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Was in a second location as well.

t00thpick1 9 年之前
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4c4df60b81
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

+ 1 - 1
src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

@@ -103,7 +103,7 @@ public class AxesManager extends SkillManager {
         int durabilityDamage = 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
 
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
-            if (ItemUtils.isArmor(armor)) {
+            if (armor != null && ItemUtils.isArmor(armor)) {
                 if (SkillUtils.activationSuccessful(SecondaryAbility.ARMOR_IMPACT, getPlayer(), Axes.impactChance, activationChance)) {
                     SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
                 }