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Fixed a bug where shovels took too many materials to repair

nossr50 6 years ago
parent
commit
963d0a1897

+ 3 - 0
Changelog.txt

@@ -1,3 +1,6 @@
+Version 2.1.78
+
+
 Version 2.1.77
 Version 2.1.77
     Added minimum quantity back to Repair config
     Added minimum quantity back to Repair config
 
 

+ 1 - 1
pom.xml

@@ -2,7 +2,7 @@
     <modelVersion>4.0.0</modelVersion>
     <modelVersion>4.0.0</modelVersion>
     <groupId>com.gmail.nossr50.mcMMO</groupId>
     <groupId>com.gmail.nossr50.mcMMO</groupId>
     <artifactId>mcMMO</artifactId>
     <artifactId>mcMMO</artifactId>
-    <version>2.1.77</version>
+    <version>2.1.78-SNAPSHOT</version>
     <name>mcMMO</name>
     <name>mcMMO</name>
     <url>https://github.com/mcMMO-Dev/mcMMO</url>
     <url>https://github.com/mcMMO-Dev/mcMMO</url>
     <scm>
     <scm>

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/repair/repairables/SimpleRepairable.java

@@ -68,7 +68,7 @@ public class SimpleRepairable implements Repairable {
     @Override
     @Override
     public int getMinimumQuantity() {
     public int getMinimumQuantity() {
         if(minQuantity == -1)
         if(minQuantity == -1)
-            return Math.max(SkillUtils.getRepairAndSalvageQuantities(itemMaterial, repairMaterial), 2);
+            return Math.max(SkillUtils.getRepairAndSalvageQuantities(itemMaterial, repairMaterial), 1);
         else
         else
             return minQuantity;
             return minQuantity;
     }
     }