@@ -1,4 +1,6 @@
Version 2.1.113
+ Fixed bug where BlockCracker didn't work on infested_stone_bricks
+ Fixed a bug where beacons could be duplicated
Check player's PTP world permissions before executing a party teleport
Use ThreadedLocalRandom for RNG utils, random is seeded, thus creating new instances of Random breaks randomness
@@ -170,6 +170,8 @@ public class MaterialMapStore {
private void fillBlockCrackerWhiteList()
{
blockCrackerWhiteList.add("stone_bricks");
+ blockCrackerWhiteList.add("infested_stone_bricks");
+
}
private void fillHerbalismAbilityBlackList()