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				@@ -9,9 +9,7 @@ import org.bukkit.Location; 
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				 import org.bukkit.Material;
 
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				 import org.bukkit.block.Block;
 
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				 import org.bukkit.entity.*;
 
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				-import org.bukkit.event.entity.EntityDamageByEntityEvent;
 
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				-import org.bukkit.event.entity.EntityDamageByProjectileEvent;
 
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				-import org.bukkit.event.entity.EntityDamageEvent;
 
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				+import org.bukkit.event.block.BlockBreakEvent;
 
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				 import org.bukkit.event.player.PlayerChatEvent;
 
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				 import org.bukkit.inventory.ItemStack;
 
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				 import org.bukkit.plugin.Plugin;
 
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				@@ -29,12 +27,86 @@ public class mcm { 
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				     	instance = new mcm(plugin);
 
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				     	}
 
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				     	return instance;
 
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				+    }
 
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				+	
 
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				+	public boolean blockBreakSimulate(Block block, Player player, Plugin plugin){
 
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				+    	BlockBreakEvent event = new BlockBreakEvent(block, player);
 
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				+    	if(block != null && plugin != null && player != null){
 
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				+    		plugin.getServer().getPluginManager().callEvent(event);
 
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				+	    	if(!event.isCancelled())
 
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				+	    	{
 
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				+	    		return true; //Return true if not cancelled
 
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				+	    	} else {
 
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				+	    		return false; //Return false if cancelled
 
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				+	    	}
 
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				+    	} else {
 
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				+    		return false; //Return false if something went wrong
 
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				     	}
 
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				-	public static double getDistance(Location loca, Location locb)
 
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				+    }
 
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				+	
 
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				+	public void damageTool(Player player, short damage){
 
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				+		if(player.getItemInHand().getTypeId() == 0)
 
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				+			return;
 
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				+		player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability() + damage));
 
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				+		if(player.getItemInHand().getDurability() >= getMaxDurability(mcm.getInstance().getTier(player), player.getItemInHand())){
 
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				+			ItemStack[] inventory = player.getInventory().getContents();
 
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				+	    	for(ItemStack x : inventory){
 
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				+	    		if(x.getTypeId() == player.getItemInHand().getTypeId() && x.getDurability() == player.getItemInHand().getDurability()){
 
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				+	    			x.setTypeId(0);
 
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				+	    			x.setAmount(0);
 
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				+	    			player.getInventory().setContents(inventory);
 
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				+	    			return;
 
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				+	    		}
 
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				+	    	}
 
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				+		}
 
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				+	}
 
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				+	public Integer getTier(Player player){
 
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				+		int i = player.getItemInHand().getTypeId();
 
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				+		if(i == 268 || i == 269 || i == 270 || i == 271 || i == 290){
 
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				+			return 1; //WOOD
 
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				+		} else if (i == 272 || i == 273 || i == 274 || i == 275 || i == 291){
 
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				+			return 2; //STONE
 
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				+		} else if (i == 256 || i == 257 || i == 258 || i == 267 || i == 292){
 
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				+			return 3; //IRON
 
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				+		} else if (i == 283 || i == 284 || i == 285 || i == 286 || i == 294){
 
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				+			return 1; //GOLD
 
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				+		} else if (i == 276 || i == 277 || i == 278 || i == 279 || i == 293){
 
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				+			return 4; //DIAMOND
 
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				+		} else {
 
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				+			return 1; //UNRECOGNIZED
 
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				+		}
 
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				+	}
 
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				+	public Integer getMaxDurability(Integer tier, ItemStack item){
 
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				+		int id = item.getTypeId();
 
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				+		if(tier == 1){
 
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				+			if((id == 276 || id == 277 || id == 278 || id == 279 || id == 293)){
 
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				+				return 33;
 
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				+			} else {
 
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				+				return 60;
 
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				+			}
 
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				+		} else if (tier == 2){
 
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				+			return 132;
 
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				+		} else if (tier == 3){
 
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				+			return 251;
 
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				+		} else if (tier == 4){
 
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				+			return 1562;
 
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				+		} else {
 
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				+			return 0;
 
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				+		}
 
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				+	}
 
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				+	public double getDistance(Location loca, Location locb)
 
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				     {
 
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				-    return Math.sqrt(Math.pow(loca.getX() - locb.getX(), 2) + Math.pow(loca.getY() - locb.getY(), 2)
 
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				+	return Math.sqrt(Math.pow(loca.getX() - locb.getX(), 2) + Math.pow(loca.getY() - locb.getY(), 2)
 
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				     + Math.pow(loca.getZ() - locb.getZ(), 2));
 
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				     }
 
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				+	public boolean abilityBlockCheck(Block block){
 
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				+		int i = block.getTypeId();
 
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				+		if(i == 68 || i == 355 || i == 323 || i == 25 || i == 54 || i == 69 || i == 92 || i == 77 || i == 58 || i == 61 || i == 62 || i == 42 || i == 71 || i == 64 || i == 84 || i == 324 || i == 330){
 
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				+			return false;
 
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				+		} else {
 
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				+			return true;
 
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				+		}
 
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				+	}
 
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				 	public boolean isBlockAround(Location loc, Integer radius, Integer typeid){
 
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				 		Block blockx = loc.getBlock();
 
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				     	int ox = blockx.getX();
 
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				@@ -86,7 +158,7 @@ public class mcm { 
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				 	}
 
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				 	public boolean shouldBeWatched(Block block){
 
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				 		int id = block.getTypeId();
 
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				-		if(id == 21 || id == 15 || id == 14 || id == 56 || id == 38 || id == 37 || id == 39 || id == 40){
 
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				+		if(id == 87 || id == 89 || id == 2 || id == 3 || id == 12 || id == 13 || id == 21 || id == 15 || id == 14 || id == 56 || id == 38 || id == 37 || id == 39 || id == 40 || id == 24){
 
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				 			return true;
 
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				 		} else {
 
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				 			return false;
 
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				@@ -129,70 +201,6 @@ public class mcm { 
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				 		}
 
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				 		return true;
 
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				 	}
 
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				-    public void simulateNaturalDrops(Entity entity){
 
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				-    	Location loc = entity.getLocation();
 
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				-    	if(entity instanceof Pig){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 319); //BACON
 
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				-    			}
 
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				-    			mcDropItem(loc, 319);
 
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				-    		}
 
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				-    	}
 
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				-    	if(entity instanceof Spider){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 287); //SILK
 
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				-    			}
 
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				-    			mcDropItem(loc, 287);
 
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				-    		}
 
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				-    	}
 
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				-    	if(entity instanceof Skeleton){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 262); //ARROWS
 
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				-    			}
 
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				-    			mcDropItem(loc, 262);
 
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				-    		}
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 352); //BONES
 
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				-    			}
 
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				-    			mcDropItem(loc, 352);
 
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				-    		}
 
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				-    	}
 
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				-    	if(entity instanceof Zombie){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 288); //FEATHERS
 
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				-    			}
 
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				-    			mcDropItem(loc, 288);
 
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				-    		}
 
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				-    	}
 
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				-    	if(entity instanceof Cow){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 334); //LEATHER
 
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				-    			}
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 334);
 
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				-    			}
 
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				-    			mcDropItem(loc, 334);
 
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				-    		}
 
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				-    	}
 
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				-    	if(entity instanceof Squid){
 
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				-    		if(Math.random() * 3 > 2){
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 351); //INK SACS
 
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				-    			}
 
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				-    			if(Math.random() * 2 > 1){
 
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				-    				mcDropItem(loc, 351);
 
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				-    			}
 
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				-    			mcDropItem(loc, 351);
 
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				-    		}
 
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				-    	}
 
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				-    	mcSkills.getInstance().arrowRetrievalCheck(entity);
 
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				-    }
 
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				     public void mcDropItem(Location loc, int id){
 
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				     	if(loc != null){
 
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				     	Material mat = Material.getMaterial(id);
 
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				@@ -209,6 +217,13 @@ public class mcm { 
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				     		return false;
 
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				     	}
 
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				     }
 
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				+    public boolean isShovel(ItemStack is){
 
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				+    	if(is.getTypeId() == 269 || is.getTypeId() == 273 || is.getTypeId() == 277 || is.getTypeId() == 284 || is.getTypeId() == 256){
 
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				+    		return true;
 
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				+    	} else {
 
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				+    		return false;
 
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				+    	}
 
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				+    }
 
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				     public boolean isAxes(ItemStack is){
 
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				     	if(is.getTypeId() == 271 || is.getTypeId() == 258 || is.getTypeId() == 286 || is.getTypeId() == 279 || is.getTypeId() == 275){
 
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				     		return true;
 
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				@@ -216,106 +231,395 @@ public class mcm { 
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				     		return false;
 
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				     	}
 
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				     }
 
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				-    
 
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				+    public boolean isMiningPick(ItemStack is){
 
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				+    	if(is.getTypeId() == 270 || is.getTypeId() == 274 || is.getTypeId() == 285 || is.getTypeId() == 257 || is.getTypeId() == 278){
 
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				+    		return true;
 
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				+    	} else {
 
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				+    		return false;
 
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				+    	}
 
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				+    }
 
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				     public void mcmmoHelpCheck(String[] split, Player player, PlayerChatEvent event){
 
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				     	if(split[0].equalsIgnoreCase("/woodcutting")){
 
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				 			event.setCancelled(true);
 
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				+			float skillvalue = (float)mcUsers.getProfile(player).getWoodCuttingInt();
 
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				+			int ticks = 2;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 50)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 150)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 250)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 350)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 450)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 550)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 650)
 
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				+    			ticks++;
 
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				+    		if(mcUsers.getProfile(player).getWoodCuttingInt() >= 750)
 
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				+    			ticks++;
 
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				+    		ticks = ticks * 2;
 
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				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
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				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"WOODCUTTING"+ChatColor.RED+"[]-----");
 
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				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Chopping down trees");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.GREEN+"Double the normal loot");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Tree Feller (ABILITY): "+ChatColor.GREEN+"Make trees explode");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.YELLOW+ChatColor.GREEN+"Double the normal loot");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Double Drop Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Tree Feller Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/archery")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			Integer rank = 0;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getArcheryInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getArcheryInt() >= 575)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getArcheryInt() >= 725)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getArcheryInt() >= 1000)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getArcheryInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		int ignition = 20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 200)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				ignition+=20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 400)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				ignition+=20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 600)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				ignition+=20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 800)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				ignition+=20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() >= 1000)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				ignition+=20;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentagedaze;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getArcheryInt() < 1000){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentagedaze = String.valueOf((skillvalue / 2000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentagedaze = "50";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"ARCHERY"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			//player.sendMessage(ChatColor.DARK_AQUA+"Daze (Monsters): "+ChatColor.GREEN+"Enemies lose interest for 1 second");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Ignition: "+ChatColor.GREEN+"25% Chance Enemies will ignite");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Daze (Players): "+ChatColor.GREEN+"Disorients foes");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Damage+: "+ChatColor.GREEN+"Modifies Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Arrow Retrieval: "+ChatColor.GREEN+"Chance to retrieve arrows from corpses");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Chance to Daze: "+ChatColor.YELLOW+percentagedaze+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Chance to Retrieve Arrows: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Length of Ignition: "+ChatColor.YELLOW+(ignition / 20)+" seconds");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Damage+ (Rank"+rank+"): Bonus "+rank+" damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/axes")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			String percentage;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getAxesInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getAxesInt() < 750){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = "75";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int ticks = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAxesInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		ticks = ticks * 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"AXES"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Critical Strikes (Monster): "+ChatColor.GREEN+"Instant kill");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Critical Strikes (Players): "+ChatColor.GREEN+"Double Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Skull Splitter (ABILITY): "+ChatColor.GREEN+"Deal AoE Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Critical Strikes: "+ChatColor.GREEN+"Double Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Axe Mastery (500 SKILL): "+ChatColor.GREEN+"Modifies Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Chance to crtically strike: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getAxesInt() < 500){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				player.sendMessage(ChatColor.GRAY+"LOCKED UNTIL 500+ SKILL (AXEMASTERY)");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				player.sendMessage(ChatColor.RED+"Axe Mastery:"+ChatColor.YELLOW+" Bonus 4 damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Skull Splitter Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/swords")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int bleedrank = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			String percentage, parrypercentage = null, counterattackpercentage;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getSwordsInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getSwordsInt() < 750){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = "75";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(skillvalue >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				bleedrank+=1;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getSwordsInt() <= 900){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				parrypercentage = String.valueOf((skillvalue / 3000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				parrypercentage = "30";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getSwordsInt() <= 600){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				counterattackpercentage = String.valueOf((skillvalue / 2000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				counterattackpercentage = "30";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int ticks = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getSwordsInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		ticks = ticks * 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"SWORDS"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Counter Attack: "+ChatColor.GREEN+"Reflect 50% of damage taken");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Serrated Strikes (ABILITY): "+ChatColor.GREEN+"25% DMG AoE, Bleed+ AoE");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_GRAY+"Serrated Strikes Bleed+: "+ChatColor.GREEN+"5 Tick Bleed");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Parrying: "+ChatColor.GREEN+"Negates Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Bleed: "+ChatColor.GREEN+"Apply a 2 second bleed DoT to enemies");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Bleed: "+ChatColor.GREEN+"Apply a bleed DoT");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Counter Attack Chance: "+ChatColor.YELLOW+counterattackpercentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Bleed Length: "+ChatColor.YELLOW+bleedrank+" ticks");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.GRAY+"NOTE: "+ChatColor.YELLOW+"1 Tick happens every 2 seconds");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Bleed Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Parry Chance: "+ChatColor.YELLOW+parrypercentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Serrated Strikes Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/acrobatics")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			String dodgepercentage;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getAcrobaticsInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getAcrobaticsInt() <= 800){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			dodgepercentage = String.valueOf((skillvalue / 4000 * 100));
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			dodgepercentage = "20";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"ACROBATICS"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Falling");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Roll: "+ChatColor.GREEN+"Negates Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Dodge: "+ChatColor.GREEN+"Reduce damage by half");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Roll Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Dodge Chance: "+ChatColor.YELLOW+dodgepercentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/mining")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		float skillvalue = (float)mcUsers.getProfile(player).getMiningInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		int ticks = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getMiningInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		ticks = ticks * 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"MINING"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Mining Stone & Ore");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Super Breaker (ABILITY): "+ChatColor.GREEN+"Speed+, Triple Drop Chance");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Double Drops: "+ChatColor.GREEN+"Double the normal loot");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Double Drop Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Super Breaker Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/repair")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		float skillvalue = (float)mcUsers.getProfile(player).getRepairInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String repairmastery = String.valueOf((skillvalue / 500) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"REPAIR"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Repairing");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Repair: "+ChatColor.GREEN+"Repair Iron Tools & Armor");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Diamond Repair (50+ SKILL): "+ChatColor.GREEN+"Repair Diamond Tools & Armor");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Repair Mastery: "+ChatColor.GREEN+"Increased repair amount");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Super Repair: "+ChatColor.GREEN+"Double effectiveness");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Diamond Repair ("+mcLoadProperties.repairdiamondlevel+"+ SKILL): "+ChatColor.GREEN+"Repair Diamond Tools & Armor");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Repair Mastery: "+ChatColor.YELLOW+"Extra "+repairmastery+"% durability restored");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Super Repair Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/unarmed")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			String percentage, arrowpercentage;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getUnarmedInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getUnarmedInt() < 1000){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = String.valueOf((skillvalue / 4000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				percentage = "25";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getUnarmedInt() < 1000){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				arrowpercentage = String.valueOf(((skillvalue / 1000) * 100) / 2);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				arrowpercentage = "50";
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int ticks = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getUnarmedInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		ticks = ticks * 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"UNARMED"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Attacking Monsters");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Berserk (ABILITY): "+ChatColor.GREEN+"+50% DMG, Breaks weak materials");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Disarm (Players): "+ChatColor.GREEN+"Drops the foes item held in hand");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-			player.sendMessage(ChatColor.DARK_AQUA+"Damage+: "+ChatColor.GREEN+"Modifies Damage");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Unarmed Mastery: "+ChatColor.GREEN+"Large Damage Upgrade");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Unarmed Apprentice: "+ChatColor.GREEN+"Damage Upgrade");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Arrow Deflect: "+ChatColor.GREEN+"Deflect arrows");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Arrow Deflect Chance: "+ChatColor.YELLOW+arrowpercentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Disarm Chance: "+ChatColor.YELLOW+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getUnarmedInt() < 250){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				player.sendMessage(ChatColor.GRAY+"LOCKED UNTIL 250+ SKILL (UNARMED APPRENTICE)");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else if(mcUsers.getProfile(player).getUnarmedInt() >= 250 && mcUsers.getProfile(player).getUnarmedInt() < 500){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				player.sendMessage(ChatColor.RED+"Unarmed Apprentice: "+ChatColor.YELLOW+"Damage Upgrade");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			} else {
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+				player.sendMessage(ChatColor.RED+"Unarmed Mastery: "+ChatColor.YELLOW+"Large Damage Upgrade");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Berserk Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/herbalism")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int rank = 0;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			if(mcUsers.getProfile(player).getHerbalismInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if (mcUsers.getProfile(player).getHerbalismInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			rank++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			float skillvalue = (float)mcUsers.getProfile(player).getHerbalismInt();
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		String percentage = String.valueOf((skillvalue / 1000) * 100);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"HERBALISM"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Harvesting Herbs");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Food+: "+ChatColor.GREEN+"Modifies health received from bread/stew");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Double Drops (Wheat): "+ChatColor.GREEN+"Double the normal loot");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Double Drop Chance: "+percentage+"%");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Food+ (Rank"+rank+"): Bonus "+rank+" healing");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	if(split[0].equalsIgnoreCase("/excavation")){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			int ticks = 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 50)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 150)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 250)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 350)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 450)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 550)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 650)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		if(mcUsers.getProfile(player).getExcavationInt() >= 750)
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    			ticks++;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		ticks = ticks * 2;
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"EXCAVATION"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_GRAY+"XP GAIN: "+ChatColor.WHITE+"Digging and finding treasures");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"EFFECTS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.DARK_AQUA+"Giga Drill Breaker (ABILITY): "+ChatColor.GREEN+"3x Drop Rate, 3x EXP, +Speed");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			player.sendMessage(ChatColor.DARK_AQUA+"Treasure Hunter: "+ChatColor.GREEN+"Ability to dig for treasure");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"---[]"+ChatColor.GREEN+"YOUR STATS"+ChatColor.RED+"[]---");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+			player.sendMessage(ChatColor.RED+"Giga Drill Breaker Length: "+ChatColor.YELLOW+ticks+"s");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				     	}
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 		if(split[0].equalsIgnoreCase("/"+mcLoadProperties.mcmmo)){
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				 			event.setCancelled(true);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"mcMMO is an RPG inspired plugin");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"You can gain skills in several professions by");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"doing things related to that profession.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"Mining for example will increase your mining XP.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"Wood Cutting will increase Wood Cutting, etc...");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"Repairing is simple in mcMMO");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"Say you want to repair an iron shovel");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"start by making an anvil by combining 9 iron ingots");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"on a workbench. Place the anvil and while holding the shovel");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"right click the anvil to interact with it, If you have spare");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"iron ingots in your inventory the item will be repaired.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GRAY+"You cannot hurt other party members");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.BLUE+"Set your own spawn with "+ChatColor.RED+"/"+mcLoadProperties.setmyspawn);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GREEN+"Based on your skills you will get "+ChatColor.DARK_RED+"random procs "+ChatColor.GREEN+ "when");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GREEN+"using your profession, like "+ChatColor.DARK_RED+"double drops "+ChatColor.GREEN+"or "+ChatColor.DARK_RED+"better repairs");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GREEN+"Find out mcMMO commands with /"+mcLoadProperties.mcc);
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-    		player.sendMessage(ChatColor.GREEN+"Appreciate the mod? ");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.RED+"-----[]"+ChatColor.GREEN+"mcMMO"+ChatColor.RED+"[]-----");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"mcMMO is an RPG server mod for minecraft.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"There are many skills added by mcMMO to minecraft.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"They can do anything from giving a chance");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"for double drops to letting you break materials instantly.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"For example, by harvesting logs from trees you will gain");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"Woodcutting xp and once you have enough xp you will gain");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"a skill level in Woodcutting. By raising this skill you will");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"be able to receive benefits like "+ChatColor.RED+"double drops");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"and increase the effects of the "+ChatColor.RED+"\"Tree Felling\""+ChatColor.YELLOW+" ability.");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"mcMMO has abilities related to the skill, skills normally");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"provide passive bonuses but they also have activated");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"abilities too. Each ability is activated by holding");
 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+    		player.sendMessage(ChatColor.YELLOW+"the appropriate tool and "+ChatColor.RED+"right clicking.");
 
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				+    		player.sendMessage(ChatColor.YELLOW+"For example, if you hold a Mining Pick and right click");
 
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				+    		player.sendMessage(ChatColor.YELLOW+"you will ready your Pickaxe, attack mining materials");
 
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				+    		player.sendMessage(ChatColor.YELLOW+"and then "+ChatColor.RED+"Super Breaker "+ChatColor.YELLOW+"will activate.");
 
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				+    		player.sendMessage(ChatColor.GREEN+"Find out mcMMO commands with "+ChatColor.DARK_AQUA+"/"+mcLoadProperties.mcc);
 
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				     		player.sendMessage(ChatColor.GREEN+"You can donate via paypal to"+ChatColor.DARK_RED+" nossr50@gmail.com");
 
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				     	}
 
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				     	if(split[0].equalsIgnoreCase("/"+mcLoadProperties.mcc)){
 
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				| 
					
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				@@ -335,12 +639,14 @@ public class mcm { 
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				     		}
 
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				     		if(mcPermissions.getInstance().mySpawn(player)){
 
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				 	    		player.sendMessage(ChatColor.GREEN+"--MYSPAWN COMMANDS--");
 
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				-	    		player.sendMessage("/"+mcLoadProperties.myspawn+" "+ChatColor.RED+"- Teleports you to your MySpawn");
 
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				+	    		player.sendMessage("/"+mcLoadProperties.myspawn+" "+ChatColor.RED+"- Clears inventory & teleports to myspawn");
 
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				 	    		player.sendMessage("/"+mcLoadProperties.clearmyspawn+" "+ChatColor.RED+"- Clears your MySpawn");
 
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				 	    		if(mcPermissions.getInstance().setMySpawn(player))
 
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				 	    			player.sendMessage("/"+mcLoadProperties.setmyspawn+" "+ChatColor.RED+"- Set your MySpawn");
 
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				     		}
 
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				     		player.sendMessage(ChatColor.GREEN+"--OTHER COMMANDS--");
 
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				+    		if(mcPermissions.getInstance().mcAbility(player))
 
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				+    			player.sendMessage("/"+mcLoadProperties.mcability+ChatColor.RED+" - Toggle ability activation with right click");
 
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				     		if(mcPermissions.getInstance().adminChat(player)){
 
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				     			player.sendMessage("/a "+ChatColor.RED+"- Toggle admin chat");
 
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				     		}
 
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