Browse Source

Revert listener behaviour for PlayerInteractEvent

nossr50 4 years ago
parent
commit
973279cdb7
3 changed files with 6 additions and 2 deletions
  1. 4 0
      Changelog.txt
  2. 1 1
      pom.xml
  3. 1 1
      src/main/java/com/gmail/nossr50/listeners/PlayerListener.java

+ 4 - 0
Changelog.txt

@@ -1,3 +1,7 @@
+Version 2.1.145
+    Reverted 'Changed one of the PlayerInteractEvent listeners to ignore cancelled events' from 2.1.144
+
+
 Version 2.1.144
     Steel Arm Style damage is now customizable in advanced.yml (make sure to set override to true)
     Fixed a bug where Deflect worked against non-arrow projectiles

+ 1 - 1
pom.xml

@@ -2,7 +2,7 @@
     <modelVersion>4.0.0</modelVersion>
     <groupId>com.gmail.nossr50.mcMMO</groupId>
     <artifactId>mcMMO</artifactId>
-    <version>2.1.144</version>
+    <version>2.1.145-SNAPSHOT</version>
     <name>mcMMO</name>
     <url>https://github.com/mcMMO-Dev/mcMMO</url>
     <scm>

+ 1 - 1
src/main/java/com/gmail/nossr50/listeners/PlayerListener.java

@@ -711,7 +711,7 @@ public class PlayerListener implements Listener {
      *
      * @param event The event to monitor
      */
-    @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
+    @EventHandler(priority = EventPriority.MONITOR)
     public void onPlayerInteractMonitor(PlayerInteractEvent event) {
         /* WORLD BLACKLIST CHECK */
         if(WorldBlacklist.isWorldBlacklisted(event.getPlayer().getWorld()))