|
@@ -95,11 +95,11 @@ public enum SubSkillType {
|
|
|
|
|
|
/* Woodcutting */
|
|
|
WOODCUTTING_BARK_SURGEON(3),
|
|
|
- WOODCUTTING_HARVEST_LUMBER(1);
|
|
|
+ WOODCUTTING_HARVEST_LUMBER(1),
|
|
|
WOODCUTTING_LEAF_BLOWER(3),
|
|
|
WOODCUTTING_NATURES_BOUNTY(3),
|
|
|
WOODCUTTING_SPLINTER(3),
|
|
|
- WOODCUTTING_TREE_FELLER(5),
|
|
|
+ WOODCUTTING_TREE_FELLER(5);
|
|
|
|
|
|
private final int numRanks;
|
|
|
//TODO: SuperAbilityType should also contain flags for active by default? Not sure if it should work that way.
|