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@@ -0,0 +1,864 @@
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+import java.io.IOException;
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+import java.lang.reflect.InvocationTargetException;
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+import java.lang.reflect.Method;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+
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+//=====================================================================
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+//Class: vMinecraftCommands
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+//Use: Encapsulates all commands added by this mod
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+//Author: nos, trapalice, cerevisiae
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+//=====================================================================
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+public class vMinecraftCommands{
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+ //Log output
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+ protected static final Logger log = Logger.getLogger("Minecraft");
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+ static final int EXIT_FAIL = 0,
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+ EXIT_SUCCESS = 1,
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+ EXIT_CONTINUE = 2;
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+
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+ //The list of commands for vMinecraft
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+ public static commandList cl = new commandList();
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+
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+ //=====================================================================
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+ //Function: loadCommands
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+ //Input: None
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+ //Output: None
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+ //Use: Imports all the commands into the command list
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+ //=====================================================================
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+ public static void loadCommands(){
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+ //If we had commands we would add them here.
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+ cl.register("/tp", "teleport");
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+ cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
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+ cl.register("/reload", "reload");
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+ cl.register("/rules", "rules", "Displays the rules");
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+ cl.register("/fabulous", "fabulous", "makes text SUUUPER");
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+ cl.register("/whois", "whois", "/whois [user]");
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+ cl.register("/who", "who");
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+ cl.register("/say", "say");
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+ cl.register("/slay", "slay", "Kill target player");
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+ cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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+ cl.register("/ezlist", "ezlist", "List invulnerable players");
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+ cl.register("/heal", "heal", "heal yourself or other players");
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+ cl.register("/suicide", "suicide", "kill yourself... you loser");
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+ cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
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+ cl.register("/modify", "modifySplit");
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+ cl.registerAlias("/playerlist", "/who");
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+ cl.registerAlias("/suicide", "/wrists");
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+ cl.registerAlias("/clearinventory", "/ci");
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+ }
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+ //=====================================================================
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+ //Function: adminChatToggle (/a)
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+ //Input: Player player: The player using the command
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+ //Output: int: Exit Code
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+ //Use: Toggles the player into admin chat. Every message they
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+ // send will be piped to admin chat.
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+ //=====================================================================
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+
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+ public static int adminChatToggle(Player player)
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+{
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+ if(vMinecraftSettings.getInstance().adminChatToggle())
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+ {
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+ //If the player is already toggled for admin chat, remove them
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+ if (vMinecraftSettings.getInstance().isAdminToggled(player.getName())) {
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+ player.sendMessage(Colors.Red + "Admin Chat Toggle = off");
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+ vMinecraftSettings.getInstance().removeAdminToggled(player.getName());
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+ //Otherwise include them
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+ } else {
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+ player.sendMessage(Colors.Blue + "Admin Chat Toggled on");
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+ vMinecraftSettings.getInstance().addAdminToggled(player.getName());
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+ }
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+}
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+ //=====================================================================
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+ //Function: heal (/heal)
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+ //Input: Player player: The player using the command
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+ // String[] args: The arguments for the command. Should be a
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+ // player name or blank
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+ //Output: int: Exit Code
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+ //Use: Heals yourself or a specified player.
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+ //=====================================================================
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+ public static int heal(Player player, String[] args)
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+ {
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+ if(vMinecraftSettings.getInstance().cmdHeal())
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+ {
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+ //If a target wasn't specified, heal the user.
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+ if (args.length < 1){
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+ player.setHealth(20);
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+ player.sendMessage("Your health is restored");
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+ //If a target was specified, try to find them and then heal them
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+ //Otherwise report the error
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+ } else if (args.length > 0){
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+ Player playerTarget = etc.getServer().matchPlayer(args[0]);
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+
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+ if (playerTarget != null){
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+ playerTarget.setHealth(20);
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+ player.sendMessage(Colors.Blue + "You have healed " + vMinecraftChat.getName(playerTarget));
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+ playerTarget.sendMessage(Colors.Blue + "You have been healed by " + vMinecraftChat.getName(player));
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+ }
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+ else if (playerTarget == null){
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+ vMinecraftChat.gmsg(Colors.Rose + "Couldn't find that player");
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+ }
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+ }
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: suicide (/suicide, /wrists)
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+ //Input: Player player: The player using the command
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+ // String[] args: Ignored
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+ //Output: int: Exit Code
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+ //Use: Kills yourself
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+ //=====================================================================
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+ public static int suicide(Player player, String[] args)
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+ {
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+ if(vMinecraftSettings.getInstance().cmdSuicide())
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+ {
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+ //Set your health to 0. Not much to it.
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+ player.setHealth(0);
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: teleport (/tp)
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+ //Input: Player player: The player using the command
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+ // String[] args: The arguments for the command. Should be a
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+ // player name
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+ //Output: int: Exit Code
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+ //Use: Teleports the user to another player
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+ //=====================================================================
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+ public static int teleport(Player player, String[] args)
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+ {
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+ //Get if the command is enabled
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+ if(vMinecraftSettings.getInstance().cmdTp())
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+ {
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+ //Make sure a player has been specified and return an error if not
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+ if (args.length < 1) {
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+ player.sendMessage(Colors.Rose + "Correct usage is: /tp [player]");
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+ } else {
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+
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+ //Find the player by name
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+ Player playerTarget = etc.getServer().matchPlayer(args[0]);
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+
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+ //Target player isn't found
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+ if(playerTarget == null)
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+ player.sendMessage(Colors.Rose + "Can't find user "
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+ + args[0] + ".");
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+ //If it's you, return witty message
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+ else if (player.getName().equalsIgnoreCase(args[0]))
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+ player.sendMessage(Colors.Rose + "You're already here!");
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+
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+ //If the player is higher rank than you, inform the user
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+ else if (!player.hasControlOver(playerTarget))
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+ player.sendMessage(Colors.Red +
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+ "That player has higher permissions than you.");
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+
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+ //If the player exists transport the user to the player
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+ else {
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+ log.log(Level.INFO, player.getName() + " teleported to " +
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+ playerTarget.getName());
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+ player.teleportTo(playerTarget);
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+
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+ //Otherwise inform the user that the player doesn't exist
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+ }
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+ }
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: masstp (/masstp)
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+ //Input: Player player: The player using the command
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+ // String[] args: Should be empty or is ignored
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+ //Output: int: Exit Code
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+ //Use: Teleports all players to the user
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+ //=====================================================================
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+ public static int masstp(Player player, String[] args)
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+ {
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+ //If the command is enabled
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+ if(vMinecraftSettings.getInstance().cmdMasstp()) {
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+ //Go through all players and move them to the user
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+ for (Player p : etc.getServer().getPlayerList()) {
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+ if (!p.hasControlOver(player)) {
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+ p.teleportTo(player);
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+ }
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+ }
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+ //Inform the user that the command has executed successfully
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+ player.sendMessage(Colors.Blue+"Summoning successful.");
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+
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: tphere (/tphere)
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+ //Input: Player player: The player using the command
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+ // String[] args: The arguments for the command. Should be a
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+ // player name
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+ //Output: int: Exit Code
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+ //Use: Teleports the user to another player
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+ //=====================================================================
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+ public static int tphere(Player player, String[] args)
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+ {
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+ //Check if the command is enabled.
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+ if (vMinecraftSettings.getInstance().cmdTphere()) {
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+ //Make sure a player is specified
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+ if (args.length < 1) {
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+ player.sendMessage(Colors.Rose + "Correct usage is: /tphere [player]");
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+ } else {
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+ //Get the player by name
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+ Player playerTarget = etc.getServer().matchPlayer(args[0]);
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+
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+ //If the target doesn't exist
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+ if(playerTarget == null)
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+ player.sendMessage(Colors.Rose + "Can't find user " + args[0] + ".");
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+ //If the player has a higher rank than the user, return error
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+ else if (!player.hasControlOver(playerTarget))
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+ player.sendMessage(Colors.Red + "That player has higher permissions than you.");
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+ //If the user teleports themselves, mock them
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+ else if (player.getName().equalsIgnoreCase(args[0]))
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+ player.sendMessage(Colors.Rose + "Wow look at that! You teleported yourself to yourself!");
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+ //If the target exists, teleport them to the user
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+ else {
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+ log.log(Level.INFO, player.getName() + " teleported " + player.getName() + " to their self.");
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+ playerTarget.teleportTo(player);
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+ }
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+ }
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: reload (/reload)
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+ //Input: Player player: The player using the command
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+ // String[] args: Ignored
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+ //Output: int: Exit Code
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+ //Use: Reloads the settings for vMinecraft
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+ //=====================================================================
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+ public static int reload(Player player, String[] args)
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+ {
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+ vMinecraftSettings.getInstance().loadSettings();
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: rules (/rules)
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+ //Input: Player player: The player using the command
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+ // String[] args: Ignored
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+ //Output: int: Exit Code
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+ //Use: Lists the rules
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+ //=====================================================================
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+ public static int rules(Player player, String[] args)
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+ {
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+ //If the rules exist
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+ if(vMinecraftSettings.getInstance().cmdRules()
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+ && vMinecraftSettings.getInstance().getRules().length > 0) {
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+
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+ //Apply QuakeCode Colors to the rules
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+ String[] rules = vMinecraftChat.applyColors(
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+ vMinecraftSettings.getInstance().getRules());
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+ //Display them
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+ for (String str : rules ) {
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+ if(!str.isEmpty())
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+ player.sendMessage(Colors.Blue + str);
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+ else
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+ player.sendMessage(Colors.Blue + "!!!The Rules Have Not Been Set!!!");
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+ }
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: fabulous (/fabulous)
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+ //Input: Player player: The player using the command
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+ // String[] args: The message to apply the effect to
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+ //Output: int: Exit Code
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+ //Use: Makes the text rainbow colored
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+ //=====================================================================
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+ public static int fabulous(Player player, String[] args)
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+ {
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+ //If the command is enabled
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+ if(vMinecraftSettings.getInstance().cmdFabulous()) {
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+
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+ //Format the name
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+ String playerName = Colors.White + "<"
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+ + vMinecraftChat.getName(player) + Colors.White +"> ";
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+ //Make sure a message has been specified
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+ if (args.length < 1) {return EXIT_FAIL;}
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+ String str = " ";
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+
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+ //Merge the message again
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+ str = etc.combineSplit(0, args, " ");
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+
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+ //Output for server
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+ log.log(Level.INFO, player.getName()+" fabulously said \""+ str+"\"");
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+
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+ //Prepend the player name and cut into lines.
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+ String[] message = vMinecraftChat.wordWrap(playerName + str);
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+
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+ //Output the message
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+ for(String msg: message)
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+ {
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+ if (msg.contains(playerName))
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+ vMinecraftChat.gmsg( playerName
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+ + vMinecraftChat.rainbow(
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+ msg.substring(playerName.length())));
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+ else
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+ vMinecraftChat.gmsg(vMinecraftChat.rainbow(msg));
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+ }
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+
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+ return EXIT_SUCCESS;
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+ }
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+ return EXIT_FAIL;
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+ }
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+
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+ //=====================================================================
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+ //Function: whois (/whois)
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+ //Input: Player player: The player using the command
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+ // String[] args: The player to find info on
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+ //Output: int: Exit Code
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+ //Use: Displays information about the player specified
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+ //=====================================================================
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+ public static int whois(Player player, String[] args)
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+ {
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+ //If the command is enabled
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+ if (vMinecraftSettings.getInstance().cmdWhoIs()) {
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+ //If a player is specified
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+ if (args.length < 1)
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+ player.sendMessage(Colors.Rose + "Usage is /whois [player]");
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+ else {
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+ //Get the player by name
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+ Player playerTarget = null;
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+ for( Player p : etc.getServer().getPlayerList())
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+ {
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+ if (p.getName().equalsIgnoreCase(args[0]))
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+ {
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+ playerTarget = p;
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+ }
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+ }
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+ //If the player exists
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+ if (playerTarget != null){
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+
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+ //Displaying the information
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+ player.sendMessage(Colors.Blue + "Whois results for " +
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+ vMinecraftChat.getName(playerTarget));
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+ //Group
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+ for(String group: playerTarget.getGroups())
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+ player.sendMessage(Colors.Blue + "Groups: " + group);
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|
|
|
+ //Admin
|
|
|
|
+ player.sendMessage(Colors.Blue+"Admin: " +
|
|
|
|
+ String.valueOf(playerTarget.isAdmin()));
|
|
|
|
+ //IP
|
|
|
|
+ player.sendMessage(Colors.Blue+"IP: " + playerTarget.getIP());
|
|
|
|
+ //Restrictions
|
|
|
|
+ player.sendMessage(Colors.Blue+"Can ignore restrictions: " +
|
|
|
|
+ String.valueOf(playerTarget.canIgnoreRestrictions()));
|
|
|
|
+
|
|
|
|
+ //Give the user an error if the player doesn't exist
|
|
|
|
+ } else {
|
|
|
|
+ player.sendMessage(Colors.Rose+"Player not found.");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: who (/who)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: Ignored
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: Displays the connected players
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int who(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //If the command is enabled
|
|
|
|
+ if (vMinecraftSettings.getInstance().cmdWho()) {
|
|
|
|
+ //Loop through all players counting them and adding to the list
|
|
|
|
+ int count=0;
|
|
|
|
+ String tempList = "";
|
|
|
|
+ for( Player p : etc.getServer().getPlayerList())
|
|
|
|
+ {
|
|
|
|
+ if(p != null){
|
|
|
|
+ if(count == 0)
|
|
|
|
+ tempList += vMinecraftChat.getName(p);
|
|
|
|
+ else
|
|
|
|
+ tempList += Colors.White + ", " + vMinecraftChat.getName(p);
|
|
|
|
+ count++;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ //Get the max players from the config
|
|
|
|
+ PropertiesFile server = new PropertiesFile("server.properties");
|
|
|
|
+ try {
|
|
|
|
+ server.load();
|
|
|
|
+ } catch (IOException e) {
|
|
|
|
+ e.printStackTrace();
|
|
|
|
+ }
|
|
|
|
+ int maxPlayers = server.getInt("max-players");
|
|
|
|
+ //Output the player list
|
|
|
|
+ String[] tempOut = vMinecraftChat.wordWrap(Colors.Rose + "Player List ("
|
|
|
|
+ + count + "/" + maxPlayers +"): " + tempList);
|
|
|
|
+ for(String msg: tempOut)
|
|
|
|
+ player.sendMessage( msg );
|
|
|
|
+
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: say (/say)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: The message to apply the effect to
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: Announces the message to all players
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int say(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //If the command is enabled
|
|
|
|
+ if (vMinecraftSettings.getInstance().cmdSay()) {
|
|
|
|
+ //Make sure a message is supplied or output an error
|
|
|
|
+ if (args.length < 1) {
|
|
|
|
+ player.sendMessage(Colors.Rose + "Usage is /say [message]");
|
|
|
|
+ }
|
|
|
|
+ //Display the message globally
|
|
|
|
+ vMinecraftChat.gmsg(Colors.Yellow + etc.combineSplit(0, args, " "));
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: slay (/slay)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: The target for the command
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: Kill the target player
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int slay(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //Check if the command is enabled
|
|
|
|
+ if(vMinecraftSettings.getInstance().cmdEzModo()) {
|
|
|
|
+ //Get the player by name
|
|
|
|
+ Player playerTarget = etc.getServer().matchPlayer(args[0]);
|
|
|
|
+ //If the player doesn't exist don't run
|
|
|
|
+ if(playerTarget == null)
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ //If the player isn't invulnerable kill them
|
|
|
|
+ if (!vMinecraftSettings.getInstance().isEzModo(playerTarget.getName())) {
|
|
|
|
+ playerTarget.setHealth(0);
|
|
|
|
+ vMinecraftChat.gmsg(vMinecraftChat.getName(player)
|
|
|
|
+ + Colors.LightBlue + " has slain "
|
|
|
|
+ + vMinecraftChat.getName(playerTarget));
|
|
|
|
+ //Otherwise output error to the user
|
|
|
|
+ } else {
|
|
|
|
+ player.sendMessage(Colors.Rose + "That player is currently in ezmodo! Hahahaha");
|
|
|
|
+ }
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: invuln (/ezmodo)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: The target for the command
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: Kill the target player
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int invuln(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //If the command is enabled
|
|
|
|
+ if (vMinecraftSettings.getInstance().cmdEzModo()) {
|
|
|
|
+ //If the player is already invulnerable, turn ezmodo off.
|
|
|
|
+ if (vMinecraftSettings.getInstance().isEzModo(player.getName())) {
|
|
|
|
+ player.sendMessage(Colors.Red + "ezmodo = off");
|
|
|
|
+ vMinecraftSettings.getInstance().removeEzModo(player.getName());
|
|
|
|
+ //Otherwise make them invulnerable
|
|
|
|
+ } else {
|
|
|
|
+ player.sendMessage(Colors.LightBlue + "eh- maji? ezmodo!?");
|
|
|
|
+ player.sendMessage(Colors.Rose + "kimo-i");
|
|
|
|
+ player.sendMessage(Colors.LightBlue + "Easy Mode ga yurusareru no wa shougakusei made dayo ne");
|
|
|
|
+ player.sendMessage(Colors.Red + "**Laughter**");
|
|
|
|
+ vMinecraftSettings.getInstance().addEzModo(player.getName());
|
|
|
|
+ player.setHealth(vMinecraftSettings.getInstance().ezModoHealth());
|
|
|
|
+ }
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: ezlist (/ezlist)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: Ignored
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: List all invulnerable players
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int ezlist(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //If the feature is enabled list the players
|
|
|
|
+ if(vMinecraftSettings.getInstance().cmdEzModo()) {
|
|
|
|
+ player.sendMessage("Ezmodo: " + vMinecraftSettings.getInstance().ezModoList());
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: modifySplit (/modify)
|
|
|
|
+ //Input: Player player: The player using the command
|
|
|
|
+ // String[] args: Player, Command, Arguments
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: List all invulnerable players
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int modifySplit(Player player, String[] args)
|
|
|
|
+ {
|
|
|
|
+ //Exploit fix for people giving themselves commands
|
|
|
|
+ if(args[1].equals("commands"))
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ return EXIT_CONTINUE;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: Time Reverse
|
|
|
|
+ //Input: long time: The time to reverse to.
|
|
|
|
+ //Output: int: Exit Code
|
|
|
|
+ //Use: List all invulnerable players
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public static int timeReverse(long tarTime)
|
|
|
|
+ {
|
|
|
|
+ long curTime = etc.getServer().getRelativeTime();
|
|
|
|
+ //if(cur)
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+//=====================================================================
|
|
|
|
+//Class: commandList
|
|
|
|
+//Use: The list of commands that will be checked for
|
|
|
|
+//Author: cerevisiae
|
|
|
|
+//=====================================================================
|
|
|
|
+class commandList {
|
|
|
|
+ command[] commands;
|
|
|
|
+ protected static final Logger log = Logger.getLogger("Minecraft");
|
|
|
|
+ static final int EXIT_FAIL = 0,
|
|
|
|
+ EXIT_SUCCESS = 1,
|
|
|
|
+ EXIT_CONTINUE = 2;
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: commandList
|
|
|
|
+ //Input: None
|
|
|
|
+ //Output: None
|
|
|
|
+ //Use: Initialize the array of commands
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public commandList(){
|
|
|
|
+ commands = new command[0];
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: register
|
|
|
|
+ //Input: String name: The name of the command
|
|
|
|
+ // String func: The function to be called
|
|
|
|
+ //Output: boolean: Whether the command was input successfully or not
|
|
|
|
+ //Use: Registers a command to the command list for checking later
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public boolean register(String name, String func){
|
|
|
|
+
|
|
|
|
+ //If the command list isn't empty
|
|
|
|
+ if(commands.length > 0)
|
|
|
|
+ {
|
|
|
|
+ //Check to make sure the command doesn't already exist
|
|
|
|
+ for(int i = 0; i < commands.length; i++)
|
|
|
|
+ if(commands[i].getName().equalsIgnoreCase(name))
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ //Create a new temp array
|
|
|
|
+ command[] temp = new command[commands.length + 1];
|
|
|
|
+ //Copy the old command list over
|
|
|
|
+ System.arraycopy(commands, 0, temp, 0, commands.length);
|
|
|
|
+ //Set commands to equal the new array
|
|
|
|
+ commands = temp;
|
|
|
|
+ } else {
|
|
|
|
+ commands = new command[1];
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //Add the new function to the list
|
|
|
|
+ commands[commands.length - 1] = new command(name, func);
|
|
|
|
+
|
|
|
|
+ //exit successfully
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: register
|
|
|
|
+ //Input: String name: The name of the command
|
|
|
|
+ // String func: The function to be called
|
|
|
|
+ // String info: The information for the command to put in help
|
|
|
|
+ //Output: boolean: Whether the command was input successfully or not
|
|
|
|
+ //Use: Registers a command to the command list for checking later
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public boolean register(String name, String func, String info){
|
|
|
|
+ //Add to the /help list
|
|
|
|
+ etc.getInstance().addCommand(name, info);
|
|
|
|
+
|
|
|
|
+ //Finish registering
|
|
|
|
+ return register(name, func);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: register
|
|
|
|
+ //Input: String name: The name of the command
|
|
|
|
+ // String func: The function to be called
|
|
|
|
+ //Output: boolean: Whether the command was input successfully or not
|
|
|
|
+ //Use: Registers a command to the command list for checking later
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public boolean registerAlias(String name, String com, String[] args){
|
|
|
|
+
|
|
|
|
+ //If the command list isn't empty
|
|
|
|
+ if(commands.length > 0)
|
|
|
|
+ {
|
|
|
|
+ //Check to make sure the command doesn't already exist
|
|
|
|
+ for(int i = 0; i < commands.length; i++)
|
|
|
|
+ if(commands[i].getName().equalsIgnoreCase(name))
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ //Create a new temp array
|
|
|
|
+ command[] temp = new command[commands.length + 1];
|
|
|
|
+ //Copy the old command list over
|
|
|
|
+ System.arraycopy(commands, 0, temp, 0, commands.length);
|
|
|
|
+ //Set commands to equal the new array
|
|
|
|
+ commands = temp;
|
|
|
|
+ } else {
|
|
|
|
+ commands = new command[1];
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //Add the new function to the list
|
|
|
|
+ commands[commands.length - 1] = new commandRef(name, com, args);
|
|
|
|
+
|
|
|
|
+ //exit successfully
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: register
|
|
|
|
+ //Input: String name: The name of the command
|
|
|
|
+ // String func: The function to be called
|
|
|
|
+ //Output: boolean: Whether the command was input successfully or not
|
|
|
|
+ //Use: Registers a command to the command list for checking later
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public boolean registerAlias(String name, String com){
|
|
|
|
+
|
|
|
|
+ //If the command list isn't empty
|
|
|
|
+ if(commands.length > 0)
|
|
|
|
+ {
|
|
|
|
+ //Check to make sure the command doesn't already exist
|
|
|
|
+ for(int i = 0; i < commands.length; i++)
|
|
|
|
+ if(commands[i].getName().equalsIgnoreCase(name))
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ //Create a new temp array
|
|
|
|
+ command[] temp = new command[commands.length + 1];
|
|
|
|
+ //Copy the old command list over
|
|
|
|
+ System.arraycopy(commands, 0, temp, 0, commands.length);
|
|
|
|
+ //Set commands to equal the new array
|
|
|
|
+ commands = temp;
|
|
|
|
+ } else {
|
|
|
|
+ commands = new command[1];
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //Add the new function to the list
|
|
|
|
+ commands[commands.length - 1] = new commandRef(name, com);
|
|
|
|
+
|
|
|
|
+ //exit successfully
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: call
|
|
|
|
+ //Input: String name: The name of the command to be run
|
|
|
|
+ //Output: boolean: If the command was called successfully
|
|
|
|
+ //Use: Attempts to call a command
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public int call(String name, Player player, String[] arg){
|
|
|
|
+ //Make sure the user has access to the command
|
|
|
|
+ if(!player.canUseCommand(name)) {
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+ //Search for the command
|
|
|
|
+ for(command cmd : commands)
|
|
|
|
+ {
|
|
|
|
+ //When found
|
|
|
|
+ if(cmd.getName().equalsIgnoreCase(name))
|
|
|
|
+ {
|
|
|
|
+ try {
|
|
|
|
+ //Call the command and return results
|
|
|
|
+ return cmd.call(player, arg);
|
|
|
|
+ } catch (SecurityException e) {
|
|
|
|
+ log.log(Level.SEVERE, "Exception while running command", e);
|
|
|
|
+ } catch (IllegalArgumentException e) {
|
|
|
|
+ log.log(Level.SEVERE, "The Command Entered Doesn't Exist", e);
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //Something went wrong
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Class: command
|
|
|
|
+ //Use: The specific command
|
|
|
|
+ //Author: cerevisiae
|
|
|
|
+ //=====================================================================
|
|
|
|
+ private class command
|
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+ {
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+ private String commandName;
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+ private String function;
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+
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+ //=====================================================================
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+ //Function: command
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+ //Input: None
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+ //Output: None
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+ //Use: Initialize the command
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+ //=====================================================================
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+ public command(String name, String func){
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+ commandName = name;
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+ function = func;
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+ }
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+
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+
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+ //=====================================================================
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+ //Function: getName
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+ //Input: None
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+ //Output: String: The command name
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+ //Use: Returns the command name
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+ //=====================================================================
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+ public String getName(){return commandName;}
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+
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+
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+ //=====================================================================
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+ //Function: call
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+ //Input: String[] arg: The arguments for the command
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+ //Output: boolean: If the command was called successfully
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+ //Use: Attempts to call the command
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+ //=====================================================================
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+ int call(Player player, String[] arg)
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+ {
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+
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+ Method m;
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+ try {
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+ m = vMinecraftCommands.class.getMethod(function, Player.class, String[].class);
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+ m.setAccessible(true);
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+ return (Integer) m.invoke(null, player, arg);
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+ } catch (SecurityException e) {
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+ e.printStackTrace();
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|
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+ } catch (NoSuchMethodException e) {
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|
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+ e.printStackTrace();
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|
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+ } catch (IllegalArgumentException e) {
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|
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+ e.printStackTrace();
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|
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+ } catch (IllegalAccessException e) {
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|
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+ e.printStackTrace();
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|
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+ } catch (InvocationTargetException e) {
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|
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+ e.printStackTrace();
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|
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+ }
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+ return 1;
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|
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+ }
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|
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+ }
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|
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+
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|
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+ //=====================================================================
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|
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+ //Class: commandRef
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|
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+ //Use: A command referencing another command
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|
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+ //Author: cerevisiae
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|
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+ //=====================================================================
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|
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+ private class commandRef extends command
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+ {
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+ private String reference;
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|
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+ private String[] args;
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|
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+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: command
|
|
|
|
+ //Input: String name: The command name
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|
|
|
+ // String com: The command to run
|
|
|
|
+ // String[] arg: the arguments to apply
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|
|
|
+ //Output: None
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|
|
|
+ //Use: Initialize the command
|
|
|
|
+ //=====================================================================
|
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|
|
+ public commandRef(String name, String com, String[] arg){
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|
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+ super(name, "");
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|
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+ reference = com;
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+ args = arg;
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|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: command
|
|
|
|
+ //Input: String name: The command name
|
|
|
|
+ // String com: The command to run
|
|
|
|
+ //Output: None
|
|
|
|
+ //Use: Initialize the command
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public commandRef(String name, String com){
|
|
|
|
+ super(name, "");
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|
|
|
+ reference = com;
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|
|
|
+ args = null;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: call
|
|
|
|
+ //Input: String[] arg: The arguments for the command
|
|
|
|
+ //Output: boolean: If the command was called successfully
|
|
|
|
+ //Use: Attempts to call the command
|
|
|
|
+ //=====================================================================
|
|
|
|
+ int call(Player player, String[] arg)
|
|
|
|
+ {
|
|
|
|
+ if(args != null) {
|
|
|
|
+ String[] temp = new String[args.length];
|
|
|
|
+ System.arraycopy(args, 0, temp, 0, args.length);
|
|
|
|
+ //Insert the arguments into the pre-set arguments
|
|
|
|
+ int lastSet = 0,
|
|
|
|
+ argCount = 0;
|
|
|
|
+ for(String argument : temp)
|
|
|
|
+ {
|
|
|
|
+ if(argument.startsWith("%"))
|
|
|
|
+ {
|
|
|
|
+ int argNum = Integer.parseInt(argument.substring(1));
|
|
|
|
+ if( argNum < arg.length )
|
|
|
|
+ {
|
|
|
|
+ temp[lastSet] = arg[argNum];
|
|
|
|
+ argCount++;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ lastSet++;
|
|
|
|
+ }
|
|
|
|
+ //Append the rest of the arguments to the argument array
|
|
|
|
+ if(lastSet < temp.length + arg.length - argCount)
|
|
|
|
+ {
|
|
|
|
+ String[] temp2 = new String[temp.length + arg.length - argCount];
|
|
|
|
+ System.arraycopy(temp, 0, temp2, 0, temp.length);
|
|
|
|
+ System.arraycopy(arg, argCount, temp2,
|
|
|
|
+ temp.length, arg.length - argCount);
|
|
|
|
+ temp = temp2;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //Call the referenced command
|
|
|
|
+ player.command(reference + " " + etc.combineSplit(0, temp, " "));
|
|
|
|
+ } else
|
|
|
|
+ player.command(reference);
|
|
|
|
+ return EXIT_SUCCESS;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+}
|