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@@ -34,11 +34,11 @@ public class SwordsCommand extends SkillCommand {
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@Override
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protected void dataCalculations(Player player, float skillValue, boolean isLucky) {
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- // SERRATED STRIKES
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- if (canSerratedStrike) {
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- String[] serratedStrikesStrings = calculateLengthDisplayValues(player, skillValue);
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- serratedStrikesLength = serratedStrikesStrings[0];
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- serratedStrikesLengthEndurance = serratedStrikesStrings[1];
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+ // SWORDS_COUNTER_ATTACK
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+ if (canCounter) {
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+ String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.SWORDS_COUNTER_ATTACK, isLucky);
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+ counterChance = counterStrings[0];
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+ counterChanceLucky = counterStrings[1];
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}
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// SWORDS_RUPTURE
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@@ -49,12 +49,12 @@ public class SwordsCommand extends SkillCommand {
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bleedChance = bleedStrings[0];
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bleedChanceLucky = bleedStrings[1];
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}
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-
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- // SWORDS_COUNTER_ATTACK
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- if (canCounter) {
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- String[] counterStrings = calculateAbilityDisplayValues(skillValue, SubSkillType.SWORDS_COUNTER_ATTACK, isLucky);
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- counterChance = counterStrings[0];
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- counterChanceLucky = counterStrings[1];
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+
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+ // SERRATED STRIKES
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+ if (canSerratedStrike) {
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+ String[] serratedStrikesStrings = calculateLengthDisplayValues(player, skillValue);
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+ serratedStrikesLength = serratedStrikesStrings[0];
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+ serratedStrikesLengthEndurance = serratedStrikesStrings[1];
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}
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}
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