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@@ -298,6 +298,13 @@ public class WoodCutting {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.WOODCUTTING);
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byte type = block.getData();
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+
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+ if((type & 0x4) == 0x4)
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+ type ^= 0x4;
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+
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+ if((type & 0x8) == 0x8)
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+ type ^= 0x8;
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+
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Material mat = Material.getMaterial(block.getTypeId());
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int randomChance = 1000;
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