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@@ -10,7 +10,6 @@ import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.inventory.ItemStack;
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-import org.bukkit.material.MaterialData;
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import com.gmail.nossr50.mcMMO;
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import com.gmail.nossr50.datatypes.mods.CustomBlock;
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@@ -185,7 +184,7 @@ public abstract class TreeFeller {
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// TODO: Nerf XP from jungle trees, as it was done previously
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- Misc.dropItem(block.getLocation(), new MaterialData(Material.LOG, Woodcutting.extractLogItemData(block.getData())).toItemStack(1));
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+ Misc.dropItem(block.getLocation(), new ItemStack(Material.LOG, 1, Woodcutting.extractLogItemData(block.getData())));
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break;
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case LEAVES:
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Misc.randomDropItem(block.getLocation(), new ItemStack(Material.SAPLING, 1, Woodcutting.extractLogItemData(block.getData())), 10);
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