|
@@ -35,9 +35,9 @@ public final class MobHealthbarUtils {
|
|
|
/**
|
|
|
* Handle the creation of mob healthbars.
|
|
|
*
|
|
|
- * @param profile The
|
|
|
- * @param target
|
|
|
- * @param damage
|
|
|
+ * @param player the attacking player
|
|
|
+ * @param target the targetted entity
|
|
|
+ * @param damage damage done by the attack triggering this
|
|
|
*/
|
|
|
public static void handleMobHealthbars(Player player, LivingEntity target, int damage) {
|
|
|
if (!Permissions.mobHealthDisplay(player)) {
|
|
@@ -132,7 +132,7 @@ public final class MobHealthbarUtils {
|
|
|
return null;
|
|
|
}
|
|
|
|
|
|
- int coloredDisplay = (int) (fullDisplay * (healthPercentage / 100.0D));
|
|
|
+ int coloredDisplay = (int) Math.ceil(fullDisplay * (healthPercentage / 100.0D));
|
|
|
int grayDisplay = fullDisplay - coloredDisplay;
|
|
|
|
|
|
String healthbar = color + "";
|