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+package com.gmail.nossr50.datatypes.player;
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+
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+import com.gmail.nossr50.api.exceptions.UnexpectedValueException;
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+import com.gmail.nossr50.config.AdvancedConfig;
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+import com.gmail.nossr50.config.Config;
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+import com.gmail.nossr50.datatypes.MobHealthBarType;
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+import com.gmail.nossr50.datatypes.dirtydata.DirtyData;
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+import com.gmail.nossr50.datatypes.dirtydata.DirtyDataMap;
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+import com.gmail.nossr50.datatypes.mutableprimitives.MutableBoolean;
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+import com.gmail.nossr50.datatypes.mutableprimitives.MutableInteger;
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+import com.gmail.nossr50.datatypes.mutableprimitives.MutableLong;
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+import com.gmail.nossr50.datatypes.mutableprimitives.MutableString;
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+import com.gmail.nossr50.datatypes.skills.PrimarySkillType;
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+import com.gmail.nossr50.datatypes.skills.SuperAbilityType;
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+import com.gmail.nossr50.datatypes.validation.NonNullRule;
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+import com.gmail.nossr50.datatypes.validation.PositiveIntegerRule;
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+import com.gmail.nossr50.datatypes.validation.Validator;
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+import com.gmail.nossr50.util.experience.MMOExperienceBarManager;
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+import org.apache.commons.lang.NullArgumentException;
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+import org.jetbrains.annotations.NotNull;
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+
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+import java.util.EnumMap;
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+import java.util.Map;
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+import java.util.UUID;
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+
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+public class PersistentPlayerData {
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+
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+ /* Player Stuff */
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+ private final @NotNull DirtyData<MutableString> playerName;
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+ private final @NotNull UUID playerUUID;
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+
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+ /* Records */
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+ private final DirtyData<MutableLong> lastLogin;
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+
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+ /* HUDs */
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+ private final @NotNull DirtyData<MobHealthBarType> mobHealthBarType;
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+ private final @NotNull MutableBoolean dirtyFlag; //Dirty values in this class will change this flag as needed
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+
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+ /* Skill Data */
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+ private final @NotNull DirtyDataMap<PrimarySkillType, Integer> skillLevelValues;
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+ private final @NotNull DirtyDataMap<PrimarySkillType, Float> skillExperienceValues;
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+ private final @NotNull DirtyDataMap<SuperAbilityType, Integer> abilityDeactivationTimestamps; // Ability & Cooldown
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+ private final @NotNull DirtyDataMap<UniqueDataType, Integer> uniquePlayerData; //Misc data that doesn't fit into other categories (chimaera wing, etc..)
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+ private final @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap;
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+
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+ /* Special Flags */
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+ private final @NotNull DirtyData<MutableBoolean> partyChatSpying;
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+ private final @NotNull DirtyData<MutableBoolean> leaderBoardExclusion;
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+
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+ /* Scoreboards */
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+ private final @NotNull DirtyData<MutableInteger> scoreboardTipsShown;
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+
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+ /**
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+ * Create new persistent player data for a player
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+ * Initialized with default values
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+ * @param playerUUID target player's UUID
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+ * @param playerName target player's name
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+ * @throws NullArgumentException thrown when never null arguments are null
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+ */
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+ public PersistentPlayerData(@NotNull UUID playerUUID, @NotNull String playerName) throws NullArgumentException {
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+ /*
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+ * New Data
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+ */
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+ this.dirtyFlag = new MutableBoolean(false); //Set this one first
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+ this.playerUUID = playerUUID;
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+ this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
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+
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+ this.skillLevelValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
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+ this.skillExperienceValues = new DirtyDataMap<>(new EnumMap<>(PrimarySkillType.class), dirtyFlag);
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+ this.abilityDeactivationTimestamps = new DirtyDataMap<>(new EnumMap<>(SuperAbilityType.class), dirtyFlag);
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+ this.uniquePlayerData = new DirtyDataMap<>(new EnumMap<>(UniqueDataType.class), dirtyFlag);
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+ this.mobHealthBarType = new DirtyData<>(Config.getInstance().getMobHealthbarDefault(), dirtyFlag);
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+
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+ this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(0), dirtyFlag);
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+
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+ for(SuperAbilityType superAbilityType : SuperAbilityType.values()) {
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+ abilityDeactivationTimestamps.put(superAbilityType, 0);
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+ }
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+
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+ for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
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+ skillLevelValues.put(primarySkillType, AdvancedConfig.getInstance().getStartingLevel());
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+ skillExperienceValues.put(primarySkillType, 0F);
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+ }
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+
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+ //Unique Player Data
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+ this.uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, 0);
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+
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+ this.partyChatSpying = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
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+
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+ this.barStateMap = new DirtyDataMap<>(MMOExperienceBarManager.generateDefaultBarStateMap(), dirtyFlag);
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+ this.lastLogin = new DirtyData<>(new MutableLong(0), dirtyFlag); //Value of 0 will represent that the user hasn't been seen online
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+ this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(false), dirtyFlag);
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+ }
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+
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+ /**
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+ * Create persistent player data for a player using existing values
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+ * Typically this will be used when loading data
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+ * @param playerUUID target player's {@link UUID}
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+ * @param playerName target player's saved name
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+ * @param partyChatSpying target player's chat spy toggle
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+ * @param skillLevelValues target player's skill levels
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+ * @param skillExperienceValues target player's skill experience levels
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+ * @param abilityDeactivationTimestamps target player's ability deactivation time stamps
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+ * @param uniquePlayerData target player's misc unique data
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+ * @param barStateMap target player's XP bar state settings
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+ * @param scoreboardTipsShown target player's scoreboard tip view count
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+ * @param mobHealthBarType target player's mob health bar type
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+ * @param lastLogin target player's last login
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+ * @param leaderBoardExclusion target player's leaderboard exemption status
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+ */
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+ public PersistentPlayerData(@NotNull UUID playerUUID,
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+ @NotNull String playerName,
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+ boolean partyChatSpying,
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+ @NotNull EnumMap<PrimarySkillType, Integer> skillLevelValues,
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+ @NotNull EnumMap<PrimarySkillType, Float> skillExperienceValues,
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+ @NotNull EnumMap<SuperAbilityType, Integer> abilityDeactivationTimestamps,
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+ @NotNull EnumMap<UniqueDataType, Integer> uniquePlayerData,
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+ @NotNull EnumMap<PrimarySkillType, MMOExperienceBarManager.BarState> barStateMap,
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+ int scoreboardTipsShown,
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+ @NotNull MobHealthBarType mobHealthBarType,
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+ long lastLogin,
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+ boolean leaderBoardExclusion) throws Exception {
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+
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+ /*
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+ * Skills Data
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+ */
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+ this.dirtyFlag = new MutableBoolean(false); //Set this one first
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+
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+ validateMap(skillLevelValues);
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+ this.skillLevelValues = new DirtyDataMap<>(skillLevelValues, dirtyFlag);
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+
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+ validateMap(skillExperienceValues);
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+ this.skillExperienceValues = new DirtyDataMap<>(skillExperienceValues, dirtyFlag);
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+
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+ validateMap(abilityDeactivationTimestamps);
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+ this.abilityDeactivationTimestamps = new DirtyDataMap<>(abilityDeactivationTimestamps, dirtyFlag);
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+
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+ this.uniquePlayerData = new DirtyDataMap<>(uniquePlayerData, dirtyFlag);
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+
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+ this.scoreboardTipsShown = new DirtyData<>(new MutableInteger(scoreboardTipsShown), dirtyFlag);
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+ this.mobHealthBarType = new DirtyData<>(mobHealthBarType, dirtyFlag);
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+
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+ this.playerUUID = playerUUID;
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+ this.playerName = new DirtyData<>(new MutableString(playerName), dirtyFlag);
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+ this.barStateMap = new DirtyDataMap<>(barStateMap, dirtyFlag);
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+
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+ this.partyChatSpying = new DirtyData<>(new MutableBoolean(partyChatSpying), dirtyFlag);
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+ this.lastLogin = new DirtyData<>(new MutableLong(lastLogin), dirtyFlag);
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+
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+ this.leaderBoardExclusion = new DirtyData<>(new MutableBoolean(leaderBoardExclusion), dirtyFlag);
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+ }
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+
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+ /**
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+ * Makes sure a target map only contains positive numbers and no null values for its keyset
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+ * @param hashMap target map
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+ * @throws UnexpectedValueException when values are outside of expected norms
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+ * @throws Exception when values are outside of expected norms
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+ */
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+ private void validateMap(Map<? extends Enum<?>, ? extends Number> hashMap) throws UnexpectedValueException, Exception {
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+ Validator<Number> validator = new Validator<>();
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+
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+ validator.addRule(new PositiveIntegerRule<>());
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+ validator.addRule(new NonNullRule<>());
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+
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+ for(PrimarySkillType primarySkillType : PrimarySkillType.values()) {
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+ validator.validate(hashMap.get(primarySkillType));
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+ }
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+ }
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+
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+ /**
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+ * Set the level of a Primary Skill for the Player
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+ * @param primarySkillType target Primary Skill
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+ * @param newSkillLevel the new value of the skill
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+ */
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+ public void setSkillLevel(PrimarySkillType primarySkillType, int newSkillLevel) {
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+ skillLevelValues.put(primarySkillType, newSkillLevel);
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+ }
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+
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+ /**
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+ * Get the skill level the player currently has for target Primary Skill
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+ * @param primarySkillType target Primary Skill
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+ * @return the current level value of target Primary Skill
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+ */
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+ public Integer getSkillLevel(PrimarySkillType primarySkillType) {
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+ return skillLevelValues.get(primarySkillType);
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+ }
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+
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+ /**
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+ * True if the persistent data has changed state and not yet saved to DB
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+ * @return true if data is dirty (not saved)
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+ */
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+ public boolean isDirtyProfile() {
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+ return dirtyFlag.getImmutableCopy();
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+ }
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+
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+ /**
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+ * Set the dirty flag back to false
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+ * Should be called after saving the player data to avoid unnecessary saves
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+ */
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+ public void resetDirtyFlag() {
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+ dirtyFlag.setBoolean(false);
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+ }
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+
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+ /**
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+ * The saved player name for the player associated with this data
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+ * @return the saved player name for the player associated with this data
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+ */
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+ public @NotNull String getPlayerName() {
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+ return playerName.getData().getImmutableCopy();
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+ }
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+
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+ /**
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+ * The {@link UUID} for the player associated with this data
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+ * @return the UUID for the player associated with this data
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+ */
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+ public @NotNull UUID getPlayerUUID() {
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+ return playerUUID;
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+ }
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+
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+ /**
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+ * This player's saved mob health bar type
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+ * @return the saved mob health bar type for this player
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+ */
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+ public @NotNull MobHealthBarType getMobHealthBarType() {
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+ return mobHealthBarType.getData();
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+ }
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+
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+ /**
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+ * Change the mob health bar type for this player
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+ * @param mobHealthBarType the new mob health bar type for this player
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+ */
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+ public void setMobHealthBarType(@NotNull MobHealthBarType mobHealthBarType) {
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+ this.mobHealthBarType.setData(mobHealthBarType);
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+ }
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+
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+ /*
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+ * Party Chat Spy
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+ */
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+
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+ /**
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+ * Whether or not this player is currently spying on all party chat
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+ * @return true if this player is spying on party chat
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+ */
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+ public boolean isPartyChatSpying() { return partyChatSpying.getData().getImmutableCopy(); }
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+
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+ /**
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+ * Toggle this player's party chat spying
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+ */
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+ public void togglePartyChatSpying() {
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+ partyChatSpying.getData().setBoolean(!partyChatSpying.getData().getImmutableCopy());
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+ }
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+
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+ /**
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+ * Modify whether or not this player is spying on party chat
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+ * @param bool the new value of party chat spying (true for spying, false for not spying)
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+ */
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+ public void setPartyChatSpying(boolean bool) {
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+ this.partyChatSpying.getData().setBoolean(bool);
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+ }
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+
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+ /*
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+ * Scoreboards
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+ */
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+
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+ /**
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+ * The currently tracked number of times scoreboard tips have been viewed for this player
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+ * @return the currently tracked number of times scoreboard tips have been viewed for this player
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+ */
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+ public int getScoreboardTipsShown() {
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+ return scoreboardTipsShown.getData(false).getImmutableCopy();
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+ }
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+
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+ /**
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+ * Modify the count of how many times scoreboard tips have been displayed to this player
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+ * @param newValue the new value
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+ */
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+ public void setScoreboardTipsShown(int newValue) {
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+ scoreboardTipsShown.getData(true).setInt(newValue);
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+ }
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+
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+ /*
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+ * Cooldowns
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+ */
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+
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+ /**
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+ * The time stamp for the last Chimaera Wing use for this player
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+ * @return the Chimaera Wing last use time stamp for this player
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+ */
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+ public int getChimaeraWingDATS() {
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+ return uniquePlayerData.get((UniqueDataType.CHIMAERA_WING_DATS));
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+ }
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+
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+ /**
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+ * Set the time stamp for Chimaera Wing's last use for this player
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+ * @param DATS the new time stamp
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+ */
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+ private void setChimaeraWingDATS(int DATS) {
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+ uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
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+ }
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+
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+ /**
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+ * Change one of the unique data map entries
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+ * @param uniqueDataType target unique data
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+ * @param newData new unique data value
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+ */
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+ public void setUniqueData(@NotNull UniqueDataType uniqueDataType, int newData) {
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+ uniquePlayerData.put(uniqueDataType, newData);
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+ }
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+
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+ /**
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+ * Get the value associated with a specific {@link UniqueDataType}
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+ * @param uniqueDataType target unique data
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+ * @return associated value of this unique data
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+ */
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+ public long getUniqueData(@NotNull UniqueDataType uniqueDataType) { return uniquePlayerData.get(uniqueDataType); }
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+
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+ /**
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+ * Get the current deactivation timestamp of an superAbilityType.
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+ *
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+ * @param superAbilityType The {@link SuperAbilityType} to get the DATS for
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+ * @return the deactivation timestamp for the superAbilityType
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+ */
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+ public long getAbilityDATS(@NotNull SuperAbilityType superAbilityType) {
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+ return abilityDeactivationTimestamps.get(superAbilityType);
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+ }
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+
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+ /**
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+ * Set the current deactivation timestamp of an superAbilityType.
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+ *
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+ * @param superAbilityType The {@link SuperAbilityType} to set the DATS for
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+ * @param DATS the DATS of the superAbilityType
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+ */
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+ public void setAbilityDATS(@NotNull SuperAbilityType superAbilityType, long DATS) {
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+ abilityDeactivationTimestamps.put(superAbilityType, (int) (DATS * .001D));
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+ }
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+
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+ /**
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+ * Reset all ability cooldowns.
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+ */
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+ public void resetCooldowns() {
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+ abilityDeactivationTimestamps.replaceAll((a, v) -> 0);
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+ }
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+
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+ /**
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+ * Get the {@link Map} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
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+ * @return the bar state map for this player
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+ */
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+ public @NotNull Map<PrimarySkillType, MMOExperienceBarManager.BarState> getBarStateMap() {
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+ return barStateMap.getDataMap();
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+ }
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+
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+ /**
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+ * Get the {@link DirtyDataMap} for the related {@link com.gmail.nossr50.util.experience.MMOExperienceBarManager.BarState}'s of this player
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+ * @return the dirty bar state map for this player
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+ */
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+ public @NotNull DirtyDataMap<PrimarySkillType, MMOExperienceBarManager.BarState> getDirtyBarStateMap() {
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+ return barStateMap;
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+ }
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+
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+ /**
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+ * Get the {@link DirtyDataMap} for the skill levels of this player
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+ * @return the dirty skill level map for this player
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+ */
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+ public @NotNull DirtyDataMap<PrimarySkillType, Integer> getDirtySkillLevelMap() {
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+ return skillLevelValues;
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+ }
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+
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+ /**
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+ * Get the {@link DirtyDataMap} for the skill experience values of this player
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+ * @return the dirty skill experience values map for this player
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+ */
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+ public @NotNull DirtyDataMap<PrimarySkillType, Float> getDirtyExperienceValueMap() {
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+ return skillExperienceValues;
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+ }
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+
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+ /**
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+ * Get the {@link DirtyData<MutableBoolean>} for the party chat toggle for this player
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+ * @return the dirty data for the party chat toggle for this player
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+ */
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+ public @NotNull DirtyData<MutableBoolean> getDirtyPartyChatSpying() {
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|
|
+ return partyChatSpying;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Get the skill level map for this player
|
|
|
+ * @return the map of skill levels for this player
|
|
|
+ */
|
|
|
+ public @NotNull Map<PrimarySkillType, Integer> getSkillLevelsMap() {
|
|
|
+ return skillLevelValues.getDataMap();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Get the map of experience values for skills for this player
|
|
|
+ * @return the experience values map for this player
|
|
|
+ */
|
|
|
+ public @NotNull Map<PrimarySkillType, Float> getSkillsExperienceMap() {
|
|
|
+ return skillExperienceValues.getDataMap();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Get the map of timestamps representing the last use of abilities for this player
|
|
|
+ * @return the ability deactivation timestamps map for this player
|
|
|
+ */
|
|
|
+ public @NotNull Map<SuperAbilityType, Integer> getAbilityDeactivationTimestamps() {
|
|
|
+ return abilityDeactivationTimestamps.getDataMap();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Get a map of various unique data for this player
|
|
|
+ * @return a map of unique data for this player
|
|
|
+ */
|
|
|
+ public @NotNull Map<UniqueDataType, Integer> getUniquePlayerData() {
|
|
|
+ return uniquePlayerData.getDataMap();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Mark this data as dirty which will flag this data for the next appropriate save
|
|
|
+ * Saves happen periodically, they also can happen on server shutdown and when the player disconnects from the server
|
|
|
+ */
|
|
|
+ public void setDirtyProfile() {
|
|
|
+ this.dirtyFlag.setBoolean(true);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * The timestamp of when this player last logged in
|
|
|
+ * @return the timestamp of when this player last logged in
|
|
|
+ */
|
|
|
+ public long getLastLogin() {
|
|
|
+ return lastLogin.getData().getImmutableCopy();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Set the value of when this player last logged in
|
|
|
+ * @param newValue the new time stamp
|
|
|
+ */
|
|
|
+ public void setLastLogin(long newValue) {
|
|
|
+ lastLogin.getData().setLong(newValue);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Whether or not this player is exempt from leader boards
|
|
|
+ * @return true if excluded from leader boards
|
|
|
+ */
|
|
|
+ public boolean isLeaderBoardExcluded() {
|
|
|
+ return leaderBoardExclusion.getData().getImmutableCopy();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Set whether or not this player is excluded from leader boards
|
|
|
+ * @param bool new value
|
|
|
+ */
|
|
|
+ public void setLeaderBoardExclusion(boolean bool) {
|
|
|
+ leaderBoardExclusion.getData(true).setBoolean(bool);
|
|
|
+ }
|
|
|
+}
|