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@@ -119,12 +119,8 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* ARCHERY */
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- if (getSkillShotIncreasePercentage() <= 0) {
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- reason.add("Skills.Archery.SkillShot.IncreaseDamage should be greater than 0!");
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- }
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-
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- if (getSkillShotBonusMax() < 0) {
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- reason.add("Skills.Archery.SkillShot.IncreaseDamageMaxBonus should be at least 0!");
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+ if (getSkillShotRankDamageMultiplier() <= 0) {
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+ reason.add("Skills.Archery.SkillShot.RankDamageMultiplier should be greater than 0!");
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}
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if (getMaxChance(SubSkill.ARCHERY_DAZE) < 1) {
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@@ -152,12 +148,9 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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}
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/* AXES */
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- if (getAxeMasteryBonusMax() < 1) {
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- reason.add("Skills.Axes.AxeMastery.MaxBonus should be at least 1!");
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- }
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-
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- if (getAxeMasteryMaxBonusLevel() < 1) {
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- reason.add("Skills.Axes.AxeMastery.MaxBonusLevel should be at least 1!");
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+ if(getAxeMasteryRankDamageMultiplier() < 0)
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+ {
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+ reason.add("Skills.Axes.AxeMastery.RankDamageMultiplier should be at least 0!");
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}
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if (getMaxChance(SubSkill.AXES_CRITICAL_HIT) < 1) {
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@@ -736,8 +729,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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/* ARCHERY */
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public int getSkillShotIncreaseLevel() { return config.getInt("Skills.Archery.SkillShot.IncreaseLevel", 50); }
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- public double getSkillShotIncreasePercentage() { return config.getDouble("Skills.Archery.SkillShot.IncreaseDamage", 10.0D); }
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- public double getSkillShotBonusMax() { return config.getDouble("Skills.Archery.SkillShot.IncreaseDamageMaxBonus", 200.0D); }
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+ public double getSkillShotRankDamageMultiplier() { return config.getDouble("Skills.Archery.SkillShot.RankDamageMultiplier", 10.0D); }
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public double getSkillShotDamageMax() { return config.getDouble("Skills.Archery.SkillShot.MaxDamage", 9.0D); }
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public double getDazeBonusDamage() { return config.getDouble("Skills.Archery.Daze.BonusDamage", 4.0D); }
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@@ -745,8 +737,7 @@ public class AdvancedConfig extends AutoUpdateConfigLoader {
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public double getForceMultiplier() { return config.getDouble("Skills.Archery.ForceMultiplier", 2.0D); }
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/* AXES */
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- public double getAxeMasteryBonusMax() { return config.getDouble("Skills.Axes.AxeMastery.MaxBonus", 4.0D); }
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- public int getAxeMasteryMaxBonusLevel() { return config.getInt("Skills.Axes.AxeMastery.MaxBonusLevel", 200); }
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+ public double getAxeMasteryRankDamageMultiplier() { return config.getDouble("Skills.Axes.AxeMastery.RankDamageMultiplier", 1.0D); }
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public double getCriticalHitPVPModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVP_Modifier", 1.5D); }
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public double getCriticalHitPVEModifier() { return config.getDouble("Skills.Axes.CriticalHit.PVE_Modifier", 2.0D); }
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