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Command updates - Woodcutting & Unarmed

GJ пре 13 година
родитељ
комит
33bc2d8a6b

+ 64 - 16
src/main/java/com/gmail/nossr50/commands/skills/UnarmedCommand.java

@@ -1,5 +1,7 @@
 package com.gmail.nossr50.commands.skills;
 package com.gmail.nossr50.commands.skills;
 
 
+import java.text.DecimalFormat;
+
 import org.bukkit.command.Command;
 import org.bukkit.command.Command;
 import org.bukkit.command.CommandExecutor;
 import org.bukkit.command.CommandExecutor;
 import org.bukkit.command.CommandSender;
 import org.bukkit.command.CommandSender;
@@ -10,6 +12,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
 import com.gmail.nossr50.datatypes.SkillType;
 import com.gmail.nossr50.datatypes.SkillType;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.util.Page;
 import com.gmail.nossr50.util.Page;
+import com.gmail.nossr50.util.Permissions;
 import com.gmail.nossr50.util.Users;
 import com.gmail.nossr50.util.Users;
 
 
 public class UnarmedCommand implements CommandExecutor {
 public class UnarmedCommand implements CommandExecutor {
@@ -19,6 +22,11 @@ public class UnarmedCommand implements CommandExecutor {
     private String disarmChance;
     private String disarmChance;
     private String ironArmBonus;
     private String ironArmBonus;
 
 
+    private boolean canBerserk;
+    private boolean canDisarm;
+    private boolean canBonusDamage;
+    private boolean canDeflect;
+
     @Override
     @Override
     public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
     public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
         if (CommandHelper.noConsoleUsage(sender)) {
         if (CommandHelper.noConsoleUsage(sender)) {
@@ -34,22 +42,51 @@ public class UnarmedCommand implements CommandExecutor {
 
 
         skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
         skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
         dataCalculations(skillValue);
         dataCalculations(skillValue);
+        permissionsCheck(player);
 
 
         player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Unarmed.SkillName") }));
         player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Unarmed.SkillName") }));
         player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Unarmed") }));
         player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.Unarmed") }));
         player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
         player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.UNARMED), PP.getSkillXpLevel(SkillType.UNARMED), PP.getXpToLevel(SkillType.UNARMED) }));
 
 
-        player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
+        if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
+            player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
+        }
+
+        if (canBerserk) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.0"), LocaleLoader.getString("Unarmed.Effect.1") }));
+        }
+
+        if (canDisarm) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.2"), LocaleLoader.getString("Unarmed.Effect.3") }));
+        }
+
+        if (canBonusDamage) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.4"), LocaleLoader.getString("Unarmed.Effect.5") }));
+        }
+
+        if (canDeflect) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Unarmed.Effect.6"), LocaleLoader.getString("Unarmed.Effect.7") }));
+        }
+
+        if (canBerserk || canBonusDamage || canDeflect || canDisarm) {
+            player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
+        }
+
+        if (canBonusDamage) {
+            player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
+        }
+
+        if (canDeflect) {
+            player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
+        }
+
+        if (canDisarm) {
+            player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
+        }
 
 
-        player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
-        player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Unarmed.Ability.Bonus.0"), LocaleLoader.getString("Unarmed.Ability.Bonus.1", new Object[] {ironArmBonus}) }));
-        player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.ArrowDeflect", new Object[] { deflectChance }));
-        player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Chance.Disarm", new Object[] { disarmChance }));
-        player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
+        if (canBerserk) {
+            player.sendMessage(LocaleLoader.getString("Unarmed.Ability.Berserk.Length", new Object[] { berserkLength }));
+        }
 
 
         Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
         Page.grabGuidePageForSkill(SkillType.UNARMED, player, args);
 
 
@@ -57,22 +94,33 @@ public class UnarmedCommand implements CommandExecutor {
     }
     }
 
 
     private void dataCalculations(float skillValue) {
     private void dataCalculations(float skillValue) {
+        DecimalFormat percent = new DecimalFormat("##0.00%");
+
         berserkLength = String.valueOf(2 + ((int) skillValue / 50));
         berserkLength = String.valueOf(2 + ((int) skillValue / 50));
 
 
         if (skillValue >= 1000) {
         if (skillValue >= 1000) {
-            disarmChance = "33.3";
-            deflectChance = "50";
+            disarmChance = "33.33%";
+            deflectChance = "50.00%";
             ironArmBonus = "8";
             ironArmBonus = "8";
         }
         }
         else if (skillValue >= 250) {
         else if (skillValue >= 250) {
-            disarmChance = String.valueOf(skillValue / 30);
-            deflectChance = String.valueOf(skillValue / 20);
+            disarmChance = percent.format(skillValue / 3000);
+            deflectChance = percent.format(skillValue / 2000);
             ironArmBonus = "8";
             ironArmBonus = "8";
         }
         }
         else {
         else {
-            disarmChance = String.valueOf(skillValue / 30);
-            deflectChance = String.valueOf(skillValue / 20);
+            disarmChance = percent.format(skillValue / 3000);
+            deflectChance = percent.format(skillValue / 2000);
             ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
             ironArmBonus = String.valueOf(3 + ((int) skillValue / 50));
         }
         }
     }
     }
+
+    private void permissionsCheck(Player player) {
+        Permissions permInstance = Permissions.getInstance();
+
+        canBerserk = permInstance.berserk(player);
+        canBonusDamage = permInstance.unarmedBonus(player);
+        canDeflect = permInstance.deflect(player);
+        canDisarm = permInstance.disarm(player);
+    }
 }
 }

+ 54 - 15
src/main/java/com/gmail/nossr50/commands/skills/WoodcuttingCommand.java

@@ -1,5 +1,7 @@
 package com.gmail.nossr50.commands.skills;
 package com.gmail.nossr50.commands.skills;
 
 
+import java.text.DecimalFormat;
+
 import org.bukkit.command.Command;
 import org.bukkit.command.Command;
 import org.bukkit.command.CommandExecutor;
 import org.bukkit.command.CommandExecutor;
 import org.bukkit.command.CommandSender;
 import org.bukkit.command.CommandSender;
@@ -10,6 +12,7 @@ import com.gmail.nossr50.datatypes.PlayerProfile;
 import com.gmail.nossr50.datatypes.SkillType;
 import com.gmail.nossr50.datatypes.SkillType;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.util.Page;
 import com.gmail.nossr50.util.Page;
+import com.gmail.nossr50.util.Permissions;
 import com.gmail.nossr50.util.Users;
 import com.gmail.nossr50.util.Users;
 
 
 public class WoodcuttingCommand implements CommandExecutor {
 public class WoodcuttingCommand implements CommandExecutor {
@@ -17,6 +20,10 @@ public class WoodcuttingCommand implements CommandExecutor {
     private String treeFellerLength;
     private String treeFellerLength;
     private String doubleDropChance;
     private String doubleDropChance;
 
 
+    private boolean canTreeFell;
+    private boolean canLeafBlow;
+    private boolean canDoubleDrop;
+
     @Override
     @Override
     public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
     public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
         if (CommandHelper.noConsoleUsage(sender)) {
         if (CommandHelper.noConsoleUsage(sender)) {
@@ -32,41 +39,73 @@ public class WoodcuttingCommand implements CommandExecutor {
 
 
         skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
         skillValue = (float) PP.getSkillLevel(SkillType.UNARMED);
         dataCalculations(skillValue);
         dataCalculations(skillValue);
+        permissionsCheck(player);
 
 
         player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("WoodCutting.SkillName") }));
         player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("WoodCutting.SkillName") }));
         player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.WoodCutting") }));
         player.sendMessage(LocaleLoader.getString("Commands.XPGain", new Object[] { LocaleLoader.getString("Commands.XPGain.WoodCutting") }));
         player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
         player.sendMessage(LocaleLoader.getString("Effects.Level", new Object[] { PP.getSkillLevel(SkillType.WOODCUTTING), PP.getSkillXpLevel(SkillType.WOODCUTTING), PP.getXpToLevel(SkillType.WOODCUTTING) }));
 
 
-        player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
-        player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
+        if (canDoubleDrop || canLeafBlow || canTreeFell) {
+            player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Effects.Effects") }));
+        }
 
 
-        player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
+        if (canTreeFell) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.0"), LocaleLoader.getString("Woodcutting.Effect.1") }));
+        }
 
 
-        if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
-            player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
+        if (canLeafBlow) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.2"), LocaleLoader.getString("Woodcutting.Effect.3") }));
         }
         }
-        else {
-            player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
+
+        if (canDoubleDrop) {
+            player.sendMessage(LocaleLoader.getString("Effects.Template", new Object[] { LocaleLoader.getString("Woodcutting.Effect.4"), LocaleLoader.getString("Woodcutting.Effect.5") }));
+        }
+
+        if (canDoubleDrop || canLeafBlow || canTreeFell) {
+            player.sendMessage(LocaleLoader.getString("Skills.Header", new Object[] { LocaleLoader.getString("Commands.Stats.Self") }));
+        }
+
+        //TODO: Remove? Basically duplicates the above.
+        if (canLeafBlow) {
+            if (PP.getSkillLevel(SkillType.WOODCUTTING) < 100) {
+                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template.Lock", new Object[] { LocaleLoader.getString("Woodcutting.Ability.Locked.0") }));
+            }
+            else {
+                player.sendMessage(LocaleLoader.getString("Ability.Generic.Template", new Object[] { LocaleLoader.getString("Woodcutting.Ability.0"), LocaleLoader.getString("Woodcutting.Ability.1") }));
+            }
+        }
+
+        if (canDoubleDrop) {
+            player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
+        }
+
+        if (canTreeFell) {
+            player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
         }
         }
 
 
-        player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Chance.DDrop", new Object[] { doubleDropChance }));
-        player.sendMessage(LocaleLoader.getString("Woodcutting.Ability.Length", new Object[] { treeFellerLength }));
-        
         Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
         Page.grabGuidePageForSkill(SkillType.WOODCUTTING, player, args);
-        
+
         return true;
         return true;
     }
     }
 
 
     private void dataCalculations(float skillValue) {
     private void dataCalculations(float skillValue) {
+        DecimalFormat percent = new DecimalFormat("##0.00%");
+
         treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
         treeFellerLength = String.valueOf(2 + ((int) skillValue / 50));
 
 
         if (skillValue >= 1000) {
         if (skillValue >= 1000) {
-            doubleDropChance = "100";
+            doubleDropChance = "100.00%";
         }
         }
         else {
         else {
-            doubleDropChance = String.valueOf(skillValue / 10);
+            doubleDropChance = percent.format(skillValue / 1000);
         }
         }
     }
     }
+
+    private void permissionsCheck(Player player) {
+        Permissions permInstance = Permissions.getInstance();
+
+        canTreeFell = permInstance.treeFeller(player);
+        canDoubleDrop = permInstance.woodcuttingDoubleDrops(player);
+        canLeafBlow = permInstance.leafBlower(player);
+    }
 }
 }