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@@ -1,6 +1,7 @@
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import java.io.IOException;
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.lang.reflect.Method;
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+import java.util.ArrayList;
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import java.util.logging.Level;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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@@ -28,6 +29,12 @@ public class vMinecraftCommands{
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//=====================================================================
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//=====================================================================
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public static void loadCommands(){
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public static void loadCommands(){
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//If we had commands we would add them here.
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//If we had commands we would add them here.
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+
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+ //register
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+ //String: The command that will be used
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+ //String: The name of the function that will be called when
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+ // the command is used
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+ //String(Optional): The help menu description
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cl.register("/tp", "teleport");
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cl.register("/tp", "teleport");
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cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
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cl.register("/masstp", "masstp", "Teleports those with lower permissions to you");
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cl.register("/reload", "reload");
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cl.register("/reload", "reload");
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@@ -40,22 +47,50 @@ public class vMinecraftCommands{
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cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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cl.register("/ezmodo", "invuln", "Toggle invulnerability");
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cl.register("/ezlist", "ezlist", "List invulnerable players");
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cl.register("/ezlist", "ezlist", "List invulnerable players");
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cl.register("/heal", "heal", "heal yourself or other players");
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cl.register("/heal", "heal", "heal yourself or other players");
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- cl.register("/suicide", "suicide", "kill yourself... you loser");
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- cl.register("/a", "adminChatToggle", "toggle admin chat for every message");
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+ cl.register("/suicide", "suicide", "Kill yourself... you loser");
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+ cl.register("/a", "adminChatToggle", "Toggle admin chat for every message");
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cl.register("/modify", "modifySplit");
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cl.register("/modify", "modifySplit");
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cl.register("/me", "me");
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cl.register("/me", "me");
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- cl.register("/msg", "message");
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- cl.register("/reply", "reply");
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+ cl.register("/msg", "message", "Send a message to a player /msg [Player] [Message]");
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+ cl.register("/reply", "reply", "Reply to a player /reply [Message], Alias: /r");
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+
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+ //registerAlias
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+ //String: The command that this will be called by
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+ //String: The message that will be called when the first is entered
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+ // Can be modified with %# to have it insert a player
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+ // argument into that position.
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+ // EX: Aliased command is
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+ // cl.registerAlias("/test", "/i %0 100")
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+ // Player uses /test wood
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+ // The %0 will be replaced with wood for this instance
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+ // and Player will be given 100 wood.
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cl.registerAlias("/playerlist", "/who");
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cl.registerAlias("/playerlist", "/who");
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cl.registerAlias("/r", "/reply");
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cl.registerAlias("/r", "/reply");
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cl.registerAlias("/w", "/msg");
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cl.registerAlias("/w", "/msg");
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cl.registerAlias("/wrists", "/suicide");
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cl.registerAlias("/wrists", "/suicide");
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cl.registerAlias("/ci", "/clearinventory");
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cl.registerAlias("/ci", "/clearinventory");
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+
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+ //registerMessage
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+ //String: The command it will run on
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+ //String: What will be displayed
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+ // %p is the player calling the command
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+ // %# is the argument number of the command.
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+ // %#p is an argument number that will be required to be
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+ // an online player
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+ //String: The color the message will be
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+ //int: The number of arguments required for the message to appear
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+ //boolean: If the message should only display for admins
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+ cl.registerMessage("/kick", "%p has kicked %0p", Colors.Blue, 1, false);
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+ cl.registerMessage("/ban", "%p has banned %0p", Colors.Blue, 1, false);
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+ cl.registerMessage("/ipban", "%p has IP banned %0p", Colors.Blue, 1, false);
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+ cl.registerMessage("/time", "Time change thanks to %p", Colors.Blue, 1, true);
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+ cl.registerMessage("/tp", "%p has teleported to %0p", Colors.Blue, 1, true);
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}
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}
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//=====================================================================
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//=====================================================================
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//Function: me (/me)
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//Function: me (/me)
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//Input: Player player: The player using the command
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//Input: Player player: The player using the command
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+ // String[] args: Will contain the message the player sends
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//Output: int: Exit Code
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//Output: int: Exit Code
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//Use: The player uses this to emote, but now its colorful.
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//Use: The player uses this to emote, but now its colorful.
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//=====================================================================
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//=====================================================================
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@@ -70,67 +105,90 @@ public class vMinecraftCommands{
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//=====================================================================
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//=====================================================================
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//Function: message (/msg, /w, /whisper)
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//Function: message (/msg, /w, /whisper)
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//Input: Player player: The player using the command
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//Input: Player player: The player using the command
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+ // String[] args: Will contain the target player name and
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+ // message the player sends
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//Output: int: Exit Code
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//Output: int: Exit Code
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//Use: Send a message to a player
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//Use: Send a message to a player
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//=====================================================================
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//=====================================================================
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public static int message(Player player, String[] args)
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public static int message(Player player, String[] args)
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{
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{
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- String msg = etc.combineSplit(1, args, " ");
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- Player toPlayer = etc.getServer().matchPlayer(args[0]);
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- if (args.length < 1) {
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- return EXIT_FAIL;
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- } else if (toPlayer != null) {
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+ if (args.length > 1) {
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+ String msg = etc.combineSplit(1, args, " ");
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+ Player toPlayer = etc.getServer().matchPlayer(args[0]);
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+ if (toPlayer != null && args.length > 0) {
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//Send the message to the targeted player and the sender
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//Send the message to the targeted player and the sender
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vMinecraftChat.sendMessage(player, toPlayer,
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vMinecraftChat.sendMessage(player, toPlayer,
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- Colors.LightGreen + "[" + Colors.White + "From:"
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- + vMinecraftChat.getName(player) + Colors.LightGreen + "] "
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- + msg);
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+ Colors.LightGreen + "[From:" + vMinecraftChat.getName(player)
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+ + Colors.LightGreen + "] " + msg);
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vMinecraftChat.sendMessage(player, player,
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vMinecraftChat.sendMessage(player, player,
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- Colors.LightGreen + "[" + Colors.White + "To:"
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- + vMinecraftChat.getName(toPlayer) + Colors.LightGreen + "] "
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- + msg);
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+ Colors.LightGreen + "[To:" + vMinecraftChat.getName(toPlayer)
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+ + Colors.LightGreen + "] " + msg);
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//Set the last massager for each player
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//Set the last massager for each player
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vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
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vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
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vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
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vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
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+
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+ //Display the message to the log
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+ log.log(Level.INFO, player.getName() + " whispered to " + toPlayer.getName()
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+ + ": " + msg);
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+ } else {
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+ vMinecraftChat.sendMessage(player, player, Colors.Rose
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+ + "No player by the name of " + args[0] + " could be found.");
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+ }
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} else {
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} else {
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- vMinecraftChat.sendMessage(player, player, Colors.Red
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- + "No player by the name of " + args[0] + " could be found.");
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- }
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+ vMinecraftChat.sendMessage(player, player, Colors.Rose
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+ + "Usage is /msg [player] [message]");
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+ }
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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//=====================================================================
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//=====================================================================
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//Function: reply (/r, /reply)
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//Function: reply (/r, /reply)
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//Input: Player player: The player using the command
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//Input: Player player: The player using the command
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+ // String[] args: Will contain the message the player sends
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//Output: int: Exit Code
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//Output: int: Exit Code
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//Use: Send a message to a player
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//Use: Send a message to a player
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//=====================================================================
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//=====================================================================
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public static int reply(Player player, String[] args)
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public static int reply(Player player, String[] args)
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{
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{
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- Player toPlayer = vMinecraftUsers.players.findProfile(player).getMessage();
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- if (toPlayer != null) {
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- String msg = etc.combineSplit(1, args, " ");
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- //Send the message to the targeted player and the sender
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- vMinecraftChat.sendMessage(player, toPlayer,
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- Colors.LightGreen + "[" + Colors.White + "From:"
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- + vMinecraftChat.getName(player) + Colors.LightGreen + "] " + msg);
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- vMinecraftChat.sendMessage(player, player,
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- Colors.LightGreen + "[" + Colors.White + "To:"
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- + vMinecraftChat.getName(toPlayer) + Colors.LightGreen + "] " + msg);
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-
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- //Set the last messager for each player
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- vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
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- vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
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- } else {
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- vMinecraftChat.sendMessage(player, player,
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- Colors.Red + "That person is no longer logged in.");
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+ //If the profile exists for the player
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+ if(vMinecraftUsers.players.findProfile(player) != null )
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+ {
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+ Player toPlayer = vMinecraftUsers.players.findProfile(player).getMessage();
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+ if (toPlayer != null && args.length > 0) {
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+ String msg = etc.combineSplit(0, args, " ");
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+
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+ //Send the message to the targeted player and the sender
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+ vMinecraftChat.sendMessage(player, toPlayer,
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+ Colors.LightGreen + "[From:" + vMinecraftChat.getName(player)
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+ + Colors.LightGreen + "] " + msg);
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+ vMinecraftChat.sendMessage(player, player,
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+ Colors.LightGreen + "[To:" + vMinecraftChat.getName(toPlayer)
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+ + Colors.LightGreen + "] " + msg);
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+
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+ //Set the last messager for each player
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+ vMinecraftUsers.players.findProfile(player).setMessage(toPlayer);
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+ vMinecraftUsers.players.findProfile(toPlayer).setMessage(player);
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+
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+ //Display the message to the log
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+ log.log(Level.INFO, player.getName() + " whispered to " + toPlayer.getName()
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+ + ": " + msg);
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+ } else {
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+ vMinecraftChat.sendMessage(player, player,
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+ Colors.Rose + "The person you last message has logged off");
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+ }
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}
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}
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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+ public static int addIgnored(Player player, String[] args)
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+ {
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+ return EXIT_SUCCESS;
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+ }
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+
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//=====================================================================
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//=====================================================================
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//Function: adminChatToggle (/a)
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//Function: adminChatToggle (/a)
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//Input: Player player: The player using the command
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//Input: Player player: The player using the command
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+ // String[] args: Ignored
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//Output: int: Exit Code
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//Output: int: Exit Code
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//Use: Toggles the player into admin chat. Every message they
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//Use: Toggles the player into admin chat. Every message they
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// send will be piped to admin chat.
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// send will be piped to admin chat.
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@@ -605,19 +663,6 @@ public class vMinecraftCommands{
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//if(cur)
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//if(cur)
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return EXIT_SUCCESS;
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return EXIT_SUCCESS;
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}
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}
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-
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- //=====================================================================
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- //Function: privateMessage(/msg)
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- //Input: long time: The time to reverse to.
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- //Output: int: Exit Code
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- //Use: List all invulnerable players
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- //=====================================================================
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- public static int privateMessage(Player player, String[] message)
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- {
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- long curTime = etc.getServer().getRelativeTime();
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- //if(cur)
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- return EXIT_SUCCESS;
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- }
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}
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}
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//=====================================================================
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//=====================================================================
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@@ -626,11 +671,11 @@ public class vMinecraftCommands{
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//Author: cerevisiae
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//Author: cerevisiae
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//=====================================================================
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//=====================================================================
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class commandList {
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class commandList {
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- command[] commands;
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- protected static final Logger log = Logger.getLogger("Minecraft");
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- static final int EXIT_FAIL = 0,
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- EXIT_SUCCESS = 1,
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- EXIT_CONTINUE = 2;
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+ ArrayList<command> commands;
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+ protected static final Logger log = Logger.getLogger("Minecraft");
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+ static final int EXIT_FAIL = 0,
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+ EXIT_SUCCESS = 1,
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+ EXIT_CONTINUE = 2;
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//=====================================================================
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//=====================================================================
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//Function: commandList
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//Function: commandList
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@@ -639,7 +684,7 @@ class commandList {
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//Use: Initialize the array of commands
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//Use: Initialize the array of commands
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//=====================================================================
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//=====================================================================
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public commandList(){
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public commandList(){
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- commands = new command[0];
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+ commands = new ArrayList<command>();
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}
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}
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//=====================================================================
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//=====================================================================
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@@ -649,28 +694,15 @@ class commandList {
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//Output: boolean: Whether the command was input successfully or not
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//Output: boolean: Whether the command was input successfully or not
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//Use: Registers a command to the command list for checking later
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//Use: Registers a command to the command list for checking later
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//=====================================================================
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//=====================================================================
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- public boolean register(String name, String func){
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-
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- //If the command list isn't empty
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- if(commands.length > 0)
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- {
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- //Check to make sure the command doesn't already exist
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- for(int i = 0; i < commands.length; i++)
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- if(commands[i].getName().equalsIgnoreCase(name))
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- return false;
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-
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- //Create a new temp array
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- command[] temp = new command[commands.length + 1];
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- //Copy the old command list over
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- System.arraycopy(commands, 0, temp, 0, commands.length);
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- //Set commands to equal the new array
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- commands = temp;
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- } else {
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- commands = new command[1];
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- }
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+ public boolean register(String name, String func)
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+ {
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+ //Check to make sure the command doesn't already exist
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+ for(command temp : commands)
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+ if(temp.getName().equalsIgnoreCase(name))
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+ return false;
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//Add the new function to the list
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//Add the new function to the list
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- commands[commands.length - 1] = new command(name, func);
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+ commands.add(new command(name, func));
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//exit successfully
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//exit successfully
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return true;
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return true;
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@@ -699,62 +731,37 @@ class commandList {
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//Output: boolean: Whether the command was input successfully or not
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//Output: boolean: Whether the command was input successfully or not
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//Use: Registers a command to the command list for checking later
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//Use: Registers a command to the command list for checking later
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//=====================================================================
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//=====================================================================
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- public boolean registerAlias(String name, String com, String[] args){
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-
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- //If the command list isn't empty
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- if(commands.length > 0)
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- {
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- //Check to make sure the command doesn't already exist
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- for(int i = 0; i < commands.length; i++)
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- if(commands[i].getName().equalsIgnoreCase(name))
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- return false;
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-
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- //Create a new temp array
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- command[] temp = new command[commands.length + 1];
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- //Copy the old command list over
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- System.arraycopy(commands, 0, temp, 0, commands.length);
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- //Set commands to equal the new array
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- commands = temp;
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- } else {
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- commands = new command[1];
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- }
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+ public boolean registerAlias(String name, String com)
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+ {
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+ //Check to make sure the command doesn't already exist
|
|
|
|
+ for(command temp : commands)
|
|
|
|
+ if(temp.getName().equalsIgnoreCase(name))
|
|
|
|
+ return false;
|
|
|
|
|
|
//Add the new function to the list
|
|
//Add the new function to the list
|
|
- commands[commands.length - 1] = new commandRef(name, com, args);
|
|
|
|
|
|
+ commands.add(new commandRef(name, com));
|
|
|
|
|
|
//exit successfully
|
|
//exit successfully
|
|
return true;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|
|
//=====================================================================
|
|
//=====================================================================
|
|
- //Function: register
|
|
|
|
|
|
+ //Function: registerMessage
|
|
//Input: String name: The name of the command
|
|
//Input: String name: The name of the command
|
|
- // String func: The function to be called
|
|
|
|
|
|
+ // String msg: The message to be displayed
|
|
|
|
+ // boolean admin: If the message is displayed to admins only
|
|
//Output: boolean: Whether the command was input successfully or not
|
|
//Output: boolean: Whether the command was input successfully or not
|
|
//Use: Registers a command to the command list for checking later
|
|
//Use: Registers a command to the command list for checking later
|
|
//=====================================================================
|
|
//=====================================================================
|
|
- public boolean registerAlias(String name, String com){
|
|
|
|
-
|
|
|
|
- //If the command list isn't empty
|
|
|
|
- if(commands.length > 0)
|
|
|
|
- {
|
|
|
|
- //Check to make sure the command doesn't already exist
|
|
|
|
- for(int i = 0; i < commands.length; i++)
|
|
|
|
- if(commands[i].getName().equalsIgnoreCase(name))
|
|
|
|
- return false;
|
|
|
|
-
|
|
|
|
- //Create a new temp array
|
|
|
|
- command[] temp = new command[commands.length + 1];
|
|
|
|
- //Copy the old command list over
|
|
|
|
- System.arraycopy(commands, 0, temp, 0, commands.length);
|
|
|
|
- //Set commands to equal the new array
|
|
|
|
- commands = temp;
|
|
|
|
- } else {
|
|
|
|
- commands = new command[1];
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
|
|
+ public boolean registerMessage(String name, String msg, String clr, int args, boolean admin)
|
|
|
|
+ {
|
|
|
|
+ //Check to make sure the command doesn't already exist
|
|
|
|
+ for(command temp : commands)
|
|
|
|
+ if(temp.getName().equalsIgnoreCase(name))
|
|
|
|
+ return false;
|
|
|
|
+
|
|
//Add the new function to the list
|
|
//Add the new function to the list
|
|
- commands[commands.length - 1] = new commandRef(name, com);
|
|
|
|
|
|
+ commands.add(new commandAnnounce(name, msg, clr, args, admin));
|
|
|
|
|
|
//exit successfully
|
|
//exit successfully
|
|
return true;
|
|
return true;
|
|
@@ -865,20 +872,6 @@ class commandList {
|
|
private String reference;
|
|
private String reference;
|
|
private String[] args;
|
|
private String[] args;
|
|
|
|
|
|
- //=====================================================================
|
|
|
|
- //Function: command
|
|
|
|
- //Input: String name: The command name
|
|
|
|
- // String com: The command to run
|
|
|
|
- // String[] arg: the arguments to apply
|
|
|
|
- //Output: None
|
|
|
|
- //Use: Initialize the command
|
|
|
|
- //=====================================================================
|
|
|
|
- public commandRef(String name, String com, String[] arg){
|
|
|
|
- super(name, "");
|
|
|
|
- reference = com;
|
|
|
|
- args = arg;
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
//=====================================================================
|
|
//=====================================================================
|
|
//Function: command
|
|
//Function: command
|
|
//Input: String name: The command name
|
|
//Input: String name: The command name
|
|
@@ -888,8 +881,14 @@ class commandList {
|
|
//=====================================================================
|
|
//=====================================================================
|
|
public commandRef(String name, String com){
|
|
public commandRef(String name, String com){
|
|
super(name, "");
|
|
super(name, "");
|
|
- reference = com;
|
|
|
|
- args = null;
|
|
|
|
|
|
+
|
|
|
|
+ //Get the reference name
|
|
|
|
+ String[]temp = com.split(" ");
|
|
|
|
+ reference = temp[0];
|
|
|
|
+
|
|
|
|
+ //Get the arguments
|
|
|
|
+ args = new String[temp.length - 1];
|
|
|
|
+ System.arraycopy(temp, 1, args, 0, temp.length - 1);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -901,15 +900,18 @@ class commandList {
|
|
//=====================================================================
|
|
//=====================================================================
|
|
int call(Player player, String[] arg)
|
|
int call(Player player, String[] arg)
|
|
{
|
|
{
|
|
- if(args != null) {
|
|
|
|
- String[] temp = new String[args.length];
|
|
|
|
|
|
+ String[] temp = new String[0];
|
|
|
|
+ int lastSet = 0,
|
|
|
|
+ argCount = 0;
|
|
|
|
+
|
|
|
|
+ //If there are args set with the function
|
|
|
|
+ if(args != null && args.length > 0) {
|
|
|
|
+ temp = new String[args.length];
|
|
System.arraycopy(args, 0, temp, 0, args.length);
|
|
System.arraycopy(args, 0, temp, 0, args.length);
|
|
//Insert the arguments into the pre-set arguments
|
|
//Insert the arguments into the pre-set arguments
|
|
- int lastSet = 0,
|
|
|
|
- argCount = 0;
|
|
|
|
for(String argument : temp)
|
|
for(String argument : temp)
|
|
{
|
|
{
|
|
- if(argument.startsWith("%"))
|
|
|
|
|
|
+ if(argument.startsWith("%") && argument.length() > 1)
|
|
{
|
|
{
|
|
int argNum = Integer.parseInt(argument.substring(1));
|
|
int argNum = Integer.parseInt(argument.substring(1));
|
|
if( argNum < arg.length )
|
|
if( argNum < arg.length )
|
|
@@ -920,6 +922,10 @@ class commandList {
|
|
}
|
|
}
|
|
lastSet++;
|
|
lastSet++;
|
|
}
|
|
}
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //If there are args being input
|
|
|
|
+ if(arg.length > 0) {
|
|
//Append the rest of the arguments to the argument array
|
|
//Append the rest of the arguments to the argument array
|
|
if(lastSet < temp.length + arg.length - argCount)
|
|
if(lastSet < temp.length + arg.length - argCount)
|
|
{
|
|
{
|
|
@@ -930,6 +936,7 @@ class commandList {
|
|
temp = temp2;
|
|
temp = temp2;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ log.log(Level.INFO, reference + " " + etc.combineSplit(0, temp, " "));
|
|
//Call the referenced command
|
|
//Call the referenced command
|
|
player.command(reference + " " + etc.combineSplit(0, temp, " "));
|
|
player.command(reference + " " + etc.combineSplit(0, temp, " "));
|
|
} else
|
|
} else
|
|
@@ -937,4 +944,103 @@ class commandList {
|
|
return EXIT_SUCCESS;
|
|
return EXIT_SUCCESS;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Class: commandAnnounce
|
|
|
|
+ //Use: Announces when a command is used
|
|
|
|
+ //Author: cerevisiae
|
|
|
|
+ //=====================================================================
|
|
|
|
+ private class commandAnnounce extends command
|
|
|
|
+ {
|
|
|
|
+ private String message;
|
|
|
|
+ private boolean admin;
|
|
|
|
+ private int minArgs;
|
|
|
|
+ private String color;
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: commandAnnounce
|
|
|
|
+ //Input: String name: The command name
|
|
|
|
+ // String msg: The message to announce
|
|
|
|
+ //Output: None
|
|
|
|
+ //Use: Initialize the command
|
|
|
|
+ //=====================================================================
|
|
|
|
+ public commandAnnounce(String name, String msg, String clr, int args, boolean admn){
|
|
|
|
+ super(name, "");
|
|
|
|
+ message = msg;
|
|
|
|
+ admin = admn;
|
|
|
|
+ minArgs = args;
|
|
|
|
+ color = clr;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ //=====================================================================
|
|
|
|
+ //Function: call
|
|
|
|
+ //Input: String[] arg: The arguments for the command
|
|
|
|
+ //Output: boolean: If the command was called successfully
|
|
|
|
+ //Use: Attempts to call the command
|
|
|
|
+ //=====================================================================
|
|
|
|
+ int call(Player player, String[] arg)
|
|
|
|
+ {
|
|
|
|
+ //Make sure the player can use the command first
|
|
|
|
+ if(!player.canUseCommand(super.commandName))
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+
|
|
|
|
+ //Make sure the command is long enough to fire
|
|
|
|
+ if(minArgs < arg.length)
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+
|
|
|
|
+ if(vMinecraftSettings.getInstance().globalmessages())
|
|
|
|
+ {
|
|
|
|
+ //Split up the message
|
|
|
|
+ String[] temp = message.split(" ");
|
|
|
|
+
|
|
|
|
+ //Insert the arguments into the message
|
|
|
|
+ int i = 0;
|
|
|
|
+ for(String argument : temp)
|
|
|
|
+ {
|
|
|
|
+ if(argument.startsWith("%") && argument.length() > 1)
|
|
|
|
+ {
|
|
|
|
+ char position = argument.charAt(1);
|
|
|
|
+ //Replace %p with the player name
|
|
|
|
+ if(position == 'p')
|
|
|
|
+ temp[i] = vMinecraftChat.getName(player) + color;
|
|
|
|
+ else if( Character.isDigit(position) && Character.getNumericValue(position) < arg.length )
|
|
|
|
+ {
|
|
|
|
+ //If the argument is specified to be a player insert it if the
|
|
|
|
+ //player is found or exit if they aren't
|
|
|
|
+ if(argument.length() > 2 && argument.charAt(2) == 'p')
|
|
|
|
+ {
|
|
|
|
+ Player targetName = etc.getServer().matchPlayer(arg[Character.getNumericValue(position)]);
|
|
|
|
+ if(targetName != null)
|
|
|
|
+ temp[i] = vMinecraftChat.getName(targetName) + color;
|
|
|
|
+ else
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+ //Replace %# with the argument at position #
|
|
|
|
+ else
|
|
|
|
+ temp[i] = arg[Character.getNumericValue(position)];
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ i++;
|
|
|
|
+ }
|
|
|
|
+ message = etc.combineSplit(0, temp, " ");
|
|
|
|
+
|
|
|
|
+ //If it's an admin message only
|
|
|
|
+ if(admin)
|
|
|
|
+ {
|
|
|
|
+ for (Player p: etc.getServer().getPlayerList()) {
|
|
|
|
+ //If p is not null
|
|
|
|
+ if (p != null) {
|
|
|
|
+ //And if p is an admin or has access to adminchat send message
|
|
|
|
+ if (p.isAdmin()) {
|
|
|
|
+ vMinecraftChat.sendMessage(player, p, color + message);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ } else
|
|
|
|
+ vMinecraftChat.gmsg(player, message);
|
|
|
|
+ }
|
|
|
|
+ return EXIT_FAIL;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
}
|
|
}
|