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@@ -107,6 +107,11 @@ public class WoodcuttingManager extends SkillManager {
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treeFellerReachedThreshold = false;
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NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Woodcutting.Skills.TreeFeller.Threshold");
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+
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+ //Tree feller won't be activated for this block, award normal xp.
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+ processWoodcuttingBlockXP(blockState);
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+ processHarvestLumber(blockState);
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+
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return;
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}
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@@ -282,7 +287,7 @@ public class WoodcuttingManager extends SkillManager {
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Block block = blockState.getBlock();
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if (!EventUtils.simulateBlockBreak(block, player, true)) {
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- break; // TODO: Shouldn't we use continue instead?
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+ continue;
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}
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/*
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