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				@@ -107,6 +107,11 @@ public class WoodcuttingManager extends SkillManager { 
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				             treeFellerReachedThreshold = false; 
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				             NotificationManager.sendPlayerInformation(player, NotificationType.SUBSKILL_MESSAGE_FAILED, "Woodcutting.Skills.TreeFeller.Threshold"); 
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				+ 
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				+            //Tree feller won't be activated for this block, award normal xp. 
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				+            processWoodcuttingBlockXP(blockState); 
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				+            processHarvestLumber(blockState); 
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				+ 
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				             return; 
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				         } 
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				@@ -282,7 +287,7 @@ public class WoodcuttingManager extends SkillManager { 
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				             Block block = blockState.getBlock(); 
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				             if (!EventUtils.simulateBlockBreak(block, player, true)) { 
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				-                break; // TODO: Shouldn't we use continue instead? 
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				+                continue; 
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				             } 
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				             /* 
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