust the max damage by
      * @param maxDamageModifier  the amount to adjust the max damage by
      */
      */
-    public static void handleDurabilityChange(ItemStack itemStack, int durabilityModifier, double maxDamageModifier) {
+    public static void handleDurabilityChange(ItemStack itemStack, double durabilityModifier, double maxDamageModifier) {
         if (itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
         if (itemStack.hasItemMeta() && itemStack.getItemMeta().isUnbreakable()) {
             return;
             return;
         }
         }

+ 2 - 2
src/main/resources/advanced.yml

@@ -180,12 +180,12 @@ Skills:
             KnockbackModifier: 1.5
             KnockbackModifier: 1.5
             BonusDamage: 2.0
             BonusDamage: 2.0
         ArmorImpact:
         ArmorImpact:
+            # Multiplied against the skill rank to determine how much damage to do
+            DamagePerRank: 6.5
             # IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
             # IncreaseLevel: Every <IncreaseLevel> the durability damage goes up with 1
             # Chance: Chance of hitting with ArmorImpact
             # Chance: Chance of hitting with ArmorImpact
             # MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
             # MaxPercentageDurabilityDamage: Durability damage cap for ArmorImpact, 20% means that you can never destroy a piece of armor in less than 5 hits
-            IncreaseLevel: 5
             Chance: 25.0
             Chance: 25.0
-            MaxPercentageDurabilityDamage: 20.0
         SkullSplitter:
         SkullSplitter:
             # DamageModifier: Damage will get divided by this modifier
             # DamageModifier: Damage will get divided by this modifier
             DamageModifier: 2.0
             DamageModifier: 2.0

+ 36 - 14
src/main/resources/locale/locale_hu_HU.properties

@@ -1,4 +1,5 @@
 #I'm going to try to normalize our locale file, forgive the mess for now.
 #I'm going to try to normalize our locale file, forgive the mess for now.
+
 #DO NOT USE COLOR CODES IN THE JSON KEYS
 #DO NOT USE COLOR CODES IN THE JSON KEYS
 #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
 #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
 JSON.Rank=Szint
 JSON.Rank=Szint
@@ -46,13 +47,17 @@ JSON.Hover.SuperAbility=[[DARK_PURPLE]]{0}&r
 JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r
 JSON.Hover.MaxRankSkillName=[[GOLD]]{0}&r
 JSON.Hover.AtSymbolSkills=[[YELLOW]]@
 JSON.Hover.AtSymbolSkills=[[YELLOW]]@
 JSON.Hover.AtSymbolURL=[[YELLOW]]@
 JSON.Hover.AtSymbolURL=[[YELLOW]]@
+
 #This is the message sent to players when an ability is activated
 #This is the message sent to players when an ability is activated
 JSON.Notification.SuperAbility={0}
 JSON.Notification.SuperAbility={0}
+
 #These are the JSON Strings used for SubSkills
 #These are the JSON Strings used for SubSkills
 JSON.Acrobatics.Roll.Interaction.Activated=Teszt [[RED]]Gurul\u00E1s Teszt
 JSON.Acrobatics.Roll.Interaction.Activated=Teszt [[RED]]Gurul\u00E1s Teszt
 JSON.Acrobatics.SubSkill.Roll.Details.Tips=Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
 JSON.Acrobatics.SubSkill.Roll.Details.Tips=Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
+
 #DO NOT USE COLOR CODES IN THE JSON KEYS
 #DO NOT USE COLOR CODES IN THE JSON KEYS
 #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
 #COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
+
 # BEGIN STYLING
 # BEGIN STYLING
 Ability.Generic.Refresh=[[GREEN]]**K\u00C9PESS\u00C9GEK FRISS\u00CDTVE!**
 Ability.Generic.Refresh=[[GREEN]]**K\u00C9PESS\u00C9GEK FRISS\u00CDTVE!**
 Ability.Generic.Template.Lock=[[GRAY]]{0}
 Ability.Generic.Template.Lock=[[GRAY]]{0}
@@ -118,6 +123,7 @@ XPBar.Complex.Template={0} [[DARK_AQUA]] {4}[[WHITE]]% [[DARK_AQUA]]([[WHITE]]{1
 # XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
 # XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
 # Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
 # Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
 # END STYLING
 # END STYLING
+
 #ACROBATICS
 #ACROBATICS
 Acrobatics.Ability.Proc=[[GREEN]]**Kecses Landol\u00E1s**
 Acrobatics.Ability.Proc=[[GREEN]]**Kecses Landol\u00E1s**
 Acrobatics.Combat.Proc=[[GREEN]]**Kit\u00E9r\u00EDtve**
 Acrobatics.Combat.Proc=[[GREEN]]**Kit\u00E9r\u00EDtve**
@@ -149,6 +155,8 @@ Alchemy.Listener=Alk\u00EDmia:
 Alchemy.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (KATAL\u00CDZIS)
 Alchemy.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (KATAL\u00CDZIS)
 Alchemy.SkillName=ALK\u00CDMIA
 Alchemy.SkillName=ALK\u00CDMIA
 #ARCHERY
 #ARCHERY
+
+
 Archery.SubSkill.SkillShot.Name=L\u00F6v\u00E9s K\u00E9pess\u00E9g
 Archery.SubSkill.SkillShot.Name=L\u00F6v\u00E9s K\u00E9pess\u00E9g
 Archery.SubSkill.SkillShot.Description=N\u00F6veli az \u00EDjakkal okozott sebz\u00E9st
 Archery.SubSkill.SkillShot.Description=N\u00F6veli az \u00EDjakkal okozott sebz\u00E9st
 Archery.SubSkill.SkillShot.Stat=K\u00E9pess\u00E9gi L\u00F6v\u00E9s B\u00F3nusz Sebz\u00E9s
 Archery.SubSkill.SkillShot.Stat=K\u00E9pess\u00E9gi L\u00F6v\u00E9s B\u00F3nusz Sebz\u00E9s
@@ -215,10 +223,10 @@ Excavation.Skills.GigaDrillBreaker.Refresh=[[GREEN]]A [[YELLOW]]Giga F\u00FAr\u0
 Excavation.Skills.GigaDrillBreaker.Other.Off=Giga F\u00FAr\u00F3-T\u00F6r\u0151[[GREEN]] kikapcsolva: [[YELLOW]]{0}
 Excavation.Skills.GigaDrillBreaker.Other.Off=Giga F\u00FAr\u00F3-T\u00F6r\u0151[[GREEN]] kikapcsolva: [[YELLOW]]{0}
 Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta a [[RED]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 [[DARK_GREEN]]k\u00E9pess\u00E9get!
 Excavation.Skills.GigaDrillBreaker.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta a [[RED]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 [[DARK_GREEN]]k\u00E9pess\u00E9get!
 #FISHING
 #FISHING
-Fishing.Scarcity=[[YELLOW]]&oEz a ter\u00FClet t\u00FAlhal\u00E1szott. Pr\u00F3b\u00E1lj meg \u00FAj ter\u00FCleten hal\u00E1szni.
+Fishing.ScarcityTip=[[YELLOW]]&oEz a ter\u00FClet t\u00FAlhal\u00E1szott. Horg\u00E1ssz egy m\u00E1sik helyen, ha t\u00F6bb halat szeretn\u00E9l. Legal\u00E1bb {0} blokknyira.
 Fishing.Scared=[[GRAY]]&oA Zavaros mozg\u00E1sok megijesztik a halakat!
 Fishing.Scared=[[GRAY]]&oA Zavaros mozg\u00E1sok megijesztik a halakat!
 Fishing.Exhausting=[[RED]]&oA horg\u00E1szbot helytelen haszn\u00E1lata f\u00E1radts\u00E1got okoz, \u00E9s elhaszn\u00E1l\u00F3dik a r\u00FAd!
 Fishing.Exhausting=[[RED]]&oA horg\u00E1szbot helytelen haszn\u00E1lata f\u00E1radts\u00E1got okoz, \u00E9s elhaszn\u00E1l\u00F3dik a r\u00FAd!
-Fishing.LowResources=[[GRAY]]\u00DAgy \u00E9rzem nem sok hal maradt ezen a ter\u00FCleten.
+Fishing.LowResourcesTip=[[GRAY]]\u00DAgy \u00E9rzem nem sok hal maradt ezen a ter\u00FCleten. Pr\u00F3b\u00E1lj meg horg\u00E1szni legal\u00E1bb {0} blokknyira.
 Fishing.Ability.Info=M\u00E1gikus Vad\u00E1sz: [[GRAY]] **A Kincsvad\u00E1sz Szinttel Egy\u00FCtt Fejl\u0151dik**
 Fishing.Ability.Info=M\u00E1gikus Vad\u00E1sz: [[GRAY]] **A Kincsvad\u00E1sz Szinttel Egy\u00FCtt Fejl\u0151dik**
 Fishing.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (R\u00C1Z\u00C1S)
 Fishing.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (R\u00C1Z\u00C1S)
 Fishing.Ability.Locked.1=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (J\u00C9G HORG\u00C1SZAT)
 Fishing.Ability.Locked.1=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (J\u00C9G HORG\u00C1SZAT)
@@ -305,6 +313,7 @@ Mining.SubSkill.BiggerBombs.Description=N\u00F6veli a TNT-k robban\u00E1si erej\
 Mining.SubSkill.DemolitionsExpertise.Name=Rombol\u00E1si Tud\u00E1s
 Mining.SubSkill.DemolitionsExpertise.Name=Rombol\u00E1si Tud\u00E1s
 Mining.SubSkill.DemolitionsExpertise.Description=Cs\u00F6kkentik a TNT-k \u00E1ltal okozott robbant\u00E1sok sebz\u00E9s\u00E9t
 Mining.SubSkill.DemolitionsExpertise.Description=Cs\u00F6kkentik a TNT-k \u00E1ltal okozott robbant\u00E1sok sebz\u00E9s\u00E9t
 Mining.SubSkill.DemolitionsExpertise.Stat=Rombol\u00E1si Tud\u00E1s Sebz\u00E9s Cs\u00F6kkent\u00E9se
 Mining.SubSkill.DemolitionsExpertise.Stat=Rombol\u00E1si Tud\u00E1s Sebz\u00E9s Cs\u00F6kkent\u00E9se
+
 Mining.Listener=B\u00E1ny\u00E1szat:
 Mining.Listener=B\u00E1ny\u00E1szat:
 Mining.SkillName=B\u00C1NY\u00C1SZAT
 Mining.SkillName=B\u00C1NY\u00C1SZAT
 Mining.Skills.SuperBreaker.Off=**Szuper T\u00F6r\u00E9s v\u00E9get \u00E9rt**
 Mining.Skills.SuperBreaker.Off=**Szuper T\u00F6r\u00E9s v\u00E9get \u00E9rt**
@@ -386,7 +395,7 @@ Anvil.Unbreakable=Ez a t\u00E1rgy t\u00F6rhetetlen!
 #SWORDS
 #SWORDS
 Swords.Ability.Lower=[[GRAY]]Leengeded a kardod.
 Swords.Ability.Lower=[[GRAY]]Leengeded a kardod.
 Swords.Ability.Ready=[[GOLD]]El\u0151k\u00E9sz\u00EDted[[DARK_AQUA]] a kardod.
 Swords.Ability.Ready=[[GOLD]]El\u0151k\u00E9sz\u00EDted[[DARK_AQUA]] a kardod.
-Swords.Combat.Bleed.Note=[[GRAY]]Megj.: [[YELLOW]]1 Tick t\u00F6rt\u00E9nik minden 0,5 m\u00E1sodpercenk\u00E9nt
+Swords.Combat.Rupture.Note=[[GRAY]]MEGJ.: [[YELLOW]]1 Tick t\u00F6rt\u00E9nik minden 0,5 m\u00E1sodpercenk\u00E9nt
 Swords.Combat.Bleeding.Started=[[DARK_RED]] V\u00E9rzel!
 Swords.Combat.Bleeding.Started=[[DARK_RED]] V\u00E9rzel!
 Swords.Combat.Bleeding.Stopped=[[GRAY]]A v\u00E9rz\u00E9s [[GREEN]]el\u00E1llt[[GRAY]]!
 Swords.Combat.Bleeding.Stopped=[[GRAY]]A v\u00E9rz\u00E9s [[GREEN]]el\u00E1llt[[GRAY]]!
 Swords.Combat.Bleeding=[[GREEN]]**AZ ELLENS\u00C9G V\u00C9RZIK**
 Swords.Combat.Bleeding=[[GREEN]]**AZ ELLENS\u00C9G V\u00C9RZIK**
@@ -464,7 +473,7 @@ Taming.Listener.Wolf=[[DARK_GRAY]]A Farkasod hozz\u00E1d oson...
 Taming.Listener=Szel\u00EDd\u00EDt\u00E9s:
 Taming.Listener=Szel\u00EDd\u00EDt\u00E9s:
 Taming.SkillName=SZELID\u00CDT\u00C9S
 Taming.SkillName=SZELID\u00CDT\u00C9S
 Taming.Summon.Complete=[[GREEN]]Sikeres Megid\u00E9z\u00E9s
 Taming.Summon.Complete=[[GREEN]]Sikeres Megid\u00E9z\u00E9s
-Taming.Summon.Lifespan=(\u00C9lettartam: {0}mp)
+Taming.Summon.Lifespan= (\u00C9lettartam: {0}mp)
 Taming.Summon.Fail.Ocelot=[[RED]]T\u00FAl sok ocelot van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
 Taming.Summon.Fail.Ocelot=[[RED]]T\u00FAl sok ocelot van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
 Taming.Summon.Fail.Wolf=[[RED]]T\u00FAl sok farkas van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
 Taming.Summon.Fail.Wolf=[[RED]]T\u00FAl sok farkas van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
 Taming.Summon.Fail.Horse=[[RED]]T\u00FAl sok l\u00F3 van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
 Taming.Summon.Fail.Horse=[[RED]]T\u00FAl sok l\u00F3 van a k\u00F6zeledben, hogy t\u00F6bbet id\u00E9zhess.
@@ -531,6 +540,7 @@ Woodcutting.Skills.TreeFeller.Other.On=[[GREEN]]{0}[[DARK_GREEN]] haszn\u00E1lta
 Woodcutting.Skills.TreeFeller.Splinter=A BALT\u00C1D TUCATNYI DARABOKRA ESIK SZ\u00C9T!
 Woodcutting.Skills.TreeFeller.Splinter=A BALT\u00C1D TUCATNYI DARABOKRA ESIK SZ\u00C9T!
 Woodcutting.Skills.TreeFeller.Threshold=Ez a fa t\u00FAl nagy!
 Woodcutting.Skills.TreeFeller.Threshold=Ez a fa t\u00FAl nagy!
 #ABILITIY
 #ABILITIY
+
 #COMBAT
 #COMBAT
 Combat.ArrowDeflect=[[WHITE]]**NY\u00CDL ELH\u00C1R\u00CDTVA**
 Combat.ArrowDeflect=[[WHITE]]**NY\u00CDL ELH\u00C1R\u00CDTVA**
 Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN**
 Combat.BeastLore=[[GREEN]]**VAD\u00C1LLAT TAN**
@@ -562,7 +572,7 @@ Commands.Cooldowns.Row.Y=\  [[AQUA]]{0}[[WHITE]] - [[DARK_GREEN]]K\u00E9szen \u0
 Commands.Database.CooldownMS=V\u00E1rnod kell {0} ezredm\u00E1sodpercet, miel\u0151tt ism\u00E9t haszn\u00E1lod a parancsot.
 Commands.Database.CooldownMS=V\u00E1rnod kell {0} ezredm\u00E1sodpercet, miel\u0151tt ism\u00E9t haszn\u00E1lod a parancsot.
 Commands.Database.Processing=Az el\u0151z\u0151 parancs m\u00E9g feldolgoz\u00E1s alatt \u00E1ll. K\u00E9rlek v\u00E1rj.
 Commands.Database.Processing=Az el\u0151z\u0151 parancs m\u00E9g feldolgoz\u00E1s alatt \u00E1ll. K\u00E9rlek v\u00E1rj.
 Commands.Disabled=Ez a parancs le van tiltva.
 Commands.Disabled=Ez a parancs le van tiltva.
-Commands.DoesNotExist=[[RED]]A j\u00E1t\u00E9kos nincs az adatb\u00E1zisban!
+Commands.DoesNotExist= [[RED]]A j\u00E1t\u00E9kos nincs az adatb\u00E1zisban!
 Commands.GodMode.Disabled=mcMMO Isten m\u00F3d Letiltva.
 Commands.GodMode.Disabled=mcMMO Isten m\u00F3d Letiltva.
 Commands.GodMode.Enabled=mcMMO Isten m\u00F3d Enged\u00E9lyezve
 Commands.GodMode.Enabled=mcMMO Isten m\u00F3d Enged\u00E9lyezve
 Commands.AdminChatSpy.Enabled=mcMMO Party Chat Figyel\u00E9s Enged\u00E9lyezve
 Commands.AdminChatSpy.Enabled=mcMMO Party Chat Figyel\u00E9s Enged\u00E9lyezve
@@ -736,7 +746,7 @@ Party.NotOwner=[[DARK_RED]]Nem vagy a party vezet\u0151je!
 Party.Target.NotOwner=[[DARK_RED]]{0} nem party vezet\u0151.
 Party.Target.NotOwner=[[DARK_RED]]{0} nem party vezet\u0151.
 Party.Owner.New=[[GREEN]]{0} az \u00FAj party vezet\u0151.
 Party.Owner.New=[[GREEN]]{0} az \u00FAj party vezet\u0151.
 Party.Owner.NotLeader=[[DARK_RED]]Mostant\u00F3l nem te vagy a party vezet\u0151je.
 Party.Owner.NotLeader=[[DARK_RED]]Mostant\u00F3l nem te vagy a party vezet\u0151je.
-Party.Owner.Player=[[GREEN]]Te vagy a party vezet\u0151je.
+Party.Owner.Player =[[GREEN]]Te vagy a party vezet\u0151je.
 Party.Password.None=[[RED]]Ez a party jelsz\u00F3val v\u00E9dett. Adj meg jelsz\u00F3t a csatlakoz\u00E1shoz.
 Party.Password.None=[[RED]]Ez a party jelsz\u00F3val v\u00E9dett. Adj meg jelsz\u00F3t a csatlakoz\u00E1shoz.
 Party.Password.Incorrect=[[RED]]Nem egyezik a party jelsz\u00F3!
 Party.Password.Incorrect=[[RED]]Nem egyezik a party jelsz\u00F3!
 Party.Password.Set=[[GREEN]]A party jelsz\u00F3 be\u00E1ll\u00EDtva: {0}
 Party.Password.Set=[[GREEN]]A party jelsz\u00F3 be\u00E1ll\u00EDtva: {0}
@@ -816,13 +826,25 @@ Commands.Event.Stop.Subtitle=[[GREEN]]Rem\u00E9lem j\u00F3l \u00E9rezted magad!
 Commands.Event.XP=[[DARK_AQUA]]Az XP szorz\u00F3 [[GOLD]]{0}[[DARK_AQUA]]x!
 Commands.Event.XP=[[DARK_AQUA]]Az XP szorz\u00F3 [[GOLD]]{0}[[DARK_AQUA]]x!
 Commands.xprate.started.0=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny kezd\u0151d\u00F6tt!
 Commands.xprate.started.0=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny kezd\u0151d\u00F6tt!
 Commands.xprate.started.1=[[GOLD]]mcMMO XP Ar\u00E1nya most: {0}x!
 Commands.xprate.started.1=[[GOLD]]mcMMO XP Ar\u00E1nya most: {0}x!
-XPRate.Event=[[GOLD]]mcMMO XP szorz\u00F3 esem\u00E9ny! XP ar\u00E1nya {0}x!
+
+# Admin Notifications
+Server.ConsoleName=[[YELLOW]][Szerver]
+Notifications.Admin.XPRate.Start.Self=[[GRAY]]Be\u00E1ll\u00EDtottad a glob\u00E1lis XP szorz\u00F3t erre [[GOLD]]{0}x
+Notifications.Admin.XPRate.End.Self=[[GRAY]]Megszak\u00EDtottad az XP szorz\u00F3 eventet.
+Notifications.Admin.XPRate.End.Others={0} [[GRAY]]megszak\u00EDtotta az XP szorz\u00F3 eventet.
+Notifications.Admin.XPRate.Start.Others={0} [[GRAY]]elind\u00EDtotta vagy m\u00F3dos\u00EDtotta az XP szorz\u00F3 eventet glob\u00E1lis {1}x szorz\u00F3val
+Notifications.Admin.Format.Others=[[GOLD]]([[GREEN]]mcMMO [[DARK_AQUA]]Admin[[GOLD]]) [[GRAY]]{0}
+Notifications.Admin.Format.Self=[[GOLD]]([[GREEN]]mcMMO[[GOLD]]) [[GRAY]]{0}
+
+# Event
+XPRate.Event= [[GOLD]]mcMMO XP szorz\u00F3 event! Az XP ar\u00E1nya {0}x!
+
 #GUIDES
 #GUIDES
 Guides.Available=[[GRAY]]A {0} seg\u00EDts\u00E9g el\u00E9rhet\u0151 - haszn\u00E1lat: /{1} ? [oldal]
 Guides.Available=[[GRAY]]A {0} seg\u00EDts\u00E9g el\u00E9rhet\u0151 - haszn\u00E1lat: /{1} ? [oldal]
 Guides.Header=[[GOLD]]-=[[GREEN]]{0} Seg\u00EDts\u00E9g[[GOLD]]=-
 Guides.Header=[[GOLD]]-=[[GREEN]]{0} Seg\u00EDts\u00E9g[[GOLD]]=-
 Guides.Page.Invalid=Nem egy val\u00F3s oldal!
 Guides.Page.Invalid=Nem egy val\u00F3s oldal!
 Guides.Page.OutOfRange=Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
 Guides.Page.OutOfRange=Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
-Guides.Usage=Haszn\u00E1lat: /{0} ? [oldal]
+Guides.Usage= Haszn\u00E1lat: /{0} ? [oldal]
 ##Acrobatics
 ##Acrobatics
 Guides.Acrobatics.Section.0=[[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
 Guides.Acrobatics.Section.0=[[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
 Guides.Acrobatics.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
 Guides.Acrobatics.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
@@ -920,7 +942,7 @@ Guides.Woodcutting.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fad\u00F6nt
 Guides.Woodcutting.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
 Guides.Woodcutting.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
 Guides.Woodcutting.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
 Guides.Woodcutting.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
 #INSPECT
 #INSPECT
-Inspect.Offline=[[RED]]Nincs jogod offline j\u00E1t\u00E9kosok megvizsg\u00E1l\u00E1s\u00E1ra!
+Inspect.Offline= [[RED]]Nincs jogod offline j\u00E1t\u00E9kosok megvizsg\u00E1l\u00E1s\u00E1ra!
 Inspect.OfflineStats=A(z) [[YELLOW]]{0} nev\u0171 offline j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
 Inspect.OfflineStats=A(z) [[YELLOW]]{0} nev\u0171 offline j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
 Inspect.Stats=[[GREEN]]A(z) [[YELLOW]]{0} [[GREEN]]nev\u0171 j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
 Inspect.Stats=[[GREEN]]A(z) [[YELLOW]]{0} [[GREEN]]nev\u0171 j\u00E1t\u00E9kos mcMMO Statisztik\u00E1ja
 Inspect.TooFar=T\u00FAl t\u00E1vol vagy, hogy megvizsg\u00E1lhasd ezt a j\u00E1t\u00E9kost!
 Inspect.TooFar=T\u00FAl t\u00E1vol vagy, hogy megvizsg\u00E1lhasd ezt a j\u00E1t\u00E9kost!
@@ -944,8 +966,8 @@ Skills.Child=[[GOLD]](ALK\u00C9PESS\u00C9G)
 Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
 Skills.Disarmed=[[DARK_RED]]Lefegyvereztek!
 Skills.Header=-----[] [[GREEN]]{0}[[RED]] []-----
 Skills.Header=-----[] [[GREEN]]{0}[[RED]] []-----
 Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}-ra/re van sz\u00FCks\u00E9ged
 Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}-ra/re van sz\u00FCks\u00E9ged
-Skills.NeedMore=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}{1}-ra/re van sz\u00FCks\u00E9ged
-Skills.Parents=ANYAK\u00C9PESS\u00C9G
+Skills.NeedMore.Extra=[[DARK_RED]]T\u00F6bb[[GRAY]]{0}{1}-ra/re van sz\u00FCks\u00E9ged
+Skills.Parents= ANYAK\u00C9PESS\u00C9G
 Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
 Skills.Stats={0}[[GREEN]]{1}[[DARK_AQUA]] XP([[GRAY]]{2}[[DARK_AQUA]]/[[GRAY]]{3}[[DARK_AQUA]])
 Skills.ChildStats={0}[[GREEN]]{1}
 Skills.ChildStats={0}[[GREEN]]{1}
 Skills.TooTired=T\u00FAl f\u00E1radt vagy, hogy \u00FAjra haszn\u00E1lhasd ezt a k\u00E9pess\u00E9get. [[YELLOW]]({0}s)
 Skills.TooTired=T\u00FAl f\u00E1radt vagy, hogy \u00FAjra haszn\u00E1lhasd ezt a k\u00E9pess\u00E9get. [[YELLOW]]({0}s)
@@ -1059,12 +1081,12 @@ Scoreboard.Misc.Ability=K\u00E9pess\u00E9g
 #DATABASE RECOVERY
 #DATABASE RECOVERY
 Profile.PendingLoad=[[RED]]Az mcMMO j\u00E1t\u00E9kos adatod m\u00E9g nincs bet\u00F6ltve.
 Profile.PendingLoad=[[RED]]Az mcMMO j\u00E1t\u00E9kos adatod m\u00E9g nincs bet\u00F6ltve.
 Profile.Loading.Success=[[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
 Profile.Loading.Success=[[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
-Profile.Loading.Failure=[[RED]]Az mcMMO nem tudja bet\u00F6lteni az adataidat. Besz\u00E9lj a [[AQUA]]szerver tulajdonossal.\n[[YELLOW]]\u00CDgy is tudsz j\u00E1tszani a szerveren, [[BOLD]]de nem lesz mcMMO szinted[[YELLOW]] \u00E9s ami XP-t szerzel [[BOLD]]mentetlen\u00FCl marad[[YELLOW]].
-Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]]Az mcMMO nem tudta bet\u00F6lteni [[YELLOW]]{0}[[RED]] adatait. [[LIGHT_PURPLE]]K\u00E9rlek n\u00E9zd \u00E1t az adatb\u00E1zisod.
+Profile.Loading.FailurePlayer=[[RED]]Az mcMMO-nak probl\u00E9m\u00E1i vannak az adataid bet\u00F6lt\u00E9sekor, megpr\u00F3b\u00E1ltuk bet\u00F6lteni [[GREEN]]{0}[[RED]]x.[[LIGHT_GRAY]] Ezzel kapcsolatban \u00E9rdemes kapcsolatba l\u00E9pni a szerver adminisztr\u00E1torokkal. Az mcMMO megpr\u00F3b\u00E1lja bet\u00F6lteni az adatait mindaddig, am\u00EDg nem kapcsol\u00F3dsz le. Nem kapsz XP-t, \u00E9s nem tudod haszn\u00E1lni a k\u00E9pess\u00E9geket, am\u00EDg az adataid nem t\u00F6lt\u0151dnek be.
+Profile.Loading.FailureNotice=[[DARK_RED]][A][[RED]] az mcMMO nem tudta bet\u00F6lteni ennek a j\u00E1t\u00E9kosnak az adatait [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]K\u00E9rj\u00FCk, ellen\u0151rizd az adatb\u00E1zis be\u00E1ll\u00EDt\u00E1sait. Eddig tett k\u00EDs\u00E9rletek {1}.
 #Holiday
 #Holiday
 Holiday.AprilFools.Levelup=[[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
 Holiday.AprilFools.Levelup=[[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
 Holiday.Anniversary=[[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
 Holiday.Anniversary=[[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
 #Reminder Messages
 #Reminder Messages
 Reminder.Squelched=[[GRAY]]Eml\u00E9keztet\u0151: jelenleg nem kapsz \u00E9rtes\u00EDt\u00E9seket az mcMMO-t\u00F3l. Ahhoz, hogy enged\u00E9lyezd az \u00E9rtes\u00EDt\u00E9seket, futtasd \u00FAjra a /mcnotify parancsot. Ez egy automatikus, \u00F3r\u00E1nk\u00E9nti eml\u00E9keztet\u0151.
 Reminder.Squelched=[[GRAY]]Eml\u00E9keztet\u0151: jelenleg nem kapsz \u00E9rtes\u00EDt\u00E9seket az mcMMO-t\u00F3l. Ahhoz, hogy enged\u00E9lyezd az \u00E9rtes\u00EDt\u00E9seket, futtasd \u00FAjra a /mcnotify parancsot. Ez egy automatikus, \u00F3r\u00E1nk\u00E9nti eml\u00E9keztet\u0151.
 #Locale
 #Locale
-Locale.Reloaded=[[GREEN]]Ford\u00EDt\u00E1s \u00FAjrat\u00F6ltve!
+Locale.Reloaded=[[GREEN]]Ford\u00EDt\u00E1s \u00FAjrat\u00F6ltve!