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Fixed some mistakes with the path names #404

TfT_02 12 年之前
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802d1dfa8e
共有 3 个文件被更改,包括 12 次插入11 次删除
  1. 1 0
      Changelog.txt
  2. 9 9
      src/main/java/com/gmail/nossr50/config/AdvancedConfig.java
  3. 2 2
      src/main/resources/advanced.yml

+ 1 - 0
Changelog.txt

@@ -24,6 +24,7 @@ Version 1.3.13-dev
  = Fixed a bug where only 1 diamond was needed to fully repair a broken item: Repaired the Repair skill!
  = Fixed a bug where a infinite loop of errors caused by mySQL database could cause the server to crash
  = Fixed a bug where PartyChangeEvent was fired even when a player isn't able to change parties
+ = Fixed a bug which caused advanced.yml not to work for Swords
  = Fixed a NPE with custom blocks
  ! GJ stopped being a lazy slacker and got stuff done
  ! Changed code that uses SpoutPlugin to make it compatible with the latest version

+ 9 - 9
src/main/java/com/gmail/nossr50/config/AdvancedConfig.java

@@ -99,17 +99,17 @@ public class AdvancedConfig extends ConfigLoader {
     public int getSuperRepairMaxLevel() { return config.getInt("Skills.Repair.SuperRepair_MaxBonusLevel", 1000); }
 
     /* SWORDS */
-    public int getBleedChanceMax() { return config.getInt("Skills.Sword.Bleed_ChanceMax", 75); }
-    public int getBleedMaxBonusLevel() { return config.getInt("Skills.Sword.Bleed_MaxBonusLevel", 750); }
-    public int getBleedMaxTicks() { return config.getInt("Skills.Sword.Bleed_MaxTicks", 3); }
-    public int getBleedBaseTicks() { return config.getInt("Skills.Sword.Bleed_BaseTicks", 2); }
+    public int getBleedChanceMax() { return config.getInt("Skills.Swords.Bleed_ChanceMax", 75); }
+    public int getBleedMaxBonusLevel() { return config.getInt("Skills.Swords.Bleed_MaxBonusLevel", 750); }
+    public int getBleedMaxTicks() { return config.getInt("Skills.Swords.Bleed_MaxTicks", 3); }
+    public int getBleedBaseTicks() { return config.getInt("Skills.Swords.Bleed_BaseTicks", 2); }
 
-    public int getCounterChanceMax() { return config.getInt("Skills.Sword.Counter_ChanceMax", 30); }
-    public int getCounterMaxBonusLevel() { return config.getInt("Skills.Sword.Counter_MaxBonusLevel", 600); }
-    public int getCounterModifier() { return config.getInt("Skills.Sword.Counter_DamageModifier", 2); }
+    public int getCounterChanceMax() { return config.getInt("Skills.Swords.Counter_ChanceMax", 30); }
+    public int getCounterMaxBonusLevel() { return config.getInt("Skills.Swords.Counter_MaxBonusLevel", 600); }
+    public int getCounterModifier() { return config.getInt("Skills.Swords.Counter_DamageModifier", 2); }
 
-    public int getSerratedStrikesModifier() { return config.getInt("Skills.Sword.SerratedStrikes_DamageModifier", 4); }
-    public int getSerratedStrikesTicks() { return config.getInt("Skills.Sword.SerratedStrikes_BleedTicks", 5); }
+    public int getSerratedStrikesModifier() { return config.getInt("Skills.Swords.SerratedStrikes_DamageModifier", 4); }
+    public int getSerratedStrikesTicks() { return config.getInt("Skills.Swords.SerratedStrikes_BleedTicks", 5); }
     /* TAMING */
     public int getGoreChanceMax() { return config.getInt("Skills.Taming.Gore_ChanceMax", 100); }
     public int getGoreMaxBonusLevel() { return config.getInt("Skills.Taming.Gore_MaxBonusLevel", 1000); }

+ 2 - 2
src/main/resources/advanced.yml

@@ -77,8 +77,8 @@ Skills:
         Bleed_MaxBonusLevel: 750
         Bleed_MaxTicks: 3
         Bleed_BaseTicks: 2
-        CounterAttack_ChanceMax: 30
-        CounterAttack_MaxBonusLevel: 600
+        Counter_ChanceMax: 30
+        Counter_MaxBonusLevel: 600
         Counter_DamageModifier: 2
         SerratedStrikes_DamageModifier: 4
         SerratedStrikes_BleedTicks: 5