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@@ -34,6 +34,9 @@ Version 2.1.186
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Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects
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Rupture no longer tells you that you that you applied it to the target, it should be obvious from the sounds/particle effects
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The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft)
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The new Rupture no longer constantly interferes with the vanilla Swipe (the AOE attack built into Minecraft)
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The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form
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The new Rupture has not had a fine tuned balance pass, I will be balancing it frequently after this patch, it may be too weak or too strong in its current form
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+ Rupture does not stack between players, whoever applied Rupture first determines its strength, this will change in the future (Stronger Ruptures will overwrite weaker ones)
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+ When you reapply rupture it immediately triggers a damage tick
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Version 2.1.185
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Version 2.1.185
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