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Fireworks from ability activation will be Opt-In, updates to strings

nossr50 6 年之前
父节点
当前提交
6ec61ecb76
共有 4 个文件被更改,包括 7 次插入3 次删除
  1. 1 0
      .gitignore
  2. 3 0
      Changelog.txt
  3. 2 2
      src/main/resources/config.yml
  4. 1 1
      src/main/resources/plugin.yml

+ 1 - 0
.gitignore

@@ -2,6 +2,7 @@
 /.classpath
 /.project
 /.settings
+/dependency-reduced-pom.xml
 
 # netbeans
 /nbproject

+ 3 - 0
Changelog.txt

@@ -9,6 +9,9 @@ Key:
 
 Version 2.0.00
     = Fixed an interaction between Tree Feller and Stripped Wood
+    ! Fireworks no longer fire by default for ability activation/deactivation
+    ! Website has been changed and the MOTD string relating to it reflects this
+    ! Discord link added to mcMMO command
     ! Updated misc strings relating to mcMMO
 
 

+ 2 - 2
src/main/resources/config.yml

@@ -489,8 +489,8 @@ Commands:
 ###
 Particles:
     # These settings determine if fireworks should get launched when a player activates/deactivates an ability
-    Ability_Activation: true
-    Ability_Deactivation: true
+    Ability_Activation: false
+    Ability_Deactivation: false
 
     # Determines if the fireworks should be a large ball or a small one
     LargeFireworks: true

+ 1 - 1
src/main/resources/plugin.yml

@@ -12,7 +12,7 @@ description: >
 
 author: nossr50
 authors: [GJ, NuclearW, bm01, Glitchfinder, TfT_02, t00thpick1, Riking]
-website: www.spigotmc.org/resources/mcmmo.2445/
+website: https://github.com/mcMMO-Dev/mcMMO
 main: com.gmail.nossr50.mcMMO
 softdepend: [CombatTag, HealthBar]
 load: STARTUP