Browse Source

mcMMO should no longer lose a few minutes of player data from shutting
down the server

nossr50 6 years ago
parent
commit
3ce3ac5350

+ 3 - 0
Changelog.txt

@@ -1,3 +1,6 @@
+Version 2.1.69
+    Fixed a few places where mcMMO would not save player data immediately which may cause players to lose a few minutes of progress
+
 Version 2.1.68
     Updated Japanese locale (thanks Snake)
     Fixed a bug where consuming food in the off hand did not trigger the Diet abilities

+ 1 - 1
pom.xml

@@ -2,7 +2,7 @@
     <modelVersion>4.0.0</modelVersion>
     <groupId>com.gmail.nossr50.mcMMO</groupId>
     <artifactId>mcMMO</artifactId>
-    <version>2.1.68</version>
+    <version>2.1.69-SNAPSHOT</version>
     <name>mcMMO</name>
     <url>https://github.com/mcMMO-Dev/mcMMO</url>
     <scm>

+ 1 - 1
src/main/java/com/gmail/nossr50/api/ExperienceAPI.java

@@ -1102,7 +1102,7 @@ public final class ExperienceAPI {
         PlayerProfile profile = getOfflineProfile(playerUniqueId);
 
         profile.addXp(skill, XP);
-        profile.save();
+        profile.save(true);
     }
 
     @Deprecated

+ 7 - 2
src/main/java/com/gmail/nossr50/datatypes/player/McMMOPlayer.java

@@ -100,9 +100,10 @@ public class McMMOPlayer {
 
     private boolean isUsingUnarmed;
     private final FixedMetadataValue playerMetadata;
+    private String playerName;
 
     public McMMOPlayer(Player player, PlayerProfile profile) {
-        String playerName = player.getName();
+        this.playerName = player.getName();
         UUID uuid = player.getUniqueId();
 
         this.player = player;
@@ -140,6 +141,10 @@ public class McMMOPlayer {
         experienceBarManager = new ExperienceBarManager(this);
     }
 
+    public String getPlayerName() {
+        return playerName;
+    }
+
     /*public void hideXpBar(PrimarySkillType primarySkillType)
     {
         experienceBarManager.hideExperienceBar(primarySkillType);
@@ -995,7 +1000,7 @@ public class McMMOPlayer {
         BleedTimerTask.bleedOut(thisPlayer);
 
         if (syncSave) {
-            getProfile().save();
+            getProfile().save(true);
         } else {
             getProfile().scheduleAsyncSave();
         }

+ 38 - 17
src/main/java/com/gmail/nossr50/datatypes/player/PlayerProfile.java

@@ -92,14 +92,23 @@ public class PlayerProfile {
     }
 
     public void scheduleAsyncSave() {
-        new PlayerProfileSaveTask(this).runTaskAsynchronously(mcMMO.p);
+        new PlayerProfileSaveTask(this, false).runTaskAsynchronously(mcMMO.p);
+    }
+
+    public void scheduleSyncSave() {
+        new PlayerProfileSaveTask(this, true).runTask(mcMMO.p);
     }
 
     public void scheduleAsyncSaveDelay() {
-        new PlayerProfileSaveTask(this).runTaskLaterAsynchronously(mcMMO.p, 20);
+        new PlayerProfileSaveTask(this, false).runTaskLaterAsynchronously(mcMMO.p, 20);
     }
 
-    public void save() {
+    @Deprecated
+    public void scheduleSyncSaveDelay() {
+        new PlayerProfileSaveTask(this, true).runTaskLater(mcMMO.p, 20);
+    }
+
+    public void save(boolean useSync) {
         if (!changed || !loaded) {
             saveAttempts = 0;
             return;
@@ -121,7 +130,12 @@ public class PlayerProfile {
             if(saveAttempts < 10)
             {
                 saveAttempts++;
-                scheduleAsyncSaveDelay();
+
+                if(useSync)
+                    scheduleSyncSave(); //Execute sync saves immediately
+                else
+                    scheduleAsyncSaveDelay();
+
                 return;
             } else {
                 mcMMO.p.getLogger().severe("mcMMO has failed to save the profile for "
@@ -144,7 +158,7 @@ public class PlayerProfile {
     }
 
     public void setUniqueId(UUID uuid) {
-        changed = true;
+        markProfileDirty();
 
         this.uuid = uuid;
     }
@@ -162,17 +176,24 @@ public class PlayerProfile {
     }
 
     public void setMobHealthbarType(MobHealthbarType mobHealthbarType) {
-        changed = true;
+        markProfileDirty();
 
         this.mobHealthbarType = mobHealthbarType;
     }
 
+    /**
+     * Marks the profile as "dirty" which flags a profile to be saved in the next save operation
+     */
+    public void markProfileDirty() {
+        changed = true;
+    }
+
     public int getScoreboardTipsShown() {
         return scoreboardTipsShown;
     }
 
     public void setScoreboardTipsShown(int scoreboardTipsShown) {
-        changed = true;
+        markProfileDirty();
 
         this.scoreboardTipsShown = scoreboardTipsShown;
     }
@@ -188,12 +209,12 @@ public class PlayerProfile {
     public int getChimaerWingDATS() { return uniquePlayerData.get(UniqueDataType.CHIMAERA_WING_DATS);}
 
     protected void setChimaeraWingDATS(int DATS) {
-        changed = true;
+        markProfileDirty();
         uniquePlayerData.put(UniqueDataType.CHIMAERA_WING_DATS, DATS);
     }
 
     public void setUniqueData(UniqueDataType uniqueDataType, int newData) {
-        changed = true;
+        markProfileDirty();
         uniquePlayerData.put(uniqueDataType, newData);
     }
 
@@ -216,7 +237,7 @@ public class PlayerProfile {
      * @param DATS the DATS of the ability
      */
     protected void setAbilityDATS(SuperAbilityType ability, long DATS) {
-        changed = true;
+        markProfileDirty();
 
         abilityDATS.put(ability, (int) (DATS * .001D));
     }
@@ -225,7 +246,7 @@ public class PlayerProfile {
      * Reset all ability cooldowns.
      */
     protected void resetCooldowns() {
-        changed = true;
+        markProfileDirty();
 
         for (SuperAbilityType ability : abilityDATS.keySet()) {
             abilityDATS.put(ability, 0);
@@ -253,7 +274,7 @@ public class PlayerProfile {
             return;
         }
 
-        changed = true;
+        markProfileDirty();
 
         skillsXp.put(skill, xpLevel);
     }
@@ -261,7 +282,7 @@ public class PlayerProfile {
     protected float levelUp(PrimarySkillType skill) {
         float xpRemoved = getXpToLevel(skill);
 
-        changed = true;
+        markProfileDirty();
 
         skills.put(skill, skills.get(skill) + 1);
         skillsXp.put(skill, skillsXp.get(skill) - xpRemoved);
@@ -280,7 +301,7 @@ public class PlayerProfile {
             return;
         }
 
-        changed = true;
+        markProfileDirty();
 
         skillsXp.put(skill, skillsXp.get(skill) - xp);
     }
@@ -290,7 +311,7 @@ public class PlayerProfile {
             return;
         }
 
-        changed = true;
+        markProfileDirty();
 
         skillsXp.put(skill, skillsXp.get(skill) - xp);
     }
@@ -306,7 +327,7 @@ public class PlayerProfile {
             return;
         }
 
-        changed = true;
+        markProfileDirty();
 
         //Don't allow levels to be negative
         if(level < 0)
@@ -333,7 +354,7 @@ public class PlayerProfile {
      * @param xp Number of experience to add
      */
     public void addXp(PrimarySkillType skill, float xp) {
-        changed = true;
+        markProfileDirty();
 
         if (skill.isChildSkill()) {
             Set<PrimarySkillType> parentSkills = FamilyTree.getParents(skill);

+ 1 - 1
src/main/java/com/gmail/nossr50/mcMMO.java

@@ -318,9 +318,9 @@ public class mcMMO extends JavaPlugin {
     @Override
     public void onDisable() {
         try {
-            Alchemy.finishAllBrews();   // Finish all partially complete AlchemyBrewTasks to prevent vanilla brewing continuation on restart
             UserManager.saveAll();      // Make sure to save player information if the server shuts down
             UserManager.clearAll();
+            Alchemy.finishAllBrews();   // Finish all partially complete AlchemyBrewTasks to prevent vanilla brewing continuation on restart
             PartyManager.saveParties(); // Save our parties
 
             //TODO: Needed?

+ 1 - 1
src/main/java/com/gmail/nossr50/runnables/SaveTimerTask.java

@@ -14,7 +14,7 @@ public class SaveTimerTask extends BukkitRunnable {
         int count = 1;
 
         for (McMMOPlayer mcMMOPlayer : UserManager.getPlayers()) {
-            new PlayerProfileSaveTask(mcMMOPlayer.getProfile()).runTaskLaterAsynchronously(mcMMO.p, count);
+            new PlayerProfileSaveTask(mcMMOPlayer.getProfile(), false).runTaskLaterAsynchronously(mcMMO.p, count);
             count++;
         }
 

+ 4 - 2
src/main/java/com/gmail/nossr50/runnables/player/PlayerProfileSaveTask.java

@@ -5,13 +5,15 @@ import org.bukkit.scheduler.BukkitRunnable;
 
 public class PlayerProfileSaveTask extends BukkitRunnable {
     private PlayerProfile playerProfile;
+    private boolean isSync;
 
-    public PlayerProfileSaveTask(PlayerProfile playerProfile) {
+    public PlayerProfileSaveTask(PlayerProfile playerProfile, boolean isSync) {
         this.playerProfile = playerProfile;
+        this.isSync = isSync;
     }
 
     @Override
     public void run() {
-        playerProfile.save();
+        playerProfile.save(isSync);
     }
 }

+ 24 - 6
src/main/java/com/gmail/nossr50/util/player/UserManager.java

@@ -10,10 +10,15 @@ import org.bukkit.metadata.FixedMetadataValue;
 
 import java.util.ArrayList;
 import java.util.Collection;
+import java.util.HashSet;
 
 public final class UserManager {
 
-    private UserManager() {}
+    private static HashSet<McMMOPlayer> playerDataSet; //Used to track players for sync saves on shutdown
+
+    private UserManager() {
+        playerDataSet = new HashSet<>();
+    }
 
     /**
      * Track a new user.
@@ -22,6 +27,11 @@ public final class UserManager {
      */
     public static void track(McMMOPlayer mcMMOPlayer) {
         mcMMOPlayer.getPlayer().setMetadata(mcMMO.playerDataKey, new FixedMetadataValue(mcMMO.p, mcMMOPlayer));
+        playerDataSet.add(mcMMOPlayer); //for sync saves on shutdown
+    }
+
+    public static void cleanupPlayer(McMMOPlayer mcMMOPlayer) {
+        playerDataSet.remove(mcMMOPlayer);
     }
 
     /**
@@ -30,7 +40,9 @@ public final class UserManager {
      * @param player The Player object
      */
     public static void remove(Player player) {
+        McMMOPlayer mcMMOPlayer = getPlayer(player);
         player.removeMetadata(mcMMO.playerDataKey, mcMMO.p);
+        playerDataSet.remove(mcMMOPlayer); //Clear sync save tracking
     }
 
     /**
@@ -40,25 +52,31 @@ public final class UserManager {
         for (Player player : mcMMO.p.getServer().getOnlinePlayers()) {
             remove(player);
         }
+
+        playerDataSet.clear(); //Clear sync save tracking
     }
 
     /**
      * Save all users ON THIS THREAD.
      */
     public static void saveAll() {
-        ImmutableList<Player> onlinePlayers = ImmutableList.copyOf(mcMMO.p.getServer().getOnlinePlayers());
-        mcMMO.p.debug("Saving mcMMOPlayers... (" + onlinePlayers.size() + ")");
+        ImmutableList<McMMOPlayer> trackedSyncData = ImmutableList.copyOf(playerDataSet);
+
+        mcMMO.p.getLogger().info("Saving mcMMOPlayers... (" + trackedSyncData.size() + ")");
 
-        for (Player player : onlinePlayers) {
+        for (McMMOPlayer playerData : trackedSyncData) {
             try
             {
-                getPlayer(player).getProfile().save();
+                mcMMO.p.getLogger().info("Saving data for player: "+playerData.getPlayerName());
+                playerData.getProfile().save(true);
             }
             catch (Exception e)
             {
-                mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + player.getName());
+                mcMMO.p.getLogger().warning("Could not save mcMMO player data for player: " + playerData.getPlayerName());
             }
         }
+
+        mcMMO.p.getLogger().info("Finished save operation for "+trackedSyncData.size()+" players!");
     }
 
     public static Collection<McMMOPlayer> getPlayers() {