Procházet zdrojové kódy

Revert change to smoke particle handling

Have to do it this way, because not all block directions are valid for
smoke
GJ před 12 roky
rodič
revize
309dfd50cd

+ 10 - 3
src/main/java/com/gmail/nossr50/util/skills/ParticleEffectUtils.java

@@ -38,9 +38,16 @@ public final class ParticleEffectUtils {
         Location location = player.getEyeLocation();
         World world = player.getWorld();
 
-        for (BlockFace face : BlockFace.values()) {
-            world.playEffect(location, Effect.SMOKE, face);
-        }
+        // Have to do it this way, because not all block directions are valid for smoke
+        world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH_EAST);
+        world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH);
+        world.playEffect(location, Effect.SMOKE, BlockFace.SOUTH_WEST);
+        world.playEffect(location, Effect.SMOKE, BlockFace.EAST);
+        world.playEffect(location, Effect.SMOKE, BlockFace.SELF);
+        world.playEffect(location, Effect.SMOKE, BlockFace.WEST);
+        world.playEffect(location, Effect.SMOKE, BlockFace.NORTH_EAST);
+        world.playEffect(location, Effect.SMOKE, BlockFace.NORTH);
+        world.playEffect(location, Effect.SMOKE, BlockFace.NORTH_WEST);
     }
 
     public static void playGreaterImpactEffect(LivingEntity livingEntity) {