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				@@ -159,17 +159,16 @@ public class HashChunkManager implements ChunkManager { 
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				         ChunkStore check = chunkMap.computeIfAbsent(chunkKey, k -> { 
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				             // Load from file 
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				             ChunkStore loaded = loadChunk(chunkKey.x, chunkKey.z, world); 
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				-            if (loaded == null) 
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				-                return null; 
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				+            if (loaded != null) { 
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				+                chunkUsageMap.computeIfAbsent(toRegionKey(chunkKey.worldID, chunkKey.x, chunkKey.z), j -> new HashSet<>()).add(chunkKey); 
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				+                return loaded; 
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				+            } 
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				             // Mark chunk in-use for region tracking 
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				             chunkUsageMap.computeIfAbsent(toRegionKey(chunkKey.worldID, chunkKey.x, chunkKey.z), j -> new HashSet<>()).add(chunkKey); 
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				-            return loaded; 
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				+            // Create a new chunkstore 
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				+            return new BitSetChunkStore(world, chunkKey.x, chunkKey.z); 
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				         }); 
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				-        // No chunk, return false 
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				-        if (check == null) 
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				-            return false; 
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				- 
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				         int ix = Math.abs(x) % 16; 
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				         int iz = Math.abs(z) % 16; 
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				@@ -227,19 +226,12 @@ public class HashChunkManager implements ChunkManager { 
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				                 chunkUsageMap.computeIfAbsent(toRegionKey(chunkKey.worldID, chunkKey.x, chunkKey.z), j -> new HashSet<>()).add(chunkKey); 
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				                 return loaded; 
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				             } 
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				-            // If setting to false, no need to create an empty chunkstore 
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				-            if (!value) 
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				-                return null; 
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				             // Mark chunk in-use for region tracking 
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				             chunkUsageMap.computeIfAbsent(toRegionKey(chunkKey.worldID, chunkKey.x, chunkKey.z), j -> new HashSet<>()).add(chunkKey); 
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				             // Create a new chunkstore 
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				             return new BitSetChunkStore(world, chunkKey.x, chunkKey.z); 
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				         }); 
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				-        // Indicates setting false on empty chunkstore 
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				-        if (cStore == null) 
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				-            return; 
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				- 
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				         // Get block offset (offset from chunk corner) 
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				         int ix = Math.abs(x) % 16; 
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				         int iz = Math.abs(z) % 16; 
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