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@@ -70,3 +70,193 @@ public class vMinecraftUsers {
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}
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}
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}
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}
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+
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+//=====================================================================
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+//Class: PlayerList
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+//Use: Encapsulates the player list
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+//Author: cerevisiae
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+//=====================================================================
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+class PlayerList
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+{
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+ ArrayList<PlayerProfile> players;
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+
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+ //=====================================================================
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+ //Function: PlayerList
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+ //Input: Player player: The player to create a profile object for
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+ //Output: none
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+ //Use: Initializes the ArrayList
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+ //=====================================================================
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+ public PlayerList() { players = new ArrayList<PlayerProfile>(); }
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+
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+ //=====================================================================
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+ //Function: addPlayer
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+ //Input: Player player: The player to add
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+ //Output: None
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+ //Use: Add a profile of the specified player
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+ //=====================================================================
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+ public void addPlayer(Player player)
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+ {
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+ players.add(new PlayerProfile(player));
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+ }
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+
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+ //=====================================================================
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+ //Function: removePlayer
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+ //Input: Player player: The player to remove
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+ //Output: None
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+ //Use: Remove the profile of the specified player
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+ //=====================================================================
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+ public void removePlayer(Player player)
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+ {
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+ players.remove(findProfile(player));
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+ }
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+
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+ //=====================================================================
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+ //Function: findProfile
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+ //Input: Player player: The player to find's profile
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+ //Output: PlayerProfile: The profile of the specified player
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+ //Use: Get the profile for the specified player
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+ //=====================================================================
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+ private PlayerProfile findProfile(Player player)
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+ {
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+ for(PlayerProfile ply : players)
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+ {
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+ if(ply.getPlayer().equals(player))
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+ return ply;
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+ }
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+ return null;
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+ }
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+
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+ //=====================================================================
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+ //Class: PlayerProfile
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+ //Use: Encapsulates all commands for player options
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+ //Author: cerevisiae
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+ //=====================================================================
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+ class PlayerProfile
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+ {
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+ private Player playerName;
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+ private String nickName;
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+ private String tag;
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+ private ArrayList<Player> ignoreList;
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+ private commandList aliasList;
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+
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+ static final int EXIT_FAIL = 0,
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+ EXIT_SUCCESS = 1,
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+ EXIT_CONTINUE = 2;
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+
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+ //=====================================================================
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+ //Function: PlayerProfile
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+ //Input: Player player: The player to create a profile object for
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+ //Output: none
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+ //Use: Loads settings for the player or creates them if they don't
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+ // exist.
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+ //=====================================================================
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+ public PlayerProfile(Player player)
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+ {
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+ ignoreList = new ArrayList<Player>();
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+ aliasList = new commandList();
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+ }
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+
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+ //=====================================================================
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+ //Function: getPlayer
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+ //Input: None
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+ //Output: Player: The player this profile belongs to
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+ //Use: Finds if the specified player is in the ignore list
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+ //=====================================================================
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+ public Player getPlayer(){return playerName;}
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+
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+ //=====================================================================
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+ //Function: isIgnored
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+ //Input: Player player: Checks if a player is ignored
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+ //Output: boolean: If they're ignored
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+ //Use: Finds if the specified player is in the ignore list
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+ //=====================================================================
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+ public boolean isIgnored(Player player){return ignoreList.contains(player);}
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+
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+ //=====================================================================
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+ //Function: addIgnore
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+ //Input: Player name: The player to ignore
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+ //Output: None
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+ //Use: Ignores a player.
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+ //=====================================================================
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+ public void addIgnore(Player name)
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+ {
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+ if(!ignoreList.contains(name))
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+ ignoreList.add(name);
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+ }
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+
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+ //=====================================================================
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+ //Function: removeIgnore
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+ //Input: Player name: The player to ignore
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+ //Output: None
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+ //Use: Ignores a player.
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+ //=====================================================================
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+ public void removeIgnore(Player name)
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+ {
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+ if(ignoreList.contains(name))
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+ ignoreList.remove(name);
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+ }
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+
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+ //=====================================================================
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+ //Function: addAlias
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+ //Input: String command: The command to try to call
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+ // String[] args: The arguments for the command
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+ //Output: None
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+ //Use: Adds a command
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+ //=====================================================================
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+ public void addAlias(String name, String callCommand)
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+ {
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+ aliasList.registerAlias(name, callCommand);
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+ }
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+
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+ //=====================================================================
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+ //Function: addAlias
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+ //Input: String command: The command to try to call
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+ // String[] args: The arguments for the command
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+ //Output: None
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+ //Use: Adds a command
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+ //=====================================================================
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+ public void addAlias(String name, String callCommand, String[] args)
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+ {
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+ aliasList.registerAlias(name, callCommand, args);
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+ }
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+
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+ //=====================================================================
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+ //Function: callAlias
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+ //Input: String command: The command to try to call
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+ // Player player: Checks if a player is ignored
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+ // String[] args: The arguments for the command
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+ //Output: int: Exit code
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+ //Use: Attempts to call a command
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+ //=====================================================================
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+ public int callAlias(String command, Player player, String[] args)
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+ {
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+ try
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+ {
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+ //Attemt to call the function
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+ return aliasList.call(command, player, args);
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+ }
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+ catch (Throwable e)
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+ {
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+ //The function wasn't found, returns fail
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+ return EXIT_FAIL;
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+ }
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+ }
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+
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+ //=====================================================================
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+ //Function: setTag
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+ //Input: String newTag: The tag to set for the player
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+ //Output: None
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+ //Use: Sets a player tag
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+ //=====================================================================
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+ public void setTag(String newTag){ tag = newTag; }
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+
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+ //=====================================================================
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+ //Function: getTag
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+ //Input: None
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+ //Output: String: The player tag
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+ //Use: Gets a player tag
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+ //=====================================================================
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+ public String getTag() { return tag; }
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+ }
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+}
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+
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