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@@ -0,0 +1,24 @@
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+package com.gmail.nossr50.skills.axes;
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+
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.entity.EntityDamageByEntityEvent;
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+
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+import com.gmail.nossr50.datatypes.SkillType;
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+import com.gmail.nossr50.util.Combat;
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+
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+public class SkullSplitterEventHandler {
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+ private Player player;
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+ private LivingEntity target;
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+ private int damage;
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+
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+ protected SkullSplitterEventHandler(AxeManager manager, EntityDamageByEntityEvent event) {
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+ this.player = manager.getPlayer();
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+ this.target = (LivingEntity) event.getEntity();
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+ this.damage = event.getDamage();
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+ }
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+
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+ protected void applyAbilityEffects() {
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+ Combat.applyAbilityAoE(player, target, damage / 2, SkillType.AXES);
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+ }
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+}
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