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@@ -16,6 +16,7 @@ import org.getspout.spoutapi.player.SpoutPlayer;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.config.Config;
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import com.gmail.nossr50.config.Config;
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+import com.gmail.nossr50.config.mods.LoadCustomTools;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.spout.SpoutSounds;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.ItemChecks;
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import com.gmail.nossr50.util.Misc;
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import com.gmail.nossr50.util.Misc;
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@@ -24,12 +25,15 @@ import com.gmail.nossr50.util.Skills;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.util.Users;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.PlayerProfile;
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import com.gmail.nossr50.datatypes.SkillType;
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import com.gmail.nossr50.datatypes.SkillType;
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+import com.gmail.nossr50.datatypes.mods.CustomTool;
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import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
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import com.gmail.nossr50.events.skills.McMMOPlayerRepairCheckEvent;
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import com.gmail.nossr50.locale.LocaleLoader;
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import com.gmail.nossr50.locale.LocaleLoader;
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public class Repair {
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public class Repair {
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private static Random random = new Random();
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private static Random random = new Random();
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+ private static Config configInstance = Config.getInstance();
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+ private static Permissions permInstance = Permissions.getInstance();
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/**
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/**
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* Handle all the item repair checks.
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* Handle all the item repair checks.
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@@ -48,21 +52,21 @@ public class Repair {
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/*
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/*
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* REPAIR ARMOR
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* REPAIR ARMOR
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*/
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*/
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- if (ItemChecks.isArmor(is) && Permissions.getInstance().armorRepair(player)) {
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- if (ItemChecks.isDiamondArmor(is) && inventory.contains(Config.getInstance().getRepairDiamondMaterial()) && skillLevel >= Config.getInstance().getRepairDiamondLevelRequirement() && Permissions.getInstance().diamondRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairDiamondMaterial()));
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+ if (ItemChecks.isArmor(is) && permInstance.armorRepair(player)) {
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+ if (ItemChecks.isDiamondArmor(is) && inventory.contains(configInstance.getRepairDiamondMaterial()) && skillLevel >= configInstance.getRepairDiamondLevelRequirement() && permInstance.diamondRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairDiamondMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 6, true);
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xpHandler(player, PP, is, durabilityBefore, 6, true);
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}
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}
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- else if (ItemChecks.isIronArmor(is) && inventory.contains(Config.getInstance().getRepairIronMaterial()) && skillLevel >= Config.getInstance().getRepairIronLevelRequirement() && Permissions.getInstance().ironRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairIronMaterial()));
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+ else if (ItemChecks.isIronArmor(is) && inventory.contains(configInstance.getRepairIronMaterial()) && skillLevel >= configInstance.getRepairIronLevelRequirement() && permInstance.ironRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairIronMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, true);
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xpHandler(player, PP, is, durabilityBefore, 2, true);
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}
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}
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- else if (ItemChecks.isGoldArmor(is) && inventory.contains(Config.getInstance().getRepairGoldMaterial()) && skillLevel >= Config.getInstance().getRepairGoldLevelRequirement() && Permissions.getInstance().goldRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairGoldMaterial()));
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+ else if (ItemChecks.isGoldArmor(is) && inventory.contains(configInstance.getRepairGoldMaterial()) && skillLevel >= configInstance.getRepairGoldLevelRequirement() && permInstance.goldRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairGoldMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 4, true);
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xpHandler(player, PP, is, durabilityBefore, 4, true);
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}
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}
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- else if (ItemChecks.isLeatherArmor(is) && inventory.contains(Config.getInstance().getRepairLeatherMaterial()) && Permissions.getInstance().leatherRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairLeatherMaterial()));
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+ else if (ItemChecks.isLeatherArmor(is) && inventory.contains(configInstance.getRepairLeatherMaterial()) && permInstance.leatherRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairLeatherMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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}
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else {
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else {
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@@ -73,35 +77,56 @@ public class Repair {
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/*
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/*
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* REPAIR TOOLS
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* REPAIR TOOLS
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*/
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*/
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- else if (ItemChecks.isTool(is) && Permissions.getInstance().toolRepair(player)) {
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- if (ItemChecks.isStoneTool(is) && inventory.contains(Config.getInstance().getRepairStoneMaterial()) && skillLevel >= Config.getInstance().getRepairStoneLevelRequirement() && Permissions.getInstance().stoneRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairStoneMaterial()));
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+ else if (ItemChecks.isTool(is) && permInstance.toolRepair(player)) {
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+ if (ItemChecks.isStoneTool(is) && inventory.contains(configInstance.getRepairStoneMaterial()) && skillLevel >= configInstance.getRepairStoneLevelRequirement() && permInstance.stoneRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairStoneMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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}
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- else if (ItemChecks.isWoodTool(is) && inventory.contains(Config.getInstance().getRepairWoodMaterial()) && Permissions.getInstance().woodRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairWoodMaterial()));
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+ else if (ItemChecks.isWoodTool(is) && inventory.contains(configInstance.getRepairWoodMaterial()) && permInstance.woodRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairWoodMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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}
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- else if (ItemChecks.isIronTool(is) && inventory.contains(Config.getInstance().getRepairIronMaterial()) && skillLevel >= Config.getInstance().getRepairIronLevelRequirement() && Permissions.getInstance().ironRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairIronMaterial()));
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+ else if (ItemChecks.isIronTool(is) && inventory.contains(configInstance.getRepairIronMaterial()) && skillLevel >= configInstance.getRepairIronLevelRequirement() && permInstance.ironRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairIronMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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}
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- else if (ItemChecks.isDiamondTool(is) && inventory.contains(Config.getInstance().getRepairDiamondMaterial()) && skillLevel >= Config.getInstance().getRepairDiamondLevelRequirement() && Permissions.getInstance().diamondRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairDiamondMaterial()));
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+ else if (ItemChecks.isDiamondTool(is) && inventory.contains(configInstance.getRepairDiamondMaterial()) && skillLevel >= configInstance.getRepairDiamondLevelRequirement() && permInstance.diamondRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairDiamondMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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xpHandler(player, PP, is, durabilityBefore, 1, true);
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}
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}
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- else if (ItemChecks.isGoldTool(is) && inventory.contains(Config.getInstance().getRepairGoldMaterial()) && skillLevel >= Config.getInstance().getRepairGoldLevelRequirement() && Permissions.getInstance().goldRepair(player)) {
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairGoldMaterial()));
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+ else if (ItemChecks.isGoldTool(is) && inventory.contains(configInstance.getRepairGoldMaterial()) && skillLevel >= configInstance.getRepairGoldLevelRequirement() && permInstance.goldRepair(player)) {
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+ repairItem(player, is, new ItemStack(configInstance.getRepairGoldMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 8, true);
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xpHandler(player, PP, is, durabilityBefore, 8, true);
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}
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}
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- else if (ItemChecks.isStringTool(is) && inventory.contains(Config.getInstance().getRepairStringMaterial()) && Permissions.getInstance().stringRepair(player)){
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- repairItem(player, is, new ItemStack(Config.getInstance().getRepairStringMaterial()));
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+ else if (ItemChecks.isStringTool(is) && inventory.contains(configInstance.getRepairStringMaterial()) && permInstance.stringRepair(player)){
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+ repairItem(player, is, new ItemStack(configInstance.getRepairStringMaterial()));
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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xpHandler(player, PP, is, durabilityBefore, 2, false);
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}
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}
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else {
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else {
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needMoreVespeneGas(is, player); //UNABLE TO REPAIR
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needMoreVespeneGas(is, player); //UNABLE TO REPAIR
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}
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}
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}
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}
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+
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+ /*
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+ * REPAIR CUSTOM TOOLS
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+ */
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+ else if (ItemChecks.isCustomTool(is) && permInstance.toolRepair(player)) {
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+ LoadCustomTools toolsInstance = LoadCustomTools.getInstance();
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+
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+ for (CustomTool tool : toolsInstance.customTools) {
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+ if (tool.getItemID() == is.getTypeId()) {
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+ if (inventory.contains(tool.getRepairMaterial())) {
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+ repairCustomItem(player, is, tool.getRepairMaterial());
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+ xpHandler(player, PP, is, durabilityBefore, 1, true);
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+ }
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+ else {
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+ needMoreVespeneGas(is, player);
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+ }
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+
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+ break;
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+ }
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+ }
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+ }
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}
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}
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else {
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else {
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player.sendMessage(LocaleLoader.getString("Repair.Skills.FullDurability"));
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player.sendMessage(LocaleLoader.getString("Repair.Skills.FullDurability"));
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@@ -125,10 +150,11 @@ public class Repair {
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if (boost) {
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if (boost) {
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dif = (short) (dif * modify);
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dif = (short) (dif * modify);
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}
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}
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- else{
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+ else {
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dif = (short) (dif / modify);
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dif = (short) (dif / modify);
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}
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}
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+ //TODO: What exactly is this for, and should we have it for armor as well?
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if (ItemChecks.isShovel(is)) {
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if (ItemChecks.isShovel(is)) {
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dif = (short) (dif / 3);
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dif = (short) (dif / 3);
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}
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}
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@@ -143,7 +169,7 @@ public class Repair {
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Skills.XpCheckSkill(SkillType.REPAIR, player);
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Skills.XpCheckSkill(SkillType.REPAIR, player);
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//CLANG CLANG
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//CLANG CLANG
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- if (Config.getInstance().spoutEnabled) {
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+ if (configInstance.spoutEnabled) {
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SpoutSounds.playRepairNoise(player, mcMMO.p);
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SpoutSounds.playRepairNoise(player, mcMMO.p);
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}
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}
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}
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}
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@@ -157,16 +183,16 @@ public class Repair {
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public static int getArcaneForgingRank(PlayerProfile PP) {
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public static int getArcaneForgingRank(PlayerProfile PP) {
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int skillLevel = PP.getSkillLevel(SkillType.REPAIR);
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int skillLevel = PP.getSkillLevel(SkillType.REPAIR);
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- if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels4()) {
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+ if (skillLevel >= configInstance.getArcaneForgingRankLevels4()) {
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return 4;
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return 4;
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}
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}
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- else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels3()) {
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+ else if (skillLevel >= configInstance.getArcaneForgingRankLevels3()) {
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return 3;
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return 3;
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}
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}
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- else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels2()) {
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+ else if (skillLevel >= configInstance.getArcaneForgingRankLevels2()) {
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return 2;
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return 2;
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}
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}
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- else if (skillLevel >= Config.getInstance().getArcaneForgingRankLevels1()) {
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+ else if (skillLevel >= configInstance.getArcaneForgingRankLevels1()) {
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return 1;
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return 1;
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}
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}
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else {
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else {
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@@ -189,7 +215,7 @@ public class Repair {
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int rank = getArcaneForgingRank(Users.getProfile(player));
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int rank = getArcaneForgingRank(Users.getProfile(player));
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- if (rank == 0 || !Permissions.getInstance().arcaneForging(player)) {
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+ if (rank == 0 || !permInstance.arcaneForging(player)) {
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for (Enchantment x : enchants.keySet()) {
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for (Enchantment x : enchants.keySet()) {
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is.removeEnchantment(x);
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is.removeEnchantment(x);
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}
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}
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@@ -205,7 +231,7 @@ public class Repair {
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if (random.nextInt(100) <= getEnchantChance(rank)) {
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if (random.nextInt(100) <= getEnchantChance(rank)) {
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int enchantLevel = enchant.getValue();
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int enchantLevel = enchant.getValue();
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- if (Config.getInstance().getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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+ if (configInstance.getArcaneForgingDowngradeEnabled() && enchantLevel > 1) {
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if (random.nextInt(100) <= getDowngradeChance(rank)) {
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if (random.nextInt(100) <= getDowngradeChance(rank)) {
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is.addEnchantment(enchantment, enchantLevel--);
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is.addEnchantment(enchantment, enchantLevel--);
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downgraded = true;
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downgraded = true;
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@@ -239,16 +265,16 @@ public class Repair {
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public static int getEnchantChance(int rank) {
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public static int getEnchantChance(int rank) {
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switch (rank) {
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switch (rank) {
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case 4:
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case 4:
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- return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank4();
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+ return configInstance.getArcaneForgingKeepEnchantsChanceRank4();
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case 3:
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case 3:
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- return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank3();
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+ return configInstance.getArcaneForgingKeepEnchantsChanceRank3();
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case 2:
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case 2:
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- return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank2();
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+ return configInstance.getArcaneForgingKeepEnchantsChanceRank2();
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case 1:
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case 1:
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- return Config.getInstance().getArcaneForgingKeepEnchantsChanceRank1();
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+ return configInstance.getArcaneForgingKeepEnchantsChanceRank1();
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default:
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default:
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return 0;
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return 0;
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@@ -264,16 +290,16 @@ public class Repair {
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public static int getDowngradeChance(int rank) {
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public static int getDowngradeChance(int rank) {
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switch (rank) {
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switch (rank) {
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case 4:
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case 4:
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- return Config.getInstance().getArcaneForgingDowngradeChanceRank4();
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+ return configInstance.getArcaneForgingDowngradeChanceRank4();
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case 3:
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case 3:
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- return Config.getInstance().getArcaneForgingDowngradeChanceRank3();
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+ return configInstance.getArcaneForgingDowngradeChanceRank3();
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case 2:
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case 2:
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- return Config.getInstance().getArcaneForgingDowngradeChanceRank2();
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+ return configInstance.getArcaneForgingDowngradeChanceRank2();
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case 1:
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case 1:
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- return Config.getInstance().getArcaneForgingDowngradeChanceRank1();
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+ return configInstance.getArcaneForgingDowngradeChanceRank1();
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default:
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default:
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return 100;
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return 100;
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@@ -285,23 +311,23 @@ public class Repair {
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*
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*
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* @param player The player repairing an item
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* @param player The player repairing an item
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* @param durability The durability of the item being repaired
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* @param durability The durability of the item being repaired
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- * @param ramt The base amount of durability repaired to the item
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+ * @param repairAmount The base amount of durability repaired to the item
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* @return The final amount of durability repaired to the item
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* @return The final amount of durability repaired to the item
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*/
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*/
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- private static short repairCalculate(Player player, short durability, int ramt) {
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+ private static short repairCalculate(Player player, short durability, int repairAmount) {
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
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float bonus = (float) skillLevel / 500;
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float bonus = (float) skillLevel / 500;
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- if (Permissions.getInstance().repairMastery(player)) {
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- bonus = (ramt * bonus);
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- ramt += bonus;
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+ if (permInstance.repairMastery(player)) {
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+ bonus = (repairAmount * bonus);
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+ repairAmount += bonus;
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}
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}
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if (checkPlayerProcRepair(player)) {
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if (checkPlayerProcRepair(player)) {
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- ramt = (short) (ramt * 2);
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+ repairAmount = (short) (repairAmount * 2);
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}
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}
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- durability -= ramt;
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+ durability -= repairAmount;
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if (durability < 0) {
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|
if (durability < 0) {
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durability = 0;
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durability = 0;
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@@ -319,31 +345,56 @@ public class Repair {
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*/
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*/
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private static short getRepairAmount(ItemStack is, Player player){
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private static short getRepairAmount(ItemStack is, Player player){
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short maxDurability = is.getType().getMaxDurability();
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short maxDurability = is.getType().getMaxDurability();
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- int ramt = 0;
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-
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+ int repairAmount = 0;
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+
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if (ItemChecks.isShovel(is)) {
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if (ItemChecks.isShovel(is)) {
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- ramt = maxDurability;
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|
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+ repairAmount = maxDurability;
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}
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}
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- else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS)) {
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- ramt = maxDurability / 2;
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+ else if (ItemChecks.isHoe(is) || ItemChecks.isSword(is) || is.getType().equals(Material.SHEARS) || is.getType().equals(Material.FISHING_ROD)) {
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+ repairAmount = maxDurability / 2;
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}
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}
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- else if (ItemChecks.isAxe(is) || ItemChecks.isPickaxe(is) || ItemChecks.isStringTool(is)) {
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- ramt = maxDurability / 3;
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+ else if (ItemChecks.isAxe(is) || ItemChecks.isPickaxe(is) || is.getType().equals(Material.BOW)) {
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+ repairAmount = maxDurability / 3;
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}
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}
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else if (ItemChecks.isBoots(is)) {
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else if (ItemChecks.isBoots(is)) {
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- ramt = maxDurability / 4;
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|
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+ repairAmount = maxDurability / 4;
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}
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}
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else if (ItemChecks.isHelmet(is)) {
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else if (ItemChecks.isHelmet(is)) {
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- ramt = maxDurability / 5;
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|
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+ repairAmount = maxDurability / 5;
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}
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}
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else if (ItemChecks.isPants(is)) {
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else if (ItemChecks.isPants(is)) {
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- ramt = maxDurability / 7;
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|
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+ repairAmount = maxDurability / 7;
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}
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}
|
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else if (ItemChecks.isChestplate(is)) {
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else if (ItemChecks.isChestplate(is)) {
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- ramt = maxDurability / 8;
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+ repairAmount = maxDurability / 8;
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}
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}
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|
|
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- return repairCalculate(player, is.getDurability(), ramt);
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|
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+ return repairCalculate(player, is.getDurability(), repairAmount);
|
|
|
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+ }
|
|
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+
|
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|
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+ /**
|
|
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+ * Gets the base durability amount to repair a custom item.
|
|
|
|
+ *
|
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|
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+ * @param is The custom item being repaired
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|
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+ * @param player The player repairing the custom item
|
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|
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+ * @return The final amount of durability repaired to the custom item
|
|
|
|
+ */
|
|
|
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+ private static short getCustomRepairAmount(ItemStack is, Player player) {
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|
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+ short maxDurability = 0;
|
|
|
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+ int materialsRequired = 0;
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|
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+ int repairAmount = 0;
|
|
|
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+
|
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|
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+ for (CustomTool tool : LoadCustomTools.getInstance().customTools) {
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|
|
|
+ if (tool.getItemID() == is.getTypeId()) {
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|
|
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+ maxDurability = tool.getDurability();
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|
|
+ materialsRequired = tool.getRepairQuantity();
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|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
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|
|
+ repairAmount = maxDurability / materialsRequired;
|
|
|
|
+
|
|
|
|
+ return repairCalculate(player, is.getDurability(), repairAmount);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
/**
|
|
@@ -360,45 +411,48 @@ public class Repair {
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
|
|
if (ItemChecks.isDiamondTool(is) || ItemChecks.isDiamondArmor(is)) {
|
|
- if (skillLevel < Config.getInstance().getRepairDiamondLevelRequirement()) {
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|
|
|
|
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+ if (skillLevel < configInstance.getRepairDiamondLevelRequirement()) {
|
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player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptDiamond"));
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptDiamond"));
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.BLUE + Misc.prettyItemString(Config.getInstance().getRepairDiamondMaterial()));
|
|
|
|
|
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+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.BLUE + Misc.prettyItemString(configInstance.getRepairDiamondMaterial()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ItemChecks.isIronTool(is) || ItemChecks.isIronArmor(is)) {
|
|
else if (ItemChecks.isIronTool(is) || ItemChecks.isIronArmor(is)) {
|
|
- if (skillLevel < Config.getInstance().getRepairIronLevelRequirement()) {
|
|
|
|
|
|
+ if (skillLevel < configInstance.getRepairIronLevelRequirement()) {
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptIron"));
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptIron"));
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(Config.getInstance().getRepairIronMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore")+ " " + ChatColor.GRAY + Misc.prettyItemString(configInstance.getRepairIronMaterial()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ItemChecks.isGoldTool(is) || ItemChecks.isGoldArmor(is)) {
|
|
else if (ItemChecks.isGoldTool(is) || ItemChecks.isGoldArmor(is)) {
|
|
- if (skillLevel < Config.getInstance().getRepairGoldLevelRequirement()) {
|
|
|
|
|
|
+ if (skillLevel < configInstance.getRepairGoldLevelRequirement()) {
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptGold"));
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptGold"));
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GOLD + Misc.prettyItemString(Config.getInstance().getRepairGoldMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GOLD + Misc.prettyItemString(configInstance.getRepairGoldMaterial()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ItemChecks.isStoneTool(is)) {
|
|
else if (ItemChecks.isStoneTool(is)) {
|
|
- if (skillLevel < Config.getInstance().getRepairStoneLevelRequirement()) {
|
|
|
|
|
|
+ if (skillLevel < configInstance.getRepairStoneLevelRequirement()) {
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptStone"));
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.AdeptStone"));
|
|
}
|
|
}
|
|
else {
|
|
else {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(Config.getInstance().getRepairStoneMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.GRAY + Misc.prettyItemString(configInstance.getRepairStoneMaterial()));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (ItemChecks.isWoodTool(is)) {
|
|
else if (ItemChecks.isWoodTool(is)) {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.DARK_GREEN + Misc.prettyItemString(Config.getInstance().getRepairWoodMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.DARK_GREEN + Misc.prettyItemString(configInstance.getRepairWoodMaterial()));
|
|
}
|
|
}
|
|
else if (ItemChecks.isLeatherArmor(is)) {
|
|
else if (ItemChecks.isLeatherArmor(is)) {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(Config.getInstance().getRepairLeatherMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(configInstance.getRepairLeatherMaterial()));
|
|
}
|
|
}
|
|
else if (ItemChecks.isStringTool(is)) {
|
|
else if (ItemChecks.isStringTool(is)) {
|
|
- player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(Config.getInstance().getRepairStringMaterial()));
|
|
|
|
|
|
+ player.sendMessage(LocaleLoader.getString("Skills.NeedMore") + " " + ChatColor.YELLOW + Misc.prettyItemString(configInstance.getRepairStringMaterial()));
|
|
|
|
+ }
|
|
|
|
+ else {
|
|
|
|
+ player.sendMessage("You do not have the material needed to repair this item!"); //TODO: Use locale
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
@@ -414,7 +468,7 @@ public class Repair {
|
|
|
|
|
|
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
|
int skillLevel = Users.getProfile(player).getSkillLevel(SkillType.REPAIR);
|
|
|
|
|
|
- if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && Permissions.getInstance().repairBonus(player)) {
|
|
|
|
|
|
+ if ((skillLevel > MAX_BONUS_LEVEL || random.nextInt(1000) <= skillLevel) && permInstance.repairBonus(player)) {
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
|
player.sendMessage(LocaleLoader.getString("Repair.Skills.FeltEasy"));
|
|
return true;
|
|
return true;
|
|
}
|
|
}
|
|
@@ -429,7 +483,7 @@ public class Repair {
|
|
* @param item The item being repaired
|
|
* @param item The item being repaired
|
|
* @param repairMaterial The repair reagent
|
|
* @param repairMaterial The repair reagent
|
|
*/
|
|
*/
|
|
- public static void repairItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
|
|
|
|
|
+ private static void repairItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
|
short initialDurability = item.getDurability();
|
|
short initialDurability = item.getDurability();
|
|
short newDurability = getRepairAmount(item, player);
|
|
short newDurability = getRepairAmount(item, player);
|
|
PlayerInventory inventory = player.getInventory();
|
|
PlayerInventory inventory = player.getInventory();
|
|
@@ -449,13 +503,36 @@ public class Repair {
|
|
}
|
|
}
|
|
|
|
|
|
/* Handle the enchants */
|
|
/* Handle the enchants */
|
|
- if (Config.getInstance().getArcaneForgingEnchantLossEnabled() && !Permissions.getInstance().arcaneBypass(player)) {
|
|
|
|
|
|
+ if (configInstance.getArcaneForgingEnchantLossEnabled() && !permInstance.arcaneBypass(player)) {
|
|
addEnchants(player, item);
|
|
addEnchants(player, item);
|
|
}
|
|
}
|
|
|
|
|
|
item.setDurability(newDurability);
|
|
item.setDurability(newDurability);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ /**
|
|
|
|
+ * Repairs a custom item.
|
|
|
|
+ *
|
|
|
|
+ * @param player The player repairing an item
|
|
|
|
+ * @param item The custom item being repaired
|
|
|
|
+ * @param repairMaterial The repair reagent
|
|
|
|
+ */
|
|
|
|
+ private static void repairCustomItem(Player player, ItemStack item, ItemStack repairMaterial) {
|
|
|
|
+ short initialDurability = item.getDurability();
|
|
|
|
+ short newDurability = getCustomRepairAmount(item, player);
|
|
|
|
+ PlayerInventory inventory = player.getInventory();
|
|
|
|
+
|
|
|
|
+ McMMOPlayerRepairCheckEvent event = new McMMOPlayerRepairCheckEvent(player, (short) (initialDurability - newDurability), repairMaterial, item);
|
|
|
|
+ mcMMO.p.getServer().getPluginManager().callEvent(event);
|
|
|
|
+
|
|
|
|
+ if (event.isCancelled()) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ inventory.removeItem(repairMaterial);
|
|
|
|
+ item.setDurability(newDurability);
|
|
|
|
+ }
|
|
|
|
+
|
|
/**
|
|
/**
|
|
* Handles notifications for placing an anvil.
|
|
* Handles notifications for placing an anvil.
|
|
*
|
|
*
|
|
@@ -466,7 +543,7 @@ public class Repair {
|
|
PlayerProfile PP = Users.getProfile(player);
|
|
PlayerProfile PP = Users.getProfile(player);
|
|
|
|
|
|
if (!PP.getPlacedAnvil()) {
|
|
if (!PP.getPlacedAnvil()) {
|
|
- if (Config.getInstance().spoutEnabled) {
|
|
|
|
|
|
+ if (configInstance.spoutEnabled) {
|
|
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
|
SpoutPlayer sPlayer = SpoutManager.getPlayer(player);
|
|
|
|
|
|
if (sPlayer.isSpoutCraftEnabled()) {
|
|
if (sPlayer.isSpoutCraftEnabled()) {
|