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@@ -34,19 +34,34 @@ public class vMinecraftCommands{
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cl.register("/fabulous", "fabulous", "makes text SUUUPER");
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cl.register("/whois", "whois", "/whois [user]");
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cl.register("/who", "who");
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- cl.registerAlias("/playerlist", "/who");
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cl.register("/say", "say");
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cl.register("/slay", "slay", "Kill target player");
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cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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cl.register("/ezlist", "ezlist", "List invulnerable players");
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cl.register("/heal", "heal", "heal yourself or other players");
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cl.register("/suicide", "suicide", "kill yourself... you loser");
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- cl.registerAlias("/wrists", "/suicide");
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cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
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- cl.registerAlias("/admin", "/a");
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cl.register("/modify", "modifySplit");
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- cl.registerAlias("/ci", "/clearinventory");
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+ cl.register("/me", "me");
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+ cl.registerAlias("/playerlist", "/who");
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+ cl.registerAlias("/suicide", "/wrists");
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+ cl.registerAlias("/clearinventory", "/ci");
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}
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+
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+ //=====================================================================
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+ //Function: me (/me)
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+ //Input: Player player: The player using the command
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+ //Output: int: Exit Code
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+ //Use: The player uses this to emote, but now its colorful.
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+ //=====================================================================
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+ public static int me(Player player, String[] args)
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+ {
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+ String str = etc.combineSplit(0, args, " ");
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+ if (args.length < 1) {return EXIT_FAIL;}
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+ vMinecraftChat.emote(player, str);
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+ return EXIT_SUCCESS;
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+ }
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+
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//=====================================================================
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//Function: adminChatToggle (/a)
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//Input: Player player: The player using the command
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@@ -54,7 +69,6 @@ public class vMinecraftCommands{
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//Use: Toggles the player into admin chat. Every message they
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// send will be piped to admin chat.
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//=====================================================================
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-
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public static int adminChatToggle(Player player, String[] args)
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{
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if(vMinecraftSettings.getInstance().adminChatToggle())
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@@ -72,7 +86,6 @@ public class vMinecraftCommands{
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}
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return EXIT_FAIL;
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}
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-
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//=====================================================================
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//Function: heal (/heal)
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//Input: Player player: The player using the command
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