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We don't use this anymore.

GJ %!s(int64=12) %!d(string=hai) anos
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      src/main/resources/locale/locale_en_US.properties

+ 0 - 1
src/main/resources/locale/locale_en_US.properties

@@ -385,7 +385,6 @@ Combat.BeastLore=[[GREEN]]**BEAST LORE**
 Combat.BeastLoreHealth=[[DARK_AQUA]]Health ([[GREEN]]{0}[[DARK_AQUA]]/{1})
 Combat.BeastLoreOwner=[[DARK_AQUA]]Owner ([[RED]]{0}[[DARK_AQUA]])
 Combat.Gore=[[GREEN]]**GORED**
-Combat.Ignition=[[RED]]**IGNITION**
 Combat.StruckByGore=[[RED]]**YOU HAVE BEEN GORED**
 Combat.TargetDazed=Target was [[DARK_RED]]Dazed
 Combat.TouchedFuzzy=[[DARK_RED]]Touched Fuzzy. Felt Dizzy.