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@@ -1,425 +1,408 @@
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-/*
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- This file is part of mcMMO.
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-
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- mcMMO is free software: you can redistribute it and/or modify
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- it under the terms of the GNU General Public License as published by
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- the Free Software Foundation, either version 3 of the License, or
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- (at your option) any later version.
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-
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- mcMMO is distributed in the hope that it will be useful,
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- but WITHOUT ANY WARRANTY; without even the implied warranty of
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- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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- GNU General Public License for more details.
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-
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- You should have received a copy of the GNU General Public License
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- along with mcMMO. If not, see <http://www.gnu.org/licenses/>.
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-*/
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-package com.gmail.nossr50;
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-
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-import org.bukkit.Bukkit;
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-import org.bukkit.entity.*;
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-import org.bukkit.event.entity.EntityDamageByEntityEvent;
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-import org.bukkit.event.entity.EntityDamageEvent;
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-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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-import org.bukkit.inventory.ItemStack;
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-
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-import com.gmail.nossr50.config.LoadProperties;
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-import com.gmail.nossr50.datatypes.PlayerProfile;
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-import com.gmail.nossr50.datatypes.SkillType;
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-import com.gmail.nossr50.events.FakeEntityDamageByEntityEvent;
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-import com.gmail.nossr50.events.FakeEntityDamageEvent;
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-import com.gmail.nossr50.locale.mcLocale;
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-import com.gmail.nossr50.party.Party;
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-import com.gmail.nossr50.skills.Acrobatics;
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-import com.gmail.nossr50.skills.Archery;
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-import com.gmail.nossr50.skills.Axes;
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-import com.gmail.nossr50.skills.Skills;
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-import com.gmail.nossr50.skills.Swords;
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-import com.gmail.nossr50.skills.Taming;
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-import com.gmail.nossr50.skills.Unarmed;
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-
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-public class Combat
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-{
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- public static void combatChecks(EntityDamageByEntityEvent event, mcMMO pluginx)
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- {
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- if(event.getDamage() == 0 || event.getEntity().isDead())
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- return;
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-
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- //Declare Things
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- Entity damager = event.getDamager();
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- LivingEntity target = (LivingEntity) event.getEntity();
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- int damage = event.getDamage();
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-
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- /*
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- * PLAYER VERSUS ENTITIES
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- */
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- if(damager instanceof Player)
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- {
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- Player attacker = (Player) event.getDamager();
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- ItemStack itemInHand = attacker.getItemInHand();
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- PlayerProfile PPa = Users.getProfile(attacker);
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-
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- //If there are any abilities to activate
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- combatAbilityChecks(attacker, PPa);
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-
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- //Damage modifiers and proc checks
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- if(m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
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- {
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- if(!pluginx.misc.bleedTracker.contains(target)) //Bleed
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- Swords.bleedCheck(attacker, target, pluginx);
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-
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- if (PPa.getSerratedStrikesMode())
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- Swords.applySerratedStrikes(attacker, event, pluginx);
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-
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- if(target instanceof Player)
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- PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
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- else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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- PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
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- }
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- else if(m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
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- {
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- Axes.axesBonus(attacker, event);
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-
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- Axes.axeCriticalCheck(attacker, event, pluginx); //Critical hit
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-
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- //Impact
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- Axes.impact(attacker, target, event);
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-
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- if (PPa.getSkullSplitterMode())
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- Axes.applyAoeDamage(attacker, event, pluginx);
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-
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- if(target instanceof Player)
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- PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES);
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- else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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- PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES);
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- }
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- else if(itemInHand.getTypeId() == 0 && mcPermissions.getInstance().unarmed(attacker)) //Unarmed
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- {
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- Unarmed.unarmedBonus(attacker, event);
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- if(PPa.getBerserkMode())
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- event.setDamage(event.getDamage() + (event.getDamage() / 2));
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-
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- if(target instanceof Player)
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- Unarmed.disarmProcCheck(attacker, (Player) target); //Disarm
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-
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- if(target instanceof Player)
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- PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED);
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- else if(!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
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- PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED);
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- }
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-
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- //Player use bone on wolf.
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- else if(target instanceof Wolf)
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- {
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- Wolf wolf = (Wolf) target;
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-
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- if(itemInHand.getTypeId() == 352 && mcPermissions.getInstance().taming(attacker))
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- {
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- event.setCancelled(true);
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- if(wolf.isTamed())
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- attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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- mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)})+" "+
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- mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {wolf.getHealth()}));
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- else
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- attacker.sendMessage(mcLocale.getString("Combat.BeastLore")+" "+
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- mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {wolf.getHealth()}));
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- }
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- }
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- }
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-
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- /*
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- * TAMING (WOLVES VERSUS ENTITIES)
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- */
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- else if(damager instanceof Wolf)
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- {
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- Wolf wolf = (Wolf) damager;
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-
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- if (wolf.isTamed() && (wolf.getOwner() instanceof Player))
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- {
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- Player master = (Player) wolf.getOwner();
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- PlayerProfile PPo = Users.getProfile(master);
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- if(mcPermissions.getInstance().taming(master))
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- {
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- //Fast Food Service
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- Taming.fastFoodService(PPo, wolf, event);
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-
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- //Sharpened Claws
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- Taming.sharpenedClaws(PPo, event);
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-
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- //Gore
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- Taming.gore(PPo, event, master, pluginx);
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-
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- //Reward XP
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- Taming.rewardXp(event, pluginx, master);
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- }
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- }
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- }
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-
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- //Another offensive check for Archery
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- else if(damager instanceof Arrow)
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- archeryCheck((EntityDamageByEntityEvent)event, pluginx);
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-
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- /*
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- * DEFENSIVE CHECKS
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- */
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- if(target instanceof Player)
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- {
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- Swords.counterAttackChecks(event);
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- Acrobatics.dodgeChecks(event);
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- }
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- }
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-
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- public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
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- {
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- //Check to see if any abilities need to be activated
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- if(PPa.getAxePreparationMode())
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- Skills.abilityCheck(attacker, SkillType.AXES);
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- if(PPa.getSwordsPreparationMode())
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- Skills.abilityCheck(attacker, SkillType.SWORDS);
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- if(PPa.getFistsPreparationMode())
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- Skills.abilityCheck(attacker, SkillType.UNARMED);
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- }
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-
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- public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
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- {
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- Arrow arrow = (Arrow)event.getDamager();
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- Entity y = arrow.getShooter();
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- Entity x = event.getEntity();
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- if(x instanceof Player)
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- {
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- Player defender = (Player)x;
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- PlayerProfile PPd = Users.getProfile(defender);
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- if(PPd == null)
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- Users.addUser(defender);
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- if(mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getTypeId() == 0)
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- {
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- if(defender != null && PPd.getSkillLevel(SkillType.UNARMED) >= 1000)
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- {
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- if(Math.random() * 1000 <= 500)
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- {
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- event.setCancelled(true);
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- defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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- return;
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- }
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- } else if(defender != null && Math.random() * 1000 <= (PPd.getSkillLevel(SkillType.UNARMED) / 2))
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- {
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- event.setCancelled(true);
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- defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
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- return;
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- }
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- }
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- }
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- /*
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- * If attacker is player
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- */
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- if(y instanceof Player)
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- {
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- Player attacker = (Player)y;
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- PlayerProfile PPa = Users.getProfile(attacker);
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- int damage = event.getDamage();
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- if(mcPermissions.getInstance().archery(attacker) && damage > 0)
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- {
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- Archery.trackArrows(pluginx, x, PPa);
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-
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- /*
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- * IGNITION
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- */
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- Archery.ignitionCheck(x, attacker);
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- /*
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- * Defender is Monster
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- */
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- if(!pluginx.misc.mobSpawnerList.contains(x.getEntityId()))
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- {
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- int xp = getXp(x, damage);
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- PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
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- }
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- /*
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- * Attacker is Player
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- */
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- if(x instanceof Player){
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- Player defender = (Player)x;
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- PlayerProfile PPd = Users.getProfile(defender);
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- /*
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- * Stuff for the daze proc
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- */
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- if(PPa.inParty() && PPd.inParty())
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- {
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- if(Party.getInstance().inSameParty(defender, attacker))
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- {
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- event.setCancelled(true);
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- return;
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- }
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- }
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- /*
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- * PVP XP
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- */
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- if(LoadProperties.pvpxp && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis() && !attacker.getName().equals(defender.getName()))
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- {
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- int xp = (int) ((damage * 2) * 10);
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- PPa.addXP(SkillType.ARCHERY, xp, attacker);
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- }
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- /*
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- * DAZE PROC
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- */
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- Archery.dazeCheck(defender, attacker);
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- }
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- }
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- Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason CUSTOM
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- */
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- public static void dealDamage(LivingEntity target, int dmg){
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- dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason cause
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param cause DamageCause to pass to damage event
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- */
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- public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
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- if(LoadProperties.eventCallback) {
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- EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
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- Bukkit.getPluginManager().callEvent(ede);
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- if(ede.isCancelled()) return;
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-
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- target.damage(ede.getDamage());
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- } else {
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- target.damage(dmg);
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- }
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- }
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-
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- /**
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- * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
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- *
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- * @param target LivingEntity which to attempt to damage
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- * @param dmg Amount of damage to attempt to do
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- * @param attacker Player to pass to event as damager
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- */
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- public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
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- if(LoadProperties.eventCallback) {
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- EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
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- Bukkit.getPluginManager().callEvent(ede);
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- if(ede.isCancelled()) return;
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-
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- target.damage(ede.getDamage());
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- } else {
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- target.damage(dmg);
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- }
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- }
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-
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- private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType)
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- {
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- if (!LoadProperties.pvpxp)
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- return;
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-
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- PlayerProfile PPd = Users.getProfile(defender);
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-
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- if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
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- && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
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- && defender.getHealth() >= 1)
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- {
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- //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the mob
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- int hpLeft = defender.getHealth(), xpinc = 0;
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-
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- if(hpLeft < damage)
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- {
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- if(hpLeft > 0)
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- xpinc = hpLeft;
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- else
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- xpinc = 0;
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- } else
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- xpinc = damage;
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-
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- int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
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|
- PPa.addXP(skillType, xp*10, attacker);
|
|
|
|
- Skills.XpCheckSkill(skillType, attacker);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType)
|
|
|
|
- {
|
|
|
|
- int xp = getXp(target, damage);
|
|
|
|
- PPa.addXP(skillType, xp*10, attacker);
|
|
|
|
- Skills.XpCheckSkill(skillType, attacker);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public static int getXp(Entity entity, int damage)
|
|
|
|
- {
|
|
|
|
- int xp = 0;
|
|
|
|
- if(entity instanceof LivingEntity)
|
|
|
|
- {
|
|
|
|
- LivingEntity le = (LivingEntity) entity;
|
|
|
|
- //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the entity
|
|
|
|
- int hpLeft = le.getHealth();
|
|
|
|
- int xpinc = 0;
|
|
|
|
-
|
|
|
|
- if(hpLeft < damage)
|
|
|
|
- {
|
|
|
|
- if(hpLeft > 0)
|
|
|
|
- xpinc = hpLeft;
|
|
|
|
- else
|
|
|
|
- xpinc = 0;
|
|
|
|
- }
|
|
|
|
- else
|
|
|
|
- xpinc = damage;
|
|
|
|
-
|
|
|
|
- if(entity instanceof Animals)
|
|
|
|
- xp = (int) (xpinc * LoadProperties.animalXP);
|
|
|
|
- else
|
|
|
|
- {
|
|
|
|
- EntityType type = entity.getType();
|
|
|
|
- switch(type){
|
|
|
|
- case BLAZE:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.blazeXP);
|
|
|
|
- break;
|
|
|
|
- case CAVE_SPIDER:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.cavespiderXP);
|
|
|
|
- break;
|
|
|
|
- case CREEPER:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.creeperXP);
|
|
|
|
- break;
|
|
|
|
- case ENDER_DRAGON:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.enderdragonXP);
|
|
|
|
- break;
|
|
|
|
- case ENDERMAN:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.endermanXP);
|
|
|
|
- break;
|
|
|
|
- case GHAST:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.ghastXP);
|
|
|
|
- break;
|
|
|
|
- case MAGMA_CUBE:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.magmacubeXP);
|
|
|
|
- break;
|
|
|
|
- case PIG_ZOMBIE:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.pigzombieXP);
|
|
|
|
- break;
|
|
|
|
- case SILVERFISH:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.silverfishXP);
|
|
|
|
- break;
|
|
|
|
- case SKELETON:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.skeletonXP);
|
|
|
|
- break;
|
|
|
|
- case SLIME:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.slimeXP);
|
|
|
|
- break;
|
|
|
|
- case SPIDER:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.spiderXP);
|
|
|
|
- break;
|
|
|
|
- case ZOMBIE:
|
|
|
|
- xp = (int) (xpinc * LoadProperties.zombieXP);
|
|
|
|
- break;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- return xp;
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
|
|
+/*
|
|
|
|
+ * Copyright (C) 2012 Matt 'The Yeti' Burnett & mcMMO Development
|
|
|
|
+ * Copyright (C) 2010-2011 'nossr50'
|
|
|
|
+ *
|
|
|
|
+ * This program is free software: you can redistribute it and/or modify
|
|
|
|
+ * it under the terms of the GNU General Public License as published by
|
|
|
|
+ * the Free Software Foundation, either version 3 of the License, or
|
|
|
|
+ * (at your option) any later version.
|
|
|
|
+ *
|
|
|
|
+ * This program is distributed in the hope that it will be useful,
|
|
|
|
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
+ * GNU General Public License for more details.
|
|
|
|
+ *
|
|
|
|
+ * You should have received a copy of the GNU General Public License
|
|
|
|
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
+*/
|
|
|
|
+
|
|
|
|
+package com.gmail.nossr50;
|
|
|
|
+
|
|
|
|
+import org.bukkit.Bukkit;
|
|
|
|
+import org.bukkit.Material;
|
|
|
|
+import org.bukkit.entity.*;
|
|
|
|
+import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
|
|
+import org.bukkit.event.entity.EntityDamageEvent;
|
|
|
|
+import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
|
|
|
+import org.bukkit.inventory.ItemStack;
|
|
|
|
+
|
|
|
|
+import com.gmail.nossr50.config.LoadProperties;
|
|
|
|
+import com.gmail.nossr50.datatypes.PlayerProfile;
|
|
|
|
+import com.gmail.nossr50.datatypes.SkillType;
|
|
|
|
+import com.gmail.nossr50.events.FakeEntityDamageByEntityEvent;
|
|
|
|
+import com.gmail.nossr50.events.FakeEntityDamageEvent;
|
|
|
|
+import com.gmail.nossr50.locale.mcLocale;
|
|
|
|
+import com.gmail.nossr50.party.Party;
|
|
|
|
+import com.gmail.nossr50.skills.Acrobatics;
|
|
|
|
+import com.gmail.nossr50.skills.Archery;
|
|
|
|
+import com.gmail.nossr50.skills.Axes;
|
|
|
|
+import com.gmail.nossr50.skills.Skills;
|
|
|
|
+import com.gmail.nossr50.skills.Swords;
|
|
|
|
+import com.gmail.nossr50.skills.Taming;
|
|
|
|
+import com.gmail.nossr50.skills.Unarmed;
|
|
|
|
+
|
|
|
|
+public class Combat
|
|
|
|
+{
|
|
|
|
+ public static void combatChecks(EntityDamageByEntityEvent event, mcMMO pluginx)
|
|
|
|
+ {
|
|
|
|
+ if (event.getDamage() == 0 || event.getEntity().isDead())
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ Entity damager = event.getDamager();
|
|
|
|
+ LivingEntity target = (LivingEntity) event.getEntity();
|
|
|
|
+ int damage = event.getDamage();
|
|
|
|
+ EntityType damagerType = damager.getType();
|
|
|
|
+ EntityType targetType = target.getType();
|
|
|
|
+
|
|
|
|
+ switch (damagerType)
|
|
|
|
+ {
|
|
|
|
+ case PLAYER:
|
|
|
|
+ Player attacker = (Player) event.getDamager();
|
|
|
|
+ ItemStack itemInHand = attacker.getItemInHand();
|
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
|
+
|
|
|
|
+ combatAbilityChecks(attacker, PPa);
|
|
|
|
+
|
|
|
|
+ if (m.isSwords(itemInHand) && mcPermissions.getInstance().swords(attacker))
|
|
|
|
+ {
|
|
|
|
+ if (!pluginx.misc.bleedTracker.contains(target))
|
|
|
|
+ Swords.bleedCheck(attacker, target, pluginx);
|
|
|
|
+
|
|
|
|
+ if (PPa.getSerratedStrikesMode())
|
|
|
|
+ Swords.applySerratedStrikes(attacker, event, pluginx);
|
|
|
|
+
|
|
|
|
+ if (targetType.equals(EntityType.PLAYER))
|
|
|
|
+ PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
|
|
|
|
+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
|
|
|
|
+ PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
|
|
|
|
+ }
|
|
|
|
+ else if (m.isAxes(itemInHand) && mcPermissions.getInstance().axes(attacker))
|
|
|
|
+ {
|
|
|
|
+ Axes.axesBonus(attacker, event);
|
|
|
|
+ Axes.axeCriticalCheck(attacker, event, pluginx);
|
|
|
|
+ Axes.impact(attacker, target, event);
|
|
|
|
+
|
|
|
|
+ if (PPa.getSkullSplitterMode())
|
|
|
|
+ Axes.applyAoeDamage(attacker, event, pluginx);
|
|
|
|
+
|
|
|
|
+ if (targetType.equals(EntityType.PLAYER))
|
|
|
|
+ PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
|
|
|
|
+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
|
|
|
|
+ PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
|
|
|
|
+ }
|
|
|
|
+ else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker))
|
|
|
|
+ {
|
|
|
|
+ Unarmed.unarmedBonus(attacker, event);
|
|
|
|
+
|
|
|
|
+ if (PPa.getBerserkMode())
|
|
|
|
+ event.setDamage(damage + (damage / 2));
|
|
|
|
+
|
|
|
|
+ if (targetType.equals(EntityType.PLAYER))
|
|
|
|
+ {
|
|
|
|
+ Unarmed.disarmProcCheck(attacker, (Player) target);
|
|
|
|
+ PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
|
|
|
|
+ }
|
|
|
|
+ else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId()))
|
|
|
|
+ PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
|
|
|
|
+ }
|
|
|
|
+ else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF))
|
|
|
|
+ {
|
|
|
|
+ Wolf wolf = (Wolf) target;
|
|
|
|
+ String message = "Combat.BeastLore" + " ";
|
|
|
|
+ int health = wolf.getHealth();
|
|
|
|
+ event.setCancelled(true);
|
|
|
|
+
|
|
|
|
+ if (wolf.isTamed())
|
|
|
|
+ {
|
|
|
|
+ message.concat(mcLocale.getString("Combat.BeastLoreOwner", new Object[] {Taming.getOwnerName(wolf)}) + " ");
|
|
|
|
+ message.concat(mcLocale.getString("Combat.BeastLoreHealthWolfTamed", new Object[] {health}));
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ message.concat(mcLocale.getString("Combat.BeastLoreHealthWolf", new Object[] {health}));
|
|
|
|
+
|
|
|
|
+ attacker.sendMessage(message);
|
|
|
|
+ }
|
|
|
|
+ case WOLF:
|
|
|
|
+ {
|
|
|
|
+ Wolf wolf = (Wolf) damager;
|
|
|
|
+
|
|
|
|
+ if (wolf.isTamed() && wolf.getOwner() instanceof Player)
|
|
|
|
+ {
|
|
|
|
+ Player master = (Player) wolf.getOwner();
|
|
|
|
+ PlayerProfile PPo = Users.getProfile(master);
|
|
|
|
+
|
|
|
|
+ if (mcPermissions.getInstance().taming(master))
|
|
|
|
+ {
|
|
|
|
+ Taming.fastFoodService(PPo, wolf, event);
|
|
|
|
+ Taming.sharpenedClaws(PPo, event);
|
|
|
|
+ Taming.gore(PPo, event, master, pluginx);
|
|
|
|
+ Taming.rewardXp(event, pluginx, master);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ case ARROW:
|
|
|
|
+ archeryCheck((EntityDamageByEntityEvent)event, pluginx);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (targetType.equals(EntityType.PLAYER))
|
|
|
|
+ {
|
|
|
|
+ Swords.counterAttackChecks(event);
|
|
|
|
+ Acrobatics.dodgeChecks(event);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public static void combatAbilityChecks(Player attacker, PlayerProfile PPa)
|
|
|
|
+ {
|
|
|
|
+ //Check to see if any abilities need to be activated
|
|
|
|
+ if(PPa.getAxePreparationMode())
|
|
|
|
+ Skills.abilityCheck(attacker, SkillType.AXES);
|
|
|
|
+ if(PPa.getSwordsPreparationMode())
|
|
|
|
+ Skills.abilityCheck(attacker, SkillType.SWORDS);
|
|
|
|
+ if(PPa.getFistsPreparationMode())
|
|
|
|
+ Skills.abilityCheck(attacker, SkillType.UNARMED);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx)
|
|
|
|
+ {
|
|
|
|
+ Arrow arrow = (Arrow)event.getDamager();
|
|
|
|
+ Entity y = arrow.getShooter();
|
|
|
|
+ Entity x = event.getEntity();
|
|
|
|
+ if(x instanceof Player)
|
|
|
|
+ {
|
|
|
|
+ Player defender = (Player)x;
|
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
|
+ if(PPd == null)
|
|
|
|
+ Users.addUser(defender);
|
|
|
|
+ if(mcPermissions.getInstance().unarmed(defender) && defender.getItemInHand().getTypeId() == 0)
|
|
|
|
+ {
|
|
|
|
+ if(defender != null && PPd.getSkillLevel(SkillType.UNARMED) >= 1000)
|
|
|
|
+ {
|
|
|
|
+ if(Math.random() * 1000 <= 500)
|
|
|
|
+ {
|
|
|
|
+ event.setCancelled(true);
|
|
|
|
+ defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ } else if(defender != null && Math.random() * 1000 <= (PPd.getSkillLevel(SkillType.UNARMED) / 2))
|
|
|
|
+ {
|
|
|
|
+ event.setCancelled(true);
|
|
|
|
+ defender.sendMessage(mcLocale.getString("Combat.ArrowDeflect")); //$NON-NLS-1$
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ /*
|
|
|
|
+ * If attacker is player
|
|
|
|
+ */
|
|
|
|
+ if(y instanceof Player)
|
|
|
|
+ {
|
|
|
|
+ Player attacker = (Player)y;
|
|
|
|
+ PlayerProfile PPa = Users.getProfile(attacker);
|
|
|
|
+ int damage = event.getDamage();
|
|
|
|
+ if(mcPermissions.getInstance().archery(attacker) && damage > 0)
|
|
|
|
+ {
|
|
|
|
+ Archery.trackArrows(pluginx, x, PPa);
|
|
|
|
+
|
|
|
|
+ /*
|
|
|
|
+ * IGNITION
|
|
|
|
+ */
|
|
|
|
+ Archery.ignitionCheck(x, attacker);
|
|
|
|
+ /*
|
|
|
|
+ * Defender is Monster
|
|
|
|
+ */
|
|
|
|
+ if(!pluginx.misc.mobSpawnerList.contains(x.getEntityId()))
|
|
|
|
+ {
|
|
|
|
+ int xp = getXp(x, damage);
|
|
|
|
+ PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
|
|
|
|
+ }
|
|
|
|
+ /*
|
|
|
|
+ * Attacker is Player
|
|
|
|
+ */
|
|
|
|
+ if(x instanceof Player){
|
|
|
|
+ Player defender = (Player)x;
|
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
|
+ /*
|
|
|
|
+ * Stuff for the daze proc
|
|
|
|
+ */
|
|
|
|
+ if(PPa.inParty() && PPd.inParty())
|
|
|
|
+ {
|
|
|
|
+ if(Party.getInstance().inSameParty(defender, attacker))
|
|
|
|
+ {
|
|
|
|
+ event.setCancelled(true);
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ /*
|
|
|
|
+ * PVP XP
|
|
|
|
+ */
|
|
|
|
+ if(LoadProperties.pvpxp && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis() && !attacker.getName().equals(defender.getName()))
|
|
|
|
+ {
|
|
|
|
+ int xp = (int) ((damage * 2) * 10);
|
|
|
|
+ PPa.addXP(SkillType.ARCHERY, xp, attacker);
|
|
|
|
+ }
|
|
|
|
+ /*
|
|
|
|
+ * DAZE PROC
|
|
|
|
+ */
|
|
|
|
+ Archery.dazeCheck(defender, attacker);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Attempt to damage target for value dmg with reason CUSTOM
|
|
|
|
+ *
|
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
|
+ */
|
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg){
|
|
|
|
+ dealDamage(target, dmg, EntityDamageEvent.DamageCause.CUSTOM);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Attempt to damage target for value dmg with reason cause
|
|
|
|
+ *
|
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
|
+ * @param cause DamageCause to pass to damage event
|
|
|
|
+ */
|
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg, DamageCause cause) {
|
|
|
|
+ if(LoadProperties.eventCallback) {
|
|
|
|
+ EntityDamageEvent ede = (EntityDamageEvent) new FakeEntityDamageEvent(target, cause, dmg);
|
|
|
|
+ Bukkit.getPluginManager().callEvent(ede);
|
|
|
|
+ if(ede.isCancelled()) return;
|
|
|
|
+
|
|
|
|
+ target.damage(ede.getDamage());
|
|
|
|
+ } else {
|
|
|
|
+ target.damage(dmg);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Attempt to damage target for value dmg with reason ENTITY_ATTACK with damager attacker
|
|
|
|
+ *
|
|
|
|
+ * @param target LivingEntity which to attempt to damage
|
|
|
|
+ * @param dmg Amount of damage to attempt to do
|
|
|
|
+ * @param attacker Player to pass to event as damager
|
|
|
|
+ */
|
|
|
|
+ public static void dealDamage(LivingEntity target, int dmg, Player attacker) {
|
|
|
|
+ if(LoadProperties.eventCallback) {
|
|
|
|
+ EntityDamageEvent ede = (EntityDamageByEntityEvent) new FakeEntityDamageByEntityEvent(attacker, target, EntityDamageEvent.DamageCause.ENTITY_ATTACK, dmg);
|
|
|
|
+ Bukkit.getPluginManager().callEvent(ede);
|
|
|
|
+ if(ede.isCancelled()) return;
|
|
|
|
+
|
|
|
|
+ target.damage(ede.getDamage());
|
|
|
|
+ } else {
|
|
|
|
+ target.damage(dmg);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType)
|
|
|
|
+ {
|
|
|
|
+ if (!LoadProperties.pvpxp)
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ PlayerProfile PPd = Users.getProfile(defender);
|
|
|
|
+
|
|
|
|
+ if(System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000
|
|
|
|
+ && ((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()
|
|
|
|
+ && defender.getHealth() >= 1)
|
|
|
|
+ {
|
|
|
|
+ //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the mob
|
|
|
|
+ int hpLeft = defender.getHealth(), xpinc = 0;
|
|
|
|
+
|
|
|
|
+ if(hpLeft < damage)
|
|
|
|
+ {
|
|
|
|
+ if(hpLeft > 0)
|
|
|
|
+ xpinc = hpLeft;
|
|
|
|
+ else
|
|
|
|
+ xpinc = 0;
|
|
|
|
+ } else
|
|
|
|
+ xpinc = damage;
|
|
|
|
+
|
|
|
|
+ int xp = (int) (xpinc * 2 * LoadProperties.pvpxprewardmodifier);
|
|
|
|
+ PPa.addXP(skillType, xp*10, attacker);
|
|
|
|
+ Skills.XpCheckSkill(skillType, attacker);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType)
|
|
|
|
+ {
|
|
|
|
+ int xp = getXp(target, damage);
|
|
|
|
+ PPa.addXP(skillType, xp*10, attacker);
|
|
|
|
+ Skills.XpCheckSkill(skillType, attacker);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public static int getXp(Entity entity, int damage)
|
|
|
|
+ {
|
|
|
|
+ int xp = 0;
|
|
|
|
+ if(entity instanceof LivingEntity)
|
|
|
|
+ {
|
|
|
|
+ LivingEntity le = (LivingEntity) entity;
|
|
|
|
+ //Prevent a ridiculous amount of XP being granted by capping it at the remaining health of the entity
|
|
|
|
+ int hpLeft = le.getHealth();
|
|
|
|
+ int xpinc = 0;
|
|
|
|
+
|
|
|
|
+ if(hpLeft < damage)
|
|
|
|
+ {
|
|
|
|
+ if(hpLeft > 0)
|
|
|
|
+ xpinc = hpLeft;
|
|
|
|
+ else
|
|
|
|
+ xpinc = 0;
|
|
|
|
+ }
|
|
|
|
+ else
|
|
|
|
+ xpinc = damage;
|
|
|
|
+
|
|
|
|
+ if(entity instanceof Animals)
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.animalXP);
|
|
|
|
+ else
|
|
|
|
+ {
|
|
|
|
+ EntityType type = entity.getType();
|
|
|
|
+ switch(type){
|
|
|
|
+ case BLAZE:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.blazeXP);
|
|
|
|
+ break;
|
|
|
|
+ case CAVE_SPIDER:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.cavespiderXP);
|
|
|
|
+ break;
|
|
|
|
+ case CREEPER:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.creeperXP);
|
|
|
|
+ break;
|
|
|
|
+ case ENDER_DRAGON:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.enderdragonXP);
|
|
|
|
+ break;
|
|
|
|
+ case ENDERMAN:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.endermanXP);
|
|
|
|
+ break;
|
|
|
|
+ case GHAST:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.ghastXP);
|
|
|
|
+ break;
|
|
|
|
+ case MAGMA_CUBE:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.magmacubeXP);
|
|
|
|
+ break;
|
|
|
|
+ case PIG_ZOMBIE:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.pigzombieXP);
|
|
|
|
+ break;
|
|
|
|
+ case SILVERFISH:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.silverfishXP);
|
|
|
|
+ break;
|
|
|
|
+ case SKELETON:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.skeletonXP);
|
|
|
|
+ break;
|
|
|
|
+ case SLIME:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.slimeXP);
|
|
|
|
+ break;
|
|
|
|
+ case SPIDER:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.spiderXP);
|
|
|
|
+ break;
|
|
|
|
+ case ZOMBIE:
|
|
|
|
+ xp = (int) (xpinc * LoadProperties.zombieXP);
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ return xp;
|
|
|
|
+ }
|
|
|
|
+}
|