|
@@ -1,5 +1,7 @@
|
|
|
package com.gmail.nossr50.util;
|
|
|
|
|
|
+import java.util.Random;
|
|
|
+
|
|
|
import org.bukkit.ChatColor;
|
|
|
import org.bukkit.block.Block;
|
|
|
import org.bukkit.enchantments.Enchantment;
|
|
@@ -25,6 +27,8 @@ public class Skills {
|
|
|
private final static int TIME_CONVERSION_FACTOR = 1000;
|
|
|
private final static double MAX_DISTANCE_AWAY = 10.0;
|
|
|
|
|
|
+ private final static Random random = new Random();
|
|
|
+
|
|
|
/**
|
|
|
* Checks to see if the cooldown for an item or ability is expired.
|
|
|
*
|
|
@@ -346,9 +350,13 @@ public class Skills {
|
|
|
*/
|
|
|
public static void abilityDurabilityLoss(ItemStack inHand, int durabilityLoss) {
|
|
|
if (Config.getInstance().getAbilitiesDamageTools()) {
|
|
|
- if (!inHand.containsEnchantment(Enchantment.DURABILITY)) {
|
|
|
- inHand.setDurability((short) (inHand.getDurability() + durabilityLoss));
|
|
|
+ if (inHand.containsEnchantment(Enchantment.DURABILITY)) {
|
|
|
+ int level = inHand.getEnchantmentLevel(Enchantment.DURABILITY);
|
|
|
+ if (random.nextInt(level + 1) > 0) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
}
|
|
|
+ inHand.setDurability((short) (inHand.getDurability() + durabilityLoss));
|
|
|
}
|
|
|
}
|
|
|
|