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@@ -1,486 +1,487 @@
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-package com.gmail.nossr50;
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-
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-import org.bukkit.Material;
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-import org.bukkit.entity.AnimalTamer;
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-import org.bukkit.entity.Animals;
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-import org.bukkit.entity.Arrow;
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-import org.bukkit.entity.Entity;
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-import org.bukkit.entity.EntityType;
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-import org.bukkit.entity.IronGolem;
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-import org.bukkit.entity.LivingEntity;
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-import org.bukkit.entity.Player;
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-import org.bukkit.entity.Wolf;
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-import org.bukkit.event.entity.EntityDamageByEntityEvent;
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-import org.bukkit.event.entity.EntityDamageEvent;
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-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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-import org.bukkit.inventory.ItemStack;
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-
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-import com.gmail.nossr50.config.Config;
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-import com.gmail.nossr50.datatypes.AbilityType;
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-import com.gmail.nossr50.datatypes.PlayerProfile;
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-import com.gmail.nossr50.datatypes.SkillType;
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-import com.gmail.nossr50.datatypes.ToolType;
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-import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
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-import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
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-import com.gmail.nossr50.locale.mcLocale;
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-import com.gmail.nossr50.party.Party;
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-import com.gmail.nossr50.runnables.GainXp;
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-import com.gmail.nossr50.runnables.mcBleedTimer;
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-import com.gmail.nossr50.skills.Acrobatics;
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-import com.gmail.nossr50.skills.Archery;
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-import com.gmail.nossr50.skills.Axes;
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-import com.gmail.nossr50.skills.Skills;
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-import com.gmail.nossr50.skills.Swords;
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-import com.gmail.nossr50.skills.Taming;
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-import com.gmail.nossr50.skills.Unarmed;
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-
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-public class Combat {
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-
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- /**
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- * Apply combat modifiers and process and XP gain.
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- *
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- * @param event The event to run the combat checks on.
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- * @param plugin mcMMO plugin instance
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- */
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- public static void combatChecks(EntityDamageByEntityEvent event, mcMMO plugin) {
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- if (event.getDamage() == 0 || event.getEntity().isDead()) {
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- return;
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- }
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-
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- Entity damager = event.getDamager();
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- LivingEntity target = (LivingEntity) event.getEntity();
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- EntityType damagerType = damager.getType();
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- EntityType targetType = target.getType();
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-
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- switch (damagerType) {
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- case PLAYER:
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- Player attacker = (Player) event.getDamager();
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- ItemStack itemInHand = attacker.getItemInHand();
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- PlayerProfile PPa = Users.getProfile(attacker);
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-
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- combatAbilityChecks(attacker);
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-
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- if (ItemChecks.isSword(itemInHand) && mcPermissions.getInstance().swords(attacker)) {
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- if (!mcBleedTimer.contains(target) && mcPermissions.getInstance().swordsBleed(attacker)) {
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- Swords.bleedCheck(attacker, target, plugin);
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- }
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-
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- if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && mcPermissions.getInstance().serratedStrikes(attacker)) {
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- applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.SWORDS);
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- }
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-
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- startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin);
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- }
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- else if (ItemChecks.isAxe(itemInHand) && mcPermissions.getInstance().axes(attacker)) {
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- if (mcPermissions.getInstance().axeBonus(attacker)) {
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- Axes.axesBonus(attacker, event);
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- }
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-
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- if (mcPermissions.getInstance().criticalHit(attacker)) {
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- Axes.axeCriticalCheck(attacker, event);
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- }
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-
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- if (mcPermissions.getInstance().impact(attacker)) {
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- Axes.impact(attacker, target, event);
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- }
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-
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- if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && mcPermissions.getInstance().skullSplitter(attacker)) {
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- applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.AXES);
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- }
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-
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- startGainXp(attacker, PPa, target, SkillType.AXES, plugin);
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- }
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- else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker)) {
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- if (mcPermissions.getInstance().unarmedBonus(attacker)) {
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- Unarmed.unarmedBonus(PPa, event);
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- }
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-
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- if (PPa.getAbilityMode(AbilityType.BERSERK) && mcPermissions.getInstance().berserk(attacker)) {
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- event.setDamage((int) (event.getDamage() * 1.5));
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- }
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-
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- if (targetType.equals(EntityType.PLAYER) && mcPermissions.getInstance().disarm(attacker)) {
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- Unarmed.disarmProcCheck(attacker, (Player) target);
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- }
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-
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- startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);
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- }
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- else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().beastLore(attacker)) {
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- Taming.beastLore(event, target, attacker);
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- }
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- break;
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-
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- case WOLF:
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- Wolf wolf = (Wolf) damager;
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-
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- if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
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- Player master = (Player) wolf.getOwner();
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- PlayerProfile PPo = Users.getProfile(master);
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-
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- if (mcPermissions.getInstance().taming(master)) {
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- if (mcPermissions.getInstance().fastFoodService(master)) {
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- Taming.fastFoodService(PPo, wolf, event);
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- }
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-
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- if (mcPermissions.getInstance().sharpenedclaws(master)) {
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- Taming.sharpenedClaws(PPo, event);
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- }
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-
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- if (mcPermissions.getInstance().gore(master)) {
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- Taming.gore(PPo, event, master, plugin);
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- }
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-
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- startGainXp(master, PPo, target, SkillType.TAMING, plugin);
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- }
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- }
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- break;
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-
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- case ARROW:
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- archeryCheck((EntityDamageByEntityEvent) event, plugin);
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- break;
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-
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- default:
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- break;
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- }
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-
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- if (targetType.equals(EntityType.PLAYER)) {
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- Swords.counterAttackChecks(event);
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- Acrobatics.dodgeChecks(event);
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- }
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- }
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-
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- /**
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- * Process combat abilities based on weapon preparation modes.
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- *
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- * @param attacker The player attacking
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- */
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- public static void combatAbilityChecks(Player attacker) {
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- PlayerProfile PPa = Users.getProfile(attacker);
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-
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- if (PPa.getToolPreparationMode(ToolType.AXE)) {
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- Skills.abilityCheck(attacker, SkillType.AXES);
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- }
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- else if (PPa.getToolPreparationMode(ToolType.SWORD)) {
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- Skills.abilityCheck(attacker, SkillType.SWORDS);
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- }
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- else if (PPa.getToolPreparationMode(ToolType.FISTS)) {
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- Skills.abilityCheck(attacker, SkillType.UNARMED);
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- }
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- }
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-
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- /**
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- * Process archery abilities.
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- *
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- * @param event The event to run the archery checks on.
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- * @param pluginx mcMMO plugin instance
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- */
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- public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
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- Arrow arrow = (Arrow) event.getDamager();
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- LivingEntity shooter = arrow.getShooter();
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- LivingEntity target = (LivingEntity) event.getEntity();
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-
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- if (target instanceof Player) {
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- Player defender = (Player) target;
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-
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- if (mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getType().equals(Material.AIR)) {
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- Unarmed.deflectCheck(defender, event);
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- }
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- }
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-
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- if (shooter instanceof Player) {
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- Player attacker = (Player) shooter;
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- PlayerProfile PPa = Users.getProfile(attacker);
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- int damage = event.getDamage();
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-
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- if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
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-
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- /*Archery needs a damage bonus to be viable in PVP*/
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- int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
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- double dmgBonusPercent = ((skillLvl / 50) * 0.1D);
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-
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- /* Cap maximum bonus at 200% */
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- if(dmgBonusPercent > 2)
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- dmgBonusPercent = 2;
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-
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- /* Every 100 skill levels Archery gains 20% damage bonus, set that here */
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- //TODO: Work in progress for balancing out Archery, will work on it more later...
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- //TODO: Right now this is calculating a 10% bonus every 50 levels, not 20% every 100. Is this intended?
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- int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
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- event.setDamage(event.getDamage() + archeryBonus);
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-
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- if (mcPermissions.getInstance().trackArrows(attacker)) {
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- Archery.trackArrows(pluginx, target, PPa);
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- }
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-
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- startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
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-
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- if (target instanceof Player) {
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- Player defender = (Player) target;
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- PlayerProfile PPd = Users.getProfile(defender);
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-
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- if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
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- event.setCancelled(true);
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- return;
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- }
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-
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- Archery.dazeCheck(defender, attacker);
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- }
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- }
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason CUSTOM
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- */
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- public static void dealDamage(LivingEntity target, int dmg) {
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- dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason cause
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param cause DamageCause to pass to damage event
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- */
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- private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
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- if (Config.getInstance().getEventCallbackEnabled()) {
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- EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
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- mcMMO.p.getServer().getPluginManager().callEvent(ede);
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-
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- if (ede.isCancelled()) {
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- return;
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- }
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-
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- target.damage(ede.getDamage());
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- }
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- else {
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- target.damage(dmg);
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param attacker Player to pass to event as damager
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- */
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- private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
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- if (Config.getInstance().getEventCallbackEnabled()) {
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- EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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- mcMMO.p.getServer().getPluginManager().callEvent(ede);
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-
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- if (ede.isCancelled()) {
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- return;
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- }
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-
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- target.damage(ede.getDamage());
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- }
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- else {
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- target.damage(dmg);
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- }
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- }
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-
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- /**
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- * Apply Area-of-Effect ability actions.
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- *
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- * @param attacker The attacking player
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- * @param target The defending entity
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- * @param damage The initial damage amount
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- * @param plugin mcMMO plugin instance
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- * @param type The type of skill being used
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- */
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- private static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, mcMMO plugin, SkillType type) {
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- int numberOfTargets = m.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
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- int damageAmount = 0;
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-
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- if (type.equals(SkillType.AXES)) {
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- damageAmount = damage / 2;
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- }
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- else if (type.equals(SkillType.SWORDS)) {
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- damageAmount = damage / 4;
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- }
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-
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- if (damageAmount < 1) {
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- damageAmount = 1;
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- }
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-
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- for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
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- EntityType entityType = entity.getType();
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-
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- if (entityType.equals(EntityType.WOLF)) {
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- Wolf wolf = (Wolf) entity;
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- AnimalTamer tamer = wolf.getOwner();
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-
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- if (tamer instanceof Player) {
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- Player owner = (Player) tamer;
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-
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- if (owner.equals(attacker) || Party.getInstance().inSameParty(attacker, owner)) {
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- continue;
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- }
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- }
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- }
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-
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- if (entity instanceof LivingEntity && numberOfTargets >= 1) {
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- if (entityType.equals(EntityType.PLAYER)) {
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- Player defender = (Player) entity;
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- PlayerProfile PP = Users.getProfile(defender);
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-
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- //Reasons why the target shouldn't be hit
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- if (PP.getGodMode()) {
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- continue;
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- }
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-
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- if (defender.getName().equals(attacker.getName())) { //Is this even possible?
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- continue;
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- }
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-
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- if (Party.getInstance().inSameParty(attacker, defender)) {
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- continue;
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- }
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-
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- if (defender.isDead()) {
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- continue;
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- }
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-
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- //Apply effect to players only if PVP is enabled
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- if (target.getWorld().getPVP()) {
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- String message = "";
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-
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- if (type.equals(SkillType.AXES)) {
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- message = mcLocale.getString("Axes.Combat.Cleave.Struck");
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- }
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- else if (type.equals(SkillType.SWORDS)) {
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- message = mcLocale.getString("Swords.Combat.SS.Struck");
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- }
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-
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- dealDamage(defender, damageAmount, attacker);
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- defender.sendMessage(message);
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-
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- if (type.equals(SkillType.SWORDS)) {
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- PP.addBleedTicks(5);
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- }
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-
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- numberOfTargets--;
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- }
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- }
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- else {
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- LivingEntity livingEntity = (LivingEntity) entity;
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-
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- if (type.equals(SkillType.SWORDS)) {
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- mcBleedTimer.add(livingEntity);
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- }
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-
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- dealDamage(livingEntity, damageAmount, attacker);
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- numberOfTargets--;
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- }
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- }
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- }
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- }
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-
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- /**
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- * Start the task that gives combat XP.
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- *
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- * @param attacker The attacking player
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- * @param PP The player's PlayerProfile
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- * @param target The defending entity
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- * @param skillType The skill being used
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- * @param plugin mcMMO plugin instance
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- */
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- public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx) {
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- double baseXP = 0;
|
|
|
-
|
|
|
- if (target instanceof Player) {
|
|
|
- if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
|
|
|
- return;
|
|
|
- }
|
|
|
-
|
|
|
- Player defender = (Player) target;
|
|
|
- PlayerProfile PPd = Users.getProfile(defender);
|
|
|
-
|
|
|
- if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
|
|
|
- baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
|
|
|
- }
|
|
|
- }
|
|
|
- else if (!target.hasMetadata("mcmmoFromMobSpawner")) {
|
|
|
- if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) {
|
|
|
- baseXP = Config.getInstance().getAnimalsXP();
|
|
|
- }
|
|
|
- else {
|
|
|
- EntityType type = target.getType();
|
|
|
-
|
|
|
- switch (type) {
|
|
|
- case BLAZE:
|
|
|
- baseXP = Config.getInstance().getBlazeXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case CAVE_SPIDER:
|
|
|
- baseXP = Config.getInstance().getCaveSpiderXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case CREEPER:
|
|
|
- baseXP = Config.getInstance().getCreeperXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case ENDER_DRAGON:
|
|
|
- baseXP = Config.getInstance().getEnderDragonXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case ENDERMAN:
|
|
|
- baseXP = Config.getInstance().getEndermanXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case GHAST:
|
|
|
- baseXP = Config.getInstance().getGhastXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case MAGMA_CUBE:
|
|
|
- baseXP = Config.getInstance().getMagmaCubeXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case IRON_GOLEM:
|
|
|
- if (!((IronGolem) target).isPlayerCreated())
|
|
|
- baseXP = Config.getInstance().getIronGolemXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case PIG_ZOMBIE:
|
|
|
- baseXP = Config.getInstance().getPigZombieXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case SILVERFISH:
|
|
|
- baseXP = Config.getInstance().getSilverfishXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case SKELETON:
|
|
|
- baseXP = Config.getInstance().getSkeletonXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case SLIME:
|
|
|
- baseXP = Config.getInstance().getSlimeXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case SPIDER:
|
|
|
- baseXP = Config.getInstance().getSpiderXP();
|
|
|
- break;
|
|
|
-
|
|
|
- case ZOMBIE:
|
|
|
- baseXP = Config.getInstance().getZombieXP();
|
|
|
- break;
|
|
|
-
|
|
|
- default:
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- baseXP *= 10;
|
|
|
- }
|
|
|
-
|
|
|
- if (baseXP != 0) {
|
|
|
- mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0);
|
|
|
- }
|
|
|
- }
|
|
|
-}
|
|
|
+package com.gmail.nossr50.util;
|
|
|
+
|
|
|
+import org.bukkit.Material;
|
|
|
+import org.bukkit.entity.AnimalTamer;
|
|
|
+import org.bukkit.entity.Animals;
|
|
|
+import org.bukkit.entity.Arrow;
|
|
|
+import org.bukkit.entity.Entity;
|
|
|
+import org.bukkit.entity.EntityType;
|
|
|
+import org.bukkit.entity.IronGolem;
|
|
|
+import org.bukkit.entity.LivingEntity;
|
|
|
+import org.bukkit.entity.Player;
|
|
|
+import org.bukkit.entity.Wolf;
|
|
|
+import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
|
+import org.bukkit.event.entity.EntityDamageEvent;
|
|
|
+import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
|
|
+import org.bukkit.inventory.ItemStack;
|
|
|
+
|
|
|
+import com.gmail.nossr50.mcMMO;
|
|
|
+import com.gmail.nossr50.config.Config;
|
|
|
+import com.gmail.nossr50.datatypes.AbilityType;
|
|
|
+import com.gmail.nossr50.datatypes.PlayerProfile;
|
|
|
+import com.gmail.nossr50.datatypes.SkillType;
|
|
|
+import com.gmail.nossr50.datatypes.ToolType;
|
|
|
+import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
|
|
|
+import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
|
|
|
+import com.gmail.nossr50.locale.LocaleLoader;
|
|
|
+import com.gmail.nossr50.party.Party;
|
|
|
+import com.gmail.nossr50.runnables.GainXp;
|
|
|
+import com.gmail.nossr50.runnables.BleedTimer;
|
|
|
+import com.gmail.nossr50.skills.Acrobatics;
|
|
|
+import com.gmail.nossr50.skills.Archery;
|
|
|
+import com.gmail.nossr50.skills.Axes;
|
|
|
+import com.gmail.nossr50.skills.Skills;
|
|
|
+import com.gmail.nossr50.skills.Swords;
|
|
|
+import com.gmail.nossr50.skills.Taming;
|
|
|
+import com.gmail.nossr50.skills.Unarmed;
|
|
|
+
|
|
|
+public class Combat {
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Apply combat modifiers and process and XP gain.
|
|
|
+ *
|
|
|
+ * @param event The event to run the combat checks on.
|
|
|
+ * @param plugin mcMMO plugin instance
|
|
|
+ */
|
|
|
+ public static void combatChecks(EntityDamageByEntityEvent event, mcMMO plugin) {
|
|
|
+ if (event.getDamage() == 0 || event.getEntity().isDead()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ Entity damager = event.getDamager();
|
|
|
+ LivingEntity target = (LivingEntity) event.getEntity();
|
|
|
+ EntityType damagerType = damager.getType();
|
|
|
+ EntityType targetType = target.getType();
|
|
|
+
|
|
|
+ switch (damagerType) {
|
|
|
+ case PLAYER:
|
|
|
+ Player attacker = (Player) event.getDamager();
|
|
|
+ ItemStack itemInHand = attacker.getItemInHand();
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
+
|
|
|
+ combatAbilityChecks(attacker);
|
|
|
+
|
|
|
+ if (ItemChecks.isSword(itemInHand) && Permissions.getInstance().swords(attacker)) {
|
|
|
+ if (!BleedTimer.contains(target) && Permissions.getInstance().swordsBleed(attacker)) {
|
|
|
+ Swords.bleedCheck(attacker, target, plugin);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (PPa.getAbilityMode(AbilityType.SERRATED_STRIKES) && Permissions.getInstance().serratedStrikes(attacker)) {
|
|
|
+ applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.SWORDS);
|
|
|
+ }
|
|
|
+
|
|
|
+ startGainXp(attacker, PPa, target, SkillType.SWORDS, plugin);
|
|
|
+ }
|
|
|
+ else if (ItemChecks.isAxe(itemInHand) && Permissions.getInstance().axes(attacker)) {
|
|
|
+ if (Permissions.getInstance().axeBonus(attacker)) {
|
|
|
+ Axes.axesBonus(attacker, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Permissions.getInstance().criticalHit(attacker)) {
|
|
|
+ Axes.axeCriticalCheck(attacker, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Permissions.getInstance().impact(attacker)) {
|
|
|
+ Axes.impact(attacker, target, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (PPa.getAbilityMode(AbilityType.SKULL_SPLIITER) && Permissions.getInstance().skullSplitter(attacker)) {
|
|
|
+ applyAbilityAoE(attacker, target, event.getDamage(), plugin, SkillType.AXES);
|
|
|
+ }
|
|
|
+
|
|
|
+ startGainXp(attacker, PPa, target, SkillType.AXES, plugin);
|
|
|
+ }
|
|
|
+ else if (itemInHand.getType().equals(Material.AIR) && Permissions.getInstance().unarmed(attacker)) {
|
|
|
+ if (Permissions.getInstance().unarmedBonus(attacker)) {
|
|
|
+ Unarmed.unarmedBonus(PPa, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (PPa.getAbilityMode(AbilityType.BERSERK) && Permissions.getInstance().berserk(attacker)) {
|
|
|
+ event.setDamage((int) (event.getDamage() * 1.5));
|
|
|
+ }
|
|
|
+
|
|
|
+ if (targetType.equals(EntityType.PLAYER) && Permissions.getInstance().disarm(attacker)) {
|
|
|
+ Unarmed.disarmProcCheck(attacker, (Player) target);
|
|
|
+ }
|
|
|
+
|
|
|
+ startGainXp(attacker, PPa, target, SkillType.UNARMED, plugin);
|
|
|
+ }
|
|
|
+ else if (itemInHand.getType().equals(Material.BONE) && Permissions.getInstance().beastLore(attacker)) {
|
|
|
+ Taming.beastLore(event, target, attacker);
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case WOLF:
|
|
|
+ Wolf wolf = (Wolf) damager;
|
|
|
+
|
|
|
+ if (wolf.isTamed() && wolf.getOwner() instanceof Player) {
|
|
|
+ Player master = (Player) wolf.getOwner();
|
|
|
+ PlayerProfile PPo = Users.getProfile(master);
|
|
|
+
|
|
|
+ if (Permissions.getInstance().taming(master)) {
|
|
|
+ if (Permissions.getInstance().fastFoodService(master)) {
|
|
|
+ Taming.fastFoodService(PPo, wolf, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Permissions.getInstance().sharpenedclaws(master)) {
|
|
|
+ Taming.sharpenedClaws(PPo, event);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Permissions.getInstance().gore(master)) {
|
|
|
+ Taming.gore(PPo, event, master, plugin);
|
|
|
+ }
|
|
|
+
|
|
|
+ startGainXp(master, PPo, target, SkillType.TAMING, plugin);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ARROW:
|
|
|
+ archeryCheck((EntityDamageByEntityEvent) event, plugin);
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (targetType.equals(EntityType.PLAYER)) {
|
|
|
+ Swords.counterAttackChecks(event);
|
|
|
+ Acrobatics.dodgeChecks(event);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Process combat abilities based on weapon preparation modes.
|
|
|
+ *
|
|
|
+ * @param attacker The player attacking
|
|
|
+ */
|
|
|
+ public static void combatAbilityChecks(Player attacker) {
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
+
|
|
|
+ if (PPa.getToolPreparationMode(ToolType.AXE)) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.AXES);
|
|
|
+ }
|
|
|
+ else if (PPa.getToolPreparationMode(ToolType.SWORD)) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.SWORDS);
|
|
|
+ }
|
|
|
+ else if (PPa.getToolPreparationMode(ToolType.FISTS)) {
|
|
|
+ Skills.abilityCheck(attacker, SkillType.UNARMED);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Process archery abilities.
|
|
|
+ *
|
|
|
+ * @param event The event to run the archery checks on.
|
|
|
+ * @param pluginx mcMMO plugin instance
|
|
|
+ */
|
|
|
+ public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
|
|
|
+ Arrow arrow = (Arrow) event.getDamager();
|
|
|
+ LivingEntity shooter = arrow.getShooter();
|
|
|
+ LivingEntity target = (LivingEntity) event.getEntity();
|
|
|
+
|
|
|
+ if (target instanceof Player) {
|
|
|
+ Player defender = (Player) target;
|
|
|
+
|
|
|
+ if (Permissions.getInstance().unarmed(defender) && defender.getItemInHand().getType().equals(Material.AIR)) {
|
|
|
+ Unarmed.deflectCheck(defender, event);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (shooter instanceof Player) {
|
|
|
+ Player attacker = (Player) shooter;
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
+ int damage = event.getDamage();
|
|
|
+
|
|
|
+ if (Permissions.getInstance().archery(attacker) && damage > 0) {
|
|
|
+
|
|
|
+ /*Archery needs a damage bonus to be viable in PVP*/
|
|
|
+ int skillLvl = Users.getProfile(attacker).getSkillLevel(SkillType.ARCHERY);
|
|
|
+ double dmgBonusPercent = ((skillLvl / 50) * 0.1D);
|
|
|
+
|
|
|
+ /* Cap maximum bonus at 200% */
|
|
|
+ if(dmgBonusPercent > 2)
|
|
|
+ dmgBonusPercent = 2;
|
|
|
+
|
|
|
+ /* Every 100 skill levels Archery gains 20% damage bonus, set that here */
|
|
|
+ //TODO: Work in progress for balancing out Archery, will work on it more later...
|
|
|
+ //TODO: Right now this is calculating a 10% bonus every 50 levels, not 20% every 100. Is this intended?
|
|
|
+ int archeryBonus = (int)(event.getDamage() * dmgBonusPercent);
|
|
|
+ event.setDamage(event.getDamage() + archeryBonus);
|
|
|
+
|
|
|
+ if (Permissions.getInstance().trackArrows(attacker)) {
|
|
|
+ Archery.trackArrows(pluginx, target, PPa);
|
|
|
+ }
|
|
|
+
|
|
|
+ startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
|
|
|
+
|
|
|
+ if (target instanceof Player) {
|
|
|
+ Player defender = (Player) target;
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
+
|
|
|
+ if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
|
|
|
+ event.setCancelled(true);
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ Archery.dazeCheck(defender, attacker);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason CUSTOM
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ */
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg) {
|
|
|
+ dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason cause
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ * @param cause DamageCause to pass to damage event
|
|
|
+ */
|
|
|
+ private static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
|
|
+ if (Config.getInstance().getEventCallbackEnabled()) {
|
|
|
+ EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
|
|
|
+ mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
|
|
+
|
|
|
+ if (ede.isCancelled()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ target.damage(ede.getDamage());
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ target.damage(dmg);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
|
+ *
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
+ * @param attacker Player to pass to event as damager
|
|
|
+ */
|
|
|
+ private static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
|
|
+ if (Config.getInstance().getEventCallbackEnabled()) {
|
|
|
+ EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
|
|
+ mcMMO.p.getServer().getPluginManager().callEvent(ede);
|
|
|
+
|
|
|
+ if (ede.isCancelled()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ target.damage(ede.getDamage());
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ target.damage(dmg);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Apply Area-of-Effect ability actions.
|
|
|
+ *
|
|
|
+ * @param attacker The attacking player
|
|
|
+ * @param target The defending entity
|
|
|
+ * @param damage The initial damage amount
|
|
|
+ * @param plugin mcMMO plugin instance
|
|
|
+ * @param type The type of skill being used
|
|
|
+ */
|
|
|
+ private static void applyAbilityAoE(Player attacker, LivingEntity target, int damage, mcMMO plugin, SkillType type) {
|
|
|
+ int numberOfTargets = Misc.getTier(attacker.getItemInHand()); //The higher the weapon tier, the more targets you hit
|
|
|
+ int damageAmount = 0;
|
|
|
+
|
|
|
+ if (type.equals(SkillType.AXES)) {
|
|
|
+ damageAmount = damage / 2;
|
|
|
+ }
|
|
|
+ else if (type.equals(SkillType.SWORDS)) {
|
|
|
+ damageAmount = damage / 4;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (damageAmount < 1) {
|
|
|
+ damageAmount = 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ for (Entity entity : target.getNearbyEntities(2.5, 2.5, 2.5)) {
|
|
|
+ EntityType entityType = entity.getType();
|
|
|
+
|
|
|
+ if (entityType.equals(EntityType.WOLF)) {
|
|
|
+ Wolf wolf = (Wolf) entity;
|
|
|
+ AnimalTamer tamer = wolf.getOwner();
|
|
|
+
|
|
|
+ if (tamer instanceof Player) {
|
|
|
+ Player owner = (Player) tamer;
|
|
|
+
|
|
|
+ if (owner.equals(attacker) || Party.getInstance().inSameParty(attacker, owner)) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (entity instanceof LivingEntity && numberOfTargets >= 1) {
|
|
|
+ if (entityType.equals(EntityType.PLAYER)) {
|
|
|
+ Player defender = (Player) entity;
|
|
|
+ PlayerProfile PP = Users.getProfile(defender);
|
|
|
+
|
|
|
+ //Reasons why the target shouldn't be hit
|
|
|
+ if (PP.getGodMode()) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (defender.getName().equals(attacker.getName())) { //Is this even possible?
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (Party.getInstance().inSameParty(attacker, defender)) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (defender.isDead()) {
|
|
|
+ continue;
|
|
|
+ }
|
|
|
+
|
|
|
+ //Apply effect to players only if PVP is enabled
|
|
|
+ if (target.getWorld().getPVP()) {
|
|
|
+ String message = "";
|
|
|
+
|
|
|
+ if (type.equals(SkillType.AXES)) {
|
|
|
+ message = LocaleLoader.getString("Axes.Combat.Cleave.Struck");
|
|
|
+ }
|
|
|
+ else if (type.equals(SkillType.SWORDS)) {
|
|
|
+ message = LocaleLoader.getString("Swords.Combat.SS.Struck");
|
|
|
+ }
|
|
|
+
|
|
|
+ dealDamage(defender, damageAmount, attacker);
|
|
|
+ defender.sendMessage(message);
|
|
|
+
|
|
|
+ if (type.equals(SkillType.SWORDS)) {
|
|
|
+ PP.addBleedTicks(5);
|
|
|
+ }
|
|
|
+
|
|
|
+ numberOfTargets--;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ LivingEntity livingEntity = (LivingEntity) entity;
|
|
|
+
|
|
|
+ if (type.equals(SkillType.SWORDS)) {
|
|
|
+ BleedTimer.add(livingEntity);
|
|
|
+ }
|
|
|
+
|
|
|
+ dealDamage(livingEntity, damageAmount, attacker);
|
|
|
+ numberOfTargets--;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Start the task that gives combat XP.
|
|
|
+ *
|
|
|
+ * @param attacker The attacking player
|
|
|
+ * @param PP The player's PlayerProfile
|
|
|
+ * @param target The defending entity
|
|
|
+ * @param skillType The skill being used
|
|
|
+ * @param plugin mcMMO plugin instance
|
|
|
+ */
|
|
|
+ public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx) {
|
|
|
+ double baseXP = 0;
|
|
|
+
|
|
|
+ if (target instanceof Player) {
|
|
|
+ if (!Config.getInstance().getExperienceGainsPlayerVersusPlayerEnabled()) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ Player defender = (Player) target;
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
+
|
|
|
+ if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 && ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() && defender.getHealth() >= 1) {
|
|
|
+ baseXP = 20 * Config.getInstance().getPlayerVersusPlayerXP();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else if (!target.hasMetadata("mcmmoFromMobSpawner")) {
|
|
|
+ if (target instanceof Animals && !target.hasMetadata("mcmmoSummoned")) {
|
|
|
+ baseXP = Config.getInstance().getAnimalsXP();
|
|
|
+ }
|
|
|
+ else {
|
|
|
+ EntityType type = target.getType();
|
|
|
+
|
|
|
+ switch (type) {
|
|
|
+ case BLAZE:
|
|
|
+ baseXP = Config.getInstance().getBlazeXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CAVE_SPIDER:
|
|
|
+ baseXP = Config.getInstance().getCaveSpiderXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case CREEPER:
|
|
|
+ baseXP = Config.getInstance().getCreeperXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ENDER_DRAGON:
|
|
|
+ baseXP = Config.getInstance().getEnderDragonXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ENDERMAN:
|
|
|
+ baseXP = Config.getInstance().getEndermanXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case GHAST:
|
|
|
+ baseXP = Config.getInstance().getGhastXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case MAGMA_CUBE:
|
|
|
+ baseXP = Config.getInstance().getMagmaCubeXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case IRON_GOLEM:
|
|
|
+ if (!((IronGolem) target).isPlayerCreated())
|
|
|
+ baseXP = Config.getInstance().getIronGolemXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case PIG_ZOMBIE:
|
|
|
+ baseXP = Config.getInstance().getPigZombieXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SILVERFISH:
|
|
|
+ baseXP = Config.getInstance().getSilverfishXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SKELETON:
|
|
|
+ baseXP = Config.getInstance().getSkeletonXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SLIME:
|
|
|
+ baseXP = Config.getInstance().getSlimeXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case SPIDER:
|
|
|
+ baseXP = Config.getInstance().getSpiderXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ZOMBIE:
|
|
|
+ baseXP = Config.getInstance().getZombieXP();
|
|
|
+ break;
|
|
|
+
|
|
|
+ default:
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ baseXP *= 10;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (baseXP != 0) {
|
|
|
+ mcMMO.p.getServer().getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|