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TfT_02 12 gadi atpakaļ
vecāks
revīzija
6cf6e8ab54

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/combat/Axes.java

@@ -133,7 +133,6 @@ public class Axes {
             int impactIncreaseLevel = advancedConfig.getArmorImpactIncreaseLevel();
             float impactMaxDamage = (float) advancedConfig.getArmorImpactMaxDurabilityDamage() / 100F;
             short maxDurability;
-            int lowerdamage = 0;
             durabilityDamage += (int) (((double) Users.getProfile(attacker).getSkillLevel(SkillType.AXES) / (double) impactIncreaseLevel));
 
             if (!hasArmor(targetPlayer)) {
@@ -142,6 +141,7 @@ public class Axes {
             else {
                 for (ItemStack armor : targetPlayer.getInventory().getArmorContents()) {
                     if(Math.random() * 100 > 75) {
+                        int lowerdamage = 0;
                     	for (int i = 0; i <= durabilityDamage; i ++) {
                     		if (armor.containsEnchantment(Enchantment.DURABILITY)) {
                         		int level = armor.getEnchantmentLevel(Enchantment.DURABILITY);