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Fixed bug where it was impossible to get max level of enchants from
fishing.

gmcferrin 13 年之前
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共有 1 个文件被更改,包括 1 次插入3 次删除
  1. 1 3
      src/main/java/com/gmail/nossr50/skills/Fishing.java

+ 1 - 3
src/main/java/com/gmail/nossr50/skills/Fishing.java

@@ -1077,12 +1077,10 @@ public class Fishing {
 								if(Math.random() * 15 < Fishing.getFishingLootTier(PP))
 								if(Math.random() * 15 < Fishing.getFishingLootTier(PP))
 								{
 								{
 									enchanted = true;
 									enchanted = true;
-									int randomEnchantLevel = (int)(Math.random() * x.getMaxLevel());
+									int randomEnchantLevel = (int)(Math.random() * x.getMaxLevel()) + 1;
 									
 									
 									if(randomEnchantLevel == 0)
 									if(randomEnchantLevel == 0)
 										randomEnchantLevel = 1;
 										randomEnchantLevel = 1;
-									if(randomEnchantLevel > x.getMaxLevel())
-										randomEnchantLevel = x.getMaxLevel();
 
 
 									fishingResults.addEnchantment(x, randomEnchantLevel);
 									fishingResults.addEnchantment(x, randomEnchantLevel);
 								}
 								}