@@ -397,6 +397,9 @@ public class Mining {
if (mcMMO.spoutEnabled) {
SpoutSounds.playSoundForPlayer(SoundEffect.POP, player, block.getLocation());
}
+
+ default:
+ break;
@@ -92,6 +92,9 @@ public class BlockChecks {
case WOODEN_DOOR:
case WORKBENCH:
return false;
if (block.getTypeId() == Config.getInstance().getRepairAnvilId()) {
@@ -192,6 +192,9 @@ public class Combat {
archeryCheck((Player) shooter, target, event);
break;
if (targetIsPlayer) {