nossr50 13 vuotta sitten
vanhempi
sitoutus
8b07b189d4
2 muutettua tiedostoa jossa 14 lisäystä ja 3 poistoa
  1. 1 0
      Changelog.txt
  2. 13 3
      src/main/java/com/gmail/nossr50/skills/Skills.java

+ 1 - 0
Changelog.txt

@@ -8,6 +8,7 @@ Key:
   - Removal
 
 Version 1.3.05-dev
+ = Fixed XP bar not updating when XP was gained
  = Fixed bug with repairing wooden tools
  = Fixed bug where spawned wolves only had 8 health.
  ! Changed Tree Feller to account for ability durability loss but not leaves.

+ 13 - 3
src/main/java/com/gmail/nossr50/skills/Skills.java

@@ -190,9 +190,9 @@ public class Skills {
      */
     public static void XpCheckSkill(SkillType skillType, Player player) {
         PlayerProfile PP = Users.getProfile(player);
-
+        int skillups = 0;
+        
         if (PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType)) {
-            int skillups = 0;
 
             while (PP.getSkillXpLevel(skillType) >= PP.getXpToLevel(skillType)) {
                 if (skillType.getMaxLevel() >= PP.getSkillLevel(skillType) + 1) {
@@ -222,7 +222,7 @@ public class Skills {
                     if (LoadProperties.xpbar) {
                         SpoutStuff.updateXpBar(sPlayer);
                     }
-
+                    
                     SpoutStuff.levelUpNotification(skillType, sPlayer);
                 }
                 else {
@@ -233,6 +233,16 @@ public class Skills {
                 player.sendMessage(mcLocale.getString("Skills."+capitalized+"Up", new Object[] {String.valueOf(skillups), PP.getSkillLevel(skillType)}));
             }
         }
+        
+        /* Always update XP Bar (Check if no levels were gained first to remove redundancy) */
+        if(skillups == 0 && player instanceof SpoutPlayer) {
+            SpoutPlayer sPlayer = (SpoutPlayer) player;
+            if (sPlayer.isSpoutCraftEnabled()) {
+                if (LoadProperties.xpbar) {
+                    SpoutStuff.updateXpBar(sPlayer);
+                }
+            }
+        }
     }
 
     /**